SuperMarioOdysseyOnline/source
Robin C. Ladiges 0a18f616e5
fix: add a reconnect failure delay
There are TCP timeouts, but in situations where it fails instantly there would otherwise be no delay.
(E.g. firewall rejection, or when in flight mode.)
2024-10-17 14:40:21 +02:00
..
al/execute executor table re-impl, shine sync changes, send/recv netcode refactored 2022-09-04 02:23:02 -07:00
cameras First Commit 2022-06-16 14:33:18 -07:00
layouts Merge branch 'main' of https://github.com/Sanae6/SuperMarioOdysseyOnline into Sanae6-main 2022-08-10 14:40:16 -07:00
nx Add svcOutputDebugString 2022-06-18 18:25:15 -07:00
puppets Success and receive spelling 2022-10-29 18:21:58 -07:00
sead executor table re-impl, shine sync changes, send/recv netcode refactored 2022-09-04 02:23:02 -07:00
server fix: add a reconnect failure delay 2024-10-17 14:40:21 +02:00
states fix: check Ryujinx default profile only on emulators 2024-07-09 09:01:08 +02:00
crt0.s First Commit 2022-06-16 14:33:18 -07:00
debugMenu.cpp First Commit 2022-06-16 14:33:18 -07:00
Factory.cpp First Commit 2022-06-16 14:33:18 -07:00
helpers.cpp First Commit 2022-06-16 14:33:18 -07:00
hooks.cpp executor table re-impl, shine sync changes, send/recv netcode refactored 2022-09-04 02:23:02 -07:00
Keyboard.cpp only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
main.cpp Add udp status to debug menu 2022-10-23 18:37:08 -07:00
module.cpp First Commit 2022-06-16 14:33:18 -07:00