Commit graph

948 commits

Author SHA1 Message Date
minenice55
39139a7547 Improved Sound Loading (#688)
* basic audio preloading

could this operation be timesliced even more?

* note

* load sounds in subfolders from their ABs properly

fix sound names that would conflict from this change

* also grab from cache in this method

* fix ringside's assetbundle

* several AB sfx fixes

air rally
catchy tune
coin toss
karate man
lockstep
marching orders
mr upbeat
samurai slice gold
tambourine
tram&pauline
trick on the class
working dough

* fix flipper flop assetbundle

* fix weird issue with pause menu arrow
2024-02-11 05:25:51 +00:00
AstrlJelly
79251e1499 the burger fix (#681) 2024-02-04 16:16:20 +00:00
minenice55
258a9ce2fb oops 2024-02-04 01:59:18 -05:00
minenice55
0219564ea6 JSL-Related Improvements (#679)
* *don't* cause a stack overflow when polling split controller

* update JSL (DualSense Edge support)

add ability to update controller bindings

* (temporarily) get rid of everything joy-con pair related

* prepare the new controller

update JSL

* implementation of joycon pair

* properly do the material

* finish implementation
2024-02-04 06:55:43 +00:00
ThePurpleAnon
5a5aa19a06 Upbeat blip length (#675)
* Implementation

actually implemented the slider, waiting on zeo's word for polish

* Non-placeholder text

ty zeo
2024-02-02 00:42:49 +00:00
AstrlJelly
28cc8ab426 just two bug fixes (#667)
* Update README.md (#661)

* reimplement the fixes

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-31 05:00:53 +00:00
minenice55
19366a2aa6 remove unused class 2024-01-25 15:27:26 -05:00
minenice55
c1415725ff change operation order for input checks 2024-01-25 15:11:43 -05:00
minenice55
6bb135a091 event caller refactoring
change operation order of minigame loading
2024-01-25 12:29:05 -05:00
minenice55
294cdf9a8e fix certain types of sounds firing a frame late 2024-01-24 00:17:35 -05:00
minenice55
898e395f66 pause unloads assets on exit 2024-01-22 14:18:41 -05:00
minenice55
470a84cdec change title screen anti-mash mechanism 2024-01-22 10:58:45 -05:00
minenice55
2986563a78 adjust dj school mixer settings 2024-01-21 23:13:39 -05:00
minenice55
2bf39bf8bd literal skill star 2024-01-21 20:55:31 -05:00
minenice55
cc85bfac72 Merge pull request #650 from blank3times/twilight-over-noon
Update #648 implementation to replace noon in Air Rally
2024-01-22 01:50:07 +00:00
minenice55
7266999149 settable flashing effects warning 2024-01-21 20:38:56 -05:00
blank3times
856ea61b4b Update AirRally.cs
Twilight goes back to Night and then goes over Noon
2024-01-21 17:21:12 -08:00
minenice55
764a71cbe5 fix broken marker rendering 2024-01-21 20:18:55 -05:00
minenice55
a1e18d4f67 fix doubled input responses in some menus
decimal marker weights
2024-01-21 20:10:45 -05:00
minenice55
8ab0659073 excessive tabs 2024-01-21 19:44:39 -05:00
minenice55
86d18d0590 default timing display is non-lazer
plan for future overlays?
2024-01-21 19:43:29 -05:00
minenice55
89da70002f implement #648 "properly"
try to fix weird performance regression in board meeting
2024-01-21 19:36:12 -05:00
minenice55
7b9a8036d0 Revert "Merge pull request #648 from blank3times/master"
This reverts commit bb4098665d, reversing
changes made to da73d62ce7.
2024-01-21 19:15:28 -05:00
minenice55
4c9e18f0d5 default perfect challenge to off 2024-01-21 18:11:48 -05:00
minenice55
9d3ae6cd16 new memes 2024-01-21 18:10:23 -05:00
minenice55
291fabe197 do it in the editor too 2024-01-21 16:54:10 -05:00
minenice55
8b3bca35c7 no miss + skill star in judgement
fix potential crashes when exiting play
2024-01-21 16:50:05 -05:00
minenice55
bb4098665d Merge pull request #648 from blank3times/master
Fix golden hour time of day settings being labelled "noon"
2024-01-21 18:24:17 +00:00
blank3times
8564146d9c Update DoubleDate.cs
Replace references to 'noon' with 'sunset'
2024-01-20 23:15:51 -08:00
blank3times
59c928f16b Update AirRally.cs
Replace references to 'noon' with 'twilight'
2024-01-20 23:14:22 -08:00
minenice55
f8e35b14d2 *actually* get rid of discord game sdk 2024-01-21 00:17:14 -05:00
minenice55
8388a87cd7 fix weird edge case in toss boys autodispense
let beataction throw exceptions
2024-01-21 00:15:06 -05:00
minenice55
5b6b6b0e46 fix asset unloading jank with karate man 2024-01-20 23:59:26 -05:00
minenice55
686129071b rendertexture null check 2024-01-20 23:39:41 -05:00
minenice55
38595da87a update Jukebox version
fix issues with Judgement audio
2024-01-20 23:30:28 -05:00
minenice55
56fe1ed870 fix operation order issue with judgement 2024-01-20 00:24:23 -05:00
minenice55
478f77132b fix #631 2024-01-19 23:05:26 -05:00
minenice55
db6fd6c9fa fix #640 2024-01-19 21:46:21 -05:00
minenice55
ba02f2a56f de-static-ify game manager and conductor for minigame logic 2024-01-18 23:52:38 -05:00
minenice55
96af9cf90e minigame template 2024-01-18 23:39:20 -05:00
minenice55
99bb47cf1b also use sourcegen for controller loaders 2024-01-18 21:38:01 -05:00
minenice55
e262d051ba replace minigame loader reflection with source generator 2024-01-18 19:56:26 -05:00
minenice55
bd10303f45 fix minor pj party anim bug
update credits
adjust a mixer effect setting
2024-01-17 19:50:12 -05:00
minenice55
95abe577bd clean up event queues 2024-01-17 18:49:14 -05:00
minenice55
da5a57e9d9 workaround sneaky spirits pause jank
make BeatAction also wait for conductor DSP to start
remove leftover logic from old conductor sync
fix #630
fix #632
fix #633
2024-01-17 18:43:26 -05:00
minenice55
1e4235bf91 try to fix weird score bug
controller only gets re-assigned on first boot
don't stall the cpu to queue frames
2024-01-16 15:21:22 -05:00
minenice55
35380b34ec mac moment 2024-01-15 19:55:53 -05:00
minenice55
adbeebb515 prod flag, ready for launch 2024-01-15 15:04:40 -05:00
minenice55
6bc0ca2c6f tunnel scroll
working dough fix
2024-01-15 14:22:26 -05:00
minenice55
1d21ef8e22 oops debug print 2024-01-15 12:31:12 -05:00