minenice55
39139a7547
Improved Sound Loading ( #688 )
...
* basic audio preloading
could this operation be timesliced even more?
* note
* load sounds in subfolders from their ABs properly
fix sound names that would conflict from this change
* also grab from cache in this method
* fix ringside's assetbundle
* several AB sfx fixes
air rally
catchy tune
coin toss
karate man
lockstep
marching orders
mr upbeat
samurai slice gold
tambourine
tram&pauline
trick on the class
working dough
* fix flipper flop assetbundle
* fix weird issue with pause menu arrow
2024-02-11 05:25:51 +00:00
AstrlJelly
79251e1499
the burger fix ( #681 )
2024-02-04 16:16:20 +00:00
minenice55
258a9ce2fb
oops
2024-02-04 01:59:18 -05:00
minenice55
0219564ea6
JSL-Related Improvements ( #679 )
...
* *don't* cause a stack overflow when polling split controller
* update JSL (DualSense Edge support)
add ability to update controller bindings
* (temporarily) get rid of everything joy-con pair related
* prepare the new controller
update JSL
* implementation of joycon pair
* properly do the material
* finish implementation
2024-02-04 06:55:43 +00:00
ThePurpleAnon
5a5aa19a06
Upbeat blip length ( #675 )
...
* Implementation
actually implemented the slider, waiting on zeo's word for polish
* Non-placeholder text
ty zeo
2024-02-02 00:42:49 +00:00
AstrlJelly
28cc8ab426
just two bug fixes ( #667 )
...
* Update README.md (#661 )
* reimplement the fixes
---------
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-31 05:00:53 +00:00
minenice55
19366a2aa6
remove unused class
2024-01-25 15:27:26 -05:00
minenice55
c1415725ff
change operation order for input checks
2024-01-25 15:11:43 -05:00
minenice55
6bb135a091
event caller refactoring
...
change operation order of minigame loading
2024-01-25 12:29:05 -05:00
minenice55
294cdf9a8e
fix certain types of sounds firing a frame late
2024-01-24 00:17:35 -05:00
minenice55
898e395f66
pause unloads assets on exit
2024-01-22 14:18:41 -05:00
minenice55
470a84cdec
change title screen anti-mash mechanism
2024-01-22 10:58:45 -05:00
minenice55
2986563a78
adjust dj school mixer settings
2024-01-21 23:13:39 -05:00
minenice55
2bf39bf8bd
literal skill star
2024-01-21 20:55:31 -05:00
minenice55
cc85bfac72
Merge pull request #650 from blank3times/twilight-over-noon
...
Update #648 implementation to replace noon in Air Rally
2024-01-22 01:50:07 +00:00
minenice55
7266999149
settable flashing effects warning
2024-01-21 20:38:56 -05:00
blank3times
856ea61b4b
Update AirRally.cs
...
Twilight goes back to Night and then goes over Noon
2024-01-21 17:21:12 -08:00
minenice55
764a71cbe5
fix broken marker rendering
2024-01-21 20:18:55 -05:00
minenice55
a1e18d4f67
fix doubled input responses in some menus
...
decimal marker weights
2024-01-21 20:10:45 -05:00
minenice55
8ab0659073
excessive tabs
2024-01-21 19:44:39 -05:00
minenice55
86d18d0590
default timing display is non-lazer
...
plan for future overlays?
2024-01-21 19:43:29 -05:00
minenice55
89da70002f
implement #648 "properly"
...
try to fix weird performance regression in board meeting
2024-01-21 19:36:12 -05:00
minenice55
7b9a8036d0
Revert "Merge pull request #648 from blank3times/master"
...
This reverts commit bb4098665d
, reversing
changes made to da73d62ce7
.
2024-01-21 19:15:28 -05:00
minenice55
4c9e18f0d5
default perfect challenge to off
2024-01-21 18:11:48 -05:00
minenice55
9d3ae6cd16
new memes
2024-01-21 18:10:23 -05:00
minenice55
291fabe197
do it in the editor too
2024-01-21 16:54:10 -05:00
minenice55
8b3bca35c7
no miss + skill star in judgement
...
fix potential crashes when exiting play
2024-01-21 16:50:05 -05:00
minenice55
bb4098665d
Merge pull request #648 from blank3times/master
...
Fix golden hour time of day settings being labelled "noon"
2024-01-21 18:24:17 +00:00
blank3times
8564146d9c
Update DoubleDate.cs
...
Replace references to 'noon' with 'sunset'
2024-01-20 23:15:51 -08:00
blank3times
59c928f16b
Update AirRally.cs
...
Replace references to 'noon' with 'twilight'
2024-01-20 23:14:22 -08:00
minenice55
f8e35b14d2
*actually* get rid of discord game sdk
2024-01-21 00:17:14 -05:00
minenice55
8388a87cd7
fix weird edge case in toss boys autodispense
...
let beataction throw exceptions
2024-01-21 00:15:06 -05:00
minenice55
5b6b6b0e46
fix asset unloading jank with karate man
2024-01-20 23:59:26 -05:00
minenice55
686129071b
rendertexture null check
2024-01-20 23:39:41 -05:00
minenice55
38595da87a
update Jukebox version
...
fix issues with Judgement audio
2024-01-20 23:30:28 -05:00
minenice55
56fe1ed870
fix operation order issue with judgement
2024-01-20 00:24:23 -05:00
minenice55
478f77132b
fix #631
2024-01-19 23:05:26 -05:00
minenice55
db6fd6c9fa
fix #640
2024-01-19 21:46:21 -05:00
minenice55
ba02f2a56f
de-static-ify game manager and conductor for minigame logic
2024-01-18 23:52:38 -05:00
minenice55
96af9cf90e
minigame template
2024-01-18 23:39:20 -05:00
minenice55
99bb47cf1b
also use sourcegen for controller loaders
2024-01-18 21:38:01 -05:00
minenice55
e262d051ba
replace minigame loader reflection with source generator
2024-01-18 19:56:26 -05:00
minenice55
bd10303f45
fix minor pj party anim bug
...
update credits
adjust a mixer effect setting
2024-01-17 19:50:12 -05:00
minenice55
95abe577bd
clean up event queues
2024-01-17 18:49:14 -05:00
minenice55
da5a57e9d9
workaround sneaky spirits pause jank
...
make BeatAction also wait for conductor DSP to start
remove leftover logic from old conductor sync
fix #630
fix #632
fix #633
2024-01-17 18:43:26 -05:00
minenice55
1e4235bf91
try to fix weird score bug
...
controller only gets re-assigned on first boot
don't stall the cpu to queue frames
2024-01-16 15:21:22 -05:00
minenice55
35380b34ec
mac moment
2024-01-15 19:55:53 -05:00
minenice55
adbeebb515
prod flag, ready for launch
2024-01-15 15:04:40 -05:00
minenice55
6bc0ca2c6f
tunnel scroll
...
working dough fix
2024-01-15 14:22:26 -05:00
minenice55
1d21ef8e22
oops debug print
2024-01-15 12:31:12 -05:00