adjust dj school mixer settings

This commit is contained in:
minenice55 2024-01-21 23:13:39 -05:00
parent 2bf39bf8bd
commit 2986563a78
5 changed files with 41 additions and 89 deletions

View file

@ -85,7 +85,7 @@ AudioMixerController:
- {fileID: 752586362724348005}
m_StartSnapshot: {fileID: 24500006}
m_SuspendThreshold: -80
m_EnableSuspend: 1
m_EnableSuspend: 0
m_UpdateMode: 1
m_ExposedParameters: []
m_AudioMixerGroupViews:
@ -95,7 +95,7 @@ AudioMixerController:
- 4f0b7ddcf4e12a14c888732f2ab0fda0
name: View
m_CurrentViewIndex: 0
m_TargetSnapshot: {fileID: 24500006}
m_TargetSnapshot: {fileID: 752586362724348005}
--- !u!243 &24300002
AudioMixerGroupController:
m_ObjectHideFlags: 0
@ -144,7 +144,7 @@ AudioMixerSnapshotController:
9dd04840cf4676047b2e26e659ca4069: 1661
65da18c00dad8f642a1f04b10bc4d3fa: -9.8
2b8f30d01b6887a4a9a1c346efb59529: 0.96
152a0691009a459488775726d7da2a76: 0
152a0691009a459488775726d7da2a76: 0.01
b32285822a3582a46bc02ae0bb31edd0: 0
16419c92ecf0c4743a61bae82f0cd39d: 0.96
3537f1d2761ea514aad24adbde59814c: 0.5
@ -183,7 +183,7 @@ AudioMixerSnapshotController:
m_FloatValues:
8ac1b110f403261418b718a0a6962426: -9.8
9dd04840cf4676047b2e26e659ca4069: 1661
152a0691009a459488775726d7da2a76: 16
152a0691009a459488775726d7da2a76: 10
b32285822a3582a46bc02ae0bb31edd0: 0
3537f1d2761ea514aad24adbde59814c: 0.5
1f89dac5f0e643c4ab8774d8ad05e968: 2.79

View file

@ -113,6 +113,18 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 64
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View file

@ -113,6 +113,18 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:

View file

@ -48,36 +48,6 @@ namespace HeavenStudio.Games.Scripts_DJSchool
}
#region old hold
//public void Hold(bool ace)
//{
// isHolding = true;
// if (ace)
// {
// missed = false;
// shouldBeHolding = true;
// game.SetDJYellowHead(1);
// }
// Jukebox.PlayOneShotGame("djSchool/recordStop");
// anim.Play("Hold", 0, 0);
// tableAnim.Play("Student_Turntable_Hold", 0, 0);
// if (ace)
// {
// if (soundFX)
// {
// Conductor.instance.djSchoolHold.TransitionTo(.01f);
// }
// FlashFX(true);
// }
// // Settings.GetMusicMixer().audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(0.15f);
//}
#endregion
public void ForceHold()
{
isHolding = true;
@ -90,7 +60,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
if (soundFX)
{
mixer.audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(.01f);
mixer.audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(.1f);
}
}
@ -114,7 +84,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
if (soundFX)
{
mixer.audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(.01f);
mixer.audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(.1f);
}
FlashFX(true);
}
@ -149,6 +119,10 @@ namespace HeavenStudio.Games.Scripts_DJSchool
anim.DoScaledAnimationAsync("Hold", 0.5f);
tableAnim.DoScaledAnimationAsync("Student_Turntable_StartHold", 0.5f);
if (soundFX)
{
mixer.audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(.1f);
}
if (!game.djYellowScript.HeadSpriteCheck(DJYellow.DJExpression.UpFirst) && !game.djYellowScript.HeadSpriteCheck(DJYellow.DJExpression.UpSecond))
{
game.djYellowScript.ChangeHeadSprite(DJYellow.DJExpression.CrossEyed);
@ -176,7 +150,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
Invoke("EnableBoo", 1f);
}
missed = true;
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.04f);
tableAnim.DoScaledAnimationAsync("Student_Turntable_Idle", 0.5f);
if (!game.djYellowScript.HeadSpriteCheck(DJYellow.DJExpression.UpFirst) && !game.djYellowScript.HeadSpriteCheck(DJYellow.DJExpression.UpSecond))
{
@ -220,7 +194,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
tableAnim.DoScaledAnimationAsync("Student_Turntable_Swipe", 0.5f);
//Instantiate(slamFX, this.transform.parent).SetActive(true);
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.04f);
}
else
{
@ -236,7 +210,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
tableAnim.DoScaledAnimationAsync("Student_Turntable_Swipe", 0.5f);
//Instantiate(slamFX, this.transform.parent).SetActive(true);
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.04f);
}
}
@ -246,7 +220,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
isHolding = false;
//swiping = false;
missed = true;
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
// mixer.audioMixer.FindSnapshot("Main").TransitionTo(.04f);
if (canBoo)
{
Sound booSound = SoundByte.PlayOneShotGame("djSchool/boo", caller.timer + caller.startBeat + 1f, 1, 0.8f);
@ -273,6 +247,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
isHolding = false;
missed = true;
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.04f);
BeatAction.New(game, new List<BeatAction.Action>()
{
@ -297,7 +272,6 @@ namespace HeavenStudio.Games.Scripts_DJSchool
isHolding = false;
missed = true;
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
OnMissSwipeForPlayerInput(Conductor.instance.songPositionAsDouble + 1);
SoundByte.PlayOneShotGame("djSchool/recordSwipe");
@ -305,53 +279,6 @@ namespace HeavenStudio.Games.Scripts_DJSchool
#endregion
#region old swipe
//public void Swipe(bool ace)
//{
// isHolding = false;
// if (ace)
// {
// missed = false;
// shouldBeHolding = false;
// Jukebox.PlayOneShotGame("djSchool/recordSwipe");
// FlashFX(false);
// swiping = true;
// }
// else
// {
// // Missed record swipe sound should play here.
// }
// anim.Play("Swipe", 0, 0);
// tableAnim.speed = 1;
// tableAnim.Play("Student_Turntable_Swipe", 0, 0);
// Instantiate(slamFX).SetActive(true);
// Conductor.instance.normal.TransitionTo(.01f);
// // Settings.GetMusicMixer().audioMixer.FindSnapshot("Main").TransitionTo(0.15f);
// swiping = false;
//}
//public override void OnAce()
//{
// if (!shouldBeHolding)
// {
// //Hold(true);
// }
// else
// {
// Conductor.instance.normal.TransitionTo(.01f);
// //Swipe(true);
// }
// eligible = false;
//}
#endregion
private void FlashFX(bool inverse)
{
GameObject prefab = flashFX;
@ -381,7 +308,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
//Not sure but will do?
private void OnDestroy()
{
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.04f);
}
}
}

View file

@ -47,5 +47,6 @@ MonoBehaviour:
- Assets/Scripts/TitleManager.cs
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SectionDialog.cs
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/SectionTimelineObj.cs
- Assets/Scripts/Games/DJSchool/Student.cs
PathsToSkipImportEvent: []
PathsToIgnoreOverwriteSettingOnAttribute: []