minenice55
d74fe11e68
Beatmap Sections & Latency Reduction ( #170 )
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* prep UI for chart section
* all special layers now on one area
todo: have buttons toggle between special layers (selection mode shows all?), use the tabs system for this
* swapping between special timelines - prelim
* special entities can be placed
* spec. timeline base functions complete
music volume changes should work now
* attempt at input lag reduction
needs testing
* fix dsp issues
* smaller DSP buffer?
* Revert "smaller DSP buffer?"
This reverts commit 9d36db5ff90cf4e2d7bb8db9b4b7376cb493e02b.
* make conductor clock use real time (double)
change order of execution of input-related scripts to further attempt a reduction in input latency
* start values can be changed
make the old special entity bar visible when the corresponding type is selected
* creation of Chart Sections (TODO: GO REFERENCE)
* added GO references
* section edit dialog
* disable wrapping on chart section obj
* backspace can now delete entities
* entities don't shift when duplicated
* fix PlayerActionEvent order of operations
- fixed remix loading trying to clear special timeline while it's writing to itself
* make oop check match parity
* more operation order fix
* fix Karate Man BG initialization
* show section progress in editor
todo: section progress in-game
* more fix for entity duping
2022-09-18 16:48:14 -04:00
KrispyDotlessI
88c1a7b528
marching orders again??? (animation FULLY done! player "inputs")
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last commit for now because i wanna start making a remix for a custom remix showcase that will meet the deadline on december 31st (?), dw ill come back after i finish this
2022-09-12 23:25:57 +08:00
KrispyDotlessI
d56c1e9606
Coin Toss - Improvement
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- imported sofuto's textures
- tweaked animation errors
- added a new cowbell variation
- marching orders nonsense??
2022-09-10 20:56:26 +08:00
KrispyDotlessI
e643b03e01
Face Turns now in-progress
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and still has yet to animate "Bomb"
2022-09-08 20:38:45 +08:00
KrispyDotlessI
51183f9a90
Animations (almost) done!
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just need that one animation internally called "Bomb" when it's actually steam
2022-09-08 17:13:21 +08:00
KrispyDotlessI
77bc90de85
Cadets' heads and bodies separated, "keep-up" no more
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you have no use anymore keep-up
2022-09-06 14:41:13 +08:00
KrispyDotlessI
1085ccbdd1
Animation Layering Fixes
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also replaced all instances of Play to DoScaledAnimationAsync to match the bpm
2022-09-05 15:46:19 +08:00
KrispyDotlessI
31359c5269
Merge branch 'megaminerjenny:master' into master
2022-09-05 06:35:05 +08:00
KrispyDotlessI
a761bd7795
Fix compilation errors
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i have to do that too aaaaaaaaaaaaa
2022-09-04 13:55:12 +08:00
KrispyDotlessI
4a6c42c7a9
Marching Orders - Base
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rn it's coded with notepad++ it will be edited with visual studio code dw
2022-09-04 13:11:12 +08:00
KrispyDotlessI
3467103d95
Revert "test commit"
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This reverts commit f640f55e8a
.
2022-09-04 12:24:40 +08:00
KrispyDotlessI
f640f55e8a
test commit
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test to see if it would affect the new base
2022-09-04 12:23:47 +08:00
KrispyDotlessI
636e7dfe1f
Coin Toss sounds now come from global SFX
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...and more progress to marching orders lmao
2022-09-03 14:09:23 +08:00
KrispyDotlessI
1ea5edaef8
More anim-code progress
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i procrastinated a bit
2022-08-29 22:07:32 +08:00
KrispyDotlessI
8ecce14cfa
More Animations Done + Temporary Miss Animation
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they're marching into place!!
2022-08-28 20:53:13 +08:00
KrispyDotlessI
0327387d33
Export "bread' animations here
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cause i wanna make it accurate™
2022-08-28 13:38:49 +08:00
KrispyDotlessI
ca0db56012
Coding Test
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i did a dum dum and forgot to put the script in the prefab, another bummer.
2022-08-28 08:45:55 +08:00
KrispyDotlessI
400d12bcbe
Give up on coding until someone helps me
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i cannot find the root cause of this
2022-08-27 12:40:49 +08:00
KrispyDotlessI
f1eb6ca51f
Animation started, attempt to code
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"eVeNt NoT fOuNd! MaY bE sPeLlEd WrOnG oR iT iS nOt ImPlEmEnTeD."
2022-08-27 10:20:48 +08:00
KrispyDotlessI
76390728cc
Assets currently in a temporary state, so we've added a bunch of 仮
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who vandalized the walls?
- sarge, 2015
2022-08-26 22:39:47 +08:00
KrispyDotlessI
329f13843c
Implement "temporary" SFX straight from RHRE's SFXDB
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last one before tomorrow starts to get the anims ready
(and wait for the new properties update)
2022-08-26 20:36:48 +08:00
KrispyDotlessI
b83f740c61
Layering issue fix in BG
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give me glasses!!!!
2022-08-26 19:32:06 +08:00
KrispyDotlessI
c8f4e3a9b6
Marching Orders - Full Base
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im so tired rn i wanna at least get back on modding i wanna take a huge rest i wanna sleep
2022-08-26 18:48:32 +08:00
KrispyDotlessI
603067c35d
Sarge placement, yet to animate
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time to waste time on creating a minigame rather than actually modding megamix to make a custom remix 👌
2022-08-26 16:29:26 +08:00
KrispyDotlessI
95e1cc9510
Marching Orders - Base
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rn it's coded with notepad++ it will be edited with visual studio code dw
2022-08-24 10:22:20 +08:00
DPS2004
394667852c
crop out unfinished parts with black
2022-08-20 16:25:43 -04:00
DPS2004
45c0787278
add temporary game icon for tunnel
2022-08-20 15:57:11 -04:00
DPS2004
80edfab6ea
fix tunnel cues
2022-08-20 15:48:56 -04:00
DPS2004
7a76c1865b
Fix capitalization in animation
2022-08-19 21:08:21 -04:00
DPS2004
a00f103d30
Merge branch 'master' into tunnel
2022-08-19 21:02:50 -04:00
DPS2004
e2ac9e2871
driver reacts to player
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still need to do the car screeching, but thats for another time
2022-08-19 21:01:29 -04:00
DPS2004
0d00858d0c
animate driver idle
2022-08-19 18:26:24 -04:00
DPS2004
e157a71eae
add (currently broken) count in event
2022-08-19 00:19:08 -04:00
DPS2004
2ff810ff17
tunnel now actually functions as a rhythm game
2022-08-18 23:47:40 -04:00
DPS2004
d7eca3af31
add cowbell shake and hand easing
2022-08-18 19:28:23 -04:00
DPS2004
00705f0d0b
animate front hand with curve
2022-08-18 14:23:33 -04:00
minenice55
6fefac4122
update Samurai Slice (Gold) sprites
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- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
a67ef05979
improve interaction with some karate man obejcts
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- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
DPS2004
eb1110a77a
start setting up the scene
2022-08-18 00:17:46 -04:00
DPS2004
2c3f70e868
add in (temporary) tunnel sprites
2022-08-17 23:57:27 -04:00
minenice55
b035e9e7fd
more anim adjust
2022-08-17 14:48:27 -04:00
minenice55
53632441a1
import HD fanclub background
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- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
DPS2004
d0ad5181b6
remove assetbundle stuff
2022-08-17 12:24:24 -04:00
DPS2004
2c0288b687
try to make a copy of Coin Toss for Tunnel
2022-08-16 22:12:48 -04:00
minenice55
35191f60b3
update Arisa's animations with new sprites
2022-08-16 19:19:30 -04:00
minenice55
cb9dbc94f6
Merge branch 'ntrIdol-hd' into misc-additions-3
2022-08-16 18:12:13 -04:00
minenice55
a23c2223e0
add new icons
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- disables compression on icon masks for better filtering
2022-08-16 18:07:41 -04:00
minenice55
ef0d0ffdd1
fix fire particle colour
2022-08-14 21:59:21 -04:00
minenice55
4d82baf057
facial expressions for just inputs
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- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
5ba13788b0
put resources in assetbundle
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- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00