Commit graph

43 commits

Author SHA1 Message Date
minenice55
8d571f6443
Icon Improvement Concept & Resizeable Window (#104)
* Editor: mostly PoC icon effects

* slightly more responsive selection

* resizeable window

game camera still doesn't letterbox properly, will need a bit more work

* letterbox both in editor and in fullscreen

* restore camera rects when returning to editor
2022-06-13 22:24:41 -07:00
Jellirby
db067264eb
Added Launch Party Icon (#98)
* Launch Party Prefab Setup

This commit includes all the necessary things to get started with Launch Party (base color sprites, prefab, background, and a loader class script). Anyone is welcome to finish it

* Launch Party Icon Added

Due to me being stupid, I forgot to put the icon in the existing pull request. This one should fix that
2022-06-11 13:34:52 -07:00
minenice55
b039ff219a
Small Bugfixes (#95)
* Fix Sheets issue 11

* Textboxes: Fix unicode glyphs sometimes not displaying

* Fan Club: fix order of operation bug

* Conductor: refactor ReportBeat

this fixes issues with using crop stomp alongside tempo changes

* Built to Scale (Gold): temporarily disable post-processing

game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper

* marked some assets for deletion

* I'm dumb and left in debug prints
2022-06-08 20:35:15 -07:00
Saraistupid
8bea107daa
Merge UI Folders (#88) 2022-06-03 20:15:24 -07:00
minenice55
12fb8c2117
Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55
ecc905a42f
Minigame: Pajama Party (#84)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded
2022-05-27 19:40:16 -07:00
saladplainzone
972826ce12
Trim Rhythm Rally SFX, Icon Work (#83)
* Trim Rhythm Rally SFX

Trimmed down some sound files associated with Rhythm Rally to make them sync better, the bounce sfx especially were very out of sync with eachother beforehand, this should make things sound a lot better

* Replace RHRE Icons

Replaces all currently used game icons from RHRE with original ones. These will be revised over time but might as well get our foot in the door I think

* Implement Katie's Icons

* Update Drumming Practice Icon

* Dexie's Wizard's Waltz
2022-05-23 07:34:07 -07:00
minenice55
c46f653612
Minigame: Samurai Slice (Gold) (#79)
* Game: Samurai Slice (DS)

initial scene setup

* Samurai Slice (Gold) - Start animations

* Samurai Slice (Gold) - Finish core samurai animations

* Samurai Slice (Gold) - Basic interactions

* Samurai Slice (Gold): object prep

* Samurai Slice (Gold): object type setup

* Samurai Slice (Gold): object paths

* Samurai Slice (Gold): prep for other objects

* Samurai Slice (Gold): prep fish

* Samurai Slice (Gold): Objects complete

* Samurai Slice (Gold): dinero

quiero cien vbucks

* Samurai Slice (Gold): polish cash, slicing anim

* Samurai Slice (Gold): child catching

* Samurai Slice (Gold): feature complete
2022-05-15 22:29:26 -07:00
Jenny Crowe
2749f9a782
Merge branch 'master' into master 2022-05-07 14:28:49 -07:00
Pengu123
f4cbd0b367 Start of coin toss sprites (WIP, needs better quality) 2022-05-01 17:06:37 +02:00
adianfiuef
f6dd5e28a9 Tram&Pauline 2022-04-11 02:05:43 -07:00
minenice55
ee8e9fc059 Merge branch 'master' into game-ntrIdol 2022-03-13 12:50:17 -04:00
Jenny Crowe
ad4a47f45d Fireworks: Basic scene setup 2022-03-13 06:26:06 -07:00
minenice55
0a44f55e63 Fan Club: editor icon 2022-03-12 23:28:57 -05:00
Jenny Crowe
64a5bd6674 Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
Jenny Crowe
5e99329e1d Oh yeah the editor UI too 2022-03-07 09:17:53 -07:00
Jenny Crowe
c0999d7d03 Editor: Game icons look better in-editor 2022-03-07 09:14:10 -07:00
Carson Kompon
8c33d1a416 Added Drumming Practice Game Icon 2022-03-07 00:06:27 -05:00
Carson Kompon
8b2ee6cac5 Slightly functional Mr. Upbeat 2022-03-04 22:10:10 -05:00
Carson Kompon
f70cade117 Added game icon for Wizard's Waltz 2022-03-03 22:36:11 -05:00
Jenny Crowe
daf19fae54 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
pixlblade
3573f55881 f merge conflicts 2022-02-24 20:02:05 -05:00
Jenny Crowe
475b946059 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Braedon
c04f994d1b Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Braedon
6244130fae Karate man HD Icon 2022-02-08 15:40:35 -05:00
Braedon
49ad157893 Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
f376e30ee2 You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon
44a36ba846 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon
147e41ca35 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon
63155237c8 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon
7330d19ff6 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon
e4cc930b7e Keyboard shortcuts for timeline state 2022-01-29 16:59:20 -05:00
Braedon
9185249dd1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon
2b88703e3f Autoplay began 2022-01-22 22:40:53 -05:00
Braedon
1ed2291844 Command pattern (Undo/Redo) system began. (Read desc)
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon
70c5a8706a Some resizable fixes 2022-01-17 15:08:32 -05:00
Braedon
9af52ba043 Game event selector broken, unity ui fucking sucks 2022-01-16 17:51:57 -05:00
Braedon
c48f2064f0 Import game icons 2022-01-15 17:52:53 -05:00
Braedon
0d5b938c52 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon
799592860a Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Braedon
f941a23d72 Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
Braedon
c5b1e4a4ce Editor ui improvements 2022-01-14 17:46:14 -05:00
Braedon
00e3791e6d Timeline improvements 2022-01-09 18:35:55 -05:00