Commit graph

31 commits

Author SHA1 Message Date
minenice55
4ace832a11 Global Camera Movement (#80)
* Global Camera: move Spaceball to new system

* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Stef Jenkins
fd8c4fd047 Fixed a sound error with Autoplay 2022-05-06 15:14:01 -07:00
minenice55
1f0187ee66 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
Slaith
a653194e07 Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe
2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Jenny Crowe
fd037c4436 Organization refactor 2022-03-11 21:10:13 -07:00
Slaith
531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Jenny Crowe
a7dfb48dbc Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Jenny Crowe
ea5a6a94e5 Spaceball: Proper cap for end value of camera zoom 2022-02-20 04:59:36 -07:00
Braedon
79fc4c8f8d Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
5098ca135d Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon
c958e20ceb Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon
be3c913c4e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon
eac24e76c0 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon
606ad902e7 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon
bf7d7110bc Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
75c98a87fb Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Starpelly
c838c65494 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly
6482ab3d4c Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
2677ac1172 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly
cec00281c4 Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly
b5a1651dbc Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
6a45b49521 Fixed AudioSource.time bug, check Conductor.cs for comment. 2021-12-26 23:48:39 -05:00
Starpelly
ba8d5238e2 Spaceball costumes 2021-12-26 02:25:17 -05:00
Starpelly
f68931cb9b Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
3840870684 Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
23b897206b Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly
bd40c87b80 Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
d116b04c2e Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00