Commit graph

88 commits

Author SHA1 Message Date
Braedon
df5a64622e Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
eee8a3952f Karate man game switch cue fix 2022-01-29 18:30:29 -05:00
Braedon
9185249dd1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon
8a42130953 More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon
dcc378ce84 I'm tired 2022-01-23 21:15:23 -05:00
Braedon
6ac919a232 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
2b88703e3f Autoplay began 2022-01-22 22:40:53 -05:00
Braedon
4be18d954c Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
06ef8986c7 Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon
86e203be5e Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon
c48f2064f0 Import game icons 2022-01-15 17:52:53 -05:00
Braedon
cb25e97699 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon
0d5b938c52 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon
8760412bb2 Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
38b8b6737d Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Braedon
00e3791e6d Timeline improvements 2022-01-09 18:35:55 -05:00
Braedon
9bcb315344 Timeline entities added 2022-01-08 11:42:48 -05:00
Starpelly
0208e6c490 Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly
afa2d6d482 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly
576b0d8482 Editor stuff 2022-01-05 19:11:33 -05:00
Starpelly
775fd7e580 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly
fc3cb73bdf Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
16140314be DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly
a52e883f3a Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
88f13795a9 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly
75965927d6 Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
95ac1306d4 Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
417986c08c Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
6729eec8dc Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly
866c8c80be Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
d72cb639b3 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly
aa3f999721 Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly
1a7b1b7e07 General code cleanup 2021-12-22 21:28:05 -05:00
Starpelly
575e47e384 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly
a0e2636ecd Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly
1bdf6c68e8 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly
0b383940ac Proper namespaces 2021-12-20 20:10:49 -05:00
Starpelly
33bd99bbc1 Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00