Commit graph

58 commits

Author SHA1 Message Date
Rapandrasmus
3eac52f38d
Auto Bop Internal Rework + Bug Fixes (#589)
* fixed blue bear

* fixed tap trial bug

* see saw fix

* Auto bop rework
2023-12-05 22:38:52 +00:00
Rapandrasmus
9c37ec4216
Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks

* OnBeatPulse callback added

* Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse

* clappy trio to drumming practice

* rest of the games converted

* two minor changes
2023-11-23 16:19:39 +00:00
minenice55
3002e48350
Alternate Control Styles Support (#554)
* add mouse controller

* support different control styles in options

deprecate old input check methods

* fully functional input actions system

* btsds InputAction

* blue bear InputAction

* more games

fix bugs with some input related systems

* coin toss re-toss

* cheer readers touch

* dog ninja touch

* multiple games

* last of the easy games' touch

* more specialized games

* specialized games 2

* finish ktb games

* remove legacy settings disclaimer

* "only" two games left

* karate man touch

* rockers touch

still needs fixes and bad judge strum

* DSGuy flicking animation

* playstyle chart property

* improve performance of minigame preloading

* improve look of cursor

make assetbundles use chunk-based compression
refactor assetbundle loading methods a bit

* prime conductor stream playback to stabilize seeking operations

* fix air rally swing on pad release

* use virtual mouse pointer

* add UniTask

* make BeatAction use UniTask

* implement UniTask to replace some coroutines

* add touch style UI elements and effects

games now support the ability to define two cursor colours if they need split screen touch inputs

* update plugins and buildscript

* implement thresholded pointer position clipping

* fix clamping

* instant show / hide

fix discord game SDK crashes
2023-10-29 19:44:47 +00:00
minenice55
7624ea6e88
bruh 2023-10-23 20:22:53 -04:00
AstrlJelly
0fc11e6063
fan club thing and recorder package (#570) 2023-10-17 22:53:47 +00:00
minenice55
60d29f19c6
Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs

* pooled scheduled sounds

implement S' entity seek

* remove debug prints from last two changes

* implement absolute time tracking

implement DSP time resyncing

* optimize GameManager

* update TMPro

* update IDE packages

* fix dsp sync making the drift worse

* fix issue with the JSL dll

* relocate debug print

* make scheduled pitch setter functional

* any cpu
2023-09-11 22:28:04 +00:00
minenice55
bb2ae74339
Integration of Jukebox Library (#451)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 15:13:29 -04:00
ev
9b16a8d5a9
Fan Club Retouch (#416)
* new sprites not done

* more sprites more anim chanegs

* almost done

* INSANE

* sheet done

* its done

* re-implement improved squat sprite

* remove many unused assets

allow games to be hidden in the editor

* start animations of backup dancers

* finish backup dancer animations

* add effects to backup dancers' tree

* add dancers to the prefab

* import new sprites

* backup dancers fully functional

* game camera now updates in LateUpdate()

* touched some anims

* oops

* oops 2

* add audience applause

fix the mapped cellanim shaders

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-05-21 17:35:00 +00:00
minenice55
381b69fac9
Revert "Misc. Fixes and Tweaks (#377)" (#380)
This reverts commit f9906b50a5.
2023-04-02 02:28:23 +00:00
Seanski2
f9906b50a5
Misc. Fixes and Tweaks (#377)
* Fix Batch 1

fix batch 1

* fixes 2

tired

* fixes 3

* 1

* coin

coin

* Fixes 4

* Update README.md

* localization

* procrastination

heat death of the universe

* seal

* the funny 2023

* animatioon adjust

* more adjustment

---------

Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-04-01 04:00:04 +00:00
Seanski2
e1eb4dbd0d
DSGuy Color Fixes (#343)
you can read
2023-03-12 22:20:28 +00:00
Rapandrasmus
182d9fc88c
Lots of tweaks, fixes and small additions + bop fixes and bop parity across almost all games with bops. (#331)
* Rhythm rally and cheer readers improvements

* Autobop for fan club

* Implemented new bop parity for fan club, rhythm rally and ssds

* Air rally easing improvements

* Fixed drumming practice stuff

* Tap trial has been unjankified yet again

* Cheer readers and catchy tune bops

* More bop parity

* MORE!!!!

* That should be all of them except space dance and dj school

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-03-07 17:22:32 +00:00
minenice55
b5222b15c8
Minigame "Feel" Adjustments and Additions (#258)
* add alt cue to fan club

* add effects to rhythm somen

update rhythm somen hitsound
add near miss interaction for rhythm somen

* adjust trick on the class animation

* adjust fan club spectator animation timing

fix bug with legacy beatmap conversion
2023-02-04 22:05:43 -05:00
minenice55
41e9d36177
Misc Additions #4 (#192)
* update icons

* add background loading of sound sequences

- fix bug with preFunction
- remove most of the old preloading code

* update spritesheets for karate man, marching orders

* file explorer chart loading

* update icon for trick on the class
2023-01-11 20:42:12 -05:00
minenice55
87d20b8c8f
Better Sound Sequences (#190)
* add way of creating sound sequences in inspector

- actually implement GameAction preFunction
- implement sound scheduling for Jukebox and MultiSound

* Dj School: fix turntable effect being parented to root

* Pajama Party: fix sleep action type not carrying over between transitions
2023-01-04 23:04:31 -05:00
minenice55
f209b2fd17 start implementation of new format
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
e2631acd2b start reorganize GameAction
- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55
1c95c317b8 address Fan Club spectator "sticky hands" 2022-08-19 17:08:58 -04:00
minenice55
5613bc6f65 import HD fanclub background
- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
minenice55
ef0f090ba7
Various small additions and changes (#105)
* Fan Club: spotlight effects

* new icons for Pajama Party, Karate Man

* Editor: make context use Rodin font

* idem for entities

* Blue Bear: import HQ texture

* Pajama Party: option to sleep forever

* Space Soccer: option to mute the dispense sound
2022-06-17 23:31:19 -07:00
minenice55
1dda4f9477
Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55
52ecce8c3e
Gameplay: Timing windows use a "smart" BPM scaling system (#86)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded

* inverse-scale timing windows based on speed

* Fan Club: move to new input system

* Fan Club: allow forced animations during calls

* Crop Stomp: fix camera shake regression
2022-06-03 20:15:56 -07:00
minenice55
85ba13b21b Fan Club: fast kamone plays when scene is unloaded 2022-05-02 16:16:00 -04:00
minenice55
1fb8271d1e Fan Club: unarranged sequel feature-complete 2022-05-02 13:43:47 -04:00
minenice55
33eb285385 Fan Club: particle stuff, unarranged crouch / kiss 2022-05-02 11:45:48 -04:00
minenice55
e58feee0db Fan Club: arranged landing, corrected texture atlas colours 2022-05-01 20:08:48 -04:00
minenice55
c041b37031 Fan Club: cont. unarranged sequel work 2022-04-30 01:20:19 -04:00
minenice55
f3b7b851f5 Fan Club: more work on unarranged sequel 2022-04-30 00:36:47 -04:00
minenice55
6979e454f6 Fan Club: initial support for "unarranged" sequel 2022-04-28 17:56:00 -04:00
minenice55
6be3b47559 Fan Club: various adjustments
address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55
ad05ecf6f2 Fan Club: add fast kamone 2022-04-27 18:02:53 -04:00
minenice55
be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
minenice55
158d0ab2f3 Correct compilation errors from merge 2022-03-28 09:45:16 -04:00
minenice55
04328464f7 Merge branch 'master' into more-ntrIdol-2 2022-03-28 09:43:55 -04:00
minenice55
8ca290cc3f Fan Club: more animations 2022-03-27 19:05:08 -04:00
minenice55
f179122dfa Fan Club: idol squatting animation 2022-03-27 00:11:32 -04:00
minenice55
6e3ba6ba9f Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
Slaith
ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
minenice55
7d2160d221 Fan Club: root motion 2022-03-25 18:59:18 -04:00
minenice55
c3db3ac3d7 Fan Club: fix references 2022-03-25 18:51:43 -04:00
minenice55
bef788eae8 Fan Club: note to self 2022-03-22 15:49:29 -04:00
minenice55
44f298e104 Merge branch 'master' into more-ntrIdol-2 2022-03-22 15:28:44 -04:00
minenice55
a51104f77e Fan Club: prepare Arisa jumping 2022-03-22 15:23:55 -04:00
minenice55
77edc1f624 Fan Club: fix forcing idol anims during responses 2022-03-21 11:29:24 -04:00
minenice55
0004961f90 Fan Club: address issue with double clap -> I suppose stack 2022-03-21 11:23:42 -04:00
minenice55
f37f2af665 oops forgot a small thing
includes example using a fan club sound
2022-03-20 19:58:37 -04:00
minenice55
f6269d1acb Fan Club: add cues continuing from transition, muted cues 2022-03-17 16:43:35 -04:00
minenice55
523926a692 Fan Club: make forced animations properly restart 2022-03-17 15:18:40 -04:00
minenice55
7d6fe11243 Fan Club: refactoring, fixes 2022-03-17 15:13:48 -04:00
minenice55
4f3604e794 Fan Club: fix forced "peace no sync" animation 2022-03-16 17:45:12 -04:00