Matt Caughey
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b319f772a0
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Changed default biomes to generate in config
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2013-11-19 03:07:25 -05:00 |
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Matt Caughey
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3598585ade
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Finished adding Pixies
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2013-11-16 07:50:29 -05:00 |
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Adubbz
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3931a4a29e
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Fixed a bug with colorised leaves
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2013-11-16 12:45:36 +11:00 |
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Matt Caughey
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d3bef87c36
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Added additional leaf block IDs
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2013-11-15 18:38:27 -05:00 |
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Matt Caughey
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b6c0cd41bd
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Added chunk of flesh, fixed jars
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2013-11-14 21:56:00 -05:00 |
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Matt Caughey
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be3d2a6e55
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Added Sublime Shrubland biome to Promised Land, fixed violet generation
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2013-11-14 02:50:25 -05:00 |
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Matt Caughey
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bb26696849
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Reorganized block and item IDs
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2013-11-13 20:35:30 -05:00 |
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Matt Caughey
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d38944800d
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Moved gem items to a new class/ID, added honeycomb items/crafting
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2013-11-13 04:27:47 -05:00 |
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Matt Caughey
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58a3fd02cd
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Started reworking achievements
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2013-11-12 20:55:01 -05:00 |
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Adubbz
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b2cd122725
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Adios Soul Crap!
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2013-11-13 06:12:51 +11:00 |
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Matt Caughey
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20c86af349
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Promised Land tweaks
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2013-11-09 01:30:41 -05:00 |
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Matt Caughey
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18c8d9ea6d
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Started on the bird mob
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2013-11-07 22:16:32 -05:00 |
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Matt Caughey
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026069ac82
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Added stalagmites and stalactites
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2013-11-07 20:26:52 -05:00 |
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Matt Caughey
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bc0d953aac
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Added Jacaranda trees to the Mystic Grove
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2013-11-05 21:44:43 -05:00 |
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Matt Caughey
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f5d64a032f
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Redesigned the Mystic Grove
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2013-11-04 16:45:35 -05:00 |
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Adubbz
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67afee9d38
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Reduced the smoothing area a bit to be in line with the water, should also increase performance a tiny bit
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2013-11-03 21:20:23 +11:00 |
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Matt Caughey
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0cac2622b6
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Moved the honey block to its own class
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2013-10-30 14:56:32 -04:00 |
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Matt Caughey
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25f5dd9b4e
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Added honey
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2013-10-28 00:20:08 -04:00 |
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Matt Caughey
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a8deba13b0
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Removed the Hellish Hive biome, added textures for things
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2013-10-27 19:20:07 -04:00 |
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Matt Caughey
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ddbf1c7017
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Fixed up hive generation
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2013-10-27 14:54:35 -04:00 |
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Matt Caughey
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398cfdc310
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Added "The Hive" biome to the Nether
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2013-10-27 14:21:13 -04:00 |
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Adubbz
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5df963c5b2
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Basic bee modelling done, now onto the AI
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2013-10-27 17:20:58 +11:00 |
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Matt Caughey
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af7f5be853
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Added Hive blocks
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2013-10-26 16:42:11 -04:00 |
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Amnet
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69cd689352
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Fixed ocean generation.
Added new Terrain Gen option.
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2013-10-26 18:44:05 +02:00 |
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Matt Caughey
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05fc6e2f2e
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Added Bloody Heap biome to the Nether
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2013-10-26 12:32:03 -04:00 |
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Adubbz
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6a64b26885
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Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
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2013-10-17 18:32:13 +11:00 |
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Matt Caughey
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b80e6e58f7
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Added config options for wither wart and burning blossom gen
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2013-09-21 14:44:04 -04:00 |
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Amnet
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7211a7e969
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Config file stuff
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2013-09-21 15:57:55 +02:00 |
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Matt Caughey
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88baea8581
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Tweaked moss generation and texture
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2013-09-20 19:16:51 -04:00 |
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Matt Caughey
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e3d49e1698
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Added Lavender Fields biome
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2013-09-19 22:07:20 -04:00 |
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Matt Caughey
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91cb1183c1
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Added 3 new flowers, Tropics sub-biome, tweaked Tropics biome
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2013-09-19 18:18:50 -04:00 |
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Amnet
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d835248f9b
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Added missing config option for Lush Desert.
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2013-09-18 20:05:48 +02:00 |
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Matt Caughey
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c701cc443f
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Added Birch Forest villages
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2013-09-15 17:03:29 -04:00 |
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Matt Caughey
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6ad3ee2363
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Added more default village biomes
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2013-09-15 14:58:32 -04:00 |
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Matt Caughey
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d04322375e
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Finished village material stuff
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2013-09-15 14:20:14 -04:00 |
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Matt Caughey
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053bbd6f19
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More village material work
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2013-09-14 23:38:04 -04:00 |
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Amnet
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080c637bb3
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Reverted 37191471f7
Doubles are converted to integers anyway. You can't have a for loop going only half way.
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2013-09-14 13:03:33 +02:00 |
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Adubbz
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bf2fda08d4
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Some repackaging
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2013-09-14 20:16:39 +10:00 |
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