Commit graph

737 commits

Author SHA1 Message Date
Matt Caughey
c6ae8f6de4 Fixed stair hardness 2013-08-08 16:36:53 -04:00
Amnet
74fc9346b0 Merge remote-tracking branch 'origin/master' 2013-08-07 10:55:29 +02:00
Amnet
1be13960d7 Fixed Spring Water Regeneration Effect 2013-08-07 10:54:27 +02:00
Matt Caughey
92f0cc6839 Promised Land Tweaks 2013-08-06 22:03:47 -04:00
Matt Caughey
6032eff95a Changed the height of the Grassland 2013-08-06 21:31:33 -04:00
Matt Caughey
460ab3e304 Made puddles dry up faster 2013-08-06 18:39:52 -04:00
Matt Caughey
70ac3d6f11 Changed some achievement stuff 2013-08-06 18:16:08 -04:00
Amnet
2a34130347 Fixed API errors and few warnings.
Added config option for Spring Water Regeneration Effect.
2013-08-06 10:57:04 +02:00
Adubbz
c5b18315b1 Moved the ocean biome config option to "Vanilla Biomes To Generate" 2013-08-04 16:15:39 +10:00
Adubbz
4e29c3e654 Added fr_CA, fr_FR and pl_PL localisations 2013-08-04 14:16:44 +10:00
Adubbz
c66cfdfc52 Removed unused Spring Water potion effect code, fixed #37 2013-08-04 14:01:11 +10:00
Adubbz
bd22660be1 Gave the logger the appropriate names for each different config 2013-08-03 10:10:09 +10:00
Adubbz
7791cadfe0 Split the config file into sub files 2013-08-03 10:07:43 +10:00
crafteverywhere
1202d93f2a Update Localizations.java 2013-08-02 16:49:23 +08:00
Amnet
0e6daec387 Added a check to fix a crash with RC and GT.
Added missing smelting recipe for skystone.
2013-08-01 17:20:45 +02:00
Adubbz
b1be3089b0 Updated version, organised imports, made custom config file directory for BOP 2013-08-01 16:41:05 +10:00
Adubbz
0318800db4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-08-01 16:20:56 +10:00
Adubbz
9e4b6b14c3 Clean up your imports Mr. Stride 2013-08-01 16:20:21 +10:00
Adubbz
1633fe76ed Hopefully fixed #33 using the crappy build in Github editor 2013-08-01 12:05:56 +10:00
Matt Caughey
7751c37216 Made mountainous biomes less ugly 2013-07-31 18:37:51 -04:00
Matt Caughey
11613b84f5 Added a Savanna Plateau sub-biome 2013-07-31 16:05:09 -04:00
Matt Caughey
d79a52f5cd Added spires to the wasteland 2013-07-30 19:10:47 -04:00
Matt Caughey
3f3f17134d Overhauled the Field biome 2013-07-30 17:39:46 -04:00
Matt Caughey
f3438a756d Tweaked the Bayou and Lush Swamp heights 2013-07-30 13:46:29 -04:00
Matt Caughey
9ec21141a0 Added config options for certain crafting recipes. 2013-07-30 13:45:02 -04:00
Adubbz
b4a5c46105 Fixed a server crash bug with sacrificial altars. Fixes #28 2013-07-30 19:45:46 +10:00
Adubbz
da1a2233bb Ripped out poor integration for BC pumps. Closes #24 2013-07-30 19:30:24 +10:00
Adubbz
63f6b85f0a Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-30 19:20:24 +10:00
Adubbz
5ccf2c698d Added BiomeDictionary declarations for the sub-biomes. Closes #31 2013-07-30 19:11:32 +10:00
Adubbz
b80f6d186f Fixed a derp in BOPCrafting 2013-07-30 13:42:03 +10:00
Adubbz
f2b42aa9a0 Updated ore dictionary registrations for logs 2013-07-29 16:36:21 +10:00
Adubbz
0782cf32c7 Corrected loftwood recèpes. Fixes #29 2013-07-29 06:01:42 +10:00
Adubbz
4f589a79e9 Updated Forestry Integration and API 2013-07-28 20:37:31 +10:00
Adubbz
fe7d4c424b Fixed the food bug once and for all, any further complainers need to zip it 2013-07-25 17:52:26 +10:00
Matt Caughey
dcdf2a1ea6 Tweaked the Chromaflora animation, re-added clouds to Promised Land (Without laggy generation) 2013-07-24 20:34:26 -04:00
Matt Caughey
fa38b1ed46 Changed willow trees in the Promised Land to swampy ivy trees 2013-07-24 16:51:09 -04:00
Matt Caughey
e4f5acb3cf Added a new flower called Chromaflora 2013-07-24 13:27:45 -04:00
Adubbz
4a28a8a254 Updated food localizations 2013-07-23 20:14:34 +10:00
Adubbz
4d9b342ba2 Removed unused BOPBucket import 2013-07-23 20:09:33 +10:00
Matt Caughey
43e42f93f2 Fixed some compatibility issues with Better Grass & Leaves 2013-07-22 21:38:52 -04:00
Matt Caughey
ef78b7b9f8 Hopefully fixed food crash? 2013-07-22 21:37:13 -04:00
Matt Caughey
20a685897b Tweaked the Shield biome 2013-07-22 12:08:12 -04:00
Matt Caughey
e57d0ad1a1 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 11:36:23 -04:00
Matt Caughey
67937468dc More tweaks to the Garden biomes. 2013-07-22 11:35:56 -04:00
Adubbz
daa146269d Fluid tweaks and cleanup 2013-07-22 17:44:39 +10:00
Adubbz
2756f101da Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 16:47:00 +10:00
Adubbz
df15e75a7b Fixed an issue with the shroom powder texture. Fixes #18 2013-07-22 16:46:54 +10:00
ted80-PC
3213dfce16 Oceans can now be disabled in the config 2013-07-22 07:12:55 +02:00
Matt Caughey
6cfec0b7f7 Updated some block names 2013-07-21 22:09:21 -04:00
Matt Caughey
b723e47ebd Added a new Long Grass block which generates in the Garden biome. 2013-07-21 22:01:24 -04:00
Matt Caughey
2d943a5b0d Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-21 20:17:35 -04:00
Matt Caughey
ec64fddb04 Furher BG&L support 2013-07-21 20:17:19 -04:00
Adubbz
b6490430b3 Fixed a crash with saplings, updated the version number 2013-07-22 06:29:21 +10:00
Adubbz
7300038f27 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 06:07:57 +10:00
Adubbz
9f6f9db5c6 Added check that entities entering poison ivy only get poisoned if an instance of EntityLivingBase 2013-07-22 06:07:51 +10:00
Matt Caughey
75a2ed56bd Added support for falling leaves in Better Grass & Leaves 2013-07-21 15:35:02 -04:00
Matt Caughey
dc2653a750 Fixed height for mangroves 2013-07-21 13:09:50 -04:00
Matt Caughey
31782693a9 Tweaked some flower textures, changed some achievement icons. 2013-07-21 09:03:56 -04:00
Matt Caughey
5ca896b688 Fixed some biome heights, and decreased the amount of trees in the Snowy Coniferous Forest 2013-07-21 08:57:11 -04:00
Matt Caughey
64718b5a5c Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-21 08:02:17 -04:00
Matt Caughey
262852a1e5 Fixed eating food 2013-07-21 08:01:49 -04:00
Adubbz
922d8b837f Partially fixed the altar frame breaking animation 2013-07-21 20:26:12 +10:00
Adubbz
d31c979045 Poison is only prevented when wearing leather pants and boots 2013-07-21 09:41:24 +10:00
Adubbz
8e9eee975f Commented out the Axe Chop Handler, updated the changelog 2013-07-21 08:41:00 +10:00
Adubbz
cae0499681 Posion ivy no longer poisons players wearing pants 2013-07-21 08:18:05 +10:00
Adubbz
5cebef1367 Removed bucket container items 2013-07-21 08:10:25 +10:00
Matt Caughey
dd085dd93f Nope, still more biome tweaks 2013-07-20 16:36:07 -04:00
Matt Caughey
eb4614a156 Actually one more change 2013-07-20 15:05:38 -04:00
Matt Caughey
a2be338906 Finished biome tweaks for v0.5.8 2013-07-20 13:34:18 -04:00
Adubbz
baeb24e6f9 Take two at fixing Fluid localizations and hopefully fixed bucket container item mixups 2013-07-20 13:25:00 +10:00
Adubbz
52256f5053 Fixed the logo, did some cleanup and fixed the localised names for fluids 2013-07-20 08:42:53 +10:00
Adubbz
7dc15d968e Fixed a deep in BOPFluids 2013-07-19 22:12:24 +10:00
ted80-PC
090ef3a941 Fixed caves and ravines 2013-07-19 12:36:29 +02:00
Matt Caughey
0757148dc3 Adubbz is dumb 2013-07-18 05:33:02 -04:00
Matt Caughey
48f2d33ef6 Achievement tweaks 2013-07-17 17:09:05 -04:00
Matt Caughey
b052f8f328 More biome tweaks 2013-07-17 10:45:35 -04:00
Matt Caughey
4fa950520f Alps sub biome tweaks 2013-07-17 07:29:53 -04:00
Matt Caughey
795b47cbc1 More sub biome stuff 2013-07-17 06:00:16 -04:00
iarspider
1161121c2a Update AchievementHelper.java
Probably a typo - makes "Barley" achievement not possible.
2013-07-17 13:42:06 +04:00
Matt Caughey
f0767fe705 Tweaked biome heights to accommodate for 256 terrain height 2013-07-15 15:18:34 -04:00
ted80-PC
accdec2282 100% less random lava 2013-07-15 20:11:37 +02:00
ted80-PC
1d5c9239b0 Fixed biome height 2013-07-15 14:02:33 +02:00
ted80-PC
2f07bc1bf0 Fixed decorator not working above 128 2013-07-15 13:58:44 +02:00
ted
846e9b883e Fixed ArrayOutOfBounds error 2013-07-15 13:45:46 +02:00
ted80-PC
133dfac88b 256 height support 2013-07-15 13:14:45 +02:00
Adubbz
0ce61a5104 Puddles now dry up faster 2013-07-15 20:15:25 +10:00
Adubbz
92d5901bb0 Bumped the time for the Regeneration effect from 1 tick to 1 second 2013-07-15 17:59:45 +10:00
Adubbz
6cd2d191e2 Added null check for the sacrificial focus 2013-07-14 20:03:06 +10:00
Adubbz
eda7eec385 Made the check for rainCreatesPuddles happen earlier 2013-07-14 08:49:00 +10:00
Adubbz
7a141bd959 Cleanup and fixed some bugs with foods 2013-07-14 08:47:39 +10:00
Matt Caughey
9ebdaca648 Disabled realistic trees 2013-07-13 04:53:58 -04:00
Adubbz
1cd5650515 Poison darts now have their respective particles 2013-07-12 18:45:36 +10:00
Adubbz
19010d935d Tweaked the chances of cutting down a tree 2013-07-12 16:03:52 +10:00
Matt Caughey
dedb77e37f Started on realistic trees 2013-07-12 00:12:34 -04:00
Adubbz
250b322ca6 The chances of chopping down the whole tree decreases per log 2013-07-12 12:34:25 +10:00
Adubbz
f163f26ccb Made axes receive extra damage per log cut 2013-07-12 12:08:22 +10:00
Adubbz
3aed010100 Added an extra function to axes for chopping down huge trees 2013-07-12 12:06:14 +10:00
Adubbz
c46a238d61 Made reeds cut down properly 2013-07-12 10:50:55 +10:00
Adubbz
a04827be39 Wild carrot blocks now give their respective item when using pick block 2013-07-12 09:39:11 +10:00
Adubbz
024d5025a6 Made metadata get checked when decided whether a plant can generate in a position. Fixes #11 2013-07-12 09:27:12 +10:00