Matt Caughey
|
9a0a75eb23
|
Fixed wasp size
|
2013-10-30 02:16:50 -04:00 |
|
Matt Caughey
|
1e03fc2ea5
|
Fixed up hive generation yet again
|
2013-10-30 00:21:12 -04:00 |
|
Matt Caughey
|
3aafc5daa9
|
Fixed the honey liquid
|
2013-10-29 22:49:49 -04:00 |
|
Matt Caughey
|
3c6c7a0760
|
Made honey a finite liquid
|
2013-10-29 22:36:14 -04:00 |
|
Matt Caughey
|
58004b0183
|
Added empty honeycombs
|
2013-10-29 19:17:37 -04:00 |
|
Matt Caughey
|
a6d06c97b3
|
Added hive sub-blocks, tweaked hive generation
|
2013-10-29 16:52:51 -04:00 |
|
Matt Caughey
|
f370a1291d
|
Changed how wasp spawners generate
|
2013-10-29 15:31:35 -04:00 |
|
Adubbz
|
442fc76cd3
|
Added wasp spawners, made wasp movement more random and frequent
|
2013-10-28 19:30:51 +11:00 |
|
Matt Caughey
|
25f5dd9b4e
|
Added honey
|
2013-10-28 00:20:08 -04:00 |
|
Matt Caughey
|
95c9ccefac
|
Added honey generation to the hives (Using water for now)
|
2013-10-27 22:26:50 -04:00 |
|
Matt Caughey
|
b67c290d11
|
Added wasp spawning
|
2013-10-27 21:32:18 -04:00 |
|
Matt Caughey
|
a8deba13b0
|
Removed the Hellish Hive biome, added textures for things
|
2013-10-27 19:20:07 -04:00 |
|
Matt Caughey
|
7e245e5a49
|
Organized the hive generation a bit
|
2013-10-27 17:23:28 -04:00 |
|
Matt Caughey
|
b7e04cff87
|
Attempt at fixing hive placement
|
2013-10-27 16:47:23 -04:00 |
|
Matt Caughey
|
3de8fa21fb
|
Made hives look nicer
|
2013-10-27 16:03:05 -04:00 |
|
Matt Caughey
|
ddbf1c7017
|
Fixed up hive generation
|
2013-10-27 14:54:35 -04:00 |
|
Matt Caughey
|
398cfdc310
|
Added "The Hive" biome to the Nether
|
2013-10-27 14:21:13 -04:00 |
|
Matt Caughey
|
7d69249fcb
|
Updated wasp entity settings
|
2013-10-27 13:15:27 -04:00 |
|
Adubbz
|
4cc28e1df8
|
Finished off wasps
|
2013-10-27 19:45:13 +11:00 |
|
Adubbz
|
5df963c5b2
|
Basic bee modelling done, now onto the AI
|
2013-10-27 17:20:58 +11:00 |
|
Adubbz
|
2aaff970db
|
Hives now fit into the landscape better
|
2013-10-27 11:44:42 +11:00 |
|
Adubbz
|
114e0664ce
|
Simplified hive generation
|
2013-10-27 11:32:00 +11:00 |
|
Adubbz
|
4dc5bc9587
|
Fixed errors with Forstride's wasp model
|
2013-10-27 10:38:19 +11:00 |
|
Matt Caughey
|
89d9deab06
|
Fixed wasp model
|
2013-10-26 19:30:42 -04:00 |
|
Adubbz
|
d0cf23c795
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-10-27 10:25:29 +11:00 |
|
Adubbz
|
78b011ca4b
|
Toying with hive generation
|
2013-10-27 10:25:20 +11:00 |
|
Matt Caughey
|
c0b37cc9f6
|
Added wasp model and texture
|
2013-10-26 18:57:38 -04:00 |
|
Matt Caughey
|
af7f5be853
|
Added Hive blocks
|
2013-10-26 16:42:11 -04:00 |
|
Amnet
|
69cd689352
|
Fixed ocean generation.
Added new Terrain Gen option.
|
2013-10-26 18:44:05 +02:00 |
|
Matt Caughey
|
05fc6e2f2e
|
Added Bloody Heap biome to the Nether
|
2013-10-26 12:32:03 -04:00 |
|
Adubbz
|
faac6453d7
|
Purified grass no longer burns infinitely outside the Nether.
|
2013-10-25 17:55:18 +11:00 |
|
Amnet
|
a155097dee
|
Fix for issue #100.
|
2013-10-22 22:33:21 +02:00 |
|
Adubbz
|
f35904ce2a
|
Accounted for ATG in the "Use Biomes O' Plenty world type" nag message. Localization peeps, you have a new phrase to localize :P
|
2013-10-22 20:14:19 +11:00 |
|
Adubbz
|
44d0c296c6
|
The ATG integration now respects whether or not a biome is enabled in our config file
|
2013-10-22 17:58:26 +11:00 |
|
Adubbz
|
98fe9683e0
|
Done ditching
|
2013-10-22 17:09:24 +11:00 |
|
Adubbz
|
2aa56a2dfc
|
Let's ditch those capitals
|
2013-10-22 17:08:57 +11:00 |
|
Adubbz
|
be07148621
|
Updated and Re-added MFR Integration
|
2013-10-22 17:06:54 +11:00 |
|
Adubbz
|
b79c1e28c1
|
Re-added MFR API
|
2013-10-22 17:05:01 +11:00 |
|
Amnet
|
e78f941deb
|
Added ATG Integration.
|
2013-10-21 20:05:20 +02:00 |
|
Matt Caughey
|
d1f970961c
|
Changed the icon for the Sacred Springs achievement
|
2013-10-21 13:02:22 -04:00 |
|
Amnet
|
5d72571c4a
|
Fixing the sacred oak sapling tree gen.
|
2013-10-21 18:34:39 +02:00 |
|
Matt Caughey
|
7617d34735
|
Added Koru world gen
|
2013-10-20 14:05:23 -04:00 |
|
Matt Caughey
|
de32e46f60
|
Added Koru fern
|
2013-10-20 12:42:31 -04:00 |
|
Adubbz
|
257b82dff6
|
Nag messages can now be translated. Closes #101
|
2013-10-20 19:07:34 +11:00 |
|
Adubbz
|
83f248e36f
|
Added transformer exclusion
|
2013-10-19 12:45:44 +11:00 |
|
Adubbz
|
4525c30c59
|
Another attempt at fixing the sided asm issues
|
2013-10-19 12:43:51 +11:00 |
|
Adubbz
|
71eff4ee8c
|
Finished moving achievement localizations
|
2013-10-19 12:03:22 +11:00 |
|
Adubbz
|
87a9c59f6a
|
More localisation moving
|
2013-10-19 11:58:34 +11:00 |
|
Adubbz
|
24ca794b0e
|
Moved some more achievement localizations
|
2013-10-19 11:40:20 +11:00 |
|
Adubbz
|
9026d9a3bc
|
Started moving achievement localizations into the lang file
|
2013-10-19 10:57:56 +11:00 |
|
Adubbz
|
9afaa22ad0
|
Another attempt at fixing server nonsense
|
2013-10-19 08:48:57 +11:00 |
|
Adubbz
|
edeff11cbc
|
Hopefully fixed an issue with servers
|
2013-10-19 08:16:15 +11:00 |
|
Adubbz
|
6f20f2770b
|
Fast graphics no longer use the new smoothing
|
2013-10-18 18:42:18 +11:00 |
|
Adubbz
|
aafe1d0180
|
Removed debug messages as it works properly now
|
2013-10-18 06:23:57 +11:00 |
|
Adubbz
|
b777834787
|
Added debug console output and more messing with obfuscated names
|
2013-10-18 06:01:51 +11:00 |
|
Adubbz
|
84ecd43af2
|
Yay for forgetting to account for things!
|
2013-10-17 20:40:22 +11:00 |
|
Adubbz
|
658c5b3184
|
More mapping corrections
|
2013-10-17 20:30:07 +11:00 |
|
Adubbz
|
2bbdfdf4ea
|
Fixed obfuscated mappings
|
2013-10-17 20:22:29 +11:00 |
|
Adubbz
|
6a64b26885
|
Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
|
2013-10-17 18:32:13 +11:00 |
|
Adubbz
|
6fc4422b66
|
Spring cleaning
|
2013-10-16 16:33:43 +11:00 |
|
Adubbz
|
3e8fda0f26
|
Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself)
|
2013-10-16 16:29:49 +11:00 |
|
Amnet
|
937374350a
|
Hopefully fixing the phantoms suffocating players in walls.
|
2013-10-11 17:52:13 +02:00 |
|
Amnet
|
b66dceb7e3
|
Added a possibility to disable mobs.
|
2013-10-11 16:28:13 +02:00 |
|
Amnet
|
4ae30209d2
|
Disabled MFR and TE mod cross integration to prevent crashes.
|
2013-10-10 11:06:29 +02:00 |
|
samrg472
|
9cde7c5ba5
|
Restore compatibility with MFR, fixes #86
|
2013-10-04 21:03:38 -04:00 |
|
Amnet
|
15ea622866
|
Updated ore dictionary entries for mod cross integration.
|
2013-10-02 00:30:53 +02:00 |
|
Matt Caughey
|
ed600efd33
|
Fixed palm trees not generating in spaces with foliage/flowers. Made sunflowers not generate unless both spaces are empty.
|
2013-09-30 05:16:08 -04:00 |
|
Matt Caughey
|
23cc2df6ed
|
Tweaked the Tropics more
|
2013-09-29 22:36:35 -04:00 |
|
Adubbz
|
e61e91ff08
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-30 11:41:48 +10:00 |
|
Adubbz
|
66f7ed4338
|
Increased Phantom spawn rates
|
2013-09-30 11:41:33 +10:00 |
|
Matt Caughey
|
096c3a995e
|
Tweaked the Tropics biome
|
2013-09-29 07:46:20 -04:00 |
|
ted80-PC
|
c98636b6de
|
Random palm trees
|
2013-09-29 12:50:35 +02:00 |
|
ted80-PC
|
2e6207e73d
|
Random pine trees
|
2013-09-29 11:16:32 +02:00 |
|
Matt Caughey
|
9b97f207ca
|
Added a Sacred Oak sapling
|
2013-09-28 18:53:14 -04:00 |
|
Matt Caughey
|
600781cb18
|
Fixed massive tree trunks again
|
2013-09-28 07:25:23 -04:00 |
|
Matt Caughey
|
ac220d1f89
|
Fixed tree trunks
|
2013-09-28 06:51:39 -04:00 |
|
Matt Caughey
|
cbf3a77863
|
Attempt as massive oak trees
|
2013-09-28 06:33:51 -04:00 |
|
Matt Caughey
|
ca2783b4f0
|
Tweaked some achievement icons
|
2013-09-28 00:13:03 -04:00 |
|
Matt Caughey
|
518f0528d0
|
Tweaked the Wasteland a bit and changed max/min height of the Marsh
|
2013-09-27 23:37:16 -04:00 |
|
Matt Caughey
|
56e4a7deca
|
Made reeds generate based on the distance to land rather than the depth of the water
|
2013-09-27 21:42:34 -04:00 |
|
Matt Caughey
|
0050fcff48
|
Tweaked reed gen again. Removed sand bordering water in the Coniferous Forest.
|
2013-09-27 17:27:39 -04:00 |
|
Matt Caughey
|
435a20c2b3
|
Added reeds to more biomes
|
2013-09-27 16:58:55 -04:00 |
|
Matt Caughey
|
c1fdf456c1
|
Redwood Forest tweaks
|
2013-09-27 16:31:57 -04:00 |
|
Matt Caughey
|
47bd4d85ac
|
Added a redwood shrub thing to Redwood Forests
|
2013-09-27 02:41:54 -04:00 |
|
Adubbz
|
acb1fb352b
|
Revert "Test run of a new version checker for Forge"
This reverts commit df2a2c78d0 .
|
2013-09-26 13:50:38 +10:00 |
|
Adubbz
|
df2a2c78d0
|
Test run of a new version checker for Forge
|
2013-09-26 12:16:33 +10:00 |
|
Adubbz
|
04d3792b02
|
Switched to the vanilla localisation system. Note to localisation helpers: I did already convert all of the current localizations, however i can't guarantee i haven't stuffed anything up by mistake. If i have, feel free to submit a pull request.
|
2013-09-25 20:49:56 +10:00 |
|
Amnet
|
3dd2e0d069
|
Added checks for Forge version to fix serverside crashes.
|
2013-09-25 08:58:30 +02:00 |
|
Amnet
|
a2cc2b1ad0
|
Backwards compatibility to 1.6.2.
|
2013-09-25 00:19:09 +02:00 |
|
Adubbz
|
67b15ddfee
|
New bamboo rendering
|
2013-09-24 17:53:43 +10:00 |
|
Matt Caughey
|
2278082d41
|
Removed short grass from the Marsh
|
2013-09-23 21:38:15 -04:00 |
|
Matt Caughey
|
bbdf2bafb6
|
Tweaked reed item texture
|
2013-09-23 20:52:02 -04:00 |
|
Matt Caughey
|
4c4bbca9a6
|
Tweaked reed gen further
|
2013-09-23 20:34:29 -04:00 |
|
Matt Caughey
|
1147f017a3
|
Tweaked reed gen
|
2013-09-23 20:20:50 -04:00 |
|
Matt Caughey
|
cfbb6e527a
|
Added reed gen
|
2013-09-23 19:55:28 -04:00 |
|
Adubbz
|
e2547f6f1d
|
Fixed crash bug with reeds
|
2013-09-24 09:32:22 +10:00 |
|
Adubbz
|
05945b7bcd
|
Take 2 at reeds
|
2013-09-24 09:14:59 +10:00 |
|
Adubbz
|
1fc72b635f
|
Fixed reed rendering
|
2013-09-24 08:55:39 +10:00 |
|
Matt Caughey
|
306770be61
|
Changed reeds to river cane, started adding proper reeds
|
2013-09-23 15:02:46 -04:00 |
|
Matt Caughey
|
2109287bee
|
Added mud to Marshes
|
2013-09-23 12:19:52 -04:00 |
|