Made hives look nicer

This commit is contained in:
Matt Caughey 2013-10-27 16:03:05 -04:00
parent ddbf1c7017
commit 3de8fa21fb
2 changed files with 35 additions and 6 deletions

View file

@ -15,19 +15,19 @@ public class WorldGenHive extends WorldGenerator
@Override
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
if (var1.getBlockId(var3, var4, var5) != Block.netherrack.blockID)
if (var1.getBlockId(var3, var4 + 9, var5) != Block.netherrack.blockID)
{
if (!var1.isAirBlock(var3, var4 - 1, var5))
if (!var1.isAirBlock(var3, var4 + 8, var5))
{
return false;
}
}
int x = var3;
int y = var4 + 6;
int y = var4 + 9;
int z = var5;
int baseWidth = 3 + var1.rand.nextInt(2);
int baseWidth = 4 + var1.rand.nextInt(2);
int baseHeight = 8 + var1.rand.nextInt(2);
for (int cubeno = 0; cubeno < 3; cubeno++)
@ -37,7 +37,7 @@ public class WorldGenHive extends WorldGenerator
switch (cubeno)
{
case 0:
chance = 0.5F;
chance = 0.25F;
break;
case 1:
@ -45,11 +45,25 @@ public class WorldGenHive extends WorldGenerator
break;
case 2:
chance = 0.5F;
chance = 0.75F;
break;
}
//Top
generateHiveCubeSmall(var1, x, (y + 2) + cubeno, z, (baseHeight - 8) + (cubeno * 2), (baseWidth - 1) + cubeno, cubeno, chance);
//Middle
generateHiveCube(var1, x, y + cubeno, z, baseHeight + (cubeno * 2), baseWidth + cubeno, cubeno, chance);
//Bottom
generateHiveCubeSmall(var1, x, (y - (baseHeight + 2)) + cubeno, z, (baseHeight - 8) + (cubeno * 2), (baseWidth - 1) + cubeno, cubeno, chance);
//Bottom 2
generateHiveCubeSmall(var1, x, (y - (baseHeight + 3)) + cubeno, z, (baseHeight - 7) + (cubeno * 2), (baseWidth - 2) + cubeno, cubeno, chance);
//Bottom 3
generateHiveCubeSmall(var1, x, (y - (baseHeight + 5)) + cubeno, z, (baseHeight - 7) + (cubeno * 2), (baseWidth - 4) + cubeno, cubeno, chance);
}
return true;
@ -71,4 +85,19 @@ public class WorldGenHive extends WorldGenerator
}
}
}
public void generateHiveCubeSmall(World world, int origx, int origy, int origz, int height, int width, int cubeno, float chance)
{
for (int hLayer = 0; hLayer < height; hLayer++)
{
for (int i = -width; i < width; i++)
{
for (int j = -width; j < width; j++)
{
if ((hLayer == 0 || hLayer == (height - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
else if ((i == -width || i == (width - 1) || j == -width || j == (width - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
}
}
}
}
}

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