Fixed errors with Forstride's wasp model

This commit is contained in:
Adubbz 2013-10-27 10:38:19 +11:00
parent 89d9deab06
commit 4dc5bc9587
1 changed files with 135 additions and 142 deletions

View File

@ -1,19 +1,12 @@
// Date: 10/26/2013 7:29:42 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package biomesoplenty.entities.models;
package net.minecraft.src;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelWasp extends ModelBase
{
//fields
//fields
ModelRenderer Thorax;
ModelRenderer Abdomen;
ModelRenderer Stinger;
@ -29,135 +22,135 @@ public class ModelWasp extends ModelBase
ModelRenderer Nose;
ModelRenderer Left_Antenna;
ModelRenderer Right_Antenna;
public ModelWasp()
{
textureWidth = 64;
textureHeight = 32;
Thorax = new ModelRenderer(this, 0, 0);
Thorax.addBox(0F, 0F, 0F, 5, 5, 8);
Thorax.setRotationPoint(0F, 0F, 0F);
Thorax.setTextureSize(64, 32);
Thorax.mirror = true;
setRotation(Thorax, 0F, 0F, 0F);
Abdomen = new ModelRenderer(this, 0, 13);
Abdomen.addBox(0F, 0F, 0F, 3, 3, 2);
Abdomen.setRotationPoint(1F, 2F, -2F);
Abdomen.setTextureSize(64, 32);
Abdomen.mirror = true;
setRotation(Abdomen, 0F, 0F, 0F);
Stinger = new ModelRenderer(this, 0, 18);
Stinger.addBox(0F, 0F, 0F, 1, 1, 3);
Stinger.setRotationPoint(2F, 4F, -5F);
Stinger.setTextureSize(64, 32);
Stinger.mirror = true;
setRotation(Stinger, 0F, 0F, 0F);
Left_Leg_Back = new ModelRenderer(this, 13, 23);
Left_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg_Back.setRotationPoint(-1F, 4F, 1F);
Left_Leg_Back.setTextureSize(64, 32);
Left_Leg_Back.mirror = true;
setRotation(Left_Leg_Back, 0F, 0F, 0F);
Left_Leg_Middle = new ModelRenderer(this, 13, 23);
Left_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
Left_Leg_Middle.setRotationPoint(-1F, 4F, 4F);
Left_Leg_Middle.setTextureSize(64, 32);
Left_Leg_Middle.mirror = true;
setRotation(Left_Leg_Middle, 0F, 0F, 0F);
Left_Leg_Front = new ModelRenderer(this, 13, 23);
Left_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg_Front.setRotationPoint(-1F, 4F, 6F);
Left_Leg_Front.setTextureSize(64, 32);
Left_Leg_Front.mirror = true;
setRotation(Left_Leg_Front, 0F, 0F, 0F);
Right_Leg_Back = new ModelRenderer(this, 13, 23);
Right_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg_Back.setRotationPoint(5F, 4F, 1F);
Right_Leg_Back.setTextureSize(64, 32);
Right_Leg_Back.mirror = true;
setRotation(Right_Leg_Back, 0F, 0F, 0F);
Right_Leg_Middle = new ModelRenderer(this, 13, 23);
Right_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
Right_Leg_Middle.setRotationPoint(5F, 4F, 4F);
Right_Leg_Middle.setTextureSize(64, 32);
Right_Leg_Middle.mirror = true;
setRotation(Right_Leg_Middle, 0F, 0F, 0F);
Right_Leg_Front = new ModelRenderer(this, 13, 23);
Right_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg_Front.setRotationPoint(5F, 4F, 6F);
Right_Leg_Front.setTextureSize(64, 32);
Right_Leg_Front.mirror = true;
setRotation(Right_Leg_Front, 0F, 0F, 0F);
Left_Wing = new ModelRenderer(this, 24, 26);
Left_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Left_Wing.setRotationPoint(-7F, -1F, 2F);
Left_Wing.setTextureSize(64, 32);
Left_Wing.mirror = true;
setRotation(Left_Wing, 0F, 0F, 0F);
Right_Wing = new ModelRenderer(this, 24, 20);
Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Right_Wing.setRotationPoint(4F, -1F, 2F);
Right_Wing.setTextureSize(64, 32);
Right_Wing.mirror = true;
setRotation(Right_Wing, 0F, 0F, 0F);
Head = new ModelRenderer(this, 46, 0);
Head.addBox(0F, 0F, 0F, 5, 5, 4);
Head.setRotationPoint(0F, -2F, 8F);
Head.setTextureSize(64, 32);
Head.mirror = true;
setRotation(Head, 0F, 0F, 0F);
Nose = new ModelRenderer(this, 54, 9);
Nose.addBox(0F, 0F, 0F, 3, 4, 2);
Nose.setRotationPoint(1F, 0F, 11F);
Nose.setTextureSize(64, 32);
Nose.mirror = true;
setRotation(Nose, 0F, 0F, 0F);
Left_Antenna = new ModelRenderer(this, 54, 27);
Left_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Left_Antenna.setRotationPoint(1F, -3F, 10F);
Left_Antenna.setTextureSize(64, 32);
Left_Antenna.mirror = true;
setRotation(Left_Antenna, 0F, 0F, 0F);
Right_Antenna = new ModelRenderer(this, 54, 27);
Right_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Right_Antenna.setRotationPoint(3F, -3F, 10F);
Right_Antenna.setTextureSize(64, 32);
Right_Antenna.mirror = true;
setRotation(Right_Antenna, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
Thorax.render(f5);
Abdomen.render(f5);
Stinger.render(f5);
Left_Leg_Back.render(f5);
Left_Leg_Middle.render(f5);
Left_Leg_Front.render(f5);
Right_Leg_Back.render(f5);
Right_Leg_Middle.render(f5);
Right_Leg_Front.render(f5);
Left_Wing.render(f5);
Right_Wing.render(f5);
Head.render(f5);
Nose.render(f5);
Left_Antenna.render(f5);
Right_Antenna.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
public ModelWasp()
{
textureWidth = 64;
textureHeight = 32;
Thorax = new ModelRenderer(this, 0, 0);
Thorax.addBox(0F, 0F, 0F, 5, 5, 8);
Thorax.setRotationPoint(0F, 0F, 0F);
Thorax.setTextureSize(64, 32);
Thorax.mirror = true;
setRotation(Thorax, 0F, 0F, 0F);
Abdomen = new ModelRenderer(this, 0, 13);
Abdomen.addBox(0F, 0F, 0F, 3, 3, 2);
Abdomen.setRotationPoint(1F, 2F, -2F);
Abdomen.setTextureSize(64, 32);
Abdomen.mirror = true;
setRotation(Abdomen, 0F, 0F, 0F);
Stinger = new ModelRenderer(this, 0, 18);
Stinger.addBox(0F, 0F, 0F, 1, 1, 3);
Stinger.setRotationPoint(2F, 4F, -5F);
Stinger.setTextureSize(64, 32);
Stinger.mirror = true;
setRotation(Stinger, 0F, 0F, 0F);
Left_Leg_Back = new ModelRenderer(this, 13, 23);
Left_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg_Back.setRotationPoint(-1F, 4F, 1F);
Left_Leg_Back.setTextureSize(64, 32);
Left_Leg_Back.mirror = true;
setRotation(Left_Leg_Back, 0F, 0F, 0F);
Left_Leg_Middle = new ModelRenderer(this, 13, 23);
Left_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
Left_Leg_Middle.setRotationPoint(-1F, 4F, 4F);
Left_Leg_Middle.setTextureSize(64, 32);
Left_Leg_Middle.mirror = true;
setRotation(Left_Leg_Middle, 0F, 0F, 0F);
Left_Leg_Front = new ModelRenderer(this, 13, 23);
Left_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg_Front.setRotationPoint(-1F, 4F, 6F);
Left_Leg_Front.setTextureSize(64, 32);
Left_Leg_Front.mirror = true;
setRotation(Left_Leg_Front, 0F, 0F, 0F);
Right_Leg_Back = new ModelRenderer(this, 13, 23);
Right_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg_Back.setRotationPoint(5F, 4F, 1F);
Right_Leg_Back.setTextureSize(64, 32);
Right_Leg_Back.mirror = true;
setRotation(Right_Leg_Back, 0F, 0F, 0F);
Right_Leg_Middle = new ModelRenderer(this, 13, 23);
Right_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
Right_Leg_Middle.setRotationPoint(5F, 4F, 4F);
Right_Leg_Middle.setTextureSize(64, 32);
Right_Leg_Middle.mirror = true;
setRotation(Right_Leg_Middle, 0F, 0F, 0F);
Right_Leg_Front = new ModelRenderer(this, 13, 23);
Right_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg_Front.setRotationPoint(5F, 4F, 6F);
Right_Leg_Front.setTextureSize(64, 32);
Right_Leg_Front.mirror = true;
setRotation(Right_Leg_Front, 0F, 0F, 0F);
Left_Wing = new ModelRenderer(this, 24, 26);
Left_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Left_Wing.setRotationPoint(-7F, -1F, 2F);
Left_Wing.setTextureSize(64, 32);
Left_Wing.mirror = true;
setRotation(Left_Wing, 0F, 0F, 0F);
Right_Wing = new ModelRenderer(this, 24, 20);
Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Right_Wing.setRotationPoint(4F, -1F, 2F);
Right_Wing.setTextureSize(64, 32);
Right_Wing.mirror = true;
setRotation(Right_Wing, 0F, 0F, 0F);
Head = new ModelRenderer(this, 46, 0);
Head.addBox(0F, 0F, 0F, 5, 5, 4);
Head.setRotationPoint(0F, -2F, 8F);
Head.setTextureSize(64, 32);
Head.mirror = true;
setRotation(Head, 0F, 0F, 0F);
Nose = new ModelRenderer(this, 54, 9);
Nose.addBox(0F, 0F, 0F, 3, 4, 2);
Nose.setRotationPoint(1F, 0F, 11F);
Nose.setTextureSize(64, 32);
Nose.mirror = true;
setRotation(Nose, 0F, 0F, 0F);
Left_Antenna = new ModelRenderer(this, 54, 27);
Left_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Left_Antenna.setRotationPoint(1F, -3F, 10F);
Left_Antenna.setTextureSize(64, 32);
Left_Antenna.mirror = true;
setRotation(Left_Antenna, 0F, 0F, 0F);
Right_Antenna = new ModelRenderer(this, 54, 27);
Right_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Right_Antenna.setRotationPoint(3F, -3F, 10F);
Right_Antenna.setTextureSize(64, 32);
Right_Antenna.mirror = true;
setRotation(Right_Antenna, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Thorax.render(f5);
Abdomen.render(f5);
Stinger.render(f5);
Left_Leg_Back.render(f5);
Left_Leg_Middle.render(f5);
Left_Leg_Front.render(f5);
Right_Leg_Back.render(f5);
Right_Leg_Middle.render(f5);
Right_Leg_Front.render(f5);
Left_Wing.render(f5);
Right_Wing.render(f5);
Head.render(f5);
Nose.render(f5);
Left_Antenna.render(f5);
Right_Antenna.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}