Fixing the sacred oak sapling tree gen.

This commit is contained in:
Amnet 2013-10-21 18:34:39 +02:00
parent 7617d34735
commit 5d72571c4a
1 changed files with 4 additions and 4 deletions

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@ -26,8 +26,8 @@ public class WorldGenMassiveTree extends WorldGenerator
double heightAttenuation = 0.45D;
double branchDensity = 5.0D;
double branchSlope = 0.45D;
double scaleWidth = 4.0D;
double leafDensity = 5.0D;
double scaleWidth = 1.0D;
double leafDensity = 1.0D;
/**
* Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
@ -37,12 +37,12 @@ public class WorldGenMassiveTree extends WorldGenerator
/**
* Sets the limit of the random value used to initialize the height limit.
*/
int heightLimitLimit = 45;
int heightLimitLimit = 12;
/**
* Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
*/
int leafDistanceLimit = 4;
int leafDistanceLimit = 5;
/** Contains a list of a points at which to generate groups of leaves. */
int[][] leafNodes;