Commit graph

1505 commits

Author SHA1 Message Date
Matt Caughey
1e630a53ad Made the Spruce Woods a sub-biome of the vanilla Forest, and added the bluebells to the Coniferous Forest 2014-05-18 14:09:15 -04:00
Matt Caughey
50f2076da8 Added Amber Ore for forest biomes, tweaked existing ore generation 2014-05-18 09:54:20 -04:00
Adubbz
cc133672ef Fixed dupe Volcano and Tropics classes 2014-05-18 23:51:07 +10:00
Adubbz
743c4fb6c6 Fixed a bug with coral turning into kelp 2014-05-18 20:34:44 +10:00
Adubbz
64842d83b1 Yeah... I'm uncomfortable with this being configurable 2014-05-18 19:30:42 +10:00
Adubbz
57b0baafaa Added localisation support for a few things. Closes #254 2014-05-18 19:27:52 +10:00
Adubbz
bf9b5bf4f7 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-18 13:47:32 +10:00
Adubbz
8596021766 Fixed coral suction, repacked sub biomes/tech biomes, fixed foliage being un-replacable 2014-05-18 13:47:24 +10:00
Matt Caughey
5374eaff51 Changed the Biome Essence Pod to Biome Essence Ore 2014-05-17 08:46:17 -04:00
Matt Caughey
a460c31e86 Removed Biome Essence from loot chests, and added Biome Essence Pods 2014-05-17 07:47:02 -04:00
TheVikingWarrior
cb518e12fd Update it_IT.lang 2014-05-16 20:35:44 +02:00
TheVikingWarrior
6d2c62d1b9 Update it_IT.lang 2014-05-16 20:05:40 +02:00
Matt Caughey
f6012c1455 Replaced the Chromaflora with an Enderlotus flower, and changed the texture of Biome Essence 2014-05-16 11:12:40 -04:00
Adubbz
e51e03ffc5 Don't be a derpface Forstride 2014-05-16 11:44:58 +10:00
Matt Caughey
436d1d0ece Tweaked the Grove and Tropical Rainforest 2014-05-15 18:32:22 -04:00
Matt Caughey
da7f311e7f Tweaked the Deciduous Forest and Shrubland 2014-05-15 18:10:54 -04:00
Matt Caughey
7a4759b251 Removed the Timber biome, fixed village biomes 2014-05-15 17:56:58 -04:00
Matt Caughey
58ae47c403 Added Shadow Shrooms, removed Clouds, tweaked biome weights, fixed naming for Spectral Moss/Smoldering Grass, cleaned up block texture folder 2014-05-15 12:59:21 -04:00
Matt Caughey
3d678b1ba8 Tweaked the Undergarden and Phantasmagoric Inferno 2014-05-15 08:52:50 -04:00
Matt Caughey
53db3a416c Replaced the Purified Grass/Dirt/Tall Grass blocks with new ones for the End 2014-05-15 08:00:25 -04:00
Adubbz
6cb2af3e6d Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-15 21:46:44 +10:00
Adubbz
2de681996d Completed Nether biomes. Closes #221 2014-05-15 21:46:37 +10:00
Matt Caughey
51aaad79df Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-15 07:20:13 -04:00
Matt Caughey
4e37495c5b Removed Red Rocks and Skystone blocks, and added strata blocks (Limestone, Siltstone, and Shale) 2014-05-15 07:19:24 -04:00
Adubbz
8851e07a61 Readded poison lakes. Closes #227 2014-05-15 18:55:02 +10:00
Adubbz
1d7bea38b6 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-15 06:19:38 +10:00
Adubbz
931d59f923 Biome weights (For BoP biomes) are now configurable. Closes #240 2014-05-15 06:19:30 +10:00
Matt Caughey
17adeb048a Re-did the dead tree generation 2014-05-14 09:07:31 -04:00
Matt Caughey
a923dc5ac5 Tweaked the alps a bit 2014-05-14 06:59:35 -04:00
Adubbz
e17b112dbf Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty, re-enabled generate lakes 2014-05-14 20:35:00 +10:00
Adubbz
5e1e22eecc Fixed a bug where there were double the amount of lava/water springs and prevented them from generating above 128 2014-05-14 20:25:58 +10:00
Matt Caughey
a869bb1abc Fixed the overgrown netherrack in the Undergarden 2014-05-13 17:49:52 -04:00
Matt Caughey
59ac5e71f6 Added the Canyon Ravine sub-biome, disabled water/lava springs in mountainous biomes 2014-05-13 17:24:46 -04:00
Matt Caughey
a1d0345d3b Added the Alps Forest and Meadow Forest sub biomes 2014-05-13 15:25:38 -04:00
Matt Caughey
688e46327f Tweaked village material replacement 2014-05-13 12:56:55 -04:00
Matt Caughey
0382d9fe30 Readded the Dry River, allowed the Frozen River to generate in snowy BOP biomes 2014-05-13 12:41:38 -04:00
Matt Caughey
25196c7a68 Removed the Dry River and added a Lush River 2014-05-13 07:25:33 -04:00
Matt Caughey
bcf8700eb4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-13 06:12:43 -04:00
Matt Caughey
61956cb7f8 Added a Dry River biome, and moved the silkglades to a sub-biome of the Sludgepit 2014-05-13 06:12:19 -04:00
Adubbz
c28c36a158 Allowed for multiple parents of river biomes 2014-05-13 20:11:50 +10:00
Adubbz
b298ee00f4 Added support for river biomes 2014-05-13 19:41:21 +10:00
Adubbz
10b71ac0b3 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-13 18:30:26 +10:00
Adubbz
7f037cc935 Foliage now works properly in the nether (hopefully i didn't break anything) 2014-05-13 18:30:18 +10:00
Matt Caughey
ec7c19639d Improvements to the Quagmire, Steppe, and Outback, tried to add a custom river mix genlayer 2014-05-13 04:27:39 -04:00
Matt Caughey
f5b0befe40 Changed the Tropics and Volcano to ocean sub-biomes, made the Quagmire a sub-biome of the Sludgepit 2014-05-12 16:06:08 -04:00
Matt Caughey
00987e88db More progress on the Undergarden 2014-05-12 14:21:36 -04:00
Matt Caughey
868877cd3c Started readding the Undergarden 2014-05-12 06:41:15 -04:00
Matt Caughey
f9d02f39cd Tweaked sub biomes heights, made the Oasis nicer 2014-05-12 04:09:25 -04:00
Adubbz
e1e9592979 Readded functionality for only biomes 2014-05-12 17:46:04 +10:00
Adubbz
59a5641092 Nether biomes should be enabled once again 2014-05-12 17:28:22 +10:00
Adubbz
c5ff500c5e Readded the Fungi Forest 2014-05-11 18:05:30 +10:00
Adubbz
3d2bb1cde1 Readded the Oasis, however it still needs some work (once we go over everything) 2014-05-11 16:51:58 +10:00
Adubbz
94db8f59dc Readded the scrubland 2014-05-11 11:16:39 +10:00
Adubbz
5880cc4965 Wood and stone scythes no longer work on leaves (as originally intended). Closes #215 2014-05-10 23:00:49 +10:00
Adubbz
93815592c5 Readded the Steppe 2014-05-10 22:50:04 +10:00
Adubbz
5dd0df102e Readded the Glacier as a sub biome of the Arctic 2014-05-10 22:13:21 +10:00
Adubbz
e100e97c2a Work on sub biomes 2014-05-10 20:19:47 +10:00
Adubbz
b63f4659bf Forgot to uncomment the BiomeDictionary entries 2014-05-10 10:31:58 +10:00
Adubbz
3b5c96b56d Cleaned up the special biomes generation config options, oceans can now be disabled without any issues 2014-05-10 10:00:20 +10:00
Adubbz
06d7410fbc Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-10 09:27:38 +10:00
Adubbz
5c56d157cd Overhauled the biome generation and id config files, redid biome registration/referencing and made the mcmod.info have alphabetical ordering because it was irritating me. In turn, you no longer have to pick a biome from every temperature type, generation of biomes added from the default world is now configurable (closes #239) and disabling special biomes should no longer cause any issues. 2014-05-10 09:27:30 +10:00
sb023612
674b101d6b Update zh_CN 2014-05-09 18:05:52 +08:00
TheVikingWarrior
1d98e07c37 Update it_IT.lang 2014-05-04 10:17:45 +02:00
Anton
a8b0483fa4 Update ru_RU.lang 2014-05-03 22:52:50 -07:00
Adubbz
2628b811bb The honey and poison buckets are now put on the creative tab properly 2014-05-03 16:12:50 +10:00
Adubbz
bfe06eef3e Readded buckets for honey and poison. Spring water will need to be further considered. Closes #226 2014-05-03 13:28:04 +10:00
Adubbz
921af6b31e Fixed the leaves hotbox. Closes #224 2014-05-03 10:57:17 +10:00
Adubbz
71a905bc48 Fixed the cactus hitbox. Closes #235 2014-05-03 10:34:43 +10:00
Adubbz
777b148931 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-03 09:51:37 +10:00
Adubbz
01cf75a859 Readded the code for the ivy vines, removed metadata layering nonsense (1.8 would have crushed this) and (hopefully) fixed #229 2014-05-03 09:51:10 +10:00
Adubbz
17f486c92f Birds now drop feathers with a metadata of 0. Closes #218 2014-04-27 18:15:09 +10:00
Matt Caughey
e969f49fd2 Fixed Ender Amethyst spawning in the overworld 2014-04-26 16:09:51 -04:00
Matt Caughey
1734611c09 Tweaked heights for some biomes, tweaked biome rarity 2014-04-25 21:19:56 -04:00
Matt Caughey
26feb424a2 Fixed pine trees and palm trees generating inside of terrain 2014-04-25 01:06:01 -04:00
Adubbz
3c5414a0e1 Fixed a crash in the default world 2014-04-20 08:37:09 +10:00
Adubbz
7f863f2828 Readded the Boneyard 2014-04-19 20:33:18 +10:00
Adubbz
4bd7106a5f Oops, left out a class 2014-04-19 17:44:31 +10:00
Adubbz
6b30fcdff6 Using black magic, fixed biomes not being added from other mods due to ordering issues 2014-04-19 17:39:02 +10:00
Adubbz
b9cfd3afff Added debug mode, currently only for checking which biomes are being added from the default world 2014-04-19 16:46:49 +10:00
Adubbz
715edce1c4 Repackaging, added decoration to the default nether biome, readded the Corrupted Sands nether biome 2014-04-18 21:49:18 +10:00
Adubbz
5d1cb62cfd Readded the Phantasmagoric Inferno 2014-04-18 11:54:43 +10:00
Adubbz
43414b7ca3 Readded wasp hives, fixed a bug where the default 'Hell' biome wasn't being added to the Nether 2014-04-17 11:40:40 +10:00
Adubbz
0665503f57 Removed some candy land crap that i missed 2014-04-17 10:58:48 +10:00
Adubbz
6ef4056e58 Adjusted biome weights to work with a base of 10, removed unnecessary vanilla biome registrations and fixed a derp with which lists were being used in GenLayerBiomeBOP 2014-04-17 10:51:43 +10:00
Adubbz
fcd609bafe Completely ripped out the Candyland and April Fools easter eggs, i don't want to maintain them, they hardly worked and caused more problems than they were worth 2014-04-17 09:25:40 +10:00
Adubbz
14c1884da1 All biomes from the default world should now be added to the BoP world type (Should help with compatibility with TC3 etc.) 2014-04-16 22:43:17 +10:00
Matt Caughey
bc1bc9c1d2 Disabled the Candyland world type completely. 2014-04-14 16:34:12 -04:00
TheVikingWarrior
befafcbef6 Update it_IT.lang 2014-04-12 17:12:40 +02:00
Adubbz
fb80107182 Removed the Mild biome type, you can't just cram one in and it'll magically work. 2014-04-11 08:01:24 +10:00
Adubbz
ff4182539a Merge pull request #212 from Vexatos/patch-1
Update de_DE.lang
2014-04-10 09:13:59 +10:00
Matt Caughey
57170ee491 Fixed biome IDs (Requires a fresh config file) 2014-04-09 18:58:18 -04:00
Matt Caughey
69032a6ce1 Removed the Pasture biome and cleaned up the IDs config a bit. 2014-04-09 14:44:08 -04:00
Matt Caughey
b200cce2e0 Decoration tweaks to a few biomes 2014-04-09 14:17:47 -04:00
Matt Caughey
2b1d4f380c Added a new "mild" biome temperature to further improve biome placement. 2014-04-09 13:19:53 -04:00
Vexatos
bf7331afb9 Update de_DE.lang 2014-04-09 11:16:34 +02:00
Matt Caughey
f6376e2130 Tried to fix lava/water springs 2014-04-08 08:01:33 -04:00
Matt Caughey
2f91e75d66 Fixed underground decoration, added Duckweed to more biomes 2014-04-07 17:09:30 -04:00
Matt Caughey
e2009cb743 More things 2014-04-07 08:50:33 -04:00
Matt Caughey
a6af72f650 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-04-07 08:00:56 -04:00
Matt Caughey
cd523cc86f Things 2014-04-07 08:00:17 -04:00
Adubbz
de46afb2f9 Merge pull request #211 from TheVikingWarrior/patch-4
Update it_IT.lang
2014-04-07 20:32:58 +10:00
Matt Caughey
96fe82f5da Added Jelly Blocks 2014-04-07 06:25:55 -04:00
TheVikingWarrior
fddeaf43d5 Update it_IT.lang 2014-04-06 13:27:23 +02:00
Adubbz
39361a9005 Bad conventions are bad 2014-04-04 19:30:37 +11:00
Rostislav
000a84e84a Update ru_RU.lang
Translation updated.
2014-04-03 22:14:17 +06:00
Adubbz
7da30b7fa3 Because apparently there is a witch hunt going on for this 2014-04-03 16:27:41 +11:00
Matt Caughey
72c53ce6f4 Fixed Cold Beaches generating around Mystic Groves, and made the Coniferous Forest look nicer 2014-04-01 20:25:40 -04:00
Matt Caughey
e5c3636f0b Made the April Fools joke a liiiiiiiiiiitle less invasive 2014-04-01 10:31:54 -04:00
Matt Caughey
d6e50e9ad9 Tweaked a few textures 2014-04-01 08:05:08 -04:00
Matt Caughey
e96a1fc698 Tweaked some biome decoration things 2014-04-01 06:37:59 -04:00
Adubbz
ada18c601d Fixed a bug with config options 2014-04-01 20:33:59 +11:00
Matt Caughey
b7b08d205e Fixed moss placement 2014-04-01 04:08:22 -04:00
Matt Caughey
27a026f155 Renamed Algae to Duckweed, renamed Seaweed to Algae, changed a few textures, and other minor changes. 2014-03-30 23:13:57 -04:00
Adubbz
5eac042a59 Delete dependancies.info 2014-03-28 18:48:10 +11:00
Adubbz
02bcd1fbea The Flower Field now actually has flowers in it... 2014-03-22 10:40:49 +11:00
Adubbz
8472ceb3c8 Removed y offset on tiny cactus, began work on Nether Biomes, fixed a bug with anything working as a furnace fuel and prevented our decoration from occuring outside of the BoP worldtype 2014-03-22 10:25:40 +11:00
Adubbz
3202b992a9 Fixed Forced Decorators with grass and flowers 2014-03-20 13:46:02 +11:00
Adubbz
20228278dd Fixed an issue with the Bamboo Forest not being decorated properly 2014-03-19 22:24:45 +11:00
Adubbz
019487d9bc Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-03-19 18:48:05 +11:00
Adubbz
65d77e07e5 Preliminary fix for Forced Decorators, fixed a bug with moon phases. Closes #206 2014-03-19 18:47:49 +11:00
Matt Caughey
f4c7c7b564 Fixed boulder gen for tundras/wastelands 2014-03-18 17:45:58 -04:00
Adubbz
081bd5150b Merged changes from Forstride, fixed a nullpointer from left-in acacia references with Ore Dictionary registration 2014-03-18 20:44:49 +11:00
Adubbz
00d3c2f50a Merge remote-tracking branch 'origin/master'
Conflicts:
	src/main/java/biomesoplenty/common/biomes/BiomeGenBayou.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenBog.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenChaparral.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenConiferousForest.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenConiferousForestSnow.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenFrostForest.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenGrove.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenHeathland.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenJadeCliffs.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenLushDesert.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenMysticGrove.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenOminousWoods.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenRedwoodForest.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenSacredSprings.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenShield.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenSpruceWoods.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenThicket.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenTundra.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenWasteland.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenWetland.java
	src/main/java/biomesoplenty/common/world/decoration/BOPWorldFeatures.java
	src/main/java/biomesoplenty/common/world/forceddecorators/BirchForestForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/ExtremeHillsForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/ForestForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/IcePlainsForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/JungleForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/MesaForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/PlainsForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/RoofedForestForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/SavannaForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/SwampForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/TaigaForcedDecorator.java
	src/main/java/biomesoplenty/common/world/generation/WorldGenFieldAssociation.java
2014-03-18 20:13:10 +11:00
TheVikingWarrior
2cb15459ed Update it_IT.lang 2014-03-17 19:08:18 +01:00
Adubbz
96b530d56b Forgot to readd the workaround for the Already Decorating! nonsense 2014-03-17 20:25:01 +11:00
Adubbz
1bd84e3652 Removed the Promised Land, did a significant cleanup of the system for world gen features 2014-03-17 20:16:22 +11:00
Matt Caughey
91e6c69737 Replaced sunflowers and high grass with different blocks 2014-03-16 21:49:18 -04:00
Matt Caughey
d78c8b09d9 Added flowering vines for the trees in the Mystic Grove 2014-03-15 19:41:36 -04:00
Matt Caughey
c0e5494638 Fixed Bayou trees 2014-03-15 18:00:10 -04:00
Matt Caughey
dceb3cd11f Changed boulders to use the vanilla boulder generation. 2014-03-15 17:17:38 -04:00
Matt Caughey
2c0aff1941 Various tweaks to biomes 2014-03-15 16:24:20 -04:00
Matt Caughey
d22dbc4a94 Finished the forced decorators for vanilla biomes 2014-03-15 16:00:00 -04:00
Adubbz
0a46079293 Renamed the Random Filter 2014-03-15 19:54:59 +11:00
Adubbz
b42946c89b Merge remote-tracking branch 'origin/master' 2014-03-15 19:38:57 +11:00
Adubbz
9e1de9a173 Added a proper logger, added the beginnings of a "SubBlocks" layer for blocks with metadata. 2014-03-15 19:38:24 +11:00
Matt Caughey
fa0bd1dfff They're baaaaaaaaaaaaaaack! 2014-03-15 04:06:04 -04:00
Matt Caughey
a8bff3dc6c Tweaked some things in preparation for upcoming changes 2014-03-15 02:23:17 -04:00
Matt Caughey
a8ae7a0b3e Tweaked the swampland forced decorator, and added placeholders for other forced decorators 2014-03-14 23:27:27 -04:00
Matt Caughey
9e69fb5062 Added freshwater seaweed, started adding more forced decorators for vanilla biomes 2014-03-14 22:32:38 -04:00
Matt Caughey
bb6083a56e Added leaf piles and dead leaf piles 2014-03-14 19:00:22 -04:00
TheVikingWarrior
d234f1801d Update it_IT.lang 2014-03-03 10:00:48 +01:00
Anton
ba151d4a25 Update ru_RU.lang 2014-03-01 15:56:00 +03:00
Adubbz
8eba756d2e Merge pull request #197 from mymagadsl/patch-2
Update zh_TW.lang
2014-02-28 17:09:22 +11:00
ted
fa420fab32 Merge pull request #198 from Vexatos/patch-1
Update de_DE.lang
2014-02-26 20:01:41 +01:00
Aleksey Nazarov
0a469de216 Update ru_RU.lang 2014-02-26 20:11:45 +03:00
Vexatos
a4cbc97a65 Update de_DE.lang 2014-02-26 16:54:18 +01:00
mymagadsl
3ae18f3c33 Update zh_TW.lang
Error correction code and translation
2014-02-26 20:24:03 +08:00
mymagadsl
f17b968253 Create zh_TW.lang
Converted from zh_CN
2014-02-26 14:33:39 +08:00
Adubbz
358920d81e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-19 18:11:55 +11:00
Adubbz
2f648f2d5e Fixed version.properties since ntzrmtthihu777 has more OCD than i do 2014-02-19 18:10:35 +11:00
fabricator77
2b6eda9004 Fixes biome decoration for Promised Land
reactivate commented out super.decorate calls
Filter Random to prevent -1 height crashes
fix treegen to use correct grass block.
2014-02-17 16:50:42 +10:30
Amnet
009df6aa0e Fix for slabs. 2014-02-15 22:16:50 +01:00
Amnet
155780276d Fix for the file name. 2014-02-15 21:53:41 +01:00
Amnet
b2d95e95b1 Fix for a crash with slabs. 2014-02-15 21:46:55 +01:00
Adubbz
1f90461b3e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-15 10:40:11 +11:00
Adubbz
dec508a1f8 Fixed the nether floor being made of grass 2014-02-15 10:40:03 +11:00
Amnet
bf37b8ee19 Fixing issue #190 with duplicating bowls. 2014-02-14 02:11:45 +01:00
Adubbz
33b90334b4 Fixed server crash on startup. Fixes #176 #183 #186 2014-02-11 06:17:07 +11:00
Adubbz
8732497a24 Fixed crash on startup with the custom panorama. Fixes #185 2014-02-10 17:04:54 +11:00
Adubbz
6628fe0499 Fixed #184 2014-02-09 15:17:55 +11:00
Progwml6
4b1620619b fix errors with setAttribute 2014-02-05 20:13:11 -05:00
Progwml6
5cd8db4551 fix several compile errors from remapping 2014-02-05 20:06:41 -05:00
Progwml6
6572cecccd Run repo through remapping script -- UNTESTED 2014-02-05 19:45:49 -05:00
ted
f48e4353af Update it_IT.lang fixes #179 2014-02-05 10:17:32 +01:00
Matt Caughey
7f6ccd4b4b Fixed double ferns generating in certain swampy biomes instead of double tall grass 2014-02-03 12:07:57 -05:00
Matt Caughey
255244bc4b Added Mahogany logs/leaves/planks/saplings/etc. for Tropical Rainforest trees 2014-02-02 15:58:33 -05:00
Matt Caughey
bb47c64501 Made pixies spawn in the Mystic Grove. Added ichor (Soon to be dropped by imps) 2014-02-02 14:32:34 -05:00
Adubbz
28196bc02f Actually... May as well make them WARM by default instead of HOT 2014-02-02 12:24:09 +11:00
Adubbz
20a70cac10 Added an alternate constructor to BOPBiomeEntry for Nether biomes 2014-02-02 12:23:34 +11:00
Adubbz
a711956168 Added support for registering non-overworld biomes 2014-02-02 12:19:54 +11:00
Adubbz
17bc711416 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-02 11:02:02 +11:00
Adubbz
04a8bcf0c5 Toying with buckets 2014-02-02 11:01:52 +11:00
ted
eb0381d385 Fix 2014-02-01 16:20:12 +01:00
ted80-PC
bb1c84fb40 Nether biome gen
Disabled biome deco: ChunkProviderBOPHell line 570
Add new hell biomes at: BiomeLayerHellBiomes line 23
2014-02-01 16:12:05 +01:00
Adubbz
286a2f2824 Updated the basics of fluids 2014-01-30 17:04:09 +11:00
Matt Caughey
197d97e217 Tweaked biome radar text 2014-01-29 07:58:13 -05:00
Adubbz
9ae50323ae Reduced the biome radar jump distance to 512 to make any biomes found in a realistic to travel to distance 2014-01-29 22:00:29 +11:00
Adubbz
b155f08ac3 Fixed NPE on startup, fixed mob/record sounds once and for all 2014-01-29 19:55:12 +11:00
Adubbz
d02729b423 Commented out the Promised Land Biome Dictionary entries 2014-01-29 14:37:33 +11:00
Adubbz
ee221165bc Commented out the Promised Land biomes and the teleported to the dimension for now, need to redo the current biome system to support dimension-specific biomes 2014-01-29 14:30:13 +11:00
Adubbz
efeb19f4ae Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-29 14:27:11 +11:00
Adubbz
3d85b36a46 Biome Finder complete. 2014-01-29 14:27:02 +11:00
Adubbz
ce8e333252 Committing my changes as a fallback 2014-01-29 13:43:13 +11:00
Vexatos
02a776a850 Update de_DE.lang 2014-01-28 17:44:33 +01:00
Matt Caughey
cbade96c3c Fixed the Sacred Springs' color, changed formatting for Biome Radar tooltip 2014-01-28 10:04:56 -05:00
Adubbz
80b1be1bde Fixed up biome essence colouring 2014-01-28 23:27:51 +11:00
Adubbz
247b77c512 Mostly finished the biome finder, just rendering stuff now 2014-01-28 23:17:08 +11:00
Matt Caughey
6ac4c0d0c5 Added color support for biome essence 2014-01-27 12:18:28 -05:00
Matt Caughey
a6d8a57889 Tweaked biome essence loot weights 2014-01-27 07:01:16 -05:00
Adubbz
24b2ee3335 Fixed a bug with biome essence loot 2014-01-27 22:40:46 +11:00
Adubbz
9cfd40dadf Changed biome scrolls to biome essence, made it spawn in various structures 2014-01-27 20:55:05 +11:00
Adubbz
ffe8f4aefc Fixed NPEs on launch with the Promised Land 2014-01-27 15:44:19 +11:00
fabricator77
79526b7a03 Re-implement Promisedland dimension.
Summary of changes:
Commented out lighting API, for performance reasons
Relocate portal generation to WorldGenPromisedLandPortal, removes
duplicate code.
Simplified multi-biome layer generation code.
Re-activate teleport code

Notes: tree/grass generated commented out due to  vanilla crash bug, see
BiomeGenPromisedLand*** super.decorate calls
A number of customBiomeDecorator calls to be re-implemented, left
commented out for now.
2014-01-27 02:55:34 +10:30
Adubbz
a5c9258bfe Fixed an issue where the biome finder would point to 0, 0 until relogging 2014-01-26 10:26:30 +11:00
Matt Caughey
8c4ece8b59 Improved the Biome Radar texture, added the enchantment effect to the Biome Scrolls 2014-01-25 08:08:37 -05:00
Adubbz
810c364ecc Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-25 23:05:21 +11:00
Adubbz
79d1f90628 Removed Reflection for the TemptEventHandler, Added a "No biome found" state for the biome finder and prevented it from being used multiple times (until the biome on it has been changed) 2014-01-25 23:03:45 +11:00
Anton
391b7067a5 Update ru_RU.lang 2014-01-25 09:18:56 +03:00
Vexatos
bd3682a191 Update de_DE.lang 2014-01-25 06:14:57 +01:00
Adubbz
82d5eb3657 Added the basics for biome scrolls, made the position of the biome to find sync on player connection 2014-01-25 12:56:15 +11:00