Adjusted biome weights to work with a base of 10, removed unnecessary vanilla biome registrations and fixed a derp with which lists were being used in GenLayerBiomeBOP
This commit is contained in:
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fcd609bafe
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6ef4056e58
2 changed files with 62 additions and 91 deletions
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@ -91,90 +91,66 @@ public class BOPBiomes
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private static void registerBiomes()
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{
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.desert, TemperatureType.HOT, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.desert, TemperatureType.HOT, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.desert, TemperatureType.HOT, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.savanna, TemperatureType.HOT, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.savanna, TemperatureType.HOT, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.plains, TemperatureType.HOT, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.forest, TemperatureType.WARM, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.roofedForest, TemperatureType.WARM, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.extremeHills, TemperatureType.WARM, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.plains, TemperatureType.WARM, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.birchForest, TemperatureType.WARM, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.swampland, TemperatureType.WARM, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.forest, TemperatureType.COOL, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.extremeHills, TemperatureType.COOL, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.taiga, TemperatureType.COOL, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.plains, TemperatureType.COOL, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.icePlains, TemperatureType.ICY, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.icePlains, TemperatureType.ICY, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.icePlains, TemperatureType.ICY, 50));
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registerVanillaBiome(new BiomeEntry(BiomeGenBase.coldTaiga, TemperatureType.ICY, 50));
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registerBiome(new BiomeEntry(new BiomeGenAlps(BOPConfigurationIDs.alpsID).setBiomeName("Alps"), TemperatureType.ICY, 25));
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registerBiome(new BiomeEntry(new BiomeGenArctic(BOPConfigurationIDs.arcticID).setBiomeName("Arctic"), TemperatureType.ICY, 50));
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registerBiome(new BiomeEntry(new BiomeGenBambooForest(BOPConfigurationIDs.bambooForestID).setBiomeName("Bamboo Forest"), TemperatureType.HOT, 25));
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registerBiome(new BiomeEntry(new BiomeGenBayou(BOPConfigurationIDs.bayouID).setBiomeName("Bayou"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenBog(BOPConfigurationIDs.bogID).setBiomeName("Bog"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenBorealForest(BOPConfigurationIDs.borealForestID).setBiomeName("Boreal Forest"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenBrushland(BOPConfigurationIDs.brushlandID).setBiomeName("Brushland"), TemperatureType.HOT, 50));
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registerBiome(new BiomeEntry(new BiomeGenCanyon(BOPConfigurationIDs.canyonID).setBiomeName("Canyon"), TemperatureType.HOT, 50));
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registerBiome(new BiomeEntry(new BiomeGenChaparral(BOPConfigurationIDs.chaparralID).setBiomeName("Chaparral"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenCherryBlossomGrove(BOPConfigurationIDs.cherryBlossomGroveID).setBiomeName("Cherry Blossom Grove"), TemperatureType.COOL, 25));
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registerBiome(new BiomeEntry(new BiomeGenConiferousForest(BOPConfigurationIDs.coniferousForestID).setBiomeName("Coniferous Forest"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenConiferousForestSnow(BOPConfigurationIDs.coniferousForestSnowID).setBiomeName("Snowy Coniferous Forest"), TemperatureType.ICY, 50));
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registerBiome(new BiomeEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), TemperatureType.COOL, 25));
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registerBiome(new BiomeEntry(new BiomeGenDeadForest(BOPConfigurationIDs.deadForestID).setBiomeName("Dead Forest"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenDeadSwamp(BOPConfigurationIDs.deadSwampID).setBiomeName("Dead Swamp"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenDeciduousForest(BOPConfigurationIDs.deciduousForestID).setBiomeName("Deciduous Forest"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenDunes(BOPConfigurationIDs.dunesID).setBiomeName("Dunes"), TemperatureType.HOT, 50));
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registerBiome(new BiomeEntry(new BiomeGenFen(BOPConfigurationIDs.fenID).setBiomeName("Fen"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenFlowerField(BOPConfigurationIDs.flowerFieldID).setBiomeName("Flower Field"), TemperatureType.WARM, 25));
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registerBiome(new BiomeEntry(new BiomeGenFrostForest(BOPConfigurationIDs.frostForestID).setBiomeName("Frost Forest"), TemperatureType.ICY, 50));
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registerBiome(new BiomeEntry(new BiomeGenGrassland(BOPConfigurationIDs.grasslandID).setBiomeName("Grassland"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenGrove(BOPConfigurationIDs.groveID).setBiomeName("Grove"), TemperatureType.COOL, 25));
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registerBiome(new BiomeEntry(new BiomeGenHeathland(BOPConfigurationIDs.heathlandID).setBiomeName("Heathland"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenHighland(BOPConfigurationIDs.highlandID).setBiomeName("Highland"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenJadeCliffs(BOPConfigurationIDs.jadeCliffsID).setBiomeName("Jade Cliffs"), TemperatureType.WARM, 25));
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registerBiome(new BiomeEntry(new BiomeGenLavenderFields(BOPConfigurationIDs.lavenderFieldsID).setBiomeName("Lavender Fields"), TemperatureType.WARM, 25));
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registerBiome(new BiomeEntry(new BiomeGenLushDesert(BOPConfigurationIDs.lushDesertID).setBiomeName("Lush Desert"), TemperatureType.HOT, 25));
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registerBiome(new BiomeEntry(new BiomeGenLushSwamp(BOPConfigurationIDs.lushSwampID).setBiomeName("Lush Swamp"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID).setBiomeName("Maple Woods"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenMarsh(BOPConfigurationIDs.marshID).setBiomeName("Marsh"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenMeadow(BOPConfigurationIDs.meadowID).setBiomeName("Meadow"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenMoor(BOPConfigurationIDs.moorID).setBiomeName("Moor"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenMountain(BOPConfigurationIDs.mountainID).setBiomeName("Mountain"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenMysticGrove(BOPConfigurationIDs.mysticGroveID).setBiomeName("Mystic Grove"), TemperatureType.WARM, 15));
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registerBiome(new BiomeEntry(new BiomeGenOminousWoods(BOPConfigurationIDs.ominousWoodsID).setBiomeName("Ominous Woods"), TemperatureType.COOL, 15));
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registerBiome(new BiomeEntry(new BiomeGenAlps(BOPConfigurationIDs.alpsID).setBiomeName("Alps"), TemperatureType.ICY, 5));
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registerBiome(new BiomeEntry(new BiomeGenArctic(BOPConfigurationIDs.arcticID).setBiomeName("Arctic"), TemperatureType.ICY, 10));
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registerBiome(new BiomeEntry(new BiomeGenBambooForest(BOPConfigurationIDs.bambooForestID).setBiomeName("Bamboo Forest"), TemperatureType.HOT, 5));
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registerBiome(new BiomeEntry(new BiomeGenBayou(BOPConfigurationIDs.bayouID).setBiomeName("Bayou"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenBog(BOPConfigurationIDs.bogID).setBiomeName("Bog"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenBorealForest(BOPConfigurationIDs.borealForestID).setBiomeName("Boreal Forest"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenBrushland(BOPConfigurationIDs.brushlandID).setBiomeName("Brushland"), TemperatureType.HOT, 10));
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registerBiome(new BiomeEntry(new BiomeGenCanyon(BOPConfigurationIDs.canyonID).setBiomeName("Canyon"), TemperatureType.HOT, 10));
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registerBiome(new BiomeEntry(new BiomeGenChaparral(BOPConfigurationIDs.chaparralID).setBiomeName("Chaparral"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenCherryBlossomGrove(BOPConfigurationIDs.cherryBlossomGroveID).setBiomeName("Cherry Blossom Grove"), TemperatureType.COOL, 5));
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registerBiome(new BiomeEntry(new BiomeGenConiferousForest(BOPConfigurationIDs.coniferousForestID).setBiomeName("Coniferous Forest"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenConiferousForestSnow(BOPConfigurationIDs.coniferousForestSnowID).setBiomeName("Snowy Coniferous Forest"), TemperatureType.ICY, 10));
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registerBiome(new BiomeEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), TemperatureType.COOL, 5));
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registerBiome(new BiomeEntry(new BiomeGenDeadForest(BOPConfigurationIDs.deadForestID).setBiomeName("Dead Forest"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenDeadSwamp(BOPConfigurationIDs.deadSwampID).setBiomeName("Dead Swamp"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenDeciduousForest(BOPConfigurationIDs.deciduousForestID).setBiomeName("Deciduous Forest"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenDunes(BOPConfigurationIDs.dunesID).setBiomeName("Dunes"), TemperatureType.HOT, 10));
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registerBiome(new BiomeEntry(new BiomeGenFen(BOPConfigurationIDs.fenID).setBiomeName("Fen"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenFlowerField(BOPConfigurationIDs.flowerFieldID).setBiomeName("Flower Field"), TemperatureType.WARM, 5));
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registerBiome(new BiomeEntry(new BiomeGenFrostForest(BOPConfigurationIDs.frostForestID).setBiomeName("Frost Forest"), TemperatureType.ICY, 10));
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registerBiome(new BiomeEntry(new BiomeGenGrassland(BOPConfigurationIDs.grasslandID).setBiomeName("Grassland"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenGrove(BOPConfigurationIDs.groveID).setBiomeName("Grove"), TemperatureType.COOL, 5));
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registerBiome(new BiomeEntry(new BiomeGenHeathland(BOPConfigurationIDs.heathlandID).setBiomeName("Heathland"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenHighland(BOPConfigurationIDs.highlandID).setBiomeName("Highland"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenJadeCliffs(BOPConfigurationIDs.jadeCliffsID).setBiomeName("Jade Cliffs"), TemperatureType.WARM, 5));
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registerBiome(new BiomeEntry(new BiomeGenLavenderFields(BOPConfigurationIDs.lavenderFieldsID).setBiomeName("Lavender Fields"), TemperatureType.WARM, 5));
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registerBiome(new BiomeEntry(new BiomeGenLushDesert(BOPConfigurationIDs.lushDesertID).setBiomeName("Lush Desert"), TemperatureType.HOT, 5));
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registerBiome(new BiomeEntry(new BiomeGenLushSwamp(BOPConfigurationIDs.lushSwampID).setBiomeName("Lush Swamp"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID).setBiomeName("Maple Woods"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenMarsh(BOPConfigurationIDs.marshID).setBiomeName("Marsh"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenMeadow(BOPConfigurationIDs.meadowID).setBiomeName("Meadow"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenMoor(BOPConfigurationIDs.moorID).setBiomeName("Moor"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenMountain(BOPConfigurationIDs.mountainID).setBiomeName("Mountain"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenMysticGrove(BOPConfigurationIDs.mysticGroveID).setBiomeName("Mystic Grove"), TemperatureType.WARM, 2));
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registerBiome(new BiomeEntry(new BiomeGenOminousWoods(BOPConfigurationIDs.ominousWoodsID).setBiomeName("Ominous Woods"), TemperatureType.COOL, 2));
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registerBiome(new BiomeEntry(new BiomeGenOriginValley(BOPConfigurationIDs.originValleyID).setBiomeName("Origin Valley"), TemperatureType.WARM, 5));
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registerBiome(new BiomeEntry(new BiomeGenOutback(BOPConfigurationIDs.outbackID).setBiomeName("Outback"), TemperatureType.HOT, 50));
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registerBiome(new BiomeEntry(new BiomeGenPrairie(BOPConfigurationIDs.prairieID).setBiomeName("Prairie"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenQuagmire(BOPConfigurationIDs.quagmireID).setBiomeName("Quagmire"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), TemperatureType.WARM, 25));
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registerBiome(new BiomeEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), TemperatureType.COOL, 25));
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registerBiome(new BiomeEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenSpruceWoods(BOPConfigurationIDs.spruceWoodsID).setBiomeName("Spruce Woods"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenThicket(BOPConfigurationIDs.thicketID).setBiomeName("Thicket"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), TemperatureType.COOL, 50));
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registerBiome(new BiomeEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), TemperatureType.HOT, 25));
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registerBiome(new BiomeEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), TemperatureType.HOT, 25));
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registerBiome(new BiomeEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), TemperatureType.ICY, 50));
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registerBiome(new BiomeEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), TemperatureType.HOT, 50));
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registerBiome(new BiomeEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), TemperatureType.HOT, 25));
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registerBiome(new BiomeEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), TemperatureType.WARM, 50));
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registerBiome(new BiomeEntry(new BiomeGenOutback(BOPConfigurationIDs.outbackID).setBiomeName("Outback"), TemperatureType.HOT, 10));
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registerBiome(new BiomeEntry(new BiomeGenPrairie(BOPConfigurationIDs.prairieID).setBiomeName("Prairie"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenQuagmire(BOPConfigurationIDs.quagmireID).setBiomeName("Quagmire"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), TemperatureType.WARM, 5));
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registerBiome(new BiomeEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), TemperatureType.COOL, 5));
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registerBiome(new BiomeEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenSpruceWoods(BOPConfigurationIDs.spruceWoodsID).setBiomeName("Spruce Woods"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenThicket(BOPConfigurationIDs.thicketID).setBiomeName("Thicket"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), TemperatureType.COOL, 10));
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registerBiome(new BiomeEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), TemperatureType.HOT, 5));
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registerBiome(new BiomeEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), TemperatureType.HOT, 5));
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registerBiome(new BiomeEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), TemperatureType.ICY, 10));
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registerBiome(new BiomeEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), TemperatureType.HOT, 10));
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registerBiome(new BiomeEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), TemperatureType.HOT, 5));
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registerBiome(new BiomeEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), TemperatureType.WARM, 10));
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registerBiome(new BiomeEntry(new BiomeGenBloodyHeap(BOPConfigurationIDs.netherBloodyHeapID).setBiomeName("Bloody Heap"), 50), -1);
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registerBiome(new BiomeEntry(new BiomeGenBloodyHeap(BOPConfigurationIDs.netherBloodyHeapID).setBiomeName("Bloody Heap"), 10), -1);
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}
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private static void addSpawnBiomes()
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@ -326,11 +302,6 @@ public class BOPBiomes
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registerBiome(biome);
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}
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public static void registerVanillaBiome(BiomeEntry biome)
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{
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BOPBiomeHelper.registerBiome(biome, "minecraft:" + BOPBiomeHelper.convertBiomeName(biome.biome.biomeName));
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}
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public static void registerBiome(BiomeEntry biome, int dimID)
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{
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BOPBiomeHelper.registerBiome(biome, dimID, "biomesoplenty:" + BOPBiomeHelper.convertBiomeName(biome.biome.biomeName));
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@ -117,7 +117,7 @@ public class GenLayerBiomeBOP extends GenLayerBiome
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}
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else
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{
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(BOPBiomeManager.desertBiomes, this.nextInt(WeightedRandom.getTotalWeight(BOPBiomeManager.desertBiomes))).biome.biomeID;
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(desertBiomes, this.nextInt(WeightedRandom.getTotalWeight(desertBiomes))).biome.biomeID;
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}
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}
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else if (biomeID == 2)
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@ -128,7 +128,7 @@ public class GenLayerBiomeBOP extends GenLayerBiome
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}
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else
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{
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(BOPBiomeManager.warmBiomes, this.nextInt(WeightedRandom.getTotalWeight(BOPBiomeManager.warmBiomes))).biome.biomeID;
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(warmBiomes, this.nextInt(WeightedRandom.getTotalWeight(warmBiomes))).biome.biomeID;
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}
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}
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else if (biomeID == 3)
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@ -139,12 +139,12 @@ public class GenLayerBiomeBOP extends GenLayerBiome
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}
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else
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{
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(BOPBiomeManager.coolBiomes, this.nextInt(WeightedRandom.getTotalWeight(BOPBiomeManager.coolBiomes))).biome.biomeID;
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(coolBiomes, this.nextInt(WeightedRandom.getTotalWeight(coolBiomes))).biome.biomeID;
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}
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}
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else if (biomeID == 4)
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{
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aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(BOPBiomeManager.icyBiomes, this.nextInt(WeightedRandom.getTotalWeight(BOPBiomeManager.icyBiomes))).biome.biomeID;
|
||||
aint1[j1 + i1 * par3] = BOPBiomeManager.getWeightedRandomBiome(icyBiomes, this.nextInt(WeightedRandom.getTotalWeight(icyBiomes))).biome.biomeID;
|
||||
}
|
||||
else if (BOPConfigurationBiomeGen.mushroomIslandGen)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue