Added the Alps Forest and Meadow Forest sub biomes

This commit is contained in:
Matt Caughey 2014-05-13 15:25:38 -04:00
parent 688e46327f
commit a1d0345d3b
6 changed files with 184 additions and 3 deletions

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@ -70,6 +70,8 @@ public class BOPCBiomes
public static BiomeGenBase quagmire;
public static BiomeGenBase tropics;
public static BiomeGenBase volcano;
public static BiomeGenBase meadowForest;
public static BiomeGenBase alpsForest;
//Ocean Biomes
public static BiomeGenBase kelpForest;

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@ -10,7 +10,7 @@ import java.util.Random;
public class BiomeGenAlps extends BOPBiome
{
private static final Height biomeHeight = new Height(0.5F, 1.5F);
private static final Height biomeHeight = new Height(8.0F, 0.025F);
public BiomeGenAlps(int id)
{

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@ -0,0 +1,73 @@
package biomesoplenty.common.biomes.overworld.subbiomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.biomes.BOPSubBiome;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
public class BiomeGenAlpsForest extends BOPSubBiome
{
private static final Height biomeHeight = new Height(0.6F, 1.2F);
public BiomeGenAlpsForest(int id)
{
super(id);
this.zoom = 0.25D;
this.threshold = 0.25D;
this.setHeight(biomeHeight);
this.setColor(8034682);
this.setEnableSnow();
this.setTemperatureRainfall(0.0F, 0.5F);
this.theBiomeDecorator.treesPerChunk = 12;
this.theBiomeDecorator.flowersPerChunk = -999;
this.theBiomeDecorator.grassPerChunk = 5;
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
this.bopWorldFeatures.setFeature("bopGrassPerChunk", 5);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 1), 0.5D);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 0.5D);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
}
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 6, 4, 0);
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
Block block = world.getBlock(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
world.setBlock(x, y, z, BOPBlockHelper.get("gemOre"), 8, 2);
}
}
}
}

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@ -0,0 +1,100 @@
package biomesoplenty.common.biomes.overworld.subbiomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.biomes.BOPSubBiome;
import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPShrub;
import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
public class BiomeGenMeadowForest extends BOPSubBiome
{
public BiomeGenMeadowForest(int id)
{
super(id);
this.zoom = 0.25D;
this.threshold = 0.25D;
//TODO: setColor()
this.setColor(5543515);
this.setTemperatureRainfall(0.7F, 0.7F);
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
this.theBiomeDecorator.treesPerChunk = 8;
this.theBiomeDecorator.grassPerChunk = 10;
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
this.theBiomeDecorator.mushroomsPerChunk = 2;
this.theBiomeDecorator.flowersPerChunk = 5;
this.bopWorldFeatures.setFeature("bopFlowersPerChunk", 7);
this.bopWorldFeatures.setFeature("wildCarrotsPerChunk", 1);
this.bopWorldFeatures.setFeature("shrubsPerChunk", 2);
this.bopWorldFeatures.setFeature("cloverPatchesPerChunk", 5);
this.bopWorldFeatures.setFeature("seaweedPerChunk", 5);
this.bopWorldFeatures.setFeature("generatePumpkins", false);
this.bopWorldFeatures.setFeature("algaePerChunk", 2);
this.bopWorldFeatures.setFeature("bopGrassPerChunk", 5);
this.bopWorldFeatures.weightedFlowerGen.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 0), 10);
this.bopWorldFeatures.weightedFlowerGen.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 4), 8);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
this.bopWorldFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
}
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 6, 4, 0);
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
Block block = world.getBlock(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
world.setBlock(x, y, z, BOPBlockHelper.get("gemOre"), 4, 2);
}
}
}
@Override
//TODO: getBiomeGrassColor()
public int getBiomeGrassColor(int p_150558_1_, int p_150558_2_, int p_150558_3_)
{
return 6533741;
}
@Override
//TODO: getBiomeFoliageColor()
public int getBiomeFoliageColor(int x, int y, int z)
{
return 6533741;
}
}

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@ -1,6 +1,7 @@
package biomesoplenty.common.core;
import static biomesoplenty.api.content.BOPCBiomes.alps;
import static biomesoplenty.api.content.BOPCBiomes.alpsForest;
import static biomesoplenty.api.content.BOPCBiomes.arctic;
import static biomesoplenty.api.content.BOPCBiomes.bambooForest;
import static biomesoplenty.api.content.BOPCBiomes.bayou;
@ -36,6 +37,7 @@ import static biomesoplenty.api.content.BOPCBiomes.lushSwamp;
import static biomesoplenty.api.content.BOPCBiomes.mapleWoods;
import static biomesoplenty.api.content.BOPCBiomes.marsh;
import static biomesoplenty.api.content.BOPCBiomes.meadow;
import static biomesoplenty.api.content.BOPCBiomes.meadowForest;
import static biomesoplenty.api.content.BOPCBiomes.moor;
import static biomesoplenty.api.content.BOPCBiomes.mountain;
import static biomesoplenty.api.content.BOPCBiomes.mysticGrove;
@ -147,7 +149,9 @@ import biomesoplenty.common.biomes.overworld.BiomeGenTundra;
import biomesoplenty.common.biomes.overworld.BiomeGenWasteland;
import biomesoplenty.common.biomes.overworld.BiomeGenWetland;
import biomesoplenty.common.biomes.overworld.BiomeGenWoodland;
import biomesoplenty.common.biomes.overworld.subbiomes.BiomeGenAlpsForest;
import biomesoplenty.common.biomes.overworld.subbiomes.BiomeGenGlacier;
import biomesoplenty.common.biomes.overworld.subbiomes.BiomeGenMeadowForest;
import biomesoplenty.common.biomes.overworld.subbiomes.BiomeGenOasis;
import biomesoplenty.common.biomes.overworld.subbiomes.BiomeGenQuagmire;
import biomesoplenty.common.biomes.overworld.subbiomes.BiomeGenScrubland;
@ -197,7 +201,7 @@ public class BOPBiomes
private static void registerBiomes()
{
alps = registerOverworldBiome(BiomeGenAlps.class, "Alps", TemperatureType.ICY, 5);
onlyBiome = alps = registerOverworldBiome(BiomeGenAlps.class, "Alps", TemperatureType.ICY, 5);
arctic = registerOverworldBiome(BiomeGenArctic.class, "Arctic", TemperatureType.ICY, 10);
bambooForest = registerOverworldBiome(BiomeGenBambooForest.class, "Bamboo Forest", TemperatureType.HOT, 5);
bayou = registerOverworldBiome(BiomeGenBayou.class, "Bayou", TemperatureType.WARM, 10);
@ -260,6 +264,8 @@ public class BOPBiomes
oasis = registerOverworldSubBiome(BiomeGenOasis.class, "Oasis", 10, BiomeGenBase.desert.biomeID);
quagmire = registerOverworldSubBiome(BiomeGenQuagmire.class, "Quagmire", 10, sludgepit.biomeID);
silkglades = registerOverworldSubBiome(BiomeGenSilkglades.class, "Silkglades", 10, sludgepit.biomeID);
meadowForest = registerOverworldSubBiome(BiomeGenMeadowForest.class, "Meadow Forest", 10, meadow.biomeID);
alpsForest = registerOverworldSubBiome(BiomeGenAlpsForest.class, "Alps Forest", 10, alps.biomeID);
//Ocean Biomes
volcano = registerOverworldSubBiome(BiomeGenVolcano.class, "Volcano", 10, BiomeGenBase.ocean.biomeID, BiomeGenBase.deepOcean.biomeID);

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@ -41,7 +41,7 @@ public class GenLayerRiverMixBOP extends GenLayerRiverMix
{
if (riverBiomeIds[i1] == BiomeGenBase.river.biomeID)
{
if (inputBiomeIds[i1] == BiomeGenBase.icePlains.biomeID || inputBiomeIds[i1] == BOPCBiomes.alps.biomeID || inputBiomeIds[i1] == BOPCBiomes.arctic.biomeID || inputBiomeIds[i1] == BOPCBiomes.glacier.biomeID || inputBiomeIds[i1] == BOPCBiomes.frostForest.biomeID || inputBiomeIds[i1] == BOPCBiomes.snowyConiferousForest.biomeID)
if (inputBiomeIds[i1] == BiomeGenBase.icePlains.biomeID || inputBiomeIds[i1] == BOPCBiomes.alps.biomeID || inputBiomeIds[i1] == BOPCBiomes.alpsForest.biomeID || inputBiomeIds[i1] == BOPCBiomes.arctic.biomeID || inputBiomeIds[i1] == BOPCBiomes.glacier.biomeID || inputBiomeIds[i1] == BOPCBiomes.frostForest.biomeID || inputBiomeIds[i1] == BOPCBiomes.snowyConiferousForest.biomeID)
{
outputBiomeIds[i1] = BiomeGenBase.frozenRiver.biomeID;
}