Adubbz
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896e059938
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Fixed removing beaches from certain biomes
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2016-02-09 13:22:24 +11:00 |
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Forstride
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c0c6062ded
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Gravel beach tweaks
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2016-02-08 21:13:01 -05:00 |
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Adubbz
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dabe175d04
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Moved extended biome registration to after normal biomes
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2016-02-09 12:55:36 +11:00 |
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Adubbz
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c6ce7dc016
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Fixed beach biome generation
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2016-02-09 12:40:33 +11:00 |
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Adubbz
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ffc04154db
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Added support for custom beaches for vanilla biomes
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2016-02-09 12:27:06 +11:00 |
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Forstride
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cda6c12bba
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
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2016-02-08 20:26:39 -05:00 |
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Forstride
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50497c6c98
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Changed beach types for certain biomes
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2016-02-08 20:26:33 -05:00 |
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Adubbz
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46e0f812c5
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Remove unused code from GenLayerShoreBOP
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2016-02-09 12:09:17 +11:00 |
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Adubbz
|
41fe22e5aa
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Added an option for different beach biome ids for our biomes
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2016-02-09 12:06:21 +11:00 |
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Adubbz
|
c15fd49ca3
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Adjusted the checks for jungle edges
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2016-02-09 11:48:53 +11:00 |
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Adubbz
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c295ff484f
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Massive cleanup of GenLayerShore
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2016-02-09 11:36:22 +11:00 |
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Forstride
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978a11af1e
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Merge pull request #661 from NatsuArashi/patch-5
Update zh_TW.lang
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2016-02-08 02:48:53 -05:00 |
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NatsuArashi
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599fad8df0
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Update zh_TW.lang
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2016-02-08 15:34:42 +08:00 |
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Forstride
|
6d22237979
|
Tweaked biome temperatures/rainfall yet again
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2016-02-07 23:55:36 -05:00 |
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Forstride
|
fee6bbf9b2
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Tweaked more biome temperatures
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2016-02-07 23:37:36 -05:00 |
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Forstride
|
3167c31e53
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Made some biome temperatures/rainfall more appropriate
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2016-02-07 20:13:53 -05:00 |
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Adubbz
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d583bfa00b
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Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
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2016-02-08 11:29:41 +11:00 |
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GirafiStudios
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56a3edba05
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GUI Config Button titles and desc. localization
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2016-02-08 01:23:31 +01:00 |
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Forstride
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3fd93d83db
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Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks
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2016-02-07 18:42:04 -05:00 |
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Forstride
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a40a83ecd5
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Removed farmland blocks from creative tab
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2016-02-07 18:02:09 -05:00 |
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GirafiStudios
|
bcd50892d9
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Added support for Forge in-game gui config.
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2016-02-07 19:09:23 +01:00 |
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Adubbz
|
f131d97f89
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Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
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2016-02-07 16:31:56 +11:00 |
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GirafiStudios
|
ad5d266950
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Finished work on BOP Farmland & UseHoeEventHandler
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2016-02-07 06:24:54 +01:00 |
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Forstride
|
3ec8ca3454
|
Tweaked the Flower Field biome, and biome weights/climates.
|
2016-02-06 23:54:23 -05:00 |
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GirafiStudios
|
f9dd8bd523
|
Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x
|
2016-02-07 00:23:02 +01:00 |
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Forstride
|
4164618937
|
Added boat and farmland textures for future use
|
2016-02-06 17:46:30 -05:00 |
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GirafiStudios
|
666a6d742b
|
Intial work on BoP Farmland
|
2016-02-06 23:25:26 +01:00 |
|
Forstride
|
c707ddc279
|
Tweaked kelp height, added base for gravel beach
|
2016-02-06 07:30:51 -05:00 |
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Forstride
|
cf2cbc8c8b
|
Tweaked Tropcal Island (Just needs palm trees now!)
|
2016-02-06 07:13:46 -05:00 |
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Adubbz
|
48dd51d89e
|
Tweaked how large islands are placed
|
2016-02-06 23:11:30 +11:00 |
|
Adubbz
|
e35847726a
|
Fixing bugs with island gen
|
2016-02-06 22:48:12 +11:00 |
|
Adubbz
|
75f50a80a4
|
Added support for island biomes
|
2016-02-06 21:54:55 +11:00 |
|
Forstride
|
0c370f4f98
|
Re-added Kelp Forest. Added base for Tropical Islands
|
2016-02-06 02:49:22 -05:00 |
|
Adubbz
|
89cdcb6ce8
|
Added kelp generation
|
2016-02-06 18:27:04 +11:00 |
|
Forstride
|
74b4f79676
|
Improved clover patch model
|
2016-02-06 02:16:48 -05:00 |
|
Forstride
|
d377fcf631
|
Increased snow depth for Alps mountains, tweaked biome weights
|
2016-02-06 00:22:52 -05:00 |
|
Forstride
|
b94f4c0ed8
|
Removed old rock formation blocks
(Is this proof enough for you?)
|
2016-02-05 22:44:25 -05:00 |
|
Forstride
|
b1b21dbd57
|
Changed trees in the Lush Swamp to use vines instead of ivy
|
2016-02-05 22:06:22 -05:00 |
|
Forstride
|
b2657ce344
|
Tweaked Xeric Shrubland biome
|
2016-02-05 21:32:31 -05:00 |
|
Forstride
|
57ad7e28d8
|
Improved the Brushland and Heathland biomes
|
2016-02-05 21:11:35 -05:00 |
|
Forstride
|
4a4c96b4b4
|
Removed the Deciduous Forest and Thicket biomes
|
2016-02-05 20:03:09 -05:00 |
|
Forstride
|
1d62a282fd
|
Tweaked the Steppe biome
|
2016-02-05 19:59:22 -05:00 |
|
Forstride
|
58c496605c
|
Removed Wisteria Meadow biome
|
2016-02-05 19:40:19 -05:00 |
|
Adubbz
|
b14433e583
|
Accounted for the coral reef potentially being disabled
|
2016-02-06 10:56:00 +11:00 |
|
Forstride
|
d6fc2d8f26
|
Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand
|
2016-02-05 18:46:04 -05:00 |
|
Forstride
|
e694be1276
|
Tweaked the Wisteria Meadow biome
|
2016-02-05 16:59:03 -05:00 |
|
Adubbz
|
0dc11c85da
|
Let's stop leaving debug code in...
|
2016-02-05 22:25:57 +11:00 |
|
Adubbz
|
aa163aa6f1
|
Added wisteria generation
|
2016-02-05 22:25:17 +11:00 |
|
Forstride
|
58600d70e1
|
Added deserts to the edges of the Wasteland biome
|
2016-02-05 05:58:06 -05:00 |
|
Forstride
|
36369fc9e0
|
Tweaked which biomes villages can spawn in
|
2016-02-04 22:36:01 -05:00 |
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