Commit graph

877 commits

Author SHA1 Message Date
Adubbz
3bdad8c67e Made it so puddles will only generate if the block above them is air 2013-07-04 10:22:41 +10:00
Adubbz
278f5a6238 Missed some changes 2013-07-04 10:07:47 +10:00
Adubbz
8ac1aa2f1d Adjusted the way scythes are damaged, added a pack.mcmeta file 2013-07-04 10:07:17 +10:00
Adubbz
722f30f07d Updated the change log 2013-07-04 08:39:14 +10:00
Adubbz
fcd8d600cf Removed puddles from the creative menu 2013-07-04 08:29:55 +10:00
Adubbz
065f7f496e Added some more Biome Finder achievements, removed the old mcmod.info file (new one's in src/minecraft/mcmod.info) 2013-07-04 08:15:43 +10:00
ted80-PC
c5f0368162 Removed BWG4 integration (moved code to bwg4) 2013-07-03 22:20:21 +02:00
ted
6eb2e495fe Updated mcmod.info 2013-07-03 20:52:55 +02:00
Adubbz
abfbfc3427 Helped Forstride to procrastinate less 2013-07-03 22:26:06 +10:00
Adubbz
5353092025 Tweaked Spring Water so that the Saturation effect acts similar to the old Nourishment effect 2013-07-03 18:20:14 +10:00
Adubbz
d9244f6fbc Ripped out the old Nourishment potion effect completely 2013-07-03 17:54:44 +10:00
Adubbz
01c434df34 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 17:51:49 +10:00
Adubbz
d2c5f5e4b3 Moving some things around 2013-07-03 17:51:39 +10:00
Matt Caughey
43707ca191 Changed the spring water to give the new vanilla Saturation effect instead of the Nourishment effect. 2013-07-03 03:39:56 -04:00
Adubbz
18b5eac424 Added an event for altering the type of horses spawned in a biome 2013-07-03 17:22:58 +10:00
Adubbz
16d47fd83e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 16:07:51 +10:00
Adubbz
65b4553c19 Updated localizations path 2013-07-03 16:07:31 +10:00
Matt Caughey
a19305a3b0 Added horse spawning in grassland biomes, and other various biome tweaks. 2013-07-03 02:05:33 -04:00
Adubbz
58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz
92032174bc Re-added the biomesoplenty assets folder 2013-07-03 15:44:14 +10:00
Adubbz
037ce8fd51 Fixed potential issue with sacrificial focus textures, removed BiomesOPlenty assets folder (should be called biomesoplenty) 2013-07-03 15:43:41 +10:00
Adubbz
d82e266373 Fixed startup warning about graves not having a texture 2013-07-03 12:50:25 +10:00
Adubbz
f8a3c199b5 Switched to using stone particles for graves 2013-07-03 12:33:15 +10:00
Adubbz
3d73af5dc3 Re-employed the temp workaround for records 2013-07-03 12:17:52 +10:00
Adubbz
8da0b655ea Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects 2013-07-03 11:30:24 +10:00
Adubbz
9257b7a0db Fixed some potion effects being applied 2013-07-03 11:25:33 +10:00
Adubbz
e6ef53746a Fixed mud ball throwing 2013-07-03 10:56:13 +10:00
Adubbz
e5770639b3 Fixed sacrificial focus animations, fixed villager sounds when picking up villager souls 2013-07-03 10:50:40 +10:00
Adubbz
2fc211530e Fixed the creative tab and world generator localizations, fixed some textures, fixed the liquid animations and had a toy with the SoundHandler 2013-07-03 09:56:11 +10:00
Adubbz
be3ff937d0 Updated version.txt 2013-07-02 22:37:01 +10:00
Adubbz
dd579b2a3d This had to happen. 2013-07-02 22:34:03 +10:00
Adubbz
d5c883099e Cheap and nasty workaround for records 2013-07-02 22:29:12 +10:00
Adubbz
9bae349682 Attempted to get the records working 2013-07-02 21:47:02 +10:00
Adubbz
a483893b75 Fixed darts 2013-07-02 21:30:11 +10:00
Adubbz
c02fafbd34 Fixed the Glob, Jungle Spiders and Rosesters 2013-07-02 21:05:59 +10:00
Adubbz
36dd91e92f Moving some things around 2013-07-02 21:05:29 +10:00
Adubbz
bb9f8feeff Cleanup, we're more than halfway there lads! 2013-07-02 19:10:29 +10:00
Adubbz
2047001069 Removed temp sound for picking up villager souls 2013-07-02 18:55:34 +10:00
Adubbz
2d49784e68 Uncommented transportation code to the Promised Lands, deep was with my eclipse Libraries 2013-07-02 18:45:52 +10:00
Adubbz
0cef9ff663 Switched to using the @EventHandler annotation, re-enabled tools 2013-07-02 17:43:39 +10:00
Adubbz
93018daf0f Moved everything to assets 2013-07-02 14:51:39 +10:00
Adubbz
ff2d485c8a Initial update for 1.6, a lot of stuff is still broken and none of the textures are working, however it does run. 2013-07-02 13:57:49 +10:00
Adubbz
0c10af7750 Config stuff 2013-07-02 08:46:39 +10:00
Matt Caughey
a79ef8c4d1 Grave texture and config stuff that doesn't work yet 2013-07-01 17:32:48 -04:00
Adubbz
1740cd0b51 Updated petal code for compatibility with Better Grass and Leaves 2013-07-01 21:35:59 +10:00
Adubbz
d35f6a07eb Grave rotations, bounding boxes and break particles 2013-07-01 19:27:31 +10:00
Adubbz
8368d84b29 Started on graves 2013-07-01 17:33:41 +10:00
Adubbz
138da71fd6 Made puddle generation more rare, made them configurable and attempted to make the lighting less horrible on them 2013-07-01 11:12:33 +10:00
Adubbz
c2fedeb749 Removed some commented out pre-0.5.2 code 2013-07-01 10:36:50 +10:00
Adubbz
8049490a5d Started cleanup in preparation for 1.6 2013-07-01 10:31:34 +10:00