Adubbz
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3bdad8c67e
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Made it so puddles will only generate if the block above them is air
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2013-07-04 10:22:41 +10:00 |
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Adubbz
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278f5a6238
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Missed some changes
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2013-07-04 10:07:47 +10:00 |
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Adubbz
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8ac1aa2f1d
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Adjusted the way scythes are damaged, added a pack.mcmeta file
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2013-07-04 10:07:17 +10:00 |
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Adubbz
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722f30f07d
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Updated the change log
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2013-07-04 08:39:14 +10:00 |
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Adubbz
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fcd8d600cf
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Removed puddles from the creative menu
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2013-07-04 08:29:55 +10:00 |
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Adubbz
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065f7f496e
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Added some more Biome Finder achievements, removed the old mcmod.info file (new one's in src/minecraft/mcmod.info)
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2013-07-04 08:15:43 +10:00 |
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ted80-PC
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c5f0368162
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Removed BWG4 integration (moved code to bwg4)
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2013-07-03 22:20:21 +02:00 |
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ted
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6eb2e495fe
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Updated mcmod.info
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2013-07-03 20:52:55 +02:00 |
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Adubbz
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abfbfc3427
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Helped Forstride to procrastinate less
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2013-07-03 22:26:06 +10:00 |
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Adubbz
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5353092025
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Tweaked Spring Water so that the Saturation effect acts similar to the old Nourishment effect
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2013-07-03 18:20:14 +10:00 |
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Adubbz
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d9244f6fbc
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Ripped out the old Nourishment potion effect completely
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2013-07-03 17:54:44 +10:00 |
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Adubbz
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01c434df34
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Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
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2013-07-03 17:51:49 +10:00 |
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Adubbz
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d2c5f5e4b3
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Moving some things around
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2013-07-03 17:51:39 +10:00 |
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Matt Caughey
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43707ca191
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Changed the spring water to give the new vanilla Saturation effect instead of the Nourishment effect.
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2013-07-03 03:39:56 -04:00 |
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Adubbz
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18b5eac424
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Added an event for altering the type of horses spawned in a biome
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2013-07-03 17:22:58 +10:00 |
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Adubbz
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16d47fd83e
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Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
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2013-07-03 16:07:51 +10:00 |
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Adubbz
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65b4553c19
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Updated localizations path
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2013-07-03 16:07:31 +10:00 |
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Matt Caughey
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a19305a3b0
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Added horse spawning in grassland biomes, and other various biome tweaks.
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2013-07-03 02:05:33 -04:00 |
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Adubbz
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58db4a15d1
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Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:)
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2013-07-03 16:01:28 +10:00 |
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Adubbz
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92032174bc
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Re-added the biomesoplenty assets folder
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2013-07-03 15:44:14 +10:00 |
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Adubbz
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037ce8fd51
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Fixed potential issue with sacrificial focus textures, removed BiomesOPlenty assets folder (should be called biomesoplenty)
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2013-07-03 15:43:41 +10:00 |
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Adubbz
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d82e266373
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Fixed startup warning about graves not having a texture
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2013-07-03 12:50:25 +10:00 |
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Adubbz
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f8a3c199b5
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Switched to using stone particles for graves
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2013-07-03 12:33:15 +10:00 |
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Adubbz
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3d73af5dc3
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Re-employed the temp workaround for records
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2013-07-03 12:17:52 +10:00 |
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Adubbz
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8da0b655ea
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Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects
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2013-07-03 11:30:24 +10:00 |
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Adubbz
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9257b7a0db
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Fixed some potion effects being applied
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2013-07-03 11:25:33 +10:00 |
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Adubbz
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e6ef53746a
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Fixed mud ball throwing
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2013-07-03 10:56:13 +10:00 |
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Adubbz
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e5770639b3
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Fixed sacrificial focus animations, fixed villager sounds when picking up villager souls
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2013-07-03 10:50:40 +10:00 |
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Adubbz
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2fc211530e
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Fixed the creative tab and world generator localizations, fixed some textures, fixed the liquid animations and had a toy with the SoundHandler
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2013-07-03 09:56:11 +10:00 |
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Adubbz
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be3ff937d0
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Updated version.txt
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2013-07-02 22:37:01 +10:00 |
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Adubbz
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dd579b2a3d
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This had to happen.
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2013-07-02 22:34:03 +10:00 |
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Adubbz
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d5c883099e
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Cheap and nasty workaround for records
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2013-07-02 22:29:12 +10:00 |
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Adubbz
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9bae349682
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Attempted to get the records working
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2013-07-02 21:47:02 +10:00 |
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Adubbz
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a483893b75
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Fixed darts
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2013-07-02 21:30:11 +10:00 |
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Adubbz
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c02fafbd34
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Fixed the Glob, Jungle Spiders and Rosesters
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2013-07-02 21:05:59 +10:00 |
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Adubbz
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36dd91e92f
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Moving some things around
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2013-07-02 21:05:29 +10:00 |
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Adubbz
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bb9f8feeff
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Cleanup, we're more than halfway there lads!
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2013-07-02 19:10:29 +10:00 |
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Adubbz
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2047001069
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Removed temp sound for picking up villager souls
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2013-07-02 18:55:34 +10:00 |
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Adubbz
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2d49784e68
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Uncommented transportation code to the Promised Lands, deep was with my eclipse Libraries
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2013-07-02 18:45:52 +10:00 |
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Adubbz
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0cef9ff663
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Switched to using the @EventHandler annotation, re-enabled tools
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2013-07-02 17:43:39 +10:00 |
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Adubbz
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93018daf0f
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Moved everything to assets
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2013-07-02 14:51:39 +10:00 |
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Adubbz
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ff2d485c8a
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Initial update for 1.6, a lot of stuff is still broken and none of the textures are working, however it does run.
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2013-07-02 13:57:49 +10:00 |
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Adubbz
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0c10af7750
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Config stuff
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2013-07-02 08:46:39 +10:00 |
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Matt Caughey
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a79ef8c4d1
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Grave texture and config stuff that doesn't work yet
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2013-07-01 17:32:48 -04:00 |
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Adubbz
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1740cd0b51
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Updated petal code for compatibility with Better Grass and Leaves
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2013-07-01 21:35:59 +10:00 |
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Adubbz
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d35f6a07eb
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Grave rotations, bounding boxes and break particles
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2013-07-01 19:27:31 +10:00 |
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Adubbz
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8368d84b29
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Started on graves
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2013-07-01 17:33:41 +10:00 |
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Adubbz
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138da71fd6
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Made puddle generation more rare, made them configurable and attempted to make the lighting less horrible on them
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2013-07-01 11:12:33 +10:00 |
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Adubbz
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c2fedeb749
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Removed some commented out pre-0.5.2 code
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2013-07-01 10:36:50 +10:00 |
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Adubbz
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8049490a5d
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Started cleanup in preparation for 1.6
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2013-07-01 10:31:34 +10:00 |
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