Commit graph

334 commits

Author SHA1 Message Date
Adubbz
39361a9005 Bad conventions are bad 2014-04-04 19:30:37 +11:00
Adubbz
7da30b7fa3 Because apparently there is a witch hunt going on for this 2014-04-03 16:27:41 +11:00
Matt Caughey
72c53ce6f4 Fixed Cold Beaches generating around Mystic Groves, and made the Coniferous Forest look nicer 2014-04-01 20:25:40 -04:00
Matt Caughey
e5c3636f0b Made the April Fools joke a liiiiiiiiiiitle less invasive 2014-04-01 10:31:54 -04:00
Matt Caughey
d6e50e9ad9 Tweaked a few textures 2014-04-01 08:05:08 -04:00
Matt Caughey
e96a1fc698 Tweaked some biome decoration things 2014-04-01 06:37:59 -04:00
Adubbz
ada18c601d Fixed a bug with config options 2014-04-01 20:33:59 +11:00
Matt Caughey
b7b08d205e Fixed moss placement 2014-04-01 04:08:22 -04:00
Matt Caughey
27a026f155 Renamed Algae to Duckweed, renamed Seaweed to Algae, changed a few textures, and other minor changes. 2014-03-30 23:13:57 -04:00
Adubbz
02bcd1fbea The Flower Field now actually has flowers in it... 2014-03-22 10:40:49 +11:00
Adubbz
8472ceb3c8 Removed y offset on tiny cactus, began work on Nether Biomes, fixed a bug with anything working as a furnace fuel and prevented our decoration from occuring outside of the BoP worldtype 2014-03-22 10:25:40 +11:00
Adubbz
3202b992a9 Fixed Forced Decorators with grass and flowers 2014-03-20 13:46:02 +11:00
Adubbz
20228278dd Fixed an issue with the Bamboo Forest not being decorated properly 2014-03-19 22:24:45 +11:00
Adubbz
019487d9bc Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-03-19 18:48:05 +11:00
Adubbz
65d77e07e5 Preliminary fix for Forced Decorators, fixed a bug with moon phases. Closes #206 2014-03-19 18:47:49 +11:00
Matt Caughey
f4c7c7b564 Fixed boulder gen for tundras/wastelands 2014-03-18 17:45:58 -04:00
Adubbz
081bd5150b Merged changes from Forstride, fixed a nullpointer from left-in acacia references with Ore Dictionary registration 2014-03-18 20:44:49 +11:00
Adubbz
00d3c2f50a Merge remote-tracking branch 'origin/master'
Conflicts:
	src/main/java/biomesoplenty/common/biomes/BiomeGenBayou.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenBog.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenChaparral.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenConiferousForest.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenConiferousForestSnow.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenFrostForest.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenGrove.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenHeathland.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenJadeCliffs.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenLushDesert.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenMysticGrove.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenOminousWoods.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenRedwoodForest.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenSacredSprings.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenShield.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenSpruceWoods.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenThicket.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenTundra.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenWasteland.java
	src/main/java/biomesoplenty/common/biomes/BiomeGenWetland.java
	src/main/java/biomesoplenty/common/world/decoration/BOPWorldFeatures.java
	src/main/java/biomesoplenty/common/world/forceddecorators/BirchForestForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/ExtremeHillsForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/ForestForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/IcePlainsForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/JungleForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/MesaForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/PlainsForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/RoofedForestForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/SavannaForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/SwampForcedDecorator.java
	src/main/java/biomesoplenty/common/world/forceddecorators/TaigaForcedDecorator.java
	src/main/java/biomesoplenty/common/world/generation/WorldGenFieldAssociation.java
2014-03-18 20:13:10 +11:00
Adubbz
96b530d56b Forgot to readd the workaround for the Already Decorating! nonsense 2014-03-17 20:25:01 +11:00
Adubbz
1bd84e3652 Removed the Promised Land, did a significant cleanup of the system for world gen features 2014-03-17 20:16:22 +11:00
Matt Caughey
91e6c69737 Replaced sunflowers and high grass with different blocks 2014-03-16 21:49:18 -04:00
Matt Caughey
d78c8b09d9 Added flowering vines for the trees in the Mystic Grove 2014-03-15 19:41:36 -04:00
Matt Caughey
c0e5494638 Fixed Bayou trees 2014-03-15 18:00:10 -04:00
Matt Caughey
dceb3cd11f Changed boulders to use the vanilla boulder generation. 2014-03-15 17:17:38 -04:00
Matt Caughey
2c0aff1941 Various tweaks to biomes 2014-03-15 16:24:20 -04:00
Matt Caughey
d22dbc4a94 Finished the forced decorators for vanilla biomes 2014-03-15 16:00:00 -04:00
Adubbz
0a46079293 Renamed the Random Filter 2014-03-15 19:54:59 +11:00
Adubbz
b42946c89b Merge remote-tracking branch 'origin/master' 2014-03-15 19:38:57 +11:00
Adubbz
9e1de9a173 Added a proper logger, added the beginnings of a "SubBlocks" layer for blocks with metadata. 2014-03-15 19:38:24 +11:00
Matt Caughey
fa0bd1dfff They're baaaaaaaaaaaaaaack! 2014-03-15 04:06:04 -04:00
Matt Caughey
a8ae7a0b3e Tweaked the swampland forced decorator, and added placeholders for other forced decorators 2014-03-14 23:27:27 -04:00
Matt Caughey
9e69fb5062 Added freshwater seaweed, started adding more forced decorators for vanilla biomes 2014-03-14 22:32:38 -04:00
Matt Caughey
bb6083a56e Added leaf piles and dead leaf piles 2014-03-14 19:00:22 -04:00
fabricator77
2b6eda9004 Fixes biome decoration for Promised Land
reactivate commented out super.decorate calls
Filter Random to prevent -1 height crashes
fix treegen to use correct grass block.
2014-02-17 16:50:42 +10:30
Amnet
009df6aa0e Fix for slabs. 2014-02-15 22:16:50 +01:00
Amnet
155780276d Fix for the file name. 2014-02-15 21:53:41 +01:00
Amnet
b2d95e95b1 Fix for a crash with slabs. 2014-02-15 21:46:55 +01:00
Adubbz
1f90461b3e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-15 10:40:11 +11:00
Adubbz
dec508a1f8 Fixed the nether floor being made of grass 2014-02-15 10:40:03 +11:00
Amnet
bf37b8ee19 Fixing issue #190 with duplicating bowls. 2014-02-14 02:11:45 +01:00
Adubbz
33b90334b4 Fixed server crash on startup. Fixes #176 #183 #186 2014-02-11 06:17:07 +11:00
Adubbz
8732497a24 Fixed crash on startup with the custom panorama. Fixes #185 2014-02-10 17:04:54 +11:00
Adubbz
6628fe0499 Fixed #184 2014-02-09 15:17:55 +11:00
Progwml6
4b1620619b fix errors with setAttribute 2014-02-05 20:13:11 -05:00
Progwml6
5cd8db4551 fix several compile errors from remapping 2014-02-05 20:06:41 -05:00
Progwml6
6572cecccd Run repo through remapping script -- UNTESTED 2014-02-05 19:45:49 -05:00
Matt Caughey
7f6ccd4b4b Fixed double ferns generating in certain swampy biomes instead of double tall grass 2014-02-03 12:07:57 -05:00
Matt Caughey
255244bc4b Added Mahogany logs/leaves/planks/saplings/etc. for Tropical Rainforest trees 2014-02-02 15:58:33 -05:00
Matt Caughey
bb47c64501 Made pixies spawn in the Mystic Grove. Added ichor (Soon to be dropped by imps) 2014-02-02 14:32:34 -05:00
Adubbz
28196bc02f Actually... May as well make them WARM by default instead of HOT 2014-02-02 12:24:09 +11:00
Adubbz
20a70cac10 Added an alternate constructor to BOPBiomeEntry for Nether biomes 2014-02-02 12:23:34 +11:00
Adubbz
a711956168 Added support for registering non-overworld biomes 2014-02-02 12:19:54 +11:00
Adubbz
17bc711416 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-02 11:02:02 +11:00
Adubbz
04a8bcf0c5 Toying with buckets 2014-02-02 11:01:52 +11:00
ted
eb0381d385 Fix 2014-02-01 16:20:12 +01:00
ted80-PC
bb1c84fb40 Nether biome gen
Disabled biome deco: ChunkProviderBOPHell line 570
Add new hell biomes at: BiomeLayerHellBiomes line 23
2014-02-01 16:12:05 +01:00
Adubbz
286a2f2824 Updated the basics of fluids 2014-01-30 17:04:09 +11:00
Matt Caughey
197d97e217 Tweaked biome radar text 2014-01-29 07:58:13 -05:00
Adubbz
9ae50323ae Reduced the biome radar jump distance to 512 to make any biomes found in a realistic to travel to distance 2014-01-29 22:00:29 +11:00
Adubbz
b155f08ac3 Fixed NPE on startup, fixed mob/record sounds once and for all 2014-01-29 19:55:12 +11:00
Adubbz
d02729b423 Commented out the Promised Land Biome Dictionary entries 2014-01-29 14:37:33 +11:00
Adubbz
ee221165bc Commented out the Promised Land biomes and the teleported to the dimension for now, need to redo the current biome system to support dimension-specific biomes 2014-01-29 14:30:13 +11:00
Adubbz
3d85b36a46 Biome Finder complete. 2014-01-29 14:27:02 +11:00
Adubbz
ce8e333252 Committing my changes as a fallback 2014-01-29 13:43:13 +11:00
Matt Caughey
cbade96c3c Fixed the Sacred Springs' color, changed formatting for Biome Radar tooltip 2014-01-28 10:04:56 -05:00
Adubbz
80b1be1bde Fixed up biome essence colouring 2014-01-28 23:27:51 +11:00
Adubbz
247b77c512 Mostly finished the biome finder, just rendering stuff now 2014-01-28 23:17:08 +11:00
Matt Caughey
6ac4c0d0c5 Added color support for biome essence 2014-01-27 12:18:28 -05:00
Matt Caughey
a6d8a57889 Tweaked biome essence loot weights 2014-01-27 07:01:16 -05:00
Adubbz
24b2ee3335 Fixed a bug with biome essence loot 2014-01-27 22:40:46 +11:00
Adubbz
9cfd40dadf Changed biome scrolls to biome essence, made it spawn in various structures 2014-01-27 20:55:05 +11:00
Adubbz
ffe8f4aefc Fixed NPEs on launch with the Promised Land 2014-01-27 15:44:19 +11:00
fabricator77
79526b7a03 Re-implement Promisedland dimension.
Summary of changes:
Commented out lighting API, for performance reasons
Relocate portal generation to WorldGenPromisedLandPortal, removes
duplicate code.
Simplified multi-biome layer generation code.
Re-activate teleport code

Notes: tree/grass generated commented out due to  vanilla crash bug, see
BiomeGenPromisedLand*** super.decorate calls
A number of customBiomeDecorator calls to be re-implemented, left
commented out for now.
2014-01-27 02:55:34 +10:30
Adubbz
a5c9258bfe Fixed an issue where the biome finder would point to 0, 0 until relogging 2014-01-26 10:26:30 +11:00
Matt Caughey
8c4ece8b59 Improved the Biome Radar texture, added the enchantment effect to the Biome Scrolls 2014-01-25 08:08:37 -05:00
Adubbz
79d1f90628 Removed Reflection for the TemptEventHandler, Added a "No biome found" state for the biome finder and prevented it from being used multiple times (until the biome on it has been changed) 2014-01-25 23:03:45 +11:00
Adubbz
82d5eb3657 Added the basics for biome scrolls, made the position of the biome to find sync on player connection 2014-01-25 12:56:15 +11:00
Matt Caughey
9dc2ce6811 Added crafting recipe for the Biome Radar 2014-01-24 10:53:53 -05:00
Adubbz
b9d7f223f4 Made the biome check relative to the player's position and choose the closest biome that it can find 2014-01-25 00:14:03 +11:00
Adubbz
bc8b5fc074 Lots of changes including adding support for biome-specific bonemeal flowers and starting on the Biome Finder Compass 2014-01-24 21:48:58 +11:00
Matt Caughey
8181fed3c7 Added dark oak logs/leaves to a few biomes 2014-01-23 05:16:04 -05:00
Adubbz
14c8f1288e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-22 23:53:22 +11:00
Adubbz
b006189bb7 Fixed pickblock on slabs 2014-01-22 23:46:44 +11:00
Matt Caughey
37ec8f5690 Fixed flower weights so Adubbz would shut up 2014-01-22 06:39:05 -05:00
Matt Caughey
0c08ba9cf5 Made poison ivy spawn the poison potion particle randomly 2014-01-21 04:58:42 -05:00
Matt Caughey
c169a2029e Made reeds look nicer 2014-01-21 01:17:19 -05:00
Matt Caughey
d578f9919a Fixed trees in the Mystic Grove and Ominous Woods, tweaked foliage colors/textures 2014-01-20 21:55:00 -05:00
Matt Caughey
01784f1eff Started adding new vanilla flowers to our biomes 2014-01-20 18:26:05 -05:00
Matt Caughey
ec1a525a6f Tweaked the Lush Desert 2014-01-20 01:36:10 -05:00
Matt Caughey
3c99b92488 Fixed high grass gen in the Highland 2014-01-20 01:05:13 -05:00
Adubbz
bce3c97c8a And now servers should be able to run (I actually tested it this time >_>) 2014-01-19 22:27:54 +11:00
Adubbz
37a924d61c Added SideOnly annotations for the Guis to fix issues on servers 2014-01-19 22:17:11 +11:00
bspkrs
6e82549b1e added Treecapitator integration back in :D 2014-01-18 01:19:42 -05:00
Adubbz
9aa169f830 Fixed a derp 2014-01-17 21:58:53 +11:00
Adubbz
d7dc2db2f3 Made some special case biomes configurable 2014-01-17 21:37:51 +11:00
Adubbz
c6036c840f Merge branch 'master' of https://github.com/Glitchfiend/BiomesOPlenty 2014-01-17 18:32:22 +11:00
Adubbz
1f13c01be0 Fixed only biomes 2014-01-17 18:32:15 +11:00
Matt Caughey
2e818496a4 Tweaked biomes heights and weights 2014-01-16 21:22:53 -05:00
Adubbz
0bd30c648a Added support for biome weights 2014-01-17 11:30:25 +11:00
Adubbz
fae2540ef1 Commenting out unused (as of yet) config options 2014-01-17 10:45:07 +11:00