Adubbz
4d38d284a3
Block fixes
2020-07-05 20:04:48 +10:00
Adubbz
bbcfb5e948
Fixed remaining compile errors
2020-07-05 19:37:00 +10:00
Adubbz
907934184b
More fixes
2020-07-05 02:08:15 +10:00
Forstride
ecbeb67551
Updated wall blockstates/models, added new block/item tags
2020-07-03 13:56:32 -04:00
Forstride
6a7ce041b5
Small fixes
2020-07-03 13:13:54 -04:00
Forstride
a6db9423b9
Fixed up biome classes
2020-07-03 12:47:52 -04:00
Adubbz
2a246d57bc
Mappings workarounds
2020-07-04 01:20:20 +10:00
Adubbz
814c9226b1
Updated gen features (except trees)
2020-07-04 00:22:59 +10:00
Adubbz
ccf63a6bc0
Misc fixes
2020-07-03 23:49:05 +10:00
Adubbz
7f721ada2f
Updated mappings and bumped versions
2020-06-26 12:46:10 +10:00
peehpeh
fab38c4c35
Edited spanish translations ( #1621 )
2020-06-01 13:45:08 +10:00
Forstride
b6dd8df42d
Tweaked Dune Grass and Wanderer Music Disc textures
2020-05-28 20:21:36 -04:00
Adubbz
5f8430a78d
Attempt to bump required Forge version
2020-05-21 17:49:34 +10:00
Forstride
b53a98852d
Added stripped wood recipes ( Closes #1612 )
2020-05-18 18:38:28 -04:00
AtlaStar
3321b05f22
Forge 31.2.0 fixes ( #1605 )
...
* Changed environment for testing in eclipse
* Fixes issue for Forge 31.2.0
Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0
* Remove generated files
Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR
* Cleanup
Should resolve style issues in PR
Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com>
2020-05-16 18:15:44 +10:00
Adubbz
4919a112be
Bump forge version
2020-05-15 12:32:03 +10:00
peehpeh
e28ab2ca8d
Updated spanish translations ( #1599 )
2020-05-14 15:14:28 -04:00
Forstride
b2a9ab1bad
Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)
2020-05-04 09:03:44 -04:00
Adubbz
30a3e3fff0
Remove this too
2020-05-01 23:52:23 +10:00
Adubbz
4b44cdc955
Remove legacy server.properties workaround
2020-05-01 23:50:57 +10:00
SuperCoder79
7bca7e9707
refactor biome layers to match vanilla's new 1.15 system ( #1571 )
2020-04-21 21:23:54 +10:00
LoganDark
21ae14f67b
fix infinite loop in BushTreeFeature ( #1589 )
2020-04-21 21:23:31 +10:00
EnterFor
3d69190338
Update zh_cn.json ( #1570 )
...
* Update zh_cn.json
Hey, I fixed the error and completed some translations,
Can you merge it? Thank you in advance!
* Update zh_cn.json
2020-03-25 21:00:41 +11:00
Adubbz
46c9ba2441
Merge pull request #1568 from TrinityDevelopers/patch-1
...
Correct inconsistent tabs/spaces
2020-03-22 19:07:15 +11:00
Andrew Miller
ae1a2277a7
Correct inconsistent tabs/spaces
2020-03-19 11:40:52 -05:00
Adubbz
ca41c32588
Fix ModFeatures indentation
2020-03-15 11:18:02 +11:00
Adubbz
fc61d76d61
Merge pull request #1565 from TelepathicGrunt/BOP-1.15.x-10.x.x
...
Register all BoP features now into Forge's feature Registry
2020-03-15 11:13:22 +11:00
alex sarnese
b7b868bc22
Register all BoP features now into Forge's feature Registry
2020-03-08 16:18:37 -04:00
Forstride
b74700e5be
Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"
2020-03-07 10:14:57 -05:00
Adubbz
a2538d105a
Merge pull request #1564 from Smollet777/patch-1
...
Update ru_ru.json (root, tall wheat)
2020-03-06 11:55:23 +11:00
Smollet777
da652d9359
Update ru_ru.json (root, tall wheat)
2020-03-05 22:03:47 +02:00
Forstride
3ab58bceb7
Re-added roots
2020-03-03 08:20:02 -05:00
Forstride
b58a3ff88e
Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard
2020-02-26 09:45:33 -05:00
Forstride
c1dc42290e
Fixed the Snowy Taiga not generating
2020-02-22 19:04:46 -05:00
Forstride
7e0f2b8894
Added OnlyIn client annotation for GUI Event Handler ( Closes #1561 )
2020-02-22 14:25:04 -05:00
Adubbz
e1ea75fbaa
Attempt to fix bad maven universal artifact
2020-02-22 22:57:17 +11:00
Adubbz
ba648379a6
Added various config options
2020-02-22 21:55:55 +11:00
Adubbz
e297832f5e
Make the orchard a technical biome
2020-02-22 20:32:44 +11:00
Adubbz
38522884f2
Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes
2020-02-22 20:02:17 +11:00
Adubbz
b591814b1f
Island biomes can now be disabled
2020-02-22 18:32:41 +11:00
Forstride
8ef12c9856
Tweaked tall wheat texture and Prairie grass/foliage color
2020-02-20 00:22:20 -05:00
Forstride
e9d75a5a4f
Changed barley to tall wheat and made tweaks to the Pasture biome
2020-02-19 14:45:18 -05:00
Forstride
050344333f
Improved mahogany leaf texture
2020-02-19 09:01:29 -05:00
Forstride
03fa5d5034
Fixed "CliamteLayer" typo
2020-02-19 00:56:08 -05:00
Forstride
6500381007
Fixed edge biome crash, set fallback biome for empty climates to ocean
2020-02-18 08:46:31 -05:00
Forstride
12277ce96f
Tweaks to the Bog, Mangrove, and Tundra
2020-02-18 08:29:02 -05:00
Forstride
16d0e0f7a7
Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)
2020-02-18 07:21:12 -05:00
Adubbz
42680921e5
Vanilla biome weights are now configurable
2020-02-18 22:58:12 +11:00
Forstride
efca80836c
Added more tall grass to the Lush Grassland, made the Floodplains flatter
2020-02-18 01:43:56 -05:00
Forstride
10d94df8d7
Changed the Rainforest back to a subtropical biome
...
NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!
2020-02-17 08:22:03 -05:00