Commit Graph

36 Commits

Author SHA1 Message Date
Adubbz 3931a4a29e Fixed a bug with colorised leaves 2013-11-16 12:45:36 +11:00
Matt Caughey d3bef87c36 Added additional leaf block IDs 2013-11-15 18:38:27 -05:00
Matt Caughey b6c0cd41bd Added chunk of flesh, fixed jars 2013-11-14 21:56:00 -05:00
Matt Caughey be3d2a6e55 Added Sublime Shrubland biome to Promised Land, fixed violet generation 2013-11-14 02:50:25 -05:00
Matt Caughey bb26696849 Reorganized block and item IDs 2013-11-13 20:35:30 -05:00
Matt Caughey d38944800d Moved gem items to a new class/ID, added honeycomb items/crafting 2013-11-13 04:27:47 -05:00
Matt Caughey 58a3fd02cd Started reworking achievements 2013-11-12 20:55:01 -05:00
Adubbz b2cd122725 Adios Soul Crap! 2013-11-13 06:12:51 +11:00
Matt Caughey 20c86af349 Promised Land tweaks 2013-11-09 01:30:41 -05:00
Matt Caughey 18c8d9ea6d Started on the bird mob 2013-11-07 22:16:32 -05:00
Matt Caughey 026069ac82 Added stalagmites and stalactites 2013-11-07 20:26:52 -05:00
Matt Caughey bc0d953aac Added Jacaranda trees to the Mystic Grove 2013-11-05 21:44:43 -05:00
Matt Caughey f5d64a032f Redesigned the Mystic Grove 2013-11-04 16:45:35 -05:00
Adubbz 67afee9d38 Reduced the smoothing area a bit to be in line with the water, should also increase performance a tiny bit 2013-11-03 21:20:23 +11:00
Matt Caughey 0cac2622b6 Moved the honey block to its own class 2013-10-30 14:56:32 -04:00
Matt Caughey 25f5dd9b4e Added honey 2013-10-28 00:20:08 -04:00
Matt Caughey a8deba13b0 Removed the Hellish Hive biome, added textures for things 2013-10-27 19:20:07 -04:00
Matt Caughey ddbf1c7017 Fixed up hive generation 2013-10-27 14:54:35 -04:00
Matt Caughey 398cfdc310 Added "The Hive" biome to the Nether 2013-10-27 14:21:13 -04:00
Adubbz 5df963c5b2 Basic bee modelling done, now onto the AI 2013-10-27 17:20:58 +11:00
Matt Caughey af7f5be853 Added Hive blocks 2013-10-26 16:42:11 -04:00
Amnet 69cd689352 Fixed ocean generation.
Added new Terrain Gen option.
2013-10-26 18:44:05 +02:00
Matt Caughey 05fc6e2f2e Added Bloody Heap biome to the Nether 2013-10-26 12:32:03 -04:00
Adubbz 6a64b26885 Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water). 2013-10-17 18:32:13 +11:00
Matt Caughey b80e6e58f7 Added config options for wither wart and burning blossom gen 2013-09-21 14:44:04 -04:00
Amnet 7211a7e969 Config file stuff 2013-09-21 15:57:55 +02:00
Matt Caughey 88baea8581 Tweaked moss generation and texture 2013-09-20 19:16:51 -04:00
Matt Caughey e3d49e1698 Added Lavender Fields biome 2013-09-19 22:07:20 -04:00
Matt Caughey 91cb1183c1 Added 3 new flowers, Tropics sub-biome, tweaked Tropics biome 2013-09-19 18:18:50 -04:00
Amnet d835248f9b Added missing config option for Lush Desert. 2013-09-18 20:05:48 +02:00
Matt Caughey c701cc443f Added Birch Forest villages 2013-09-15 17:03:29 -04:00
Matt Caughey 6ad3ee2363 Added more default village biomes 2013-09-15 14:58:32 -04:00
Matt Caughey d04322375e Finished village material stuff 2013-09-15 14:20:14 -04:00
Matt Caughey 053bbd6f19 More village material work 2013-09-14 23:38:04 -04:00
Amnet 080c637bb3 Reverted 37191471f7
Doubles are converted to integers anyway. You can't have a for loop going only half way.
2013-09-14 13:03:33 +02:00
Adubbz bf2fda08d4 Some repackaging 2013-09-14 20:16:39 +10:00