Commit graph

272 commits

Author SHA1 Message Date
Adubbz
d55f6d3d76 Fixed bonemeal on saplings, holy grass, turnips, cattail and tiny cacti. The rest will be done once the blocks for them are used 2014-01-15 17:36:03 +11:00
Adubbz
7cf90c6e55 Fixed the speed of scythes against leaves 2014-01-15 15:53:57 +11:00
Adubbz
ace4f77e1b Fixed the flammability of all of the blocks 2014-01-15 15:47:48 +11:00
Adubbz
07e0e399fa Readded most of the saplings, with the only ones remaining being those for trees that are unused (for now) (Persimmon, Hellbark, Holy, Apple & Mangrove) 2014-01-15 14:43:21 +11:00
Adubbz
77b8dd391a Added support for the stone beach and cold beach 2014-01-15 11:59:39 +11:00
Adubbz
512a03e027 You can now only spawn on beaches (configurable) 2014-01-15 10:49:50 +11:00
Adubbz
ae45fee974 Fixed #168 2014-01-15 09:32:57 +11:00
Adubbz
1d0d7f05a1 Hopefully fixed issues outside of eclipse (again) 2014-01-14 23:28:18 +11:00
Adubbz
41642969ae And now we no longer override GuiMainMenu. Hackery rocks! 2014-01-14 23:03:43 +11:00
Adubbz
f0c0a8070d Changed the title panorama to suit BOP better 2014-01-14 22:55:00 +11:00
Adubbz
a034a6b7e7 Made the startup warning solely about the BOP worldtype 2014-01-14 19:39:07 +11:00
Adubbz
cd09802a37 Added an attempt at making the beach the only biome that can be spawned on, will have to revisit it 2014-01-14 19:33:34 +11:00
Adubbz
9a7f95563b Switched to Gradle 1.1 properly (Thanks progwml6|L), fixed a bug with wild carrots, added a one-time warning on startup regarding the BOP worldtype and 1.7 2014-01-14 15:11:49 +11:00
Adubbz
b312b37559 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-13 20:15:14 +11:00
Adubbz
71605adbaa Fixed undecorated chunk "stripes" 2014-01-13 20:12:15 +11:00
Matt Caughey
75c70e60c6 Added podzol to the Bamboo Forest and Redwood Forest 2014-01-12 22:46:09 -05:00
Adubbz
970a47d856 Attempting to fix block placement issues 2014-01-13 13:17:23 +11:00
Adubbz
bb141a530b Fixed Reflection in eclipse, it now works both ways! Yay! 2014-01-12 19:40:44 +11:00
Adubbz
3d67e61086 Another attempt... 2014-01-12 17:12:21 +11:00
Adubbz
8b352d0f23 Attempt at fixing the Reflection crash 2014-01-12 16:49:24 +11:00
Adubbz
d12082cc17 Removed debug 2014-01-12 16:14:50 +11:00
Adubbz
1574222eeb Readded the Wasteland. All main biomes readded. Have fun Forstride >:) 2014-01-12 16:14:14 +11:00
Adubbz
b5c4f19ca0 Readded the silk glades. 1 left. 2014-01-12 15:45:11 +11:00
Adubbz
e9f70274d2 Readded the Volcano, Tropics, Temperate Rainforest and Sludgepit 2014-01-12 15:10:54 +11:00
Adubbz
6af747de2e Readded the Wetland and Woodland. 6 remaining. 2014-01-11 23:14:03 +11:00
Adubbz
d934a1c9cd Readded the Tundra and Tropical Rainforest. 8 remaining. 2014-01-11 21:19:09 +11:00
Adubbz
c7f1fb5057 Readded the Spruce Woods and Timber. It's the Final Countdown :) 2014-01-11 19:19:25 +11:00
Adubbz
fb5b6ef118 Readded the Shield and Seasonal Forest 2014-01-11 17:56:44 +11:00
Adubbz
2767a81227 Fixing derps 2014-01-11 14:41:33 +11:00
Adubbz
067f6f5cac Readded the Redwood Forest 2014-01-11 14:28:55 +11:00
Adubbz
e3244afa65 Readded the Quagmire 2014-01-10 20:12:25 +11:00
Adubbz
ebc31d1fb6 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-10 18:51:32 +11:00
Adubbz
45271b33f8 Readded the Prairie 2014-01-10 18:50:38 +11:00
Matt Caughey
476b48b91a Temperature tweaks 2014-01-10 01:42:54 -05:00
Adubbz
46a550e576 Readded the Outback biome 2014-01-10 12:41:59 +11:00
Adubbz
04ad68c0e8 Readded the More, Mystic Grove and Origin Valley, also potentially fixed issues with the Tempt Event Handler 2014-01-10 10:44:49 +11:00
Adubbz
c063037253 Always forgetting to remove the debug stuff 2014-01-09 19:46:15 +11:00
Adubbz
ed244a8364 Readded the Meadow 2014-01-09 19:45:06 +11:00
Adubbz
9ed744df02 Bugfixing and readded the Maple Woods 2014-01-09 18:26:21 +11:00
Adubbz
36f26515cb Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-09 17:53:55 +11:00
Adubbz
94b9e46aca Removed debug stuff 2014-01-09 17:51:41 +11:00
Adubbz
4c7e873703 Readded the Bayou, Bog, Snowy Coniferous Forest, Dead Swamp, Heathland, Lush Desert & Lush Swamp 2014-01-09 17:51:18 +11:00
Matt Caughey
2a36f06273 Tweaked a few things 2014-01-09 00:10:46 -05:00
Adubbz
da698b62da Removed debug, added a new workaround for the "Already Decorating" error 2014-01-09 09:52:48 +11:00
Adubbz
d59a54f79b Readded the Chaparral, Coniferou sForest and Grove 2014-01-09 01:03:13 +11:00
Adubbz
f020d7a958 Bugfixing, and readded the Fen 2014-01-08 12:55:34 +11:00
Adubbz
81894a391e Let's switch back to the vanilla group count 2014-01-07 23:38:05 +11:00
Adubbz
dc858a3186 Let's not leave the debugging stuff in :S 2014-01-07 22:01:52 +11:00
Adubbz
dd74340d1b *Hopefully* fixed decoration amounts, readded the canyon, brushland and dead forest 2014-01-07 22:01:13 +11:00
Adubbz
31f049910c Reverted back to the old coord setup, seems using the vanilla one breaks things 2014-01-07 00:37:35 +11:00
Adubbz
49eeb93534 Readded a few biomes, heavily altered the existing decoration system to be more configurable 2014-01-07 00:26:39 +11:00
Adubbz
2e7d567e3e Made the particle resourcelocations static, rearranged the biome IDS to work with 1.7, readded the Grassland, added a way of changing the amount of lakes per chunk 2014-01-06 10:37:46 +11:00
Adubbz
0b12d2628a Readded the Mountain biome 2014-01-06 00:03:01 +11:00
Adubbz
61128890b9 Readded the Pasture and Shrubland 2014-01-05 17:05:18 +11:00
Adubbz
9fb556c42c Readded the rainforest 2014-01-05 16:29:06 +11:00
Adubbz
e778411bc4 Readded the Ominous Woods 2014-01-05 10:46:48 +11:00
Adubbz
df4ef848ab Readded the highland 2014-01-04 21:57:51 +11:00
Adubbz
7cb8adf64d Readded the Jade Cliffs 2014-01-04 18:39:21 +11:00
Matt Caughey
73e3bfd85d Tweaked the Frost Forest and flower gen 2014-01-03 21:48:51 -05:00
Adubbz
1240a5836f Started work on the Frost Forest 2014-01-04 13:30:34 +11:00
Adubbz
7300acc310 Forgot to set the height for the dunes 2014-01-04 13:20:04 +11:00
Adubbz
799b71f65d Fixing derps 2014-01-04 13:16:47 +11:00
Adubbz
78c414ab7c Readded the thicket and dunes, hopefully fixed some placement issues too 2014-01-04 12:46:29 +11:00
Adubbz
bf121244bf Readded the Lavender Fields 2014-01-04 10:37:39 +11:00
Adubbz
7556806ae2 Committing files so i can resolve the conflicts 2014-01-04 09:44:04 +11:00
Matt Caughey
0c73e3f503 Changed the Field biome to Flower Field 2014-01-03 17:24:37 -05:00
Adubbz
becccf3205 Readded the Crag biome (Yay for easy biomes!) 2014-01-03 23:49:50 +11:00
Adubbz
a895544ddb Fixed the Sacred Springs biome 2014-01-03 23:21:07 +11:00
Adubbz
d5626bddc8 Trying to get rivercane to work, but it seems to still drop off when a block is generated next to one of the segments higher than the bottom 2014-01-03 23:13:03 +11:00
Adubbz
a101a7e2dc Fixed BOPWorldFeatures instancing 2014-01-03 20:56:52 +11:00
Adubbz
722d36ccbc Lots of decoration stuff 2014-01-03 20:12:06 +11:00
Adubbz
d5ca01e502 Fixed bamboo saplings 2014-01-03 14:19:22 +11:00
Adubbz
454a8be268 Amongst other things, readded the Alps, Arctic and Bamboo Forest 2014-01-03 13:51:54 +11:00
Matt Caughey
8349e53ac8 Commented out stuff in biomes so they wouldn't error 2014-01-02 00:54:48 -05:00
Matt Caughey
ae8e688ce6 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-01 19:11:00 -05:00
Matt Caughey
26296ffea7 Readded biome classes 2014-01-01 19:10:40 -05:00
Adubbz
0976e23711 Renaming things 2014-01-01 23:02:05 +11:00
Adubbz
e85babc0b5 Temporarily disabled setting the fire properties, will have to reinvestigate it eventually 2014-01-01 19:09:24 +11:00
Adubbz
7b4d257a53 Allowed changing of the group size of flowers, added a template for heights in the Sacred Springs 2013-12-31 12:45:21 +11:00
Adubbz
4a0b95fed2 Fixed flower placement 2013-12-31 12:27:13 +11:00
Matt Caughey
ad69a1e838 Testing flower gen 2013-12-30 19:21:39 -05:00
Adubbz
12ac88dd86 Added support for custom flower decoration 2013-12-31 11:11:13 +11:00
Adubbz
150a0fc073 Partially fixed the sacred springs 2013-12-30 22:01:48 +11:00
Matt Caughey
1171bca616 Attempted adding the Sacred Springs biome 2013-12-30 03:07:24 -05:00
Adubbz
ca7b85c257 Tweaking the temporary setup 2013-12-30 18:25:33 +11:00
Adubbz
7ae104c563 Added a temporary setup for adding biomes 2013-12-30 18:21:34 +11:00
Adubbz
061f762f9a Fixed the biome decorator stuff 2013-12-30 11:14:01 +11:00
Adubbz
793a680f31 Toying with biome decoration, *hopefully* fixed errors with iPosition 2013-12-30 10:35:41 +11:00
Adubbz
2280ffbb8e Readded entities 2013-12-30 00:15:54 +11:00
Adubbz
dcf5c2af9c Fixed lily flower rendering 2013-12-29 20:36:17 +11:00
Adubbz
9d6d50be4c Fixed flower band creative tab, fixed leaves lighting 2013-12-29 20:05:55 +11:00
Adubbz
01d92d57fa Readded vanilla compat (Dispenser behaviours and dungeon loot) 2013-12-29 19:59:52 +11:00
Adubbz
4ac6c6b238 Allowed for empty lines in capes.txt 2013-12-29 18:54:29 +11:00
Adubbz
ffd6e95fc2 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-12-29 18:50:21 +11:00
Adubbz
6949e6ae0c Readded the event handlers for various things 2013-12-29 18:50:09 +11:00
Matt Caughey
fc0796326f Replaced acacia stuff with sacred oak stuff 2013-12-29 01:35:46 -05:00
Adubbz
752501fe37 Fixed the place sounds of bones and graves 2013-12-29 13:45:08 +11:00
Adubbz
f221068bf8 Readded crafting recipes 2013-12-29 13:40:19 +11:00
Adubbz
90161643ff Cleanup 2013-12-29 09:27:54 +11:00
Adubbz
919024fce6 Fixed turnip seed dropping, fixed wading boots on Ash and Mud and fixed scythes 2013-12-28 23:53:46 +11:00
Adubbz
ea4d22a61b Fixed turnips 2013-12-28 23:28:06 +11:00
Adubbz
c07724501d Readded potion effects 2013-12-28 20:41:22 +11:00
Adubbz
5ce254d882 Readded armour 2013-12-28 19:26:40 +11:00
Adubbz
0d6e232c4f Readded dandelion and magic tree particles 2013-12-28 17:59:09 +11:00
Adubbz
27515b2d51 Mudballs are throwable once again 2013-12-28 16:57:03 +11:00
Adubbz
390e989cf9 Fixed tool effectiveness on blocks 2013-12-28 16:28:48 +11:00
Adubbz
8499d70b43 Attempting to change break speed 2013-12-28 12:56:49 +11:00
Adubbz
690ea1504a Fixed sunflower and highrass placement for the sake of it 2013-12-28 11:34:59 +11:00
Adubbz
2c7cd8e8a3 Fixed a rendering bug and some issues with block placement 2013-12-28 10:40:36 +11:00
Adubbz
46fefd716b Fixed slab/stair lighting issues 2013-12-28 09:59:12 +11:00
Adubbz
974c053cc5 Fixed creating double slabs 2013-12-27 22:44:31 +11:00
Adubbz
33fe78ca79 Fixed the localisations. Closes #156 2013-12-27 21:17:52 +11:00
Adubbz
b43c30773f Fixed reed rendering 2013-12-27 20:33:03 +11:00
Adubbz
616d92b3f1 Fixed the metadata mixup with stone formations 2013-12-27 20:25:17 +11:00
Adubbz
b7435ed598 Fixed the block hardness and step sounds of hopefully all of the blocks 2013-12-27 20:21:50 +11:00
Adubbz
974bb8652d Compile errors fixed. Welcome back blocks 2013-12-27 16:36:50 +11:00
Adubbz
fca8451b1c Omega fixing 2013-12-26 22:38:55 +11:00
Adubbz
9a44678fed More fixing 2013-12-26 13:15:37 +11:00
Adubbz
0e7463d232 Fuckloads of work on updating blocks 2013-12-26 12:15:50 +11:00
Adubbz
4b9cf836ed More renaming 2013-12-25 21:17:40 +11:00
Adubbz
3c8890200b registerIcons() and getIcon() renamed 2013-12-25 20:39:09 +11:00
Adubbz
9f66e41204 References to Icon and IconRegister changed 2013-12-25 20:35:00 +11:00
Adubbz
142155f604 References to block IDs in constructors removed, removed old quicksand class, references to the BOP creative tab fixed 2013-12-25 20:31:51 +11:00
Adubbz
0b572d0de7 Readded logs 2013-12-25 19:46:28 +11:00
Adubbz
c0ea750d1b Added the broken blocks to the repo for the sake of it 2013-12-25 18:10:47 +11:00
Adubbz
f0e5ce3a6c Readded colorized saplings 2013-12-25 10:43:24 +11:00
Adubbz
d94f886557 Removed the config options for block and item IDs as they are no longer needed 2013-12-25 00:04:02 +11:00
Adubbz
6850c0f486 Fixed the ash step sound, added clouds, changed the mud drop back to mud balls 2013-12-24 23:58:30 +11:00
Adubbz
e3f34c7efd Readded the BOP Worldtype 2013-12-24 23:19:23 +11:00
Adubbz
6de67cab67 Readded ash blocks, finished items (for the most part) and readied the biomes class 2013-12-24 22:56:48 +11:00
Adubbz
e2e7b3850b Fixed an issue with quicksand 2013-12-24 15:54:03 +11:00
Adubbz
961c1781f2 Repackaging 2013-12-24 15:28:03 +11:00
Adubbz
d278eeb811 Reenabled properties of mud since it actually works, it was just a bug 2013-12-24 15:18:32 +11:00
Adubbz
43283703dd Welcome back darts and dart blowers 2013-12-24 12:21:58 +11:00
Adubbz
e84db435bc Removed old apis 2013-12-24 11:01:55 +11:00
Adubbz
a6c18ed32c Reduced files to what works, let's make this a proper rewrite! 2013-12-24 10:51:44 +11:00
Adubbz
954e0395a4 Toying with more things 2013-12-24 10:36:15 +11:00
Adubbz
b440cb7359 Started toying with creatives tabs, the food item and the mud block 2013-12-23 22:21:39 +11:00
Adubbz
f813c4a149 Please work... 2013-12-23 13:08:45 +11:00
Adubbz
16fd2f6e9c Testing 2013-12-23 13:01:35 +11:00
Adubbz
feb76abd31 Bah 2013-12-23 12:49:05 +11:00
Adubbz
041f372c09 Attempted to fix capes 2013-12-23 12:34:22 +11:00
Adubbz
384b86a7f3 Removed override annotation that was breaking things 2013-12-23 09:17:33 +11:00
Adubbz
bc8f91626e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-12-23 09:10:57 +11:00
Adubbz
340cfe631f *Hopefully* added support for respawning with Natura installed 2013-12-23 09:10:49 +11:00
Matt Caughey
ee6327379b Updated Forestry integration, added crafting recipe for overgrown netherrack 2013-12-22 17:02:33 -05:00
Matt Caughey
efcac6e089 Changed the fog color of the Silkglades 2013-12-22 16:16:57 -05:00
Matt Caughey
95caf7b294 Changed the surface/filler block of the Phantasmagoric Inferno to ash 2013-12-22 12:04:38 -05:00
Matt Caughey
76fd3f1b18 Tweaked overgrown netherrack gen a bit 2013-12-22 12:00:48 -05:00
Matt Caughey
22ba536df7 Replaced grass blocks in the Undergarden with overgrown netherrack 2013-12-22 11:56:14 -05:00