Commit graph

349 commits

Author SHA1 Message Date
jk-5
f78eba09fd Added GuiOpenEvent
You can use this for a clean way to override guis, without needing an
TickHandler to check if the gui you want to override is open and show
your own gui

Proper close check
2013-08-24 09:32:34 +02:00
Christian
8fed427251 In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when
there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully
should really help with lag caused by zombie swarms.
2013-08-20 11:55:57 -04:00
Christian
b2d309b17e Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings. 2013-08-19 16:32:47 -04:00
LexManos
baf1e771e9 Cache world on all render passes in case some mod disables the first pass. 2013-08-19 10:45:29 -07:00
LexManos
461a30812b Fix bug with custom Fluids. You can now drown in them! 2013-08-18 23:16:36 -07:00
LexManos
ffd2fbcc84 Fix NPE in enchangint books. 2013-08-13 15:25:09 -07:00
LexManos
b0f4497bbe Fix inverted case, search works now. 2013-08-11 16:01:27 -07:00
LexManos
f65f042910 Addition: Added isAllowedOnBooks hook to Enchantments Closes #589 2013-08-10 23:23:41 -07:00
LexManos
7ad79b42bc Deprecate Block.addCreativeItems, Kill in 1.6.3+ Closes #655 2013-08-10 23:07:49 -07:00
LexManos
4f172ae9a5 Merge pull request #679 from Chicken-Bones/invchanged
Add onNeighborTileChange callback to block by generalizing func_96440_m ...
2013-08-10 22:53:43 -07:00
LexManos
5fadba7ddc Merge pull request #702 from MrMasochism/master
Added new function for control over dismount underwater
2013-08-10 22:07:02 -07:00
LexManos
ffd4d4afc3 Allow creative tabs to have a search box if they want to Closes #592 2013-08-10 22:04:58 -07:00
LexManos
571e441502 Only refresh vanilla tile entities when IDs change. 2013-08-07 18:24:50 -07:00
Christian
7d700916d9 Merge branch 'miscchanges' 2013-08-04 22:27:55 -04:00
StormTiberius
4ea7e8d828 Add cloud height to WorldType 2013-08-03 05:45:22 +03:00
MrMasochism
9564575d77 Added a new function to allow control over whether an entity is dismounted when the entity it is riding goes under water 2013-08-01 08:02:19 +12:00
iChun
7b9971b20f Fix RenderLivingEvent.Pre/Post not being fired by most Renders. 2013-07-31 08:03:10 +08:00
cpw
f5a8974bb6 Merge branch 'master' of github.com:iChun/MinecraftForge into miscchanges 2013-07-27 22:57:44 +02:00
CovertJaguar
fd5b7359e2 Add SneakClick bypass to client 2013-07-27 00:30:54 -07:00
iChun
abdcd23d8b Update RendererLivingEntity.java.patch 2013-07-26 12:51:42 +08:00
iChun
fb04d10886 if statement added 2013-07-26 12:49:14 +08:00
iChun
3e8711580e Add Pre and Post events firing for RendererLivingEntity 2013-07-26 12:46:52 +08:00
LexManos
6397939c9e Merge pull request #665 from copyboy/master
Fix getArmorTexture by passing it the subtype
2013-07-24 13:18:31 -07:00
copyboy
c9af365d44 Fix getArmorTexture by passing it the subtype 2013-07-24 22:12:38 +02:00
LexManos
8c3ebc7f87 Remove SideOnly(Client) in IBlockAccess.isAirBlock 2013-07-21 11:01:38 -07:00
Chicken Bones
5d5d4cb448 Add onNeighborTileChange callback to block by generalizing func_96440_m to all blocks rather than just comparators. 2013-07-17 04:42:45 +10:00
LexManos
70a6a316d7 Updated FML:
MinecraftForge/FML@7348929819 Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
MinecraftForge/FML@6de36d78f5 Coremods now have a primitive dependency capability. Also, we search mods dir for special "TweakClass" manifests. These are using the vanilla tweak mechanism to inject into Minecraft. Helpful for other "platform" systems, when you don't want to have to deal with json changes!
MinecraftForge/FML@d4b30422b6 Update build and eclipse workspaces for debug asm.
2013-07-12 00:34:32 -07:00
Adubbz
c4ad7c3e2c Made eating particles compatible with metadata
Removed extra spaces

Made eating particles compatible with metadata
2013-07-10 20:39:15 +10:00
LexManos
562e8e8021 Re-add reverted patch AGAIN cpw check your commits -.- 2013-07-09 12:56:34 -07:00
Christian
a990c0bdc8 Remove forge ISidedInventory, deprecated since 1.5. 2013-07-09 11:38:54 -04:00
Christian
561b0fbe55 Allow optional rider interaction for entities, thanks for the suggestion Vswe.
Updated FML:
MinecraftForge/FML@7af5c21d74 @InstanceFactory was set to look for Fields instead of methods
MinecraftForge/FML@bc9d1fe657 Merge pull request #254 from CaptainShadows/patch-1
2013-07-09 11:23:49 -04:00
LexManos
34bcca2640 Fix accedential reverted patch. 2013-07-08 18:35:34 -07:00
Christian
38bd039a93 Make resourcelocation the class available on the server. 2013-07-08 19:40:15 -04:00
Christian
033eedb50f Drop two domain related fixes that have been applied in vanilla.
Updated FML:
MinecraftForge/FML@c47d08c89d Tweak debug data on patched classes
MinecraftForge/FML@dbf5fe38ce We now generate an adler32 checksum for each patched file and verify at load time that they match. Mismatch won't crash, but will emit a big warning..
MinecraftForge/FML@e88a0cd13f Update for stealth update. Thanks mojang!
MinecraftForge/FML@2336002f20 The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties.
2013-07-08 14:44:51 -04:00
LexManos
85fd1d010d Updated FML:
MinecraftForge/FML@1d0384f8f6 Update for 1.6.2 and MCP 8.04
MinecraftForge/FML@111b0216fd Add the jsons for 1.6.2
MinecraftForge/FML@6f96d89e2b Update eclipse workspaces for 1.6.2
2013-07-07 14:03:26 -07:00
XCompWiz
5f203ce808 Makes player-specific spawnpoints dimension aware
Makes ServerConfigurationManager correctly get player-specific spawn
point for the target dimension
Changes EntityPlayer to store and save a (bed) spawn point for every
dimension, as well as transfer them to respawn "clones"
2013-07-06 16:24:37 +03:00
LexManos
dfc26937ca Re-gather list of Icons when atlas textures are stitched, allows for addition/removal of blocks/items after the atlas's inital constrction. 2013-07-05 22:50:55 -07:00
LexManos
22be4b49d5 Fix enchantment effect on single pass items. Closes #644 2013-07-05 16:55:42 -07:00
LexManos
be14c33ed1 Add missing air checks to WorldGenTrees and ChunkCache Closes #593 2013-07-03 21:48:51 -07:00
LexManos
98aab2083b Render pass sensitive version of Item.hasEffect, Closes #517 2013-07-03 21:14:59 -07:00
LexManos
2b588ebce6 Fix lether item rendering colors. 2013-07-03 20:41:27 -07:00
LexManos
d4ba95f606 Add hook for EntityWither trying to destroy a block. 2013-07-03 20:29:41 -07:00
LexManos
7f5ec0eaef Fix domain issue with SoundPool entries. 2013-07-03 19:31:54 -07:00
LexManos
125b134d87 Updated FML:
MinecraftForge/FML@155e846818 Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now.
MinecraftForge/FML@3f4bf61ae6 Update key
MinecraftForge/FML@4545beb49d Add deobf-data to setup env.
MinecraftForge/FML@e24f949517 Fix eclipse workspaces and launch configurations.
MinecraftForge/FML@532bee7ce1 Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:54:47 -07:00
LexManos
02e857827d TEMPORARY fix for MCP mapping issue. 2013-07-03 06:26:12 -07:00
LexManos
ae59f1abb4 Move resource location resolution down to TextureAtlasSprite and allow for sprites that are not stitched. 2013-07-02 13:57:50 -07:00
LexManos
2b61ea417b Update ChestGenHooks for new Dungeon chest strcture. 2013-07-02 02:37:05 -07:00
LexManos
e57886e05a Fix resource domain when loading icon. Textures should be located in /assets/{domain}/textures/{block|item}/{name}.png Same strcutre as before except 'assets' instead of 'mods'. 2013-07-02 02:06:12 -07:00
LexManos
f1dde02853 Deprecation sweep and update version to 8.9 to reflect 1.6.1 update. 2013-06-30 23:29:43 -07:00
LexManos
ab1ddd99b6 1.6.1 Update 2013-06-30 19:43:27 -07:00