Matti Ruohonen
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13ed510fcf
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Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
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2016-06-03 17:26:51 -07:00 |
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LexManos
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6ca018c2b5
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Fixed POTENTIAL issue where mods would query world infrom from TEs before they are set. Closes #2863
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2016-06-03 17:11:12 -07:00 |
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LexManos
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9a23cf76d2
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Expanded custom villagers to Zombies and world gen.
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
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2016-06-03 16:49:30 -07:00 |
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LexManos
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0a5daa194b
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Fixed client side ticking TileEntites after they are unloaded. Closes #2852
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2016-06-03 15:29:14 -07:00 |
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LexManos
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596ecfb891
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Fixed position sent to sanSustainPlant from cactus. Closes #2941
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2016-06-03 14:56:58 -07:00 |
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LexManos
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06d7a9e39c
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Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934
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2016-06-01 19:40:59 -07:00 |
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LexManos
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8432f95223
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Fix BlockFluidBase having collision. Closes #2932
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2016-06-01 13:58:05 -07:00 |
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cpw
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caa61e1be9
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Merge branch '1.9.4'
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2016-05-31 00:34:03 -04:00 |
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RainWarrior
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ce481da1d1
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Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801.
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2016-05-30 01:20:43 +03:00 |
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mezz
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86baf7462f
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Improve JavaDoc links, fix some broken JavaDocs (#2833)
Improve JavaDoc links, fix broken JavaDocs
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2016-05-29 14:05:07 -07:00 |
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RainWarrior
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4008983a5d
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Reordered transformations during LayerHeldItem rendering, fixes #2827.
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2016-05-29 23:36:07 +03:00 |
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LexManos
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e65218b525
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Fixed new ICrashReportDetail loader working with packaged mods by delaying it until the ModContainer's construct event. Closes #2924
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2016-05-29 02:37:37 -07:00 |
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LexManos
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d3e758fce6
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Fixed issue with @ObjectHolder and the new registry system. Closes #2640
Only run static initalizers for classes we need to get the names from values.
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2016-05-29 00:06:43 -07:00 |
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LexManos
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0bb4d9fb89
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Fixed village wells not having their biomes set. Closes #2499
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2016-05-28 23:46:00 -07:00 |
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LexManos
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3bdbe04261
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Fixed TileEntityBeacon not using position-aware getLightOpacity. Closes #2530 and #2910
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2016-05-28 23:19:27 -07:00 |
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LexManos
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39ac710722
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Fixed potential issue with Chunk.getLightOpacity being called before the chunk is added to the world map. Closes #2529
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2016-05-28 23:16:12 -07:00 |
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LexManos
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aef721a248
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Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can accept fluids first. Closes #2527
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2016-05-28 23:06:42 -07:00 |
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LexManos
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b5f8da794c
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Make sure tool-classes for vanilla tools are initialized early. Closes #2909 and #2525
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2016-05-28 22:58:39 -07:00 |
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LexManos
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906b83dee4
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Fix tooltip for survival tab in the creative menu not drawing on any but the first page. Closes #2908 and #2504
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2016-05-28 22:56:33 -07:00 |
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LexManos
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5d2b8438c9
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Fix Thorns enchantment bypassing ISpecialArmor.damageArmor function. Closes #2463
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2016-05-28 22:49:54 -07:00 |
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LexManos
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2f5f9968e4
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Reinitalize statistics information on Mapping changes.
Fixes mismatched stats to item/block ids. And auto registers stats for modded items.
Closes #2454
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2016-05-28 22:31:48 -07:00 |
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LexManos
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772e7da3a3
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Fixed NBTTagString.toString not properly escaping \'s. Closes #2393
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2016-05-28 22:30:09 -07:00 |
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LexManos
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93be22fc8e
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Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203
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2016-05-28 21:19:47 -07:00 |
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LexManos
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978861b521
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Fix setTileEntity causing the world to remove the new and old tile entities. Closes #2164
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2016-05-28 21:03:24 -07:00 |
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LexManos
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b8996b14bc
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Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112
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2016-05-28 20:53:19 -07:00 |
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LexManos
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0406267d89
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Fix javadocs for BiomeColor events. Closes #2093
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2016-05-28 20:15:32 -07:00 |
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LexManos
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debe0ffdf8
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Fire LivingSpawnEvents for MobSpawners. Closes #2079
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2016-05-28 20:13:03 -07:00 |
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LexManos
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357d2f8d86
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Fire PopulateChunkEvent Pre and Post in ChunkProviderFlat. Closes #2050
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2016-05-28 19:56:35 -07:00 |
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LexManos
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c0840da355
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Move getArmorModel hook up two lines so that the attributes and animation information is set. Closes #1939
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2016-05-28 19:21:57 -07:00 |
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LexManos
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a5ffda5d66
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Close player's inventory to prevent potential dupe issues on some modded items. Closes #1431
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2016-05-28 18:20:05 -07:00 |
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LexManos
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35978b0d96
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More uniformly apply Configuration.caseSensitiveCustomCategories. Closes #1353
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2016-05-28 18:04:29 -07:00 |
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LexManos
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4824d647f4
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Set Enchantment table's harvest level. Closes #1349
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2016-05-28 17:55:27 -07:00 |
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LexManos
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a1a67e7654
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Capture interfaces when scanning classes and preload implementations of ICrashReportDetail.
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2016-05-28 17:50:42 -07:00 |
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LexManos
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a97b4c4db7
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Fix installer downloading vanilla jar when not needed. And filter some more known libraries.
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2016-05-28 17:47:12 -07:00 |
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cpw
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4c56961b9e
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Strip Optional from the class signature as well, since that's loaded by the TypeToken registry code and might cause a crash.
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2016-05-28 18:05:24 -04:00 |
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Shadowfacts
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9bb927dc64
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Pass the correct position into isSideSolid in BlockRailBase#canPlaceBlockAt (#2919)
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2016-05-27 19:13:20 -07:00 |
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tterrag
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e00a11be99
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Add hook for TE data sync on client (#2893)
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2016-05-25 22:19:29 -07:00 |
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The-Fireplace
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48cc7582cc
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Switch new constructor to use floats (#2904)
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2016-05-24 19:58:22 -07:00 |
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LexManos
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df7c7d6dfc
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Make unit test for EnumHelper more robust and less spammy. Now detects missing accessors as well.
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2016-05-24 16:11:12 -07:00 |
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LexManos
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b65b2991a4
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Fix paramters for addArmorMaterial, addOption and addGameType.
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2016-05-24 16:10:47 -07:00 |
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LexManos
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d2989c83a7
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Add Unit Test to detect mismatches between EnumHelper and Enum ctor
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2016-05-24 16:08:40 -07:00 |
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LexManos
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614ba8fa73
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Add alternative ItemAxe Constructor
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2016-05-24 14:44:35 -07:00 |
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LexManos
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1fbadb0ead
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Fix villagers having farmer skin on vanilla servers. Closes #2894
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2016-05-23 17:15:13 -07:00 |
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LexManos
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6b8466778e
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Fire playerDestroyItem event's in some cases where we were not.
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2016-05-23 16:35:49 -07:00 |
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LexManos
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5415891f11
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Fix Container.compouteStackSize not respecting stack version of maxStackSize. Closes #2756
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2016-05-23 16:15:00 -07:00 |
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LexManos
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8c02a0a4cc
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Set max enchantment ID to Short.MAX_VALUE. Closes #2799
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2016-05-23 16:10:44 -07:00 |
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LexManos
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2356f088ee
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Tipped arrows are now not affected by infinite enchantment but are still effected by creative mode.
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2016-05-23 15:53:52 -07:00 |
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LexManos
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9df1e4b11e
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Take capabilities into account when comparing ItemStack NBT's. Closes #2726
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2016-05-23 15:30:20 -07:00 |
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tterrag
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95bacd7a52
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Fix screenshot link paths on Windows (#2886)
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2016-05-22 11:11:09 +04:00 |
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cpw
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f4750ae2bf
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Tweak build file slightly - allow passing buildNumber using gradle parameters (-PbuildNumber=...) and provide a "resetBuildNumber" function to reset the buildNumber to zero in the ForgeVersion file. Means builds can be reproducible in-IDE.
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2016-05-21 09:18:51 -04:00 |
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