Commit Graph

1734 Commits

Author SHA1 Message Date
diesieben07 2dc1911f54 Make Keyevent also fire for key releases 2014-09-01 01:10:29 +02:00
cpw a04c3e12fe Canonicalized file paths in modListFile handling with the minecraftDirectory. 2014-08-31 14:14:15 -04:00
cpw f5cf87304b Two new features. ModLists can have a "parent" mod list. Circularity will
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)

Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw c604a5e048 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw 981ffe362d OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file! 2014-08-30 17:45:35 -04:00
cpw 0c50d7b92d Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw 0e13403457 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489 2014-08-29 21:54:20 -04:00
cpw f0d8b887b4 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
to write a headyaw byte, and everything will be derped for that packet.

Fixes #499, but probably a bunch of others.
2014-08-29 21:43:17 -04:00
bloodshot 08ac6d548f Allow client handshake to be reset by server to support BungeeCord. 2014-08-26 20:49:20 -04:00
cpw 70c115588c Fix java 8u20. Closes #501 and a bunch of other bugs too. 2014-08-25 17:09:50 -04:00
cpw bd8bd65ca1 Update for launchwrapper 1.11. Fixes java 6 compatibility. 2014-08-20 23:02:27 -04:00
cpw c87a11e165 Mark the promise a success in the outbound handler. 2014-08-20 22:49:11 -04:00
cpw ceae256c56 Fix ups from feedback. 2014-08-20 22:46:39 -04:00
cpw e07bd74e34 Fix NPE from a boolean 2014-08-20 10:28:50 -04:00
cpw dddbbd3bac ItemStack swapping 2014-08-20 10:28:39 -04:00
cpw 2ca75b3fa4 Update to legacylauncher 1.10 and asm 5.0.3 2014-08-16 13:21:07 -04:00
cpw 19b62a9fb8 Cleanup override warnings 2014-08-16 11:30:01 -04:00
cpw 13d81e05db More cleanup of exit handling, also add a couple more noise classes to the list of things ignored. 2014-08-16 10:32:22 -04:00
cpw 7c5eb19645 Some more tidying up of the exit handling 2014-08-16 10:32:00 -04:00
cpw 4692e66389 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496 2014-08-15 16:16:07 -04:00
cpw 1d336e0aa7 Fix almost invisible NPE in TerminalTransformer when loading a non-existant class 2014-08-15 16:03:45 -04:00
cpw c8c6190566 Extend timeout for client to 5 seconds. Should fix Forge #1322 2014-08-13 10:23:01 -04:00
cpw 18c71e5f2f Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming. 2014-08-12 21:57:19 -04:00
LexManos cb62a70d66 Merge pull request #494 from AntonBoch1244/patch-1
Build.Gradle Patch
2014-08-12 11:55:15 -07:00
cpw 5527b9f01e Clear button list on FML fatal error screens. The hidden cancel button should not be
there.
Closes #497
2014-08-12 09:16:15 -04:00
LexManos 12d4047459 Merge pull request #484 from bspkrs/master
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
AntonBoch1244 e5fe05a1cd Build.Gradle Patch
Changing assetDir to runDir and set runDir to "eclipse"
2014-08-05 22:08:58 +04:00
Christian 269080fee5 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list.
These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the
maven style, with mods referenced maven-like.
2014-08-01 22:18:50 -02:30
Christian d21f8f6dbd Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs. 2014-08-01 21:43:53 -02:30
Christian 07466ab036 First draft of add alias. It is probably not properly persistent atm. 2014-08-01 21:07:03 -02:30
Christian 7ee877a567 Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within. 2014-08-01 21:07:02 -02:30
cpw 2c804c9b44 Update README.txt 2014-07-31 11:00:53 -02:30
Christian 8622b3fde9 Add a constructor to CustomModLoadingDisplayException. Closes #387 2014-07-31 10:46:33 -02:30
Christian 2d37b14555 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372 2014-07-31 10:17:11 -02:30
Christian 0607bffb92 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313 2014-07-31 10:02:47 -02:30
Christian f649eccc51 Default collections, so that we don't crash if useDependencyInfo is true. Closes #485 2014-07-31 09:53:27 -02:30
Christian fe29a98c62 Fix nested directory for language resources. Closes MinecraftForge#1264 2014-07-31 09:48:03 -02:30
Christian 0c088a4299 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync. 2014-07-31 09:47:35 -02:30
Christian f5bcb6f0ca Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh* 2014-07-30 21:18:31 -02:30
Christian 7ac077ed36 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486 2014-07-30 16:46:16 -02:30
Christian 14f7bb44d9 Make more noise when people screw up mod downloading and put .jar.zip in their mod folders. 2014-07-30 12:38:55 -02:30
Christian f8b5ae45f1 Make LogContext optional. This can be useful for debugging mod issues, but
Apache's implementation in log4j2 is responsible for a very significant % of
the overall runtime. Quite frankly this is shockingly bad performance from
what is supposed to be a high performance logging framework. Anyway, until we
can figure out if we can fix it, we're turning it off by default.
2014-07-29 21:48:14 -02:30
Christian 655d902195 And fix the read side too, incase someone is trying to bitbang and failing. 2014-07-29 21:36:44 -02:30
Christian 03174602f6 If an IO exception comes from the datawatcher, spew it all over the console
don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
2014-07-29 21:33:19 -02:30
Christian 522b648185 Merge branch 'std-redir' of github.com:Emberwalker/FML 2014-07-29 14:49:42 -02:30
Christian 6819f5d45d Update realms to 1.3.2 2014-07-29 14:24:41 -02:30
Christian 0de92f4db7 Clean up a bunch of compiler warnings. 2014-07-29 14:11:41 -02:30
bspkrs 09d68fb7bd added support for \n in tooltip strings
added \n test tooltip localization
fixed int/double conversion error in slider entry
added test slider scenario that highlighted conversion error
2014-07-24 16:51:15 -04:00
cpw 5643237fb9 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets
into the map, rather than force overwriting. Fixes skyboy's comment.
2014-07-20 10:46:22 -04:00
Lex Manos 4ba024ca2e Hacky interm solution to #475 to buy me time to re-write FML's network protocol. 2014-07-18 12:25:02 -07:00
Lex Manos 4ed75fd963 Fix FMLAT manifest AccessTransformers, class loader fun! Closes #477 2014-07-16 00:24:03 -07:00
Lex Manos 59c628f777 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems. 2014-07-14 13:53:37 -07:00
Lex Manos b1ec7b420c Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit. 2014-07-12 17:20:01 -07:00
cpw 87dde51b8d Add a terminal transformer and tweaker. 2014-07-12 17:37:41 -04:00
cpw e8c251808b Don't scan ObjectHolders if there was an error already, derpitude will ensure. 2014-07-12 12:03:34 -04:00
Lex Manos e6e019896f Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working. 2014-07-11 17:56:07 -07:00
Lex Manos 7cd70b3f26 Update tweaker login to use authlib. 2014-07-11 17:52:43 -07:00
LexManos d4d562c1ca Merge pull request #468 from bspkrs/master
Added slider controls for numerics. Default control is textbox, but slider can be used as a custom list entry class.
2014-07-07 20:15:10 -07:00
bspkrs e57223a676 added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class.
fixed constructor javadocs in GuiConfig
2014-07-07 23:01:56 -04:00
Lex Manos 2d56512ab2 Update authlib and realms to latest json data. 2014-07-07 17:25:37 -07:00
Lex Manos a8aac402eb Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support. 2014-07-07 17:25:09 -07:00
Lex Manos d969137b19 Force preferIPv4Stack to true early in the load chain to combat netty loopback issues. 2014-07-07 09:29:34 -07:00
Lex Manos e7087fcc48 Scala people test your shit. 2014-07-06 17:12:58 -07:00
cpw 920fd866b4 Merge branch 'scalaupdate' 2014-07-06 10:05:51 -04:00
cpw efdbdea99f Update realms to 1.2.9 2014-07-06 10:05:34 -04:00
cpw 2994a2c8ad Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate 2014-07-05 16:26:48 -04:00
Soaryn 79e6167d8d Updated Scala to latest stable
Updates the -dev portion of the json files for 1.7.10 for scala 2.11.1
Updates the -rel portion of the json files for 1.7.10 for scala 2.11.1
2014-07-05 22:54:58 +03:00
AbrarSyed 56f9373a17 updated run configs for GradleStart/Server classes 2014-07-04 22:02:29 -05:00
Lex Manos 3164dd95bf Fix unneeded cast causing crash in new Config GUI system. 2014-07-03 11:13:11 -07:00
AbrarSyed fd060bcce6 updated gradle wrapper to gradle 2.0 2014-07-02 15:54:55 -05:00
diesieben07 1182bc4bd6 Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages. 2014-06-30 00:00:06 +02:00
cpw 71a9586fbb API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them.
To go along with this, you can now require an API, with a version, in your mod dependency string
2014-06-26 22:09:50 -04:00
cpw 8afc9c465c Update for release 1.7.10 2014-06-26 14:48:46 -04:00
LexManos b7b9ddc9cd Merge pull request #455 from rumickon/feature
Fix Eclipse launching attribute
2014-06-26 10:21:19 -07:00
cpw 7cafaed696 Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the
mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are
available at mojang, so we can update the json.
2014-06-25 18:28:50 -04:00
cpw b9db002614 Fix accessing guava from transformers 2014-06-25 17:49:00 -04:00
cpw bb7aa340dc Merge branch 'master' into mc179 2014-06-25 17:03:05 -04:00
rumickon 0a00d40ba2 Fix Eclipse launching attribute 2014-06-25 23:49:17 +04:00
cpw 25e44a8b32 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui 2014-06-25 13:09:10 -04:00
cpw f5d8e85fc5 Fix NPE when no FMLAT is defined 2014-06-25 09:11:07 -04:00
cpw 380027daf0 Merge branch 'master' into mc179
Conflicts:
	src/main/java/cpw/mods/fml/relauncher/FMLSecurityManager.java
2014-06-24 22:18:03 -04:00
cpw 3dbe6ccded Fix up other exit points. Should stop process hangs for clean exits. 2014-06-24 22:15:11 -04:00
cpw 88a411550a Add support for mod access transformers without a coremod requirement.
Use the "FMLAT" manifest attribute, with a space separate list of files
that live in the 'META-INF' directory. They should conform to standard AT
formatting.
2014-06-24 21:34:07 -04:00
cpw 237c28b6cb Force the descriptors to the right type for the field they're referencing. Fixes
the sand issue
2014-06-24 18:34:34 -04:00
Christian 6aae913919 Harden the security manager and make it less spammy. Clean up a bunch of deprecation warnings from guava. 2014-06-21 23:03:41 -04:00
Christian 94f6fffc80 remove the deprecation patches. The methods are gone now 2014-06-21 22:48:15 -04:00
Christian 06f91d8936 Merge branch 'master' into mc179 2014-06-21 22:44:38 -04:00
Christian 9b976b7afe Fix server side to write properly 2014-06-21 22:44:25 -04:00
Christian ea89e1a3f7 Pre4 update 2014-06-21 21:13:22 -04:00
Christian c1ea6639d4 Fix up some patching bugs. Fully functional @ pre3 2014-06-21 15:55:32 -04:00
Christian 90ad27d985 FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch
rogue calls to System.exit so that they can cause a proper crash report, rather than
silently abandoning the game.
2014-06-15 16:37:42 -04:00
Christian 1c78a09cfd Also patch in warnings for Vec3Pool - similarly removed. 2014-06-13 08:51:07 -04:00
Christian be7cf8c01e Checking in pre3 work 2014-06-12 21:13:26 -04:00
Arkan Emberwalker 23c6b9d245 Implement STDOUT/STDERR redirection.
These streams now redirect to log4j2, with form '[class:method:line]: Original message'.
2014-06-12 20:28:56 +01:00
Christian fada1ad7bb Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead. 2014-06-08 21:30:47 -04:00
Christian 3084368af3 Tweak bad packet warning some. Makes it a bit more log friendly. 2014-06-08 14:35:16 -04:00
Christian 8e64a82423 Fix REPLY handling in SimpleNetworkWrapper. Closes #440 2014-06-05 14:31:44 -04:00
bspkrs b861e95b17 Added config GUI system 2014-06-04 17:36:47 -04:00
Christian c27f4b34f8 Merge branch 'master' into mc179 2014-06-03 13:04:49 -04:00
Christian 8883803260 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity. 2014-06-02 22:12:13 -04:00
Christian 014acf6f1d Log the queue as well 2014-05-27 18:56:02 -04:00
Christian 72fbc45a19 If a packet is not handled by the channel, log it, and clear it.
Could be spammy, but this is a serious bug and could cause a memory leak
otherwise.
2014-05-27 17:59:53 -04:00
Christian c56fc3b490 Fix the side for the compatibility check. Should result in green ticks finally! 2014-05-26 14:57:14 -04:00
Christian d932a23751 Warn when the objectholder finds nothing in the registry. Helps debug mismatched names.
Also, actually make the scoping thing work with objectholder

Also handle Blocks.air as a special case. It should never be a valid block in the block registry.

Nothing can ever replace the default block registry block. It is disabled for replacement.

Air is properly skipped
2014-05-26 11:25:25 -04:00
Lex Manos bcec606b12 lastIndexOf, Note Don't code while sick. 2014-05-24 21:48:55 -07:00
Lex Manos cad049caa1 -.- Save File First. My Bad. 2014-05-24 21:11:08 -07:00
Lex Manos e69fd72d42 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps. 2014-05-24 20:44:25 -07:00
Christian 05cde0c92f Add in the objectholder, autopopulated by FML based on simple rules. Allows
for reference driven substitution of mod blocks and items based on their
server running state.
2014-05-24 22:32:24 -04:00
Christian 2c5fcc6129 Fix the null networkHandler in the MessageContext 2014-05-24 16:54:48 -04:00
diesieben07 7ede64fbf2 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible 2014-05-22 14:25:23 +02:00
Christian 3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Christian ca674c2ae5 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:22:51 -04:00
Christian e05d6340d7 Fix up possible CME 2014-05-13 15:11:50 -04:00
Christian 8a69b17bd6 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
Player ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian 39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Christian a66e8462d8 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know! 2014-05-10 14:53:08 -04:00
Christian 0a9099c8dd Add a helper for casting some common collection types into generic form 2014-05-10 13:36:24 -04:00
Lex Manos 123f5919ba Fix network disconnect with message on the client side in NetworkDispatcher. 2014-05-09 13:23:24 -07:00
Lex Manos 6b82a4fed8 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler 2014-05-09 13:22:54 -07:00
Christian 3a77c79f8a Ensure that the loadcontroller is ready to preinit. 2014-05-08 10:40:52 -04:00
Christian f866aeaacb Clean up some missing generic info
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian b286cb6a57 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
mods not being able to access resources during preinit.

PS: I'm still not modding.
2014-05-08 10:23:05 -04:00
Christian 0b795b8bab Re-add removed genericiterable to clean a warning 2014-05-08 09:58:03 -04:00
Christian f628bde87b Revert "Fix refreshResources not happening if an error occurs."
This reverts commit fff86ee9d35874bdf77a1eaabe77615441644064.
2014-05-08 09:56:43 -04:00
LexManos 7229ba5c83 Merge pull request #419 from Thog92/master
updated wrapper to gradle 1.12
2014-05-07 15:41:05 -07:00
LexManos 51fc256111 Merge pull request #402 from AbrarSyed/patch-1
Added dependency examples to the shipped example mod's build.gradle.
2014-05-07 15:40:50 -07:00
AbrarSyed 437e479446 documented dependencies 2014-05-07 17:34:44 -05:00
Lex Manos e33224054b Fine use FMLCommonHandler. 2014-05-07 14:36:00 -07:00
Lex Manos 3cb3988491 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only. 2014-05-07 13:54:22 -07:00
Lex Manos 18aed8bf1b Attempt to fix another race condition related to reading NetClientHandler. 2014-05-07 13:31:16 -07:00
LexManos e69004b50e Merge pull request #411 from matthewprenger/master
Update ExampleMod mcmod.info
2014-05-07 12:39:12 -07:00
Thog92 366fc5c76c updated wrapper to gradle 1.12 2014-05-06 22:03:44 +02:00
Lex Manos 5a2b6a604b Fixed memory leak on the client caused by Netty holding references to the World. Closes #415 #417 2014-05-05 22:14:13 -07:00
Christian ad3b232604 Fix display of mod status at the server 2014-04-30 22:47:10 -04:00
Christian af73743eb7 Fix mod version checking 2014-04-30 22:26:16 -04:00
Christian 0be4719fd5 Fix refreshResources not happening if an error occurs. 2014-04-30 21:55:55 -04:00
Christian 66ad8ea41a Clean some generic warnings up. Make a generic list handler. Helpful for others I think too. 2014-04-30 21:55:55 -04:00
Player 74c89da967 Fix saving backups with the raw name.
Fix air block not being assigned as the default.
2014-04-30 09:44:09 +02:00
Matthew Prenger e8b3603ee8 Update mcmod.info 2014-04-28 22:27:52 -05:00
Player 2d3cd66680 Registry: Treat all 1.6 entries as items. 2014-04-26 21:56:25 +02:00
Player dfa9f2d1a2 Registry: Misc tweaks 2014-04-26 21:56:25 +02:00
Player 7175165d15 Registry: Crash earlier with conflicting name/object registrations. 2014-04-26 21:56:25 +02:00
Player 9d00580d7e prevent the world from getting saved twice at shutdown 2014-04-26 21:56:25 +02:00
Player 624e68e18e Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation 2014-04-26 21:56:25 +02:00
Player 09ff49fe58 Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash 2014-04-26 21:56:25 +02:00
Christian c7d887f078 Fix SimpleNetworkWrapper - this is not me modding,
I didn't realize it was broken until Pahimar told me.

Put an example in the docs.
2014-04-26 09:33:09 -04:00
Christian 840c96a212 I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit. 2014-04-19 11:38:46 -04:00
Christian a7c15e30aa I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated.. 2014-04-19 10:46:04 -04:00
Player ea2972725a Registry: Add support for registering ItemBlocks before their Blocks 2014-04-07 17:30:38 +02:00
Player 07d5d5c7af Registry: Protect against putObject misuse, handle duplicate registrations better 2014-04-06 17:11:23 +02:00
Player 6ffbcc5903 Registry: Complain about missing mods when repairing broken worlds
Registry: Reduce console spam
2014-04-06 14:49:59 +02:00
Player b5cc021754 Registry: Fix debug info 2014-04-05 01:54:07 +02:00
Player 7284104472 Registry: Repair mismatched ItemBlocks as well
Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player 2e6b7e2eb5 Remove unneeded entity spawn debug logging. 2014-04-03 21:00:42 +02:00
Player 37a81d04d9 Enable custom gui rendering only as required 2014-04-03 17:58:53 +02:00
Player 407f6f79af Registry: Allow ignoring missing mods from the GUI, with confirm+backup
Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player 3eaa002091 Registry: Complain about bogus registrations 2014-04-01 14:40:24 +02:00
Player 11ab034638 initial attempt at a better way to ask the user in case of startup issues 2014-04-01 14:30:47 +02:00
Player e013f1514d Merge branch 'master' of https://github.com/MinecraftForge/FML
Conflicts:
	src/main/java/cpw/mods/fml/client/FMLClientHandler.java
	src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
	src/main/java/cpw/mods/fml/common/FMLContainer.java
	src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
	src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos 0586c2b1aa Update patches for Fixed FF in FG 1.2. 2014-03-31 16:02:54 -07:00
Player 56f31def7b Registry: allow handling missing blocks/items regardless of the mod id 2014-03-31 04:09:59 +02:00
Player d392ddf3be Fix old 1.7 worlds with broken ID mappings 2014-03-30 17:17:54 +02:00
Player 939a095896 Registry: cleanup, fix missing id error GUI formatting 2014-03-27 08:30:55 +01:00
AbrarSyed ed79732705 updated wrapper to gradle 1.11 2014-03-26 13:34:25 -05:00
AbrarSyed 4db8573645 updated example a little 2014-03-26 13:34:01 -05:00
Player ac44af863b Registry: Implement support for remapping blocks/items to a new name. 2014-03-25 00:36:37 +01:00
Player 180c605570 Fix FMLMissingMappingsEvent.get 2014-03-24 21:47:25 +01:00
Player e9ca678ab3 Registry: Block IDs after failing to find a mapping for them 2014-03-24 21:16:36 +01:00
Player ff6083e77b Fix remaining issue with autoassigned Block and Item IDs overlapping. 2014-03-20 23:41:01 +01:00
AbrarSyed ff6143dc85 updated for ForgeGradle 1.2 2014-03-19 02:15:53 -05:00
LexManos 0cd40e70b6 Update README.txt 2014-03-18 01:54:32 -05:00
Lex Manos f632ea0c36 Fix network close events never getting called. Closes #381 #382 2014-03-15 18:16:27 -07:00
Lex Manos 244e39df0c Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers. 2014-03-11 01:57:44 -07:00
Lex Manos 9b615893d9 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:50:55 -07:00
Lex Manos d3d244f4a2 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase. 2014-03-03 23:23:55 -08:00
Lex Manos 55199c25d8 Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added. 2014-02-25 12:30:29 -08:00
Lex Manos e7e85ad07b Reload game settings after mod loading is finished to capture mod keybindings. Closes #378 2014-02-22 20:59:25 -08:00
Christian 322e691d04 FML expands S3F to support payloads up to 2 megs in size. Should be transparent 2014-02-16 18:30:27 -05:00
cpw 9910256063 Merge pull request #373 from bloodmc/master
Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw bd8ffc99d4 Merge pull request #371 from bl4ckscor3/patch-1
Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot f1db5dd5af Prevent player dat files getting reset during disconnects.
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian 2bf052ad91 Some argumentation 2014-02-08 22:41:02 -05:00
Christian 64aa12b7e6 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian 2d1f9f2811 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3 a5fb93271c Fix ExampleMod.java for build #1024+ 2014-02-08 12:34:01 +01:00
Dan Roque 982f5c7e1b Prevent players from logging in until server has finished starting.
This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos dbf2c416c7 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it. 2014-02-04 23:40:50 -08:00
Lex Manos 284c1eb06b Update MCP mapping snapshot to latest crowdsourced names. 2014-02-04 22:56:27 -08:00
Christian f8532711cb Clean up FMLEventChannel. Closes #367. 2014-02-04 20:01:44 -05:00
Lex Manos 45efe4edfd Fix obf error when right clicking a Empty Map. 2014-02-04 12:49:18 -08:00
Christian 5d811025a7 Tweak so that writing to the context will automatically send a message back to
the originator in handshakeestablished.
2014-02-02 12:11:57 -05:00
Christian be8d33070e Ensure we check both item and block registries when finding valid IDs. Should fix #365 2014-02-01 11:05:33 +00:00
Lex Manos 498ab360e8 Bump gradle wrapper to 1.10 2014-01-29 21:04:55 -08:00
Christian 92f5351cf9 And make a loud message if there isn't a modcontainer found, substitute Minecraft. In general, this can only happen
for coremods not properly registering their code. Closes #363
2014-01-25 06:20:09 -05:00
Christian e7ba3fd525 Try harder to find a mod container. 2014-01-25 06:17:14 -05:00
Christian bd8e9657d8 Beginning of a saveinspectionhandler. 2014-01-20 22:27:03 -05:00
Christian acda9b5dd7 Log4j2 doesn't need debug level logging for itself anymore 2014-01-20 22:01:20 -05:00
Christian 294c825cc1 And don't spam NONE everywhere 2014-01-20 22:00:24 -05:00
Christian 5898d2a1f8 Log4j2 logging context for things. This should help add context when things go wrong in mods. 2014-01-20 21:58:39 -05:00