Registry: Repair mismatched ItemBlocks as well

Fix a few misc issues
This commit is contained in:
Player 2014-04-05 01:47:19 +02:00
parent 2e6b7e2eb5
commit 7284104472
10 changed files with 105 additions and 66 deletions

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@ -37,7 +37,7 @@
}
}
+ FMLCommonHandler.instance().confirmBackupLevelDatUse();
+ FMLCommonHandler.instance().confirmBackupLevelDatUse(this);
file1 = new File(this.field_75770_b, "level.dat_old");
if (file1.exists())

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@ -55,7 +55,7 @@ import net.minecraft.network.ServerStatusResponse;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.storage.ISaveFormat;
import net.minecraft.world.storage.SaveFormatOld;
import org.apache.logging.log4j.Level;
import org.lwjgl.input.Mouse;
@ -87,8 +87,6 @@ import cpw.mods.fml.common.ModMetadata;
import cpw.mods.fml.common.ObfuscationReflectionHelper;
import cpw.mods.fml.common.StartupQuery;
import cpw.mods.fml.common.WrongMinecraftVersionException;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent.Action;
import cpw.mods.fml.common.eventhandler.EventBus;
import cpw.mods.fml.common.network.FMLNetworkEvent;
import cpw.mods.fml.common.registry.GameData;
@ -496,9 +494,9 @@ public class FMLClientHandler implements IFMLSidedHandler
}
@Override
public ISaveFormat getSaveFormat()
public File getSavesDirectory()
{
return client.getSaveLoader();
return ((SaveFormatOld) client.getSaveLoader()).savesDirectory;
}
@Override

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@ -12,6 +12,8 @@
package cpw.mods.fml.common;
import java.io.File;
import java.lang.ref.WeakReference;
import java.util.List;
import java.util.Map;
import java.util.Set;
@ -28,7 +30,6 @@ import net.minecraft.network.INetHandler;
import net.minecraft.network.NetworkManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraft.world.storage.ISaveFormat;
import net.minecraft.world.storage.SaveHandler;
import net.minecraft.world.storage.WorldInfo;
@ -44,7 +45,6 @@ import com.google.common.collect.MapMaker;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent;
import cpw.mods.fml.common.eventhandler.EventBus;
import cpw.mods.fml.common.gameevent.InputEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent;
@ -84,6 +84,7 @@ public class FMLCommonHandler
private List<String> brandingsNoMC;
private List<ICrashCallable> crashCallables = Lists.newArrayList(Loader.instance().getCallableCrashInformation());
private Set<SaveHandler> handlerSet = Sets.newSetFromMap(new MapMaker().weakKeys().<SaveHandler,Boolean>makeMap());
private WeakReference<SaveHandler> handlerToCheck;
private EventBus eventBus = new EventBus();
/**
* The FML event bus. Subscribe here for FML related events
@ -284,8 +285,8 @@ public class FMLCommonHandler
Loader.instance().serverStopping();
}
public ISaveFormat getSaveFormat() {
return sidedDelegate.getSaveFormat();
public File getSavesDirectory() {
return sidedDelegate.getSavesDirectory();
}
public MinecraftServer getMinecraftServerInstance()
@ -385,6 +386,7 @@ public class FMLCommonHandler
return;
}
handlerSet.add(handler);
handlerToCheck = new WeakReference<SaveHandler>(handler); // for confirmBackupLevelDatUse
Map<String,NBTBase> additionalProperties = Maps.newHashMap();
worldInfo.setAdditionalProperties(additionalProperties);
for (ModContainer mc : Loader.instance().getModList())
@ -400,22 +402,12 @@ public class FMLCommonHandler
}
}
public void confirmBackupLevelDatUse()
public void confirmBackupLevelDatUse(SaveHandler handler)
{
// ignore invocations from the world ctor, those are always preceded by another invocation
for (StackTraceElement e : Thread.currentThread().getStackTrace()) {
try
{
if (e.getMethodName().equals("<init>") &&
Class.forName(e.getClassName()) == World.class)
{
return;
}
}
catch (ClassNotFoundException e1)
{
// nothing
}
if (handlerToCheck == null || handlerToCheck.get() != handler) {
// only run if the save has been initially loaded
handlerToCheck = null;
return;
}
String text = "Forge Mod Loader detected that the backup level.dat is being used.\n\n" +

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@ -16,9 +16,11 @@ import java.io.File;
import java.security.cert.Certificate;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTBase;
@ -217,15 +219,20 @@ public class FMLContainer extends DummyModContainer implements WorldAccessContai
dataList.put(dataTag.getString("K"), dataTag.getInteger("V"));
}
Set<Integer> blockedIds = new HashSet<Integer>();
if (!tag.hasKey("BlockedItemIds")) // no blocked id info -> old 1.7 save
{
// old early 1.7 save potentially affected by the registry mapping bug
// fix the ids the best we can...
GameData.fixBrokenIds(dataList);
GameData.fixBrokenIds(dataList, blockedIds);
}
// blocked ids
int[] blockedIds = tag.getIntArray("BlockedItemIds");
for (int id : tag.getIntArray("BlockedItemIds"))
{
blockedIds.add(id);
}
// block aliases
Map<String, String> blockAliases = new HashMap<String, String>();
list = tag.getTagList("BlockAliases", 10);

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@ -12,14 +12,13 @@
package cpw.mods.fml.common;
import java.io.File;
import java.util.List;
import java.util.Set;
import net.minecraft.network.INetHandler;
import net.minecraft.network.NetworkManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.storage.ISaveFormat;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent;
import cpw.mods.fml.common.eventhandler.EventBus;
import cpw.mods.fml.relauncher.Side;
@ -39,7 +38,7 @@ public interface IFMLSidedHandler
void finishServerLoading();
ISaveFormat getSaveFormat();
File getSavesDirectory();
MinecraftServer getServer();

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@ -130,7 +130,7 @@ public class LoadController
FMLLog.severe("Fatal errors were detected during the transition from %s to %s. Loading cannot continue", oldState, desiredState);
StringBuilder sb = new StringBuilder();
printModStates(sb);
FMLLog.severe(sb.toString());
FMLLog.severe("%s", sb.toString());
if (errors.size()>0)
{
FMLLog.severe("The following problems were captured during this phase");

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@ -80,7 +80,7 @@ public class ZipperUtil {
public static void backupWorld(String dirName, String saveName) throws IOException
{
File dstFolder = FMLCommonHandler.instance().getSaveFormat().getSaveLoader(dirName, false).getWorldDirectory().getParentFile();
File dstFolder = FMLCommonHandler.instance().getSavesDirectory();
File zip = new File(dstFolder, String.format("%s-%2$tY%2$tm%2$td-%2$tH%2$tM%2$tS.zip", saveName, System.currentTimeMillis()));
try

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@ -14,9 +14,11 @@ package cpw.mods.fml.common.registry;
import java.io.File;
import java.io.IOException;
import java.util.Arrays;
import java.util.BitSet;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
@ -229,7 +231,7 @@ public class GameData {
*
* @param dataList List containing the IDs to fix
*/
public static void fixBrokenIds(Map<String, Integer> dataList)
public static void fixBrokenIds(Map<String, Integer> dataList, Set<Integer> blockedIds)
{
BitSet availabilityMap = new BitSet(32000);
@ -237,6 +239,7 @@ public class GameData {
for (Entry<String, Integer> entry : dataList.entrySet())
{
String itemName = entry.getKey();
String realName = itemName.substring(1);
if (itemName.charAt(0) == '\u0001') // is a block
{
@ -244,7 +247,8 @@ public class GameData {
}
}
Set<String> itemsToAllocate = new HashSet<String>();
Set<Integer> newBlockedIds = new HashSet<Integer>();
Set<String> itemsToRemove = new HashSet<String>();
Map<String, Integer> itemsToRelocate = new HashMap<String, Integer>();
// check all ids occupied by items
@ -255,40 +259,76 @@ public class GameData {
if (itemName.charAt(0) != '\u0001') // is an item
{
int oldId = entry.getValue();
String realName = itemName.substring(1);
String blockName = '\u0001' + realName;
Item item = getMain().iItemRegistry.getRaw(realName);
boolean blockThisId = false; // block oldId unless it's used by a block
if (availabilityMap.get(oldId)) // id is already occupied
if (item == null) // item no longer available
{
String realName = itemName.substring(1);
String blockName = '\u0001' + realName;
// can't fix items without reliably checking if they are ItemBlocks
FMLLog.warning("Item %s (old id %d) is no longer available and thus can't be fixed.", realName, oldId);
itemsToRemove.add(itemName);
blockThisId = true;
}
else if (item instanceof ItemBlock)
{
if (dataList.containsKey(blockName)) // the item was an ItemBlock before
{
int blockId = dataList.get(blockName);
if (!dataList.containsKey(blockName) ||
(getMain().iItemRegistry.getRaw(realName) != null && // don't assume missing items are no ItemBlock
!(getMain().iItemRegistry.getRaw(realName) instanceof ItemBlock))) // the slot is occupied by something else and this item is no ItemBlock
{
// allocate the item later, after all correct ids have been claimed
itemsToAllocate.add(itemName);
if (blockId != oldId) // mis-located ItemBlock
{
// relocate to the matching block
FMLLog.warning("ItemBlock %s (old id %d) doesn't have the same id as its block (%d).", realName, oldId, blockId);
itemsToRelocate.put(entry.getKey(), blockId);
blockThisId = true;
}
else // intact ItemBlock
{
availabilityMap.set(oldId); // occupy id
}
}
else if (dataList.get(blockName) != oldId) // occupied, but this is an ItemBlock for a different block than whatever may use its id
else // the item hasn't been an ItemBlock before, but it's now
{
// relocate to the matching block
int newId = dataList.get(blockName);
itemsToRelocate.put(entry.getKey(), newId);
// can't fix these, drop them
FMLLog.warning("Item %s (old id %d) has been migrated to an ItemBlock and can't be fixed.", realName, oldId);
itemsToRemove.add(itemName);
blockThisId = true;
}
}
else // unused id, occupy
else if (availabilityMap.get(oldId)) // normal item, id is already occupied
{
// remove the item mapping
FMLLog.warning("Item %s (old id %d) is conflicting with another block/item and can't be fixed.", realName, oldId);
itemsToRemove.add(itemName);
}
else // intact Item
{
availabilityMap.set(oldId); // occupy id
}
// handle blocking the id from future use if possible (i.e. not used by a conflicting block)
// blockThisId requests don't modify availabilityMap, it could only be set by a block (or another item, which isn't being handled)
if (blockThisId && !availabilityMap.get(oldId))
{
// there's no block occupying this id, thus block the id from future use
// as there may still be ItemStacks in the world referencing it
newBlockedIds.add(oldId);
availabilityMap.set(oldId);
}
}
}
if (itemsToAllocate.isEmpty() && itemsToRelocate.isEmpty()) return; // nothing to do
if (itemsToRemove.isEmpty() && itemsToRelocate.isEmpty()) return; // nothing to do
String text = "Forge Mod Loader detected that this save is damaged.\n\n" +
"It's likely that an automatic repair can successfully restore\n" +
"most of it, except some items which may get swapped with others.\n\n" +
"A world backup will be created as a zip file in your saves\n"+
"directory automatically.";
"A world backup will be created as a zip file in your saves\n" +
"directory automatically.\n\n" +
itemsToRemove.size()+" items need to be removed.\n"+
itemsToRelocate.size()+" items need to be relocated.";
boolean confirmed = StartupQuery.confirm(text);
if (!confirmed) StartupQuery.abort();
@ -303,14 +343,11 @@ public class GameData {
StartupQuery.abort();
}
for (String itemName : itemsToAllocate)
for (String itemName : itemsToRemove)
{
int oldId = dataList.get(itemName);
int newId = availabilityMap.nextClearBit(4096);
int id = dataList.remove(itemName);
dataList.put(itemName, newId);
FMLLog.warning("Fixed Item %s conflicting with another block/item, old id %d, new id %d.", itemName.substring(1), oldId, newId);
FMLLog.warning("Removed Item %s, old id %d.", itemName.substring(1), id);
}
for (Map.Entry<String, Integer> entry : itemsToRelocate.entrySet())
@ -320,16 +357,18 @@ public class GameData {
int oldId = dataList.put(itemName, newId);
FMLLog.warning("Fixed ItemBlock %s not using the id of its block, old id %d, new id %d.", itemName.substring(1), oldId, newId);
FMLLog.warning("Remapped Item %s to id %d, old id %d.", itemName.substring(1), newId, oldId);
}
blockedIds.addAll(newBlockedIds);
}
public static List<String> injectWorldIDMap(Map<String, Integer> dataList, boolean injectFrozenData, boolean isLocalWorld)
{
return injectWorldIDMap(dataList, new int[0], new HashMap<String, String>(), new HashMap<String, String>(), injectFrozenData, isLocalWorld);
return injectWorldIDMap(dataList, new HashSet<Integer>(), new HashMap<String, String>(), new HashMap<String, String>(), injectFrozenData, isLocalWorld);
}
public static List<String> injectWorldIDMap(Map<String, Integer> dataList, int[] blockedIds, Map<String, String> blockAliases, Map<String, String> itemAliases, boolean injectFrozenData, boolean isLocalWorld)
public static List<String> injectWorldIDMap(Map<String, Integer> dataList, Set<Integer> blockedIds, Map<String, String> blockAliases, Map<String, String> itemAliases, boolean injectFrozenData, boolean isLocalWorld)
{
FMLLog.info("Injecting existing block and item data into this %s instance", FMLCommonHandler.instance().getEffectiveSide().isServer() ? "server" : "client");
Map<String, Integer[]> remaps = Maps.newHashMap();
@ -390,11 +429,13 @@ public class GameData {
if (currId != newId)
{
throw new IllegalStateException(String.format("Can't map %s %s to id %d, already occupied by %s",
throw new IllegalStateException(String.format("Can't map %s %s to id %d, already occupied by %s, blocked %b, ItemBlock %b",
isBlock ? "block" : "item",
itemName,
newId,
isBlock ? newData.iBlockRegistry.getObjectById(newId) : newData.iItemRegistry.getObjectById(newId)));
isBlock ? newData.iBlockRegistry.getRaw(newId) : newData.iItemRegistry.getRaw(newId),
newData.blockedIds.contains(newId),
isBlock ? getMain().iBlockRegistry.getRaw(currId) : getMain().iItemRegistry.getRaw(currId)));
}
}
}

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@ -12,6 +12,7 @@
*/
package cpw.mods.fml.server;
import java.io.File;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
@ -22,7 +23,7 @@ import net.minecraft.network.NetHandlerPlayServer;
import net.minecraft.network.NetworkManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer;
import net.minecraft.world.storage.ISaveFormat;
import net.minecraft.world.storage.SaveFormatOld;
import com.google.common.collect.ImmutableList;
@ -32,7 +33,6 @@ import cpw.mods.fml.common.IFMLSidedHandler;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.ModContainer;
import cpw.mods.fml.common.StartupQuery;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent;
import cpw.mods.fml.common.eventhandler.EventBus;
import cpw.mods.fml.common.network.FMLNetworkEvent;
import cpw.mods.fml.common.registry.LanguageRegistry;
@ -102,9 +102,9 @@ public class FMLServerHandler implements IFMLSidedHandler
}
@Override
public ISaveFormat getSaveFormat()
public File getSavesDirectory()
{
return server.getActiveAnvilConverter();
return ((SaveFormatOld) server.getActiveAnvilConverter()).savesDirectory;
}
/**

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@ -78,6 +78,8 @@ public net.minecraft.client.Minecraft field_71446_o # textureManager
public net.minecraft.item.ItemBlock field_150939_a
## DedicatedServer
public net.minecraft.server.dedicated.DedicatedServer field_71341_l # pendingCommandList
## SaveFormatOld
public net.minecraft.world.storage.SaveFormatOld field_75808_a # savesDirectory
protected net.minecraft.util.ObjectIntIdentityMap field_148749_a # internal map
protected net.minecraft.util.ObjectIntIdentityMap field_148748_b # internal index list