Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase.
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@ -279,7 +279,7 @@ public class FMLClientHandler implements IFMLSidedHandler
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}
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// Reload resources
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// client.func_110436_a();
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client.func_110436_a();
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RenderingRegistry.instance().loadEntityRenderers((Map<Class<? extends Entity>, Render>)RenderManager.field_78727_a.field_78729_o);
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guiFactories = HashBiMap.create();
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for (ModContainer mc : Loader.instance().getActiveModList())
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