cpw
cc593f3939
Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review.
2016-06-23 09:29:03 -04:00
mezz
254cf8bb23
Fix all guis closing as soon as they are opened ( #3013 )
2016-06-23 07:25:24 -04:00
LexManos
09e109cac0
Fix version number.
2016-06-22 23:46:02 -07:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
cpw
3fbf8c9960
Fix the MDK - it gets the license too!
2016-06-23 00:07:24 -04:00
cpw
01bf6f59eb
Update the build.gradle script to ship the new license and stop shipping the old licenses.
2016-06-23 00:02:42 -04:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
cpw
d1f4d71d93
Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
...
This reverts commit 8d0b58ee6f
.
# Conflicts:
# common/net/minecraftforge/common/ForgeHooks.java
# patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
# patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
cpw
1a97d74939
Revert "Added tab completion"
...
This reverts commit fe327fbd76
.
# Conflicts:
# src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:35:13 -04:00
cpw
9c003fcb15
Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()"
...
This reverts commit 6a299a483a
.
# Conflicts:
# src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:31:48 -04:00
Girafi
dd384a91af
Made forge-type spawn eggs spawn childs, when right clicking EntityAgeable again. ( #2982 )
2016-06-22 23:19:36 -04:00
cpw
ee2772b26a
Merge remote-tracking branch 'origin/pr/2994'
...
# Conflicts:
# patches/minecraft/net/minecraft/item/ItemStack.java.patch
2016-06-22 22:56:26 -04:00
diesieben07
5604e3f380
Make ASMDataTable more useful: ( #2911 )
...
- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750)
2016-06-22 22:52:57 -04:00
mezz
ba9ec61648
Fix incorrect FluidUtil doc ( #2996 )
2016-06-22 22:20:50 -04:00
mezz
86d5b5a872
Improve the "missing mods" on-screen error message ( #2997 )
2016-06-22 22:18:34 -04:00
mezz
aaf1cba776
Fix ItemStack deserialization can't clear nbt ( #3005 )
2016-06-22 22:16:48 -04:00
cpw
683d9b5284
Update CONTRIBUTING.md
2016-06-22 17:06:56 -04:00
cpw
0628e86444
Update CONTRIBUTING.md
2016-06-21 23:21:45 -04:00
mezz
eca97de272
Fix #2918 Make dispensers with buckets work with modded fluids ( #2947 )
2016-06-18 16:29:28 -07:00
LexManos
3f15c7b05b
Fixed brewing stand returning incorrect solts for side inventories.
2016-06-18 15:49:21 -07:00
LexManos
5c15dd714e
Fixed villager career display names being off by one.
2016-06-18 11:54:46 -07:00
Shadowfacts
7bbd1a6606
Fix broken EntityItem merging for Items with capabilities
2016-06-17 10:40:58 -04:00
diesieben07
aacb319594
Fix DataParameter mixup when vanilla clients are connected causing CCE in zombie renderer ( #2992 )
2016-06-16 12:23:30 -07:00
Vincent Lee
a63d92eb60
Fix AnimationItemOverrideList not falling back to super ( #2990 )
2016-06-16 12:49:00 +04:00
mezz
9cd2c697e5
Fix #2961 Capability data is not preserved by fluid handler interactions ( #2976 )
2016-06-13 20:01:28 -07:00
cpw
dd09da27b5
Slight tweak to early loading, to accommodate FMP
2016-06-13 09:33:26 -04:00
LexManos
1164ace8df
Fixed Fernflower decompile issue in AnvilChunkLoader.saveExtraData() Closes #2985
2016-06-12 23:47:34 -07:00
cpw
f7feec029e
Mute the connection reset by peer exception - it's spamilicious for the most part.
2016-06-12 12:15:10 -04:00
cpw
ee7c965fe0
Fix missing IMC message query.
2016-06-11 21:08:54 -04:00
Man of J
6da3250583
Read a Update JSON in UTF-8 ( #2978 )
2016-06-11 13:06:38 -07:00
Vincent Lee
6a3b734801
Add getter for the world to LootContext ( #2954 )
2016-06-09 03:37:11 -07:00
Gustaf Järgren
ca6d1c9e3d
Fixed arrows not showing in non default AchievementPages ( #2968 )
2016-06-09 03:26:34 -07:00
mezz
c776d97691
Add methods to Fluid to allow custom vaporization overrides ( #2959 )
2016-06-09 02:30:06 -07:00
RainWarrior
883bfe57ab
Fixes #1984 .
2016-06-05 11:15:05 +03:00
RainWarrior
a649cce2ea
Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json.
2016-06-05 10:14:44 +03:00
RainWarrior
ac194dc378
Pass the GL context back from the splash screen during the EntityRenderer init.
2016-06-05 09:29:56 +03:00
cpw
18e60a1235
Fire ChunkWatchEvent.Watch event, closes #2767 . Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now.
2016-06-04 11:13:44 -04:00
Minecrell
279380b4f1
Fix asynchronous chunk loading ( #2946 )
...
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.
- PlayerChunkMapEntry now only loads chunks synchronously *after* the
chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
"hashCode abuse"
2016-06-04 02:51:27 -07:00
mezz
14ee316d06
Make it easier to use FluidTanks that have input/output restrictions ( #2945 )
...
These internal function should NOT be used by anything except the owner of the tank.
2016-06-04 01:29:44 -07:00
LexManos
13b820fde2
Fixed BiomeProvider.getModdedBiomeGenerators method name. Closes #2937
2016-06-03 19:00:02 -07:00
Vincent Lee
35cd9fe212
Several bugfixes for PlayerInteractEvent ( #2943 )
...
* Don't change Result if setCanceled(false) called
* Fix RightClickEmpty firing even when targeting a block or entity
* Add a left click empty event
* Move hook point for EntityInteractSpecific to the right place
* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz
92914f82ae
Add new IFluidHandler for capabilities. ( #2942 )
...
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen
13ed510fcf
Add a Slot#isSameInventory() method ( #2884 )
...
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos
6ca018c2b5
Fixed POTENTIAL issue where mods would query world infrom from TEs before they are set. Closes #2863
2016-06-03 17:11:12 -07:00
LexManos
9a23cf76d2
Expanded custom villagers to Zombies and world gen.
...
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos
0a5daa194b
Fixed client side ticking TileEntites after they are unloaded. Closes #2852
2016-06-03 15:29:14 -07:00
LexManos
596ecfb891
Fixed position sent to sanSustainPlant from cactus. Closes #2941
2016-06-03 14:56:58 -07:00
LexManos
06d7a9e39c
Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934
2016-06-01 19:40:59 -07:00
LexManos
8432f95223
Fix BlockFluidBase having collision. Closes #2932
2016-06-01 13:58:05 -07:00
cpw
caa61e1be9
Merge branch '1.9.4'
2016-05-31 00:34:03 -04:00