Commit graph

6398 commits

Author SHA1 Message Date
tterrag
334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
mezz
f851b37aa0 Initial blind port of the mod error screens 2018-09-09 12:46:56 -07:00
tterrag
dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos
eac693e785 Introduce rework of Capability provider. And reduce errors to <2000 2018-09-06 06:27:24 -07:00
LexManos
12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
LexManos
2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
LexManos
ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw
f818cc8f71 Tweak 2018-09-05 13:14:16 -07:00
cpw
d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw
b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw
330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
cpw
77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw
6e99f84e91 Moving some stuff around, network and server events. 2018-09-05 12:37:20 -07:00
cpw
689ebd8036 Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
cpw
506b51f189 A much more straightforward networking system. 2018-09-05 12:33:38 -07:00
cpw
4636365e30 Some beginnings of a network again. 2018-09-05 12:31:47 -07:00
cpw
d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw
06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw
baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw
f279a07586 metadata is dead 2018-09-05 11:40:48 -07:00
cpw
3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw
f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw
5b05e103f4 Starting to put the launch itself together 2018-09-05 10:56:03 -07:00
cpw
7e5bd4ecdb Access Transformer. Starting to try and launch things. 2018-09-05 10:56:03 -07:00
cpw
c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw
66b6150027 Coremod 2018-09-05 10:55:15 -07:00
cpw
9f8a9196d8 Update NewFML.md 2018-09-05 10:54:20 -07:00
cpw
ceabad3253 Add documentation explaining changes. 2018-09-05 10:54:20 -07:00
cpw
14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00
cpw
d23850ff98 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:49:33 -07:00
cpw
3e4f3ff142 Delete MarkerTransformer. I don't think this has been used in years. 2018-09-05 10:47:56 -07:00
LexManos
8ace535995 Fix --mods and --modListFile arguments not making it past LaunchWrapper. 2018-09-03 21:20:23 -07:00
Ben Staddon
f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
LexManos
4aaa0370ab Fix more apache exclusions. 2018-08-22 11:56:35 -07:00
LexManos
c6abcf5b84 Change org.apache to org.apache.maven. class loader exclusion. 2018-08-21 23:50:25 -07:00
mezz
d0e40ca726
Increase time it takes for Github Pull Requests to go stale 2018-08-18 11:21:53 -07:00
Ben Staddon
69233f1bbf Add variant alias for item models not loaded via blockstate (#5025) 2018-08-16 13:21:21 -07:00
mcenderdragon
f6b3893a05 Added getter for children of CompoundIngredient (#5082) 2018-08-16 13:19:45 -07:00
Ben Staddon
f1dfb80931 Allow network leak detection level to be specified (#5067) 2018-08-16 13:18:25 -07:00
Ben Staddon
222a110eb1 Fix saved toolbars not working with non-vanilla items (#5063) 2018-08-16 13:17:27 -07:00
Ben Staddon
6ece0ba254 Fix server watchdog thread occasionally crashing on first run (#5019) 2018-08-16 13:16:31 -07:00
TheIllusiveC4
8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon
1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
TheCyberBrick
1f58bd71c0 Fixed overworld spawn point reset when respawning in another dimension (#4982) 2018-08-16 12:55:11 -07:00
Pyrofab
dd0c251b3d Fix ModList cache never being updated (#5081) 2018-08-16 11:54:56 -07:00
tterrag
21097a4122 Fix loading languages with no underscore in the name (#5105) 2018-08-16 11:02:53 -07:00
Tom E
3b8146a06e Fixed Redstone and RedstoneDiodes placement on modded blocks that use BlockFaceShape.SOLID for Top. (#5100) 2018-08-12 20:00:05 -07:00
DaemonUmbra
afd6de3e30 Fix blank Server GUI console log (#5089) 2018-08-09 22:12:42 -07:00