Commit Graph

2437 Commits

Author SHA1 Message Date
David Quintana a690a7526a Fix multi-layer item rendering. 2020-07-03 05:54:46 +02:00
David Quintana 517bbc8b5b Update copyright year to 2020. 2020-07-02 19:49:11 +02:00
David Quintana ce3d8b40cf Model system improvements:
- Port some things I did in 1.14 which I couldn't do in 1.15 due to breaking changes.
- Fix multi-layer block models not working (1.16 RenderType doesn't override toString the same way anymore)
- Implement multi-layer item rendering.
- Improve CompositeModel submodel data passing.
2020-07-02 19:16:40 +02:00
Cyborgmas 45152c6073 Pass matrixstack in tooltip render events (#6885) 2020-07-02 14:43:41 +02:00
tterrag a0b0e6788d Fix improper handling of baked lighting in forge light pipeline
Closes #6812
2020-07-02 01:53:52 -04:00
MelanX bf1a0461cb
Add hoe tool type (#6872) 2020-06-30 13:17:57 -07:00
ichttt 4aa53dbb00
Fix loading screen color and text (#6824) 2020-06-30 13:16:51 -07:00
Take Weiland d1016f752e
Add senderUUID to ClientChatReceivedEvent (#6881) 2020-06-30 12:57:23 -07:00
LexManos ab29145328 Re-write checkATs function and automate making Items/Blocks public. 2020-06-29 19:33:34 -07:00
cpw 99e7fad655
Reorganize modloading on the dediserver. This removes the DedicatedServer parameter from the FMLDedicatedServerSetupEvent.
Code for customizing the server instance should be moved to the ServerAboutToStartEvent or similar, where the server instance
is available.

This reorganization means that mods will load fully before the server is even constructed, or the server properties loaded. We also move the EULA right to the front so we don't have to wait for bootstrap.

This should fix the problems with mods which customize world data and other things.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-29 22:09:37 -04:00
Cyborgmas d5aa0c4a91
Fix datagen resolving tags and exploding. (#6865) 2020-06-29 16:39:04 -07:00
ichttt 7858abe96d
Make Type classes safe to use in concurrent loading (#6825) 2020-06-29 13:29:32 -07:00
LexManos 80d2730fec Fix tag related issues when connecting to a vanilla server. 2020-06-29 12:42:32 -07:00
LexManos 3b64ea6305 Fix Forge's internal handler being registered in wrong place.
Fix double call to loader end.
2020-06-28 15:08:03 -07:00
David Quintana 5f1a7326c7 Add a model loader that lets mods specify different models for different perspectives.
Allow custom models to reference vanilla item models as child models.
2020-06-28 00:32:50 +02:00
LexManos af9bb9641b Fix swim speed being incorrect. Closes #6845
Fix BreakSpeedEvent having null position. Closes #6844
Add MatrixStack to BackgroundDrawnEvent. Closes #6843
Fix some patches that should of been ATs. Closes #6839
Add getter to ServerPlayer to access client's language calue if sent. Closes #6829
Some patch cleanup.
2020-06-26 16:55:04 -07:00
LexManos fc6b38d7f2 Fix blocks being harvested with incorrect tools. 2020-06-26 15:40:05 -07:00
LexManos 97d4652f5f Make installer use MCPConfig version to identify MC assets. 2020-06-26 12:52:50 -07:00
cpw 41a6d70aee
Tweak the server startup a bit, make sure methods that can't work because they run before a server exists explode saying so.
Also fix other launch profiles.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-26 14:27:32 -04:00
LexManos 99917e569c Fix dedicated server loading by constructing mods before data packs are created. 2020-06-26 09:56:23 -07:00
David Quintana 30227a1e28 Fix create method.
Fix test mods not loading correctly.
2020-06-26 17:20:21 +02:00
Cyborgmas 438e3886cc
Include a getter for the matrix stack in OverlayEvent (#6834) 2020-06-26 15:55:33 +02:00
Cyborgmas 272ea75aab
Fixed tooltip rendering issues (#6815) 2020-06-26 14:24:58 +02:00
Cyborgmas cbac95de0f Fixed villager trades having non-applicable enchants
Also added an AT at lex's request
2020-06-25 22:30:44 -04:00
LexManos baf32612db Rework BlockSnapshot and fix client notifications. Closes #6807 2020-06-25 18:41:38 -07:00
cpw 4700973dff
Update to 1.16.1 and fix a couple more patch problems
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:28:48 -04:00
cpw 648d53ffe1
Fix some patching derps from 1.15 merge
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:16:38 -04:00
Anthony Anderson ca2ed1ff7a
Final patching
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 17:55:54 -04:00
covers1624 80eb12e59d
Compiling fixes - IN GAME! 2020-06-25 17:55:52 -04:00
tterrag 631230b298
Patching and updates 2020-06-25 17:55:40 -04:00
cpw 6d15febdb3
Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
Yanny 469527890f
Replace explicit shears reference in vanilla loot tables with tag for modded shears. (#6765) 2020-06-25 17:53:58 -04:00
hanetzer 2ffdfb9582
Fix cache file sorting issue on linux (#6793) 2020-06-25 17:52:38 -04:00
cpw 20f78ac724
Modify how modfiles load slightly, for better decoupling.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 17:51:27 -04:00
Take Weiland b117722d84
Throw an exception from DeferredRegister when trying to register entries after registry event has fired (#6789) 2020-06-25 17:51:27 -04:00
DaemonUmbra 2acf2110ef
Potential userProperties Fix (#6740) 2020-06-18 14:24:26 -07:00
Take Weiland 6345f2670c
Add system for dimensions to be marked for deletion (#6515) 2020-06-15 09:37:08 -07:00
LexManos 9114bec81d Fix dedicated server issue in some implementations of Block.getPickBlock. Closes #6566 2020-06-12 17:28:05 -07:00
LexManos 457909b6d5 Remove the yellow coloring on hover in ExtendedButton to match vanilla behavior. Closes #6714 Closes #6713 2020-06-12 16:36:58 -07:00
LexManos 07b62b77e6 Fix entity pathing not matching vanilla. Closes #6755 2020-06-12 16:24:27 -07:00
Vincent Lee 1b89f931eb
Supply matrixstack to IRenderHandler where possible. Closes #6439 (#6537) 2020-06-12 15:42:44 -07:00
Take Weiland a3e4b75c59
Fix StartupQuery not working more than once on the client (#6699) 2020-06-12 15:36:00 -07:00
DaemonUmbra 45b90a0d45
Added ProjectileImpactEvent.FireworkRocket (#6758) 2020-06-12 15:33:44 -07:00
LexManos fd9bf64d53
Add custom registry type support to DeferredRegister. (#6742)
It's still a hard dependency because it requires a class reference.
But there is not a sane way to test registry types without a class reference.
2020-06-12 15:28:43 -07:00
Take Weiland 5dbea9ea8d
Fix "overlayMessage" rendering in ForgeIngameGui being different than vanilla (#6748) 2020-06-07 08:47:59 -07:00
David Quintana 28f7b5d885 Implement loader for ItemLayerModel.
Add support for specifying which layers are fullbright.
Fix improper generation of model edge. - Thanks to iChun and KnightMiner for the fix suggestions.
2020-06-04 16:04:09 +02:00
LexManos 0c0603dc91 Remove dead test classes. 2020-06-03 17:46:30 -07:00
LexManos f24991f3bb Add --flat argument to data generators to not create data in mod specific directores.
Useful For Forge's test mods mainly.
Standardized data gen cache file's folder separators.
Added ItemModelProvider to BlockStateProvider for cleaner datagen code.
Added .gitattributes to fix datagen json's line endings correct on windows.
2020-06-03 16:57:07 -07:00
cpw a39f1cbe1a
Improve the DistExecutor API and introduce some "almost completely" safe mechanisms to handle sided lambdas.
In general, use sided lambdas safely by embedding them in a separately loaded class. There's a whole twitch stream
dedicated to investigating this problem. See link in DistExecutor if you're interested.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-05-24 17:40:52 -04:00
tterrag 6fd01a13ee Fix typo in new registry fields' names
Note: this is technically a breaking change. If you for some reason added code referencing these two fields in the last few hours, sorry.
2020-05-23 21:24:30 -04:00
tterrag 6829324f5a Fix server startup query info not including new text 2020-05-23 16:22:29 -04:00
tterrag eb9c966095 Improve look of notification GUI, improve StartupQuery API 2020-05-23 16:05:10 -04:00
tterrag f0bab0fb38 Add forge registries for applicable new registry types
Expose constructors for all forge registry entries
Also, remove deprecation on ItemCameraTransforms/TransformType
2020-05-23 13:42:56 -04:00
LexManos d4f79882f9 Update MCP Mappings. 2020-05-15 12:17:25 -07:00
ichttt 8d3685439e
fix test mod and add warning comment to framebuffer (#6698) 2020-05-15 20:25:57 +02:00
LexManos bcdd04d549 Fix incorrect argument passed in RenderPipeline potentially causing crash. #6677 2020-05-15 10:53:35 -07:00
Funwayguy ec7d9d4179 Re-added patch to enable stencil buffer in net.minecraft.client.shader.Framebuffer
Add test for the stencil buffer feature. Only tests that it doesn't crash when enabling, for now. - giga
2020-05-15 19:49:55 +02:00
TheSilkMiner 765da1aca8
Allow Music Discs to be created with SoundEvent delegates. (#6523) 2020-05-15 10:38:19 -07:00
Edwin Mindcraft 7fa42ca064
Use IProperty#getName when generating blockstate jsons (#6582)
Close #6520
2020-05-15 13:28:10 -04:00
David Quintana c23ea1e733 Model system fixes:
- Add "origin" key to determine what origin to use. This will default to the existing (broken) behaviour to avoid breaking changes.
- Fix interaction of transforms with variant transforms (transformation ordering).
- Fix OBJ loader ignoring "diffuseLighting" attribute from the json.
  This attribute will continue not being used if "ambientToFullbright" is on (default) to avoid breaking changes.
2020-05-15 19:25:26 +02:00
LexManos 0f48e851a3 Fixed typo in registry alias writing causing infinite loop. Closes #6689 2020-05-15 09:38:20 -07:00
ichttt 29396b6235
Fix server config directory remaining locked when integrated server is shut down. (#6644) 2020-05-12 15:11:45 -07:00
Alex Thomson 4ce32c3663
Fix exclusion of coremods not filtering correctly when the mods directory is a symbolic link. (#6600) 2020-05-12 15:02:01 -07:00
ShetiPhian e35c5c9ae4
Fixed FluidTank.drain calling onContentsChanged when simulating (#6684) 2020-05-12 14:17:17 -07:00
covers1624 99d8fa1a6b
Fix IForgeBlock.removedByPlayer not firing on the client. (#6638) 2020-05-11 15:28:38 -07:00
Jamie Mansfield fa01ba3221
Fixed informational /forge commands being repeated to all ops when logging is enabled. Closes #6330 2020-05-06 13:49:15 -07:00
Jamie Mansfield 766019e1fc
Fix ModListScreen escape key not matching done button behavior. Closes #6672 2020-05-06 13:41:43 -07:00
David Quintana a7e4cdcc49 Patch the bucket logic to not hardcode some checks to WATER. Fixes not being able to place custom fluids into modded fluid-loggable blocks that accept fluids other than water. 2020-05-06 13:30:20 +02:00
David Quintana 6551ccc247 Avoid discarding the bottom 4 bits of the lightmap coords. It turns out vanilla relies on those bits. Fixes some blocks being darker than they should be in certain circumstances. 2020-05-04 01:13:43 +02:00
Jacob Smith c3e4d303e9
Fix issue with providing a null ItemStack to onPlayerDestroyItem (#6633) 2020-05-03 13:48:17 -07:00
Brennan Ward 9e763a8334
Allow overriding of tool level requirements when harvesting a block, via the HarvestCheck event. (#6632) 2020-05-03 13:40:34 -07:00
Richard Freimer 035c01e222
Fixed Hoppers not inserting fully into custom contains with slots that can hold more then max stack (#6631) 2020-05-03 13:34:26 -07:00
Corey Frenette 1fa88ebd56
Fixed ChunkDataEvent.Save being fired with a null world if chunk isn't fully generated when unloaded. (#6628) 2020-05-03 13:27:06 -07:00
Dion van der Hak a377727ac4
Added missing localization for swim speed, and reach distance attributes (#6585) 2020-05-03 13:13:56 -07:00
Vincent Lee 385fb64ab7
Allow colors of tooltip to be specified in GuiUtils.drawHoveringText tooltip methods (#6579) 2020-05-03 13:09:28 -07:00
ichttt f2216f4e25
Fix config comments referencing disallowed enum values. (#6542) 2020-05-03 12:56:47 -07:00
David Quintana 0fc1ea01d1 Remove redundant call to modifyLoot. Closes #6657 2020-04-28 19:22:48 +02:00
tterrag ea23cd4779 Fix various issues with the loading screen and datagen
Fix NPE on datagen startup
Fix early loading GUI hanging and never terminating after datagen
Add loading GUI messages for datagen
2020-04-28 00:00:45 -04:00
Take Weiland 903a400132
Fix BackgroundScanHandler crashing on servers (#6660) 2020-04-27 11:06:34 -07:00
tterrag 9d8817b5db Rename window icon image to avoid conflict, fix not using vanilla icon 2020-04-27 01:09:34 -04:00
LexManos 746d702058 Fix resource packs not being sorted properly. Closes #6287 2020-04-26 20:05:56 -07:00
LexManos 3c5728f070 Fix Automatic Event Subscriber not detecting mod id defaults, and fix test mods. 2020-04-26 19:04:37 -07:00
cpw 8c8ef2d9e1
Use forge logo as short term window Icon, fix Buffer cast problems for new JDK stupid.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-26 21:42:18 -04:00
cpw 6a25490d7f
Handle message display a bit better, try to make the UI tick a bit better.. Still a problem with
a modelbake right at the end, happening on the window flip.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-26 21:03:43 -04:00
RogueLogix 6a0b16817d Move ClientVisualization to secondary thread 2020-04-26 16:06:44 -07:00
RogueLogix 677e2104a0 move handOffWindow down near start() 2020-04-26 15:41:53 -07:00
cpw 438c969fef
merge early startup into main window if used. It seems to work well.. Also ticks window on main thread, so mac compatible now.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-26 18:24:48 -04:00
LexManos 03c2a3d3a8 Fix potential NPEs in RegistryObject.orElseThrow/isPresent/ifPresent Closes #6647 2020-04-24 19:18:57 -07:00
David Quintana 9a6d1c390e Add tickRate setter to the ForgeFlowingFluid Properties builder. 2020-04-23 14:57:06 +02:00
cpw 0512a47eba
Fix recursion mess in PlayerAdvancement loading, by using an alternative based on a toposorted list of all advancements.
It seems to be fully equivalent in testing, but there may be corner cases, so there is a config to disable, though disabling
may break servers, especially those chunkloading fake players.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-19 21:36:44 -04:00
LexManos 5a552b9f8d Fixed dev time compilation using J9+ producing incorrect bytecode. 2020-04-14 23:54:32 -07:00
David Quintana aa5b9d12ea
Add "type" field to global loot modifier jsons. (#6554)
* Add "type" field to global loot modifier jsons and fix tests.
To avoid binary breaking, "type" defaults to be the same as the filename.
* Fix license headers.
2020-04-12 21:27:11 +02:00
tterrag a3b1007633 Fix child annotations not inheriting member name, cleanup 2020-04-11 01:57:40 -04:00
tterrag bdd0af5280 Fix element type of scanned child annotations 2020-04-11 01:19:25 -04:00
Patrick Ocampo 5e554530ac
Fixed PlantType not extending IExtensibleEnum, Closes #6286 2020-04-08 17:17:38 -07:00
tterrag c359a38d9f Improve performance of VertexBufferConsumer by inlining element locs 2020-04-07 21:44:29 -04:00
tterrag d84a88d78d Revive forge lighting pipeline, disabled by default for now
Remove a lot of light value convolution by using 0..1 for nearly everything
Fix a lot of TODOs that are needed for the lighting pipeline to function
Potential fix for #6425
2020-04-07 21:44:15 -04:00
tterrag cf9b1b2193 Fix Tag serializing empty optionals, improve RegistryObject error msg 2020-04-05 00:48:56 -04:00
tterrag 25605505d5 Remove SideOnly from WoodType methods 2020-04-04 15:35:41 -04:00
LexManos 0d2a0deef3 Cleanup IForgeTagBuilder code style. 2020-04-01 11:34:36 -07:00