Commit graph

4674 commits

Author SHA1 Message Date
Minecrell
bb3596b31e Improve the console command completer
- Fix space after command getting removed when completing a
  subcommand together with the command prefix
- Add support for completing without input (shows command list)
- Sort command completion results
- Fix console spamming command prefixes after closing the input stream
2015-12-04 16:50:07 +01:00
cpw
8e9feb21fa Merge branch 'mezz-potionIsBadEffect2' into 1.8.8 2015-12-01 09:03:23 -05:00
cpw
d967c6d5d4 Merge branch 'potionIsBadEffect2' of https://github.com/mezz/MinecraftForge into mezz-potionIsBadEffect2 2015-12-01 09:02:36 -05:00
cpw
5087f30ca5 Merge branch 'kashike-fix/secman' into 1.8.8 2015-12-01 08:47:52 -05:00
cpw
413f380781 Merge branch 'fix/secman' of https://github.com/kashike/MinecraftForge into kashike-fix/secman 2015-12-01 08:47:26 -05:00
cpw
8187f48ddc Allow entity selectors to select "." in entity names. Closes #2125 2015-12-01 00:14:05 -05:00
cpw
a2e06d968e Merge branch 'Minecrell-jline' into 1.8.8 2015-11-30 14:16:18 -05:00
cpw
ff42107b92 A few fixes 2015-11-30 14:14:56 -05:00
cpw
cf4c0ca001 Fixup Jline integration 2015-11-30 14:14:03 -05:00
cpw
321665efff Merge branch 'jline' of https://github.com/Minecrell/MinecraftForge into Minecrell-jline 2015-11-30 13:14:49 -05:00
cpw
55e707cc07 Some tweaks - GameRegistry is modder facing API, so avoid having MC methods there. Fix a couple of registry bugs. 2015-11-29 23:12:34 -05:00
cpw
0af45cbf25 Merge branch 'PotionRegistry2' of https://github.com/bonii-xx/MinecraftForge into bonii-xx-PotionRegistry2 2015-11-29 22:43:23 -05:00
cpw
d58ad8db68 Fix problem with spam from registry on loading a second world. Empty the staging. 2015-11-29 22:41:11 -05:00
Bernhard Bonigl
57d1a657a0 Add a PotionRegistry to handle dynamic distribution and remapping of Potion IDs 2015-11-29 22:02:55 +01:00
LexManos
a13ed35031 Merge pull request #2209 from lumien231/MemoryWorldLeak1.8.8
Fixed: Server not being stopped, causing Worlds to stay loaded
2015-11-28 16:51:38 -08:00
cpw
21173c3b65 Fix up blockstate rebuild. Closes #2221. Also fix formatting. IDEA has differences. Solved now. 2015-11-28 16:31:54 -05:00
LexManos
02e9b9d99c Add chunk loading protection to WorldSever.getTileEntitiesIn, may prevent orphanced chunks and a CME in EntityPlayerMP. Note: The 'max' parameters are NON-inclusive. 2015-11-28 03:36:33 -08:00
cpw
97ef6a5d1f Giant registry fixup 2015-11-28 03:07:53 -05:00
LexManos
5549b06f96 Compiler warnings pass, undeprecated SplashProgress related stuff. 2015-11-26 19:38:21 -08:00
LexManos
e2818a2803 Removed IItemRenderer class, all functionality is possible with new rendering system. 2015-11-26 19:37:44 -08:00
LexManos
d878a2ae26 Fixed Large mushrooms generating incorrectly. 2015-11-26 19:36:53 -08:00
LexManos
81f9f3f20d Fixed placing blocks on snow layers with more then one layer. 2015-11-26 19:36:38 -08:00
LexManos
eb26b3ca0f Bump version for new Minecraft version. 2015-11-26 17:05:45 -08:00
cpw
7e5a2cb5ca Propogate AbortException. Closes #2206. Also fix tracing printstream when printStackTrace is called. 2015-11-25 16:28:06 -05:00
Lumien
2ecc92c4b3 Fixed: The Integrated Server not being stopped when exiting a singleplayer world to the main menu 2015-11-25 20:54:48 +01:00
cpw
cb2d5992d2 Add .exc for StatList patch
More tweaking
2015-11-25 02:23:21 -05:00
cpw
cde6be7742 Fix up a couple of patches, affected by the recent update 2015-11-25 02:23:21 -05:00
cpw
4f2feee931 Fix button and lever placement problem. Closes #2204 2015-11-24 22:00:27 -05:00
cpw
1351215182 Merge pull request #2205 from Illyohs/bugfix/mdk
[1.8.8] Remove trailing */ causing errors in the mdk build script
2015-11-24 21:15:26 -05:00
Anthony Anderson
91fe229bf0 Remove trailing */ in the build.gradle
Signed-off-by: Anthony Anderson <lordillyohs@gmail.com>
2015-11-24 20:10:02 -05:00
cpw
85d7b69d19 More cleanups, some documentation, a bunch of deprecations. 2015-11-24 16:47:46 -05:00
cpw
c5a980f8a4 Cleaning up some derpy names 2015-11-24 16:17:08 -05:00
cpw
8c5038c301 Clean up some very long dead code. Bukkit hasn't existed in a very long time now. IASM never worked, and I'm not about to implement it. 2015-11-24 15:52:14 -05:00
cpw
f227f4ff72 Deprecate it as well, because hey, it's redundant now. 2015-11-24 15:39:18 -05:00
cpw
aa40a8edd7 ONE EVENT BUS TO RULE THEM ALL AND IN THE DARKNESS FIRE THEM! 2015-11-24 15:35:24 -05:00
cpw
44c4011575 Yeah, amount is NOT deprecated. 2015-11-24 15:30:22 -05:00
cpw
1280462ec7 Fix MDK for 1.8.8 using FG2.1 snapshot 2015-11-24 15:30:09 -05:00
cpw
c713309769 OMG! Documentation? WUT? I haz lost my mind.
Also, Functional interface for IMC. Senders can send a classname implementing Guava's function, and receivers
will be able to get that function, and do, well, whatever, really. Probably best for those callback type
scenarios, connecting up APIs and stuffs.
2015-11-24 14:44:19 -05:00
cpw
b4dc15a9cb Cleanup Fluid deprecations stuff. 2015-11-24 10:05:35 -05:00
LexManos
22e99a2cff Update universal manifest for 1.8.8's json. 2015-11-24 03:37:17 -08:00
cpw
68dfcccd57 Update mappings to 20151122. 2015-11-23 23:18:52 -05:00
cpw
84c3ef0f5c Merge branch 'master' into 1.8.8 2015-11-23 22:39:49 -05:00
cpw
231ec7eaea Merge remote-tracking branch 'origin/noci-1.8.8' into 1.8.8 2015-11-23 22:08:42 -05:00
RainWarrior
9815d729b5 Fixed NPE is B3D loader caused by the missing vertex normal; updated the example chest model - it's now has 2 meshes; Updated ModelAnimationDebug - it now uses the new chest model, renders the base with the static world renderer, and only the lid with the TESR. 2015-11-23 10:12:01 +03:00
RainWarrior
11d237f5f2 Fixed forge lighting working incorrectly outside 0x1000000 coordinates. 2015-11-23 06:54:18 +03:00
RainWarrior
0d06ea6758 Removed face doubles from item models. 2015-11-23 06:54:18 +03:00
RainWarrior
b5af11a89d Fix holes in generated item models. 2015-11-23 06:54:18 +03:00
RainWarrior
f6ab01843c B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error. 2015-11-23 06:54:17 +03:00
RainWarrior
f9024d2eb3 Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now). 2015-11-23 06:54:11 +03:00
cpw
918d59d6a6 Fix derpy fir trees in the taiga. So many patches. See if we can find any more mistakes?! 2015-11-22 22:35:21 -05:00