62a6b52 Fix RenderRegistry render ID - now at 36 Fix SpriteMaps - they're running out fast! Switch to forge if you can! RenderBiped now has an armo
b845cde Fix up FML python script for forge
2c36dfb Update to MCP pre 3. Fixes some weirdnesses with explosions.
acd880d Merge branch '1.4'
e6f57e5 Update for MCP release
b1de0fc Remove fuzz from patches for INetworkManager change
ad44619 Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
3a94211 Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace
9386e23 Update gitignore - ignore the files that will change or be deleted
10b318c Add in "starter" image for eclipse workspace
995d5b7 Eclipse workspace fixup 2?
bbb12c8 Clean up eclipse workspace- part 1
b50058e Clean up a bit of patch fuzz
4a0bfa9 Fix CommonHandler for rename of the server thread class
4d1ec66 Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it.
b52e3d0 Fix exception for CodecMus
a1011c9 Fix some compilation issues. Requires resolving the worldclient abstract method
0ebd4f3 Inital patch update to 1.4
89c68c4 Moved into EntityVillager
e4702cb Fix line ending detection during checkout.
6e64fd7 We don't need logging here...
014b3f4 remove useless -Server projects
7628c67 Updated the AT config and Marker config for 1.4 obf
54a322c Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values.
aadf396 Update MCP Merge config.
81e1855 Pull in MCP's 1.4 conf files.
5686fd4 Fix error in merging of exec's
Update FML: 989ab3e
989ab3e Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launche
88f1dc9 Typos!
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes#114
c1d4458 Mods can now declare a range of minecraft versions they will run against
Fixes an issue where the server can move a player while the player is
moving, process the player's last move (putting the player back where
they were before the teleport), and then complain about the player
moving too fast when the client catches up to it's new position. Also
fixes this issue while riding an entity. Only affects player
client/server movement sync.
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup