Minecraft Forge 1.16.4-35.1.32, with an *ACTUALLY* secure version of Log4j.
a50abc514f
Fixes an issue where the server can move a player while the player is moving, process the player's last move (putting the player back where they were before the teleport), and then complain about the player moving too fast when the client catches up to it's new position. Also fixes this issue while riding an entity. Only affects player client/server movement sync. |
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bin | ||
client | ||
common | ||
eclipse | ||
install | ||
patches | ||
.gitattributes | ||
.gitignore | ||
build.bat | ||
build.py | ||
build.sh | ||
fml-src-3.1.30.390.zip | ||
forge.py | ||
release.bat | ||
release.py | ||
setup.bat | ||
setup.py | ||
setup.sh | ||
update_patches.bat | ||
update_patches.py | ||
update_patches.sh |