Cyborgmas
24f3ef5ffe
Load Modded Datapacks in DatapackScreen, before world creation ( #6913 )
2020-07-20 15:56:21 -07:00
Jared
00013865b0
Added an event for registering commands. closes #6968 ( #6969 )
2020-07-15 12:30:41 -07:00
LexManos
201349f8de
Fix checkPatches task. Closes #6956
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Fix patched in method using srg name. Closes #6965
Fix capabilities not being collected for ClientWorld. Closes #6966
Fix TagEmptyCondition using client side copy of tags instead of server. Closes #6949
Fix ExtendedButton using narrator text. Closes #6958 , Closes #6959
Fix misaligned patch in RepairContainer. Closes #6950 , Closes #6953
Fix LivingJumpEvent not being fired for players jumping horses. Closes #6929
Remove extra getToughness method in ArmorItem. Closes #6970
Remove GetCollisionBoxesEvent. Closes #6921
2020-07-13 15:17:37 -07:00
sciwhiz12
6b3f2f46fa
Remove hooks into beacon base/payments. Vanilla uses tags now for extensibility. ( #6948 )
2020-07-10 10:49:42 -07:00
Richard Freimer
91a2b02590
Reimplement ITeleporter Patches ( #6886 )
2020-07-06 13:45:22 -07:00
Mysterious_Dev
a567ddaa10
Add function to add items with the same behavior as the pumpkin for enderman ( #6890 )
2020-07-06 13:34:01 -07:00
Richard Freimer
68e71009f3
Custom Item integration with Piglins ( #6914 )
2020-07-06 13:30:17 -07:00
ichttt
0227bfe9ee
Some dead code cleanup, and re-implement some bed hooks. ( #6903 )
2020-07-06 13:19:53 -07:00
Cyborgmas
ff86201523
New AddReloadListenerEvent that gathers server side data reload handlers. ( #6849 )
2020-07-06 12:41:57 -07:00
David Quintana
8e5138da27
Attempt to use a more compatible method to initialize stencil support.
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In case the separate attachments don't work for everyone, there's a new setting to choose the combined attachment.
2020-07-03 14:40:21 +02:00
David Quintana
517bbc8b5b
Update copyright year to 2020.
2020-07-02 19:49:11 +02:00
MelanX
bf1a0461cb
Add hoe tool type ( #6872 )
2020-06-30 13:17:57 -07:00
Cyborgmas
d5aa0c4a91
Fix datagen resolving tags and exploding. ( #6865 )
2020-06-29 16:39:04 -07:00
ichttt
7858abe96d
Make Type classes safe to use in concurrent loading ( #6825 )
2020-06-29 13:29:32 -07:00
LexManos
80d2730fec
Fix tag related issues when connecting to a vanilla server.
2020-06-29 12:42:32 -07:00
LexManos
3b64ea6305
Fix Forge's internal handler being registered in wrong place.
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Fix double call to loader end.
2020-06-28 15:08:03 -07:00
LexManos
fc6b38d7f2
Fix blocks being harvested with incorrect tools.
2020-06-26 15:40:05 -07:00
LexManos
baf32612db
Rework BlockSnapshot and fix client notifications. Closes #6807
2020-06-25 18:41:38 -07:00
cpw
4700973dff
Update to 1.16.1 and fix a couple more patch problems
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:28:48 -04:00
cpw
648d53ffe1
Fix some patching derps from 1.15 merge
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:16:38 -04:00
Anthony Anderson
ca2ed1ff7a
Final patching
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 17:55:54 -04:00
covers1624
80eb12e59d
Compiling fixes - IN GAME!
2020-06-25 17:55:52 -04:00
tterrag
631230b298
Patching and updates
2020-06-25 17:55:40 -04:00
cpw
6d15febdb3
Setup and import of 1.16 YEET
2020-06-25 17:55:38 -04:00
Yanny
469527890f
Replace explicit shears reference in vanilla loot tables with tag for modded shears. ( #6765 )
2020-06-25 17:53:58 -04:00
Take Weiland
6345f2670c
Add system for dimensions to be marked for deletion ( #6515 )
2020-06-15 09:37:08 -07:00
LexManos
07b62b77e6
Fix entity pathing not matching vanilla. Closes #6755
2020-06-12 16:24:27 -07:00
LexManos
d4f79882f9
Update MCP Mappings.
2020-05-15 12:17:25 -07:00
David Quintana
c23ea1e733
Model system fixes:
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- Add "origin" key to determine what origin to use. This will default to the existing (broken) behaviour to avoid breaking changes.
- Fix interaction of transforms with variant transforms (transformation ordering).
- Fix OBJ loader ignoring "diffuseLighting" attribute from the json.
This attribute will continue not being used if "ambientToFullbright" is on (default) to avoid breaking changes.
2020-05-15 19:25:26 +02:00
ichttt
29396b6235
Fix server config directory remaining locked when integrated server is shut down. ( #6644 )
2020-05-12 15:11:45 -07:00
covers1624
99d8fa1a6b
Fix IForgeBlock.removedByPlayer not firing on the client. ( #6638 )
2020-05-11 15:28:38 -07:00
Jacob Smith
c3e4d303e9
Fix issue with providing a null ItemStack to onPlayerDestroyItem ( #6633 )
2020-05-03 13:48:17 -07:00
Brennan Ward
9e763a8334
Allow overriding of tool level requirements when harvesting a block, via the HarvestCheck event. ( #6632 )
2020-05-03 13:40:34 -07:00
ichttt
f2216f4e25
Fix config comments referencing disallowed enum values. ( #6542 )
2020-05-03 12:56:47 -07:00
cpw
0512a47eba
Fix recursion mess in PlayerAdvancement loading, by using an alternative based on a toposorted list of all advancements.
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It seems to be fully equivalent in testing, but there may be corner cases, so there is a config to disable, though disabling
may break servers, especially those chunkloading fake players.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-19 21:36:44 -04:00
David Quintana
aa5b9d12ea
Add "type" field to global loot modifier jsons. ( #6554 )
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* Add "type" field to global loot modifier jsons and fix tests.
To avoid binary breaking, "type" defaults to be the same as the filename.
* Fix license headers.
2020-04-12 21:27:11 +02:00
Patrick Ocampo
5e554530ac
Fixed PlantType not extending IExtensibleEnum, Closes #6286
2020-04-08 17:17:38 -07:00
tterrag
d84a88d78d
Revive forge lighting pipeline, disabled by default for now
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Remove a lot of light value convolution by using 0..1 for nearly everything
Fix a lot of TODOs that are needed for the lighting pipeline to function
Potential fix for #6425
2020-04-07 21:44:15 -04:00
LexManos
0d2a0deef3
Cleanup IForgeTagBuilder code style.
2020-04-01 11:34:36 -07:00
tterrag
559bacbd98
Add support for optional tag values to Tag.Builder
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Add optional tag values to data gen test
Fix data gen test not running by correcting gui_light value
2020-03-31 20:15:09 -04:00
Draco18s
58e5f33fad
Global Loot Functions ( #6401 )
2020-02-26 22:13:36 -08:00
DaemonUmbra
2ce4f5ece5
Updated ForgeDev MCP Mapping Version ( #6532 )
2020-02-25 19:45:14 -08:00
Julian Dunskus
30d4520c6b
Make TransformationHelper.slerp for quaternions public ( #6528 )
2020-02-23 18:32:33 +01:00
DaemonUmbra
daff482092
Fixed Conduit and Beacon Activation on Vanilla Servers ( #6438 )
2020-02-17 11:01:38 -08:00
Richard Freimer
f93289e01c
Allows custom blocks to define if they should use the fluid overlay instead of the flowing texture when in a fluid ( #6493 )
2020-02-06 23:53:37 +01:00
Richard Freimer
1f46169e1e
Add FluidStack support to the Forge packet buffer. ( #6353 ) ( #6485 )
2020-02-03 12:46:14 -08:00
Cadiboo
617159c825
Small Forge config fixes ( #6466 )
2020-01-29 13:04:35 -08:00
mcenderdragon
44d9fff2b4
[1.15] Reimplemented the ITeleporter interface ( #6404 )
2020-01-29 09:18:07 -08:00
ichttt
0bcc2e3fbd
Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker ( #6437 )
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Fixed ModListWidget name to avoid confusion and collision.
Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
2020-01-22 14:09:58 -07:00
Daniël Goossens
dea08be906
Updated method names referencing ItemStackTileEntityRenderer ( #6461 )
2020-01-22 12:26:34 -07:00
Take Weiland
ad7e4e95ae
Use extended version of getLightValue in all places ( #6433 )
2020-01-22 12:22:35 -07:00
tterrag
380366e25f
Remove emissive items hook, add small utility for bakedquad lighting
2020-01-20 22:44:26 -05:00
Richard Freimer
ca62702ff9
Add support for custom nether portal frame blocks ( #6389 )
2020-01-07 14:20:37 -08:00
tterrag
df04ae11ef
Fix dyes tag containing dye items instead of tags
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Update generated data
2020-01-05 19:03:49 -05:00
tterrag
bc878ddf19
Refactor BlockStateProvider to encapsulate a BlockModelProvider
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Make most protected methods of data generators public
2020-01-05 14:27:20 -05:00
David Quintana
e8ce61d4cd
New batch of Model/rendering fixes:
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- PerspectiveMapWrapper did not pass IModelData through to the wrapped model.
- CompositeModel did not store the returned textures from getTextureDependencies.
- VertexFormat used COLOR instead of UV to detect UV presence.
- QuadTransformer would crash due to index out of bounds.
- Small cleanup of TransformationHelper
2019-12-24 13:12:38 +01:00
ichttt
83ebdcd8f2
Fix warning screen about missing minecraft registry entries ( #6363 )
2019-12-18 21:02:20 -08:00
ichttt
747cb0f151
Some code cleanup for 1.15 ( #6362 )
2019-12-18 20:39:41 -08:00
David Quintana
599a754b60
Fix items in ground being too small, we were applying perspectives twice.
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Restore forge patch and fix a tiny mistake in it.
2019-12-18 00:46:29 +01:00
David Quintana
738abbb360
Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free!
2019-12-17 19:14:52 +01:00
tterrag
1558362583
Remove deprecations
2019-12-17 04:50:13 -05:00
tterrag
dec91dec68
Revert fluid change to use Material, fixes server crash
2019-12-16 23:22:13 -05:00
LexManos
1933d05e36
Update to 1.15
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Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
bl4ckscor3
4dd32d6f72
Add item tag 'beacon_payment' for items that can activate a beacon ( #6328 )
2019-12-02 14:52:45 -08:00
Richard Freimer
0e65f20f22
Add hooks to make it easier to add custom TNT blocks ( #6290 )
2019-11-20 19:19:34 -08:00
DaemonUmbra
d8d70e8b35
Add tags supports_beacon and supports_conduit and modify Beacon and Conduit to use these tags ( #6266 )
2019-11-20 19:15:13 -08:00
Camilo
f2f7ab80f6
Added some more biome types to BiomeDictionary ( #6250 )
2019-11-01 11:26:08 -07:00
DaemonUmbra
c044f3b0c4
Replaced getTypes invocation in ensureHasTypes with a direct reference to types, preventing infinite recursion ( #6284 )
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The direct reference is checked via ternary and reports if the set is empty, this is likely to result in log spam if modders don't assign types to their biomes
2019-11-01 11:24:00 -07:00
tterrag
ebd463e92f
Fix lang generator escaping newlines, add lang generator test
2019-10-30 15:25:03 -04:00
tterrag
69ba974960
Escape control chars and unicode when writing out lang datagen
2019-10-30 15:01:25 -04:00
tterrag
dbee8a24d8
Allow LanguageProvider helpers to accept suppliers of subtypes
2019-10-28 21:23:01 -04:00
LexManos
3484200f80
Make Loot Table data generators more reusable for modders.
2019-10-24 22:09:08 -07:00
AfterRebelion
ca8a418364
Exclude Cobblestone slabs and wall recipes ( #6230 )
2019-10-22 15:31:35 -07:00
Wyn Price
6422310453
Fixed forge rendering pipeline and shape based light occulsion. ( #6178 )
2019-10-22 15:29:27 -07:00
ichttt
c98abaaa42
Fix some config checks still using the old fields ( #6193 )
2019-10-15 14:54:47 -07:00
cpw
9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
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off-thread GUIs in any way shape or form, and we need the main thread to do real work.
Fix forge fading in wrongly.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-05 17:03:02 -04:00
tterrag
4f12261080
Move OnlyIn patches on DyeColor to SAS file
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Also fix broken cobblestone stairs recipe
2019-10-04 02:26:54 -04:00
cpw
48735c3946
Properly propagate the DimensionType information from server to client
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at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-02 21:54:02 -04:00
tterrag
01a862db30
Fix sea level not being available on client, move hook to Dimension
2019-09-23 13:08:26 -04:00
tterrag
dee844e232
Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour
2019-09-21 15:57:32 -04:00
Brennan Ward
af8074cc39
Post tag event directly from reloader thread ( #6164 )
2019-09-17 14:39:36 -07:00
cpw
71a4828809
Some tweaks around the code base. A functional consumer for networking - return a bool from your consumer function, rather than setPacketHandled.
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Tweak the server modloading behaviour to try and be a bit clearer that a mod errored.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-16 20:14:25 -04:00
Brennan Ward
79ce18ac3e
Update furnace fuels to not recreate it's list every query, and update when tags are reloaded. Add Tag update events. ( #6140 )
2019-09-16 14:04:32 -07:00
Nightenom
bb83e11a7c
Maintain default behavior for Item#canPlayerBreakBlockWhileHolding() ( #6128 )
2019-09-16 13:36:43 -07:00
LexManos
3cc76a3f60
Fix Entity.getPersistentData function name. Closes #6131
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Bump spec version for first 1.14.4 RB.
2019-09-12 09:12:30 -07:00
David Quintana
58335d7bc0
Minor fixes to the fluids ( #6150 )
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* Fixed vanilla rendering of fluids to take into account the alpha bits of the color, and fix usages accordingly.
* Fixed missing texture derp.
2019-09-12 17:33:19 +02:00
David Quintana
b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API ( #6110 )
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* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
- Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
- Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
- Added logic to automatically gather fluid textures into the list of textures to bake.
- Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
- Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
LexManos
281ef5a152
Add new DeferredRegistry helper, and change RegistryObject to update when overrides are registered.
2019-09-10 16:02:07 -07:00
tterrag
f777aba227
Remove StructureArgument to work around vanilla issue, clean up custom arguments
2019-09-08 02:01:17 -04:00
tterrag
fc5573333d
Make /locate command support modded structures
2019-09-07 01:09:42 -04:00
LexManos
3ef1d6919c
Fix REGISTER packet encode/decode issues.
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Changed ForgeConfig values to return the default value if the config is not loaded, and exposed the value objects as a internal config.
2019-09-05 15:38:14 -07:00
LexManos
e1863383ff
Fix naming conflicts with official names.
2019-09-04 22:33:17 -07:00
LexManos
4dc34b7d5b
Fix item used stat not triggering properly on last item in the stack.
2019-09-03 19:58:57 -07:00
LexManos
2c8c022034
Add a bunch of tags from the omnibus.
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Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
bl4ckscor3
b5b43a5a36
Add spawn reason to spawn events ( #6096 )
2019-09-03 15:15:48 -07:00
Wire Segal
c09fe57031
Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. ( #6092 )
2019-09-03 14:50:27 -07:00
ichttt
ddb90a69d3
Fix CME on chunk unload in FarmlandTicketManager ( #5998 )
2019-09-03 12:59:35 -07:00
Vincent Lee
bae2ee0420
Minor model system cleanup/documentation ( #6089 )
2019-08-28 21:33:49 -07:00
ichttt
06c3e255b3
Add a config comment that lists the available constants of enums ( #6079 )
2019-08-28 21:28:21 -07:00
Brennan Ward
ee1c06085b
Add Villager Trading Events ( #6016 )
2019-08-28 20:34:07 -07:00