cpw
d18d493174
More progress bar action!
2015-04-24 17:11:49 -04:00
cpw
ab3413a31e
Add in resource reloading to the bar. Tidy up some of the labels a bit.
2015-04-24 16:00:22 -04:00
Lex Manos
591971936d
Cleanup RenderEntityItem patch, fixes Z-fighting issue in EntityItems. Closes #1824
2015-04-23 23:46:55 -07:00
RainWarrior
a297a615b9
MinecraftForge/FML@5785a9c9e8 Fix up multiple injections of cmdline files via versionspecificmoddir. Closes #645
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MinecraftForge/FML@bd117be9c3 Correctly track exceptions thrown in the loading screen rendering thread
2015-04-24 05:51:44 +03:00
RainWarrior
53a21e7e47
Correctly track exceptions thrown in the loading screen rendering thread
2015-04-24 05:38:32 +03:00
LexManos
68def9c352
Merge pull request #647 from AbrarSyed/patch-1
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Fixed scala module libs in dev json
2015-04-23 18:55:27 -07:00
AbrarSyed
99c60ee156
fixed scala module libs in jsons
2015-04-23 20:54:14 -05:00
LexManos
3f59b560d7
Merge pull request #1814 from Lunatrius/block-dispatcher
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Extracted the creation of RegionRenderCache into a method for extendability
2015-04-22 13:25:48 -07:00
Lunatrius
ea9d805e4f
Extracted the creation of RegionRenderCache into a method.
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Classes extending RegionRenderCache can change the behavior of the cache, allowing to visually change blocks (schematics etc).
2015-04-22 15:40:07 +02:00
cpw
87e6c29028
Fix up multiple injections of cmdline files via versionspecificmoddir.
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Closes #645
2015-04-22 08:31:25 -04:00
cpw
c12bb689fb
MinecraftForge/FML@a39482c4b7 Splash screen implementation
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MinecraftForge/FML@01fea095cd Merge branch '1.7.10-load-progress' of github.com:RainWarrior/FML into 1.7.10
MinecraftForge/FML@364b4bbbb0 Call some loader stuffs
MinecraftForge/FML@61a891280d Make sure to close the splash screen if there's gonna be an error display
2015-04-21 00:30:52 -04:00
cpw
ba354da317
Make sure to close the splash screen if there's gonna be an error display
2015-04-21 00:28:19 -04:00
cpw
6398961c48
Call some loader stuffs
2015-04-20 23:34:36 -04:00
cpw
8c54026f2d
Merge branch '1.7.10-load-progress' of github.com:RainWarrior/FML into 1.7.10
2015-04-20 23:15:37 -04:00
RainWarrior
5b06b71d04
Splash screen implementation
2015-04-21 06:09:29 +03:00
cpw
50215307f2
MinecraftForge/FML@d14d1a8fea Update to use the inherited jar format. Simplifies a lot..
2015-04-20 22:27:10 -04:00
cpw
b049b39760
Update to use the inherited jar format. Simplifies a lot..
2015-04-20 22:25:29 -04:00
cpw
96cbadb874
Expose the fluid that a block was constructed with, useful for 'non-default'
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configuration of fluidblocks. Shouldn't be used outside of this purpose.
2015-04-20 10:29:04 -04:00
cpw
50608986fe
Replace the OLD fluid in the fluidID map, not the new one..
2015-04-20 10:01:36 -04:00
cpw
7bbe8df2b8
Fix static initializer derp.
2015-04-20 09:26:27 -04:00
cpw
0543828603
Make FluidStack hold a delegate for the fluid. This can then float based on what is "live" at present.
2015-04-20 09:06:23 -04:00
cpw
7e9d2fb509
Reformat ItemArmor$ArmorMaterial.getBaseItem to use an if/then/else structure. The switch
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causes the generation of an internal class which may derp custom armor addition.
Closes #1799
2015-04-19 12:04:22 -04:00
cpw
dcb2f2588c
Actually use the override constraint in ticket requests. Closes #1802
2015-04-19 11:57:39 -04:00
cpw
178acfbb20
Change logging to avoid the String.format bug. Closes #1809
2015-04-19 11:52:23 -04:00
cpw
57408af2a3
MinecraftForge/FML@8f9e3a7e30 Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638
2015-04-18 21:54:01 -04:00
cpw
e1ed3c07c2
Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638
2015-04-18 21:48:49 -04:00
cpw
54af750717
Verify that the fluid registry doesn't contain "junk" fluids thru reflection.
2015-04-18 21:37:45 -04:00
Lex Manos
1effc27790
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
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(cherry picked from commit de066a86da
)
Conflicts:
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
2015-04-18 21:22:44 -04:00
Lex Manos
de066a86da
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
2015-04-17 02:07:01 -07:00
KingLemming
61984561cd
Merge pull request #1805 from KingLemming/1.7.10
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OreDict functionality updates.
2015-04-16 17:20:43 -04:00
King Lemming
cd3bbfb02c
Adds some new Ore querying functionality.
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Also attempts to size initial Hashmaps in a logical manner.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-16 17:18:37 -04:00
Lumien
81ab4cbc5f
Added LivingExperienceDropsEvent to change the amount of experience an entity drops
2015-04-14 11:58:00 +02:00
Lex Manos
c5f22f56d8
Dissallow color codes in mod names displayed in Mod gui list. And code formatting.
2015-04-13 21:52:53 -07:00
LexManos
475d7fc02d
Revert KL's change, requesting a ore WILL register it.
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Registering like this and returning a new empty list allows for modders to register their recipes and such without requiring to be executed after someone actually adds an item. If handled properly this allows for more flexible load orders, and more responsive code.
2015-04-13 21:28:16 -07:00
KingLemming
b30b551197
Merge pull request #1796 from KingLemming/1.7.10
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Adjusts OreDictionary to prevent invalid registrations.
2015-04-13 22:41:25 -04:00
King Lemming
3cd7f6bd87
Adjusts OreDictionary to prevent invalid registrations.
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Getting Ore Names for a non-existent ore will no longer automatically add that Name to the list nor generate an ID.
Tweaks a warning message in the FluidContainerRegistry. No functionality change.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-13 22:40:38 -04:00
LexManos
5a5ef86da9
Merge pull request #636 from tterrag1098/betterModList
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Fix control codes being used for mod list sort. Clean up sorting code.
2015-04-13 17:13:52 -07:00
tterrag1098
3fbd6b0810
Fix control codes being used for mod list sort. Clean up sorting code and fix a bug with right click clearing.
2015-04-12 00:51:03 -04:00
cpw
5ac654dc1c
MinecraftForge/FML@888e489394 Allow registering custom language adapters.
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MinecraftForge/FML@906f94ca14 Some tidyup of the PR
MinecraftForge/FML@1c025f1843 Patch TracingPrintStream to handle Kotlin IO.
2015-04-11 18:21:50 -04:00
cpw
277495c8e4
MinecraftForge/FML@dfce4cd8d0 Allow registering custom language adapters.
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MinecraftForge/FML@9fecd72cf0 Some tidyup of the PR
MinecraftForge/FML@10ac2a4fd9 Fix itemCtorArgs javadoc in registerBlock
MinecraftForge/FML@86f70d37a4 Patch TracingPrintStream to handle Kotlin IO.
2015-04-11 18:20:11 -04:00
Arkan Emberwalker
5f7c3bd72d
Patch TracingPrintStream to handle Kotlin IO.
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Kotlins internal IO suite wraps the old System.out style, so descend
deeper in the stack when kotlin.io is detected.
2015-04-11 18:15:35 -04:00
Arkan Emberwalker
6cdde0f9e4
Patch TracingPrintStream to handle Kotlin IO.
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Kotlins internal IO suite wraps the old System.out style, so descend
deeper in the stack when kotlin.io is detected.
2015-04-11 18:13:25 -04:00
tterrag1098
592c9c8e42
Fix itemCtorArgs javadoc in registerBlock
2015-04-11 18:09:31 -04:00
cpw
4af2ba3949
Some tidyup of the PR
2015-04-11 18:05:00 -04:00
Arkan Emberwalker
0055973f43
Allow registering custom language adapters.
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Allows external mods/library jars to provide language adapters for
languages not supported in native Forge.
2015-04-11 18:05:00 -04:00
cpw
1fa358ccee
Some tidyup of the PR
2015-04-11 18:02:00 -04:00
cpw
5c88164211
And handle the null case in the constructor itself. Closes #1794 (again)
2015-04-11 17:38:15 -04:00
cpw
230d757a89
Fix NPE - Closes #1794
2015-04-11 17:27:14 -04:00
cpw
9671179453
Fluids are now tracked internally by mod. This allows for the server and the world to specify a "default"
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in the case of a possible alternative fluid implementation. If you always called registerFluid, things
should work pretty seamlessly, but if you didn't (gating with an isFluidRegistered check for example)
you should change to register anyway. This way, even if you're not default in the overall instance, you may
become default if you're the only mod present on a server, for example, or in a world save.
This should radically decrease the mixups caused by mod load ordering problems, and other issues around fluid
tracking.
2015-04-11 17:18:53 -04:00
Arkan Emberwalker
2b3cdaa752
Allow registering custom language adapters.
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Allows external mods/library jars to provide language adapters for
languages not supported in native Forge.
2015-04-11 17:36:16 +01:00