Splash screen implementation

This commit is contained in:
RainWarrior 2015-04-21 04:42:59 +03:00
parent e1ed3c07c2
commit 5b06b71d04
11 changed files with 755 additions and 3 deletions

View file

@ -46,7 +46,7 @@
}
public void func_71367_a(String p_71367_1_, int p_71367_2_)
@@ -471,7 +478,7 @@
@@ -471,11 +478,11 @@
this.field_110451_am = new SimpleReloadableResourceManager(this.field_110452_an);
this.field_135017_as = new LanguageManager(this.field_110452_an, this.field_71474_y.field_74363_ab);
this.field_110451_am.func_110542_a(this.field_135017_as);
@ -55,7 +55,12 @@
this.field_71446_o = new TextureManager(this.field_110451_am);
this.field_110451_am.func_110542_a(this.field_71446_o);
this.field_152350_aA = new SkinManager(this.field_71446_o, new File(this.field_110446_Y, "skins"), this.field_152355_az);
@@ -532,12 +539,13 @@
- this.func_71357_I();
+ cpw.mods.fml.client.SplashProgress.drawVanillaScreen();
this.field_147127_av = new SoundHandler(this.field_110451_am, this.field_71474_y);
this.field_110451_am.func_110542_a(this.field_147127_av);
this.field_147126_aw = new MusicTicker(this);
@@ -532,19 +539,20 @@
this.field_71446_o.func_130088_a(TextureMap.field_110576_c, new TextureMap(1, "textures/items"));
GL11.glViewport(0, 0, this.field_71443_c, this.field_71440_d);
this.field_71452_i = new EffectRenderer(this.field_71441_e, this.field_71446_o);
@ -70,6 +75,14 @@
}
else
{
this.func_147108_a(new GuiMainMenu());
}
- this.field_71446_o.func_147645_c(this.field_152354_ay);
+ cpw.mods.fml.client.SplashProgress.clearVanillaResources(field_71446_o, field_152354_ay);
this.field_152354_ay = null;
this.field_71461_s = new LoadingScreenRenderer(this);
@@ -553,6 +561,7 @@
this.func_71352_k();
}

View file

@ -0,0 +1,124 @@
--- ../src-base/minecraft/net/minecraft/client/gui/FontRenderer.java
+++ ../src-work/minecraft/net/minecraft/client/gui/FontRenderer.java
@@ -54,7 +54,7 @@
this.field_111273_g = p_i1035_2_;
this.field_78298_i = p_i1035_3_;
this.field_78293_l = p_i1035_4_;
- p_i1035_3_.func_110577_a(this.field_111273_g);
+ bindTexture(this.field_111273_g);
for (int i = 0; i < 32; ++i)
{
@@ -102,7 +102,7 @@
try
{
- bufferedimage = ImageIO.read(Minecraft.func_71410_x().func_110442_L().func_110536_a(this.field_111273_g).func_110527_b());
+ bufferedimage = ImageIO.read(getResourceInputStream(this.field_111273_g));
}
catch (IOException ioexception)
{
@@ -167,7 +167,7 @@
{
try
{
- InputStream inputstream = Minecraft.func_71410_x().func_110442_L().func_110536_a(new ResourceLocation("font/glyph_sizes.bin")).func_110527_b();
+ InputStream inputstream = getResourceInputStream(new ResourceLocation("font/glyph_sizes.bin"));
inputstream.read(this.field_78287_e);
}
catch (IOException ioexception)
@@ -186,7 +186,7 @@
float f = (float)(p_78266_1_ % 16 * 8);
float f1 = (float)(p_78266_1_ / 16 * 8);
float f2 = p_78266_2_ ? 1.0F : 0.0F;
- this.field_78298_i.func_110577_a(this.field_111273_g);
+ bindTexture(this.field_111273_g);
float f3 = (float)this.field_78286_d[p_78266_1_] - 0.01F;
GL11.glBegin(GL11.GL_TRIANGLE_STRIP);
GL11.glTexCoord2f(f / 128.0F, f1 / 128.0F);
@@ -213,7 +213,7 @@
private void func_78257_a(int p_78257_1_)
{
- this.field_78298_i.func_110577_a(this.func_111271_a(p_78257_1_));
+ bindTexture(this.func_111271_a(p_78257_1_));
}
protected float func_78277_a(char p_78277_1_, boolean p_78277_2_)
@@ -260,7 +260,7 @@
public int func_85187_a(String p_85187_1_, int p_85187_2_, int p_85187_3_, int p_85187_4_, boolean p_85187_5_)
{
- GL11.glEnable(GL11.GL_ALPHA_TEST);
+ enableAlpha();
this.func_78265_b();
int l;
@@ -332,7 +332,7 @@
k = this.field_78285_g[j];
this.field_78304_r = k;
- GL11.glColor4f((float)(k >> 16) / 255.0F, (float)(k >> 8 & 255) / 255.0F, (float)(k & 255) / 255.0F, this.field_78305_q);
+ setColor((float)(k >> 16) / 255.0F, (float)(k >> 8 & 255) / 255.0F, (float)(k & 255) / 255.0F, this.field_78305_q);
}
else if (j == 16)
{
@@ -361,7 +361,7 @@
this.field_78299_w = false;
this.field_78300_v = false;
this.field_78301_u = false;
- GL11.glColor4f(this.field_78291_n, this.field_78292_o, this.field_78306_p, this.field_78305_q);
+ setColor(this.field_78291_n, this.field_78292_o, this.field_78306_p, this.field_78305_q);
}
++i;
@@ -420,6 +420,15 @@
++f;
}
+ doDraw(f);
+ }
+ }
+ }
+
+ protected void doDraw(float f)
+ {
+ {
+ {
Tessellator tessellator;
if (this.field_78299_w)
@@ -492,7 +501,7 @@
this.field_78292_o = (float)(p_78258_4_ >> 8 & 255) / 255.0F;
this.field_78306_p = (float)(p_78258_4_ & 255) / 255.0F;
this.field_78305_q = (float)(p_78258_4_ >> 24 & 255) / 255.0F;
- GL11.glColor4f(this.field_78291_n, this.field_78292_o, this.field_78306_p, this.field_78305_q);
+ setColor(this.field_78291_n, this.field_78292_o, this.field_78306_p, this.field_78305_q);
this.field_78295_j = (float)p_78258_2_;
this.field_78296_k = (float)p_78258_3_;
this.func_78255_a(p_78258_1_, p_78258_5_);
@@ -829,4 +838,24 @@
{
return this.field_78294_m;
}
+
+ protected void setColor(float r, float g, float b, float a)
+ {
+ GL11.glColor4f(r, g, b, a);
+ }
+
+ protected void enableAlpha()
+ {
+ GL11.glEnable(GL11.GL_ALPHA_TEST);
+ }
+
+ protected void bindTexture(ResourceLocation location)
+ {
+ field_78298_i.func_110577_a(location);
+ }
+
+ protected InputStream getResourceInputStream(ResourceLocation location) throws IOException
+ {
+ return Minecraft.func_71410_x().func_110442_L().func_110536_a(location).func_110527_b();
+ }
}

View file

@ -64,7 +64,9 @@ import net.minecraft.world.storage.SaveFormatOld;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.LWJGLUtil;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.Display;
import com.google.common.base.Strings;
import com.google.common.base.Throwables;
@ -185,6 +187,7 @@ public class FMLClientHandler implements IFMLSidedHandler
@SuppressWarnings("unchecked")
public void beginMinecraftLoading(Minecraft minecraft, @SuppressWarnings("rawtypes") List resourcePackList, IReloadableResourceManager resourceManager)
{
SplashProgress.start();
client = minecraft;
this.resourcePackList = resourcePackList;
this.resourceManager = resourceManager;
@ -335,6 +338,7 @@ public class FMLClientHandler implements IFMLSidedHandler
}
loading = false;
client.gameSettings.loadOptions(); //Reload options to load any mod added keybindings.
SplashProgress.finish();
}
@SuppressWarnings("unused")
@ -898,6 +902,7 @@ public class FMLClientHandler implements IFMLSidedHandler
badTextureDomains.add(resourceLocation.getResourceDomain());
missingTextures.put(resourceLocation.getResourceDomain(),resourceLocation);
}
public void trackBrokenTexture(ResourceLocation resourceLocation, String error)
{
badTextureDomains.add(resourceLocation.getResourceDomain());
@ -981,4 +986,13 @@ public class FMLClientHandler implements IFMLSidedHandler
logger.error(Strings.repeat("+=", 25));
}
@Override
public void processWindowMessages()
{
// workaround for windows requiring messages being processed on the main thread
if(LWJGLUtil.getPlatform() == LWJGLUtil.PLATFORM_WINDOWS)
{
Display.processMessages();
}
}
}

View file

@ -0,0 +1,478 @@
package cpw.mods.fml.client;
import java.io.IOException;
import java.io.InputStream;
import java.util.Iterator;
import java.util.Properties;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import javax.imageio.ImageIO;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureUtil;
import net.minecraft.client.resources.FileResourcePack;
import net.minecraft.client.resources.FolderResourcePack;
import net.minecraft.client.resources.IResourcePack;
import net.minecraft.crash.CrashReport;
import net.minecraft.util.ResourceLocation;
import org.apache.commons.io.IOUtils;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.Drawable;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.SharedDrawable;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.ICrashCallable;
import cpw.mods.fml.common.ProgressManager;
import cpw.mods.fml.common.ProgressManager.ProgressBar;
import cpw.mods.fml.common.asm.FMLSanityChecker;
/**
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public class SplashProgress
{
private static Drawable d;
private static volatile boolean pause = false;
private static volatile boolean done = false;
private static Thread thread;
private static int angle = 0;
private static final Lock lock = new ReentrantLock(true);
private static SplashFontRenderer fontRenderer;
private static final IResourcePack mcPack = Minecraft.getMinecraft().mcDefaultResourcePack;
private static final IResourcePack fmlPack = createFmlResourcePack();
private static int fontTexture;
private static ResourceLocation fontLocation = new ResourceLocation("textures/font/ascii.png");
private static int logoTexture;
private static ResourceLocation logoLocation = new ResourceLocation("textures/gui/title/mojang.png");
private static int forgeTexture;
private static ResourceLocation forgeLocation = new ResourceLocation("fml", "textures/gui/forge.png");
private static ResourceLocation configLocation = new ResourceLocation("fml", "splash.properties");
private static final Properties config = loadConfig();
private static final boolean enabled = Boolean.parseBoolean(config.getProperty("enabled"));
private static final int backgroundColor = getInt("background");
private static final int fontColor = getInt("font");
private static final int barBorderColor = getInt("barBorder");
private static final int barColor = getInt("bar");
private static final int barBackgroundColor = getInt("barBackground");
public static void start()
{
if(!enabled) return;
// getting debug info out of the way, while we still can
FMLCommonHandler.instance().registerCrashCallable(new ICrashCallable()
{
public String call() throws Exception
{
return "' Vendor: '" + GL11.glGetString(GL11.GL_VENDOR) +
"' Version: '" + GL11.glGetString(GL11.GL_VERSION) +
"' Renderer: '" + GL11.glGetString(GL11.GL_RENDERER) +
"'";
}
public String getLabel()
{
return "GL info";
}
});
CrashReport report = CrashReport.makeCrashReport(new Throwable(), "Loading screen debug info");
System.out.println(report.getCompleteReport());
fontTexture = GL11.glGenTextures();
loadTexture(mcPack, fontTexture, fontLocation);
logoTexture = GL11.glGenTextures();
loadTexture(mcPack, logoTexture, logoLocation);
forgeTexture = GL11.glGenTextures();
loadTexture(fmlPack, forgeTexture, forgeLocation);
try
{
d = new SharedDrawable(Display.getDrawable());
Display.getDrawable().releaseContext();
d.makeCurrent();
}
catch (LWJGLException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
thread = new Thread(new Runnable()
{
private final int barWidth = 400;
private final int barHeight = 20;
private final int textHeight2 = 20;
private final int barOffset = 55;
public void run()
{
setGL();
while(!done)
{
ProgressBar first = null, penult = null, last = null;
Iterator<ProgressBar> i = ProgressManager.barIterator();
while(i.hasNext())
{
if(first == null) first = i.next();
else
{
penult = last;
last = i.next();
}
}
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
// matrix setup
int w = Display.getWidth();
int h = Display.getHeight();
GL11.glViewport(0, 0, w, h);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GL11.glOrtho(320 - w/2, 320 + w/2, 240 + h/2, 240 - h/2, -1, 1);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
// mojang logo
setColor(backgroundColor);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, logoTexture);
GL11.glBegin(GL11.GL_QUADS);
GL11.glTexCoord2f(0, 0);
GL11.glVertex2f(320 - 256, 240 - 256);
GL11.glTexCoord2f(0, 1);
GL11.glVertex2f(320 - 256, 240 + 256);
GL11.glTexCoord2f(1, 1);
GL11.glVertex2f(320 + 256, 240 + 256);
GL11.glTexCoord2f(1, 0);
GL11.glVertex2f(320 + 256, 240 - 256);
GL11.glEnd();
GL11.glDisable(GL11.GL_TEXTURE_2D);
// bars
if(first != null)
{
GL11.glPushMatrix();
GL11.glTranslatef(320 - (float)barWidth / 2, 310, 0);
drawBar(first);
if(penult != null)
{
GL11.glTranslatef(0, barOffset, 0);
drawBar(penult);
}
if(last != null)
{
GL11.glTranslatef(0, barOffset, 0);
drawBar(last);
}
GL11.glPopMatrix();
}
angle += 1;
// forge logo
setColor(backgroundColor);
GL11.glTranslatef(680, 420, 0);
GL11.glRotatef(angle, 0, 0, 1);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, forgeTexture);
GL11.glBegin(GL11.GL_QUADS);
GL11.glTexCoord2f(0, 0);
GL11.glVertex2f(-50, -50);
GL11.glTexCoord2f(0, 1);
GL11.glVertex2f(-50, 50);
GL11.glTexCoord2f(1, 1);
GL11.glVertex2f(50, 50);
GL11.glTexCoord2f(1, 0);
GL11.glVertex2f(50, -50);
GL11.glEnd();
GL11.glDisable(GL11.GL_TEXTURE_2D);
Display.update();
if(pause)
{
clearGL();
setGL();
}
try
{
Thread.sleep(10);
}
catch (InterruptedException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
}
clearGL();
}
private void setColor(int color)
{
GL11.glColor3ub((byte)((color >> 16) & 0xFF), (byte)((color >> 8) & 0xFF), (byte)(color & 0xFF));
}
private void drawBox(int w, int h)
{
GL11.glBegin(GL11.GL_QUADS);
GL11.glVertex2f(0, 0);
GL11.glVertex2f(0, h);
GL11.glVertex2f(w, h);
GL11.glVertex2f(w, 0);
GL11.glEnd();
}
private void drawBar(ProgressBar b)
{
GL11.glPushMatrix();
// title - message
setColor(fontColor);
GL11.glScalef(2, 2, 1);
GL11.glEnable(GL11.GL_TEXTURE_2D);
fontRenderer.drawString(b.getTitle() + " - " + b.getMessage(), 0, 0, 0x000000);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glPopMatrix();
// border
GL11.glPushMatrix();
GL11.glTranslatef(0, textHeight2, 0);
setColor(barBorderColor);
drawBox(barWidth, barHeight);
// interior
setColor(barBackgroundColor);
GL11.glTranslatef(1, 1, 0);
drawBox(barWidth - 2, barHeight - 2);
// slidy part
setColor(barColor);
drawBox((barWidth - 2) * b.getStep() / b.getSteps(), barHeight - 2);
// progress text
String progress = "" + b.getStep() + "/" + b.getSteps();
GL11.glTranslatef(((float)barWidth - 2 - fontRenderer.getStringWidth(progress))/ 2, 2, 0);
setColor(fontColor);
GL11.glScalef(2, 2, 1);
GL11.glEnable(GL11.GL_TEXTURE_2D);
fontRenderer.drawString(progress, 0, 0, 0x000000);
GL11.glPopMatrix();
}
private void setGL()
{
lock.lock();
try
{
Display.getDrawable().makeCurrent();
}
catch (LWJGLException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
GL11.glClearColor((float)((backgroundColor >> 16) & 0xFF) / 0xFF, (float)((backgroundColor >> 8) & 0xFF) / 0xFF, (float)(backgroundColor & 0xFF) / 0xFF, 1);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glEnable(GL11.GL_TEXTURE_2D);
if(fontRenderer == null)
{
fontRenderer = new SplashFontRenderer();
}
GL11.glDisable(GL11.GL_TEXTURE_2D);
}
private void clearGL()
{
Minecraft mc = Minecraft.getMinecraft();
mc.displayWidth = Display.getWidth();
mc.displayHeight = Display.getHeight();
mc.resize(mc.displayWidth, mc.displayHeight);
GL11.glClearColor(1, 1, 1, 1);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDepthFunc(GL11.GL_LEQUAL);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glAlphaFunc(GL11.GL_GREATER, .1f);
try
{
Display.getDrawable().releaseContext();
}
catch (LWJGLException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
finally
{
lock.unlock();
}
}
});
thread.start();
}
/**
* Call before you need to explicitly modify GL context state during loading.
* Resource loading doesn't usually require this call.
* Call {@link #resume()} when you're done.
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public static void pause()
{
if(!enabled) return;
pause = true;
lock.lock();
try
{
d.releaseContext();
Display.getDrawable().makeCurrent();
}
catch (LWJGLException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
}
/**
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public static void resume()
{
if(!enabled) return;
pause = false;
try
{
Display.getDrawable().releaseContext();
d.makeCurrent();
}
catch (LWJGLException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
lock.unlock();
}
public static void finish()
{
if(!enabled) return;
try
{
done = true;
thread.join();
d.releaseContext();
Display.getDrawable().makeCurrent();
GL11.glDeleteTextures(fontTexture);
GL11.glDeleteTextures(logoTexture);
GL11.glDeleteTextures(forgeTexture);
}
catch (Exception e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static IResourcePack createFmlResourcePack()
{
if(FMLSanityChecker.fmlLocation.isDirectory())
{
return new FolderResourcePack(FMLSanityChecker.fmlLocation);
}
else
{
return new FileResourcePack(FMLSanityChecker.fmlLocation);
}
}
private static Properties loadConfig()
{
InputStream s = null;
try
{
s = fmlPack.getInputStream(configLocation);
Properties config = new Properties();
config.load(s);
return config;
}
catch(IOException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
finally
{
IOUtils.closeQuietly(s);
}
}
private static int getInt(String name)
{
return Integer.decode(config.getProperty(name));
}
private static void loadTexture(IResourcePack pack, int name, ResourceLocation location)
{
InputStream s = null;
try
{
s = pack.getInputStream(location);
TextureUtil.uploadTextureImageAllocate(name, ImageIO.read(pack.getInputStream(location)), false, false);
}
catch(IOException e)
{
e.printStackTrace();
throw new RuntimeException(e);
}
finally
{
IOUtils.closeQuietly(s);
}
}
private static class SplashFontRenderer extends FontRenderer
{
public SplashFontRenderer()
{
super(Minecraft.getMinecraft().gameSettings, fontLocation, null, false);
super.onResourceManagerReload(null);
}
@Override
protected void bindTexture(ResourceLocation location)
{
if(location != locationFontTexture) throw new IllegalArgumentException();
GL11.glBindTexture(GL11.GL_TEXTURE_2D, fontTexture);
}
@Override
protected InputStream getResourceInputStream(ResourceLocation location) throws IOException
{
return Minecraft.getMinecraft().mcDefaultResourcePack.getInputStream(location);
}
}
public static void drawVanillaScreen() throws LWJGLException
{
if(!enabled)
{
Minecraft.getMinecraft().loadScreen();
}
}
public static void clearVanillaResources(TextureManager renderEngine, ResourceLocation mojangLogo)
{
if(!enabled)
{
renderEngine.deleteTexture(mojangLogo);
}
}
}

View file

@ -595,6 +595,10 @@ public class FMLCommonHandler
return sidedDelegate.shouldAllowPlayerLogins();
}
public void processWindowMessages()
{
sidedDelegate.processWindowMessages();
}
/**
* Used to exit from java, with system exit preventions in place. Will be tidy about it and just log a message,

View file

@ -61,4 +61,6 @@ public interface IFMLSidedHandler
boolean shouldAllowPlayerLogins();
void allowLogins();
void processWindowMessages();
}

View file

@ -0,0 +1,91 @@
package cpw.mods.fml.common;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
/**
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public class ProgressManager
{
private static final List<ProgressBar> bars = new CopyOnWriteArrayList<ProgressBar>();
/**
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public static ProgressBar push(String title, int steps)
{
ProgressBar bar = new ProgressBar(title, steps);
bars.add(bar);
FMLCommonHandler.instance().processWindowMessages();
return bar;
}
/**
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public static void pop(ProgressBar bar)
{
if(bar.getSteps() != bar.getStep()) throw new IllegalStateException("can't pop unfinished ProgressBar " + bar.getTitle());
bars.remove(bar);
FMLCommonHandler.instance().processWindowMessages();
}
/*
* Internal use only.
*/
public static Iterator<ProgressBar> barIterator()
{
return bars.iterator();
}
/**
* @deprecated not a stable API, will break, don't use this yet
*/
@Deprecated
public static class ProgressBar
{
private final String title;
private final int steps;
private volatile int step = 0;
private volatile String message = "";
private ProgressBar(String title, int steps)
{
this.title = title;
this.steps = steps;
}
public void step(String message)
{
if(step >= steps) throw new IllegalStateException("too much steps for ProgressBar " + title);
step++;
this.message = message;
FMLCommonHandler.instance().processWindowMessages();
}
public String getTitle()
{
return title;
}
public int getSteps()
{
return steps;
}
public int getStep()
{
return step;
}
public String getMessage()
{
return message;
}
}
}

View file

@ -264,4 +264,10 @@ public class FMLServerHandler implements IFMLSidedHandler
public void allowLogins() {
DedicatedServer.allowPlayerLogins = true;
}
@Override
public void processWindowMessages()
{
// NOOP
}
}

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@ -0,0 +1,7 @@
enabled = true
background = 0xFFFFFF
font = 0x000000
barBorder = 0xC0C0C0
bar = 0xCB3D35
barBackground = 0xFFFFFF

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After

Width:  |  Height:  |  Size: 3.5 KiB

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@ -74,6 +74,9 @@ public net.minecraft.client.gui.GuiScreen field_146297_k # minecraft instance -
# Minecraft
#public atv.D #FD:Minecraft/field_71425_J #running
public net.minecraft.client.Minecraft field_71446_o # textureManager
public net.minecraft.client.Minecraft field_110450_ap # mcDefaultResourcePack
public net.minecraft.client.Minecraft func_71370_a(II)V # resize
public net.minecraft.client.Minecraft func_71357_I()V # loadScreen
## ItemBlock
public net.minecraft.item.ItemBlock field_150939_a
## DedicatedServer
@ -102,4 +105,14 @@ public net.minecraft.client.gui.GuiSlot field_148153_b # top - needed for config
public net.minecraft.client.gui.GuiSlot field_148154_c # bottom - needed for config GUI stuff
public net.minecraft.client.gui.GuiSlot field_148155_a # width - needed for config GUI stuff
public net.minecraft.client.gui.GuiSlot field_148158_l # height - needed for config GUI stuff
public net.minecraft.client.gui.GuiSlot field_148160_j # headerPadding - needed for config GUI stuff
public net.minecraft.client.gui.GuiSlot field_148160_j # headerPadding - needed for config GUI stuff
# Font renderer
protected net.minecraft.client.gui.FontRenderer field_78288_b # FONT_HEIGHT
protected net.minecraft.client.gui.FontRenderer field_78286_d # charWidth
protected net.minecraft.client.gui.FontRenderer field_78287_e # glyphWidth
protected net.minecraft.client.gui.FontRenderer field_111273_g # locationFontTexture
protected net.minecraft.client.gui.FontRenderer field_78295_j # posX
protected net.minecraft.client.gui.FontRenderer field_78296_k # posY
protected net.minecraft.client.gui.FontRenderer func_78266_a(IZ)F # renderDefaultChar
protected net.minecraft.client.gui.FontRenderer func_78277_a(CZ)F # renderUnicodeChar