Commit Graph

954 Commits

Author SHA1 Message Date
LatvianModder 3b5ada083e Added getCommandMap() & getSortedCommandList() in CommandTreeBase (#3251) 2016-09-13 12:46:23 -07:00
Steven Blom 8dca9f2694 New event to allow mutating a baby entity based on it's parents (#3227) 2016-09-13 09:32:27 -07:00
LatvianModder 4e3b6b0f15 Added CommandTreeBase (#3193) 2016-09-13 00:36:51 -07:00
Marvin Rösch bf6437c12a Fix universal bucket not being returned in crafting recipes (#3234) 2016-09-13 00:02:01 -07:00
LexManos b879cc9b73 Fix potential shading issue in GuiEditArrayEntries. Closes #3247 2016-09-12 14:48:55 -07:00
LexManos 45097fed0c Introducing a new standardized energy capability system.
Heavily inspired by the old RedstoneFlux API developed by King Lemming and Team CoFH.
2016-09-12 14:47:59 -07:00
Paul Fulham 0c8f51bc95 Fix item use stats (#3216) 2016-08-22 21:29:48 -07:00
LexManos 12769dbaae Fixed decorate event being called with SHROOM type for both convered trees and large mushrooms. Closes #3215 2016-08-22 16:40:24 -07:00
LexManos ec2977afc9 Another fix for registry substitutions. Closes #3212 2016-08-21 15:54:57 -07:00
LexManos d6d9a45100 Add legacy support for signature change of AddCallback. 2016-08-20 17:11:17 -07:00
boni 8dbfe1baad Expand getHarvestLevel to include player and blockstate (#3192) 2016-08-19 15:54:37 -07:00
Abastro dd41990db4 Fixed NPE from missing Capabilities (#3191) 2016-08-14 13:58:54 -07:00
LexManos 0e286f880e Fix World Capabilities NPE when there are no attached capabilities. 2016-08-14 01:48:41 -07:00
Abastro bfddcfb4fc Introduced Capabilities for World (#3069) 2016-08-13 20:42:00 -07:00
MrIbby d17c025557 Added PlayerBrewedPotionEvent (#3187) 2016-08-13 13:38:45 -07:00
cpw 03c8852961 Don't crash if you select a fake player 2016-08-13 16:37:58 -04:00
LexManos 3a48a9cd73 Skip searching for mods in the JAVA_HOME directory. Closes #2249 and #2250 2016-08-13 13:28:21 -07:00
shartte 7643be8cdc Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to BakedQuad's behavior. (#3181) 2016-08-12 14:33:38 -07:00
LexManos 4cd0f88a69 Add RenderTooltipEvent (#3034) 2016-08-12 13:57:07 -07:00
LexManos 1c8f22ed43 Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to zero and being set later. 2016-08-12 13:49:46 -07:00
James Mitchell f20d728ed7 Fix #3165 Dispensers with buckets can destroy fluid handler blocks (#3180) 2016-08-12 01:36:18 -07:00
LexManos fe2243df9f Removed unintentional functionality when using the Splash Screen. 2016-08-08 17:54:12 -07:00
LexManos 62ec59103a Compleetly skip FML handshake for Vanilla connections. Should fix race condition. Closes #3084 2016-08-08 17:35:15 -07:00
LexManos 69af6a9b8c Fix name in legacy support in registry changes. 2016-08-08 17:32:49 -07:00
AlgorithmX2 bc6b008364 Fix Vertex Transformer for breaking models (#3132)
* Add setTexture to IVertexConsumer and propagate it.
2016-08-04 16:37:59 -07:00
LexManos 7c4ffde39c Fix Forge fluids not serializing properly. Closes #3152 2016-08-02 15:55:46 -07:00
LexManos f4e8804c8a Restone binary compatibility with registry substitution rework.
Modders please switch to using the provided RegistryBuilder to ensure more forward compatbility. Closes #3144
2016-08-02 15:55:18 -07:00
LexManos f088e3df6b Second pass at fixing 'Dissapearing Doors' This now more robustly fixes ALL uses of get and has slight performance improvements for itterable states. Closes #3139 2016-07-31 14:30:05 -07:00
LexManos 0f6b16cada Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
cpw 4dcee246d5 Another pass at substitutions - now capable of fixing up ItemBlock to point at the right block when a block is substituted, should also handle substituting itemblocks. There's some hackery in the way we have to change the value of ItemBlock.block, but it's not too egregious in my opinion. 2016-07-29 17:08:52 -04:00
cpw 1473334f61 Merge remote-tracking branch 'origin/pr/3120' into 1.10.x 2016-07-28 23:15:32 -04:00
cpw 7e15ab7da1 Fix anvil output slots being wrong by adding new ones. Closes #3121 without breaking existing mod workarounds for the badly ordered slots. 2016-07-28 22:17:35 -04:00
cpw de80d4c4af Clean up some legacy settings, making sure there's translation strings. Closes #2965 Thanks for the prompt Zaggy! 2016-07-28 21:47:36 -04:00
AlgorithmX2 a3d8664028 Use extended state for breaking models (#3086) 2016-07-28 16:00:36 -07:00
cpw 5d9169db0f Merge remote-tracking branch 'origin/pr/3125' into 1.10.x 2016-07-28 18:25:45 -04:00
Alexandre DUPONCHEL b0fd97557e FIX : IndexOutOfBoundException 2016-07-28 17:59:59 +02:00
cpw 543156a008 Tidy up some more todos 2016-07-27 10:52:48 -04:00
cpw 056ff67a81 Mark it for actual removal in 1.11 2016-07-27 10:41:20 -04:00
cpw ab64d1a166 Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too. 2016-07-26 17:16:42 -04:00
Dakota Pierone 0cf2cdfdb3 Update decorate for biomes to support Decorate event 2016-07-24 10:40:14 -07:00
cpw cfba330459 Rename the event to RenderSpecificHandEvent 2016-07-24 10:56:05 -04:00
cpw 31b3825069 Merge remote-tracking branch 'origin/pr/3115' into 1.10.x 2016-07-24 10:38:20 -04:00
cpw cace1f00b2 Merge remote-tracking branch 'origin/pr/3110' into 1.10.x 2016-07-24 10:08:46 -04:00
Bernhard Bonigl bc27f0e204 Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes. 2016-07-24 13:52:27 +02:00
Joseph C. Sible fc43ebbd7e Use CreateFluidSourceEvent for mod fluids as well 2016-07-23 22:39:54 -04:00
Joseph C. Sible b95d443f22 Add CreateFluidSourceEvent to control infinite fluid sources 2016-07-23 22:39:54 -04:00
cpw d7245c5ffe Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing. 2016-07-23 20:14:51 -04:00
cpw 45b299ce06 Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long. 2016-07-23 20:01:54 -04:00
Vincent Lee 7ed5fc7e00
Add missing cancelable 2016-07-23 12:33:14 -05:00
Vincent Lee 94a41e1fcc
Add hand-specific render event 2016-07-23 12:29:58 -05:00
cpw b7739ffc71 Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir. 2016-07-21 13:59:02 -04:00
cpw 7d4bf619fe More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count. 2016-07-20 16:03:56 -04:00
cpw 22394f87d5 Some test harness stuffs. Time to get the registry manager properly tested. 2016-07-19 19:21:52 -04:00
LexManos 5f234fdcf8 Added support for using static methods as event listeners, Register the .class instead of an instance.
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
LexManos b76b223d62 Bump version for a RB 2016-07-11 12:38:15 -07:00
cpw 7e36205ba7 Merge #3060 into 1.10.x 2016-07-09 11:58:09 -04:00
Vincent Lee f76af6103e Add throwable impact event (#3071) 2016-07-08 21:12:45 -07:00
LexManos 3e6099055e Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062 2016-07-03 13:45:26 -07:00
Bernhard Bonigl 432e3ab08a Add an event that allows to modify the looting level based on damage source 2016-07-03 15:19:31 +02:00
LexManos f58d1cae1a Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054 2016-07-01 13:53:26 -07:00
LexManos 72f7c0be1f Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json.
As defined by the same json spec as --modListFile.
And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory.
2016-06-30 00:16:40 -07:00
Mumfrey 32459b01b6 Store member field mappings in the mapping table, possible fix for #3043 2016-06-29 15:33:27 +01:00
LexManos 6ad65f4e64 Fixed MC version number...
I could of SWORN we removed this in favor of a automated system...
2016-06-28 22:27:47 -07:00
LexManos 373fa8f7a3 1.10.2 Update 2016-06-28 21:25:04 -07:00
diesieben07 4b9bf30fed Fix mob-spawners crashing for non-living entities and simply the patch in the process (#3042) 2016-06-26 16:35:59 -07:00
mezz 18b2eeef90 Fix milk bucket is fillable with water or lava when milk is unregistered (#3039) 2016-06-26 12:19:04 -07:00
mezz 1871cf1b02 Fix FluidContainerRegistry handling potions as water bottles (#3037) 2016-06-26 12:18:11 -07:00
mezz 99616a503f Remove duplicated universal buckets from the creative list (#3035) 2016-06-26 12:18:02 -07:00
cpw 0b1e94babd Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it. 2016-06-26 12:52:14 -04:00
mezz fde90973c3 Fix comparison stability of the Recipe Sorter with unknown recipes #2962 (#3030) 2016-06-25 17:13:24 -04:00
LexManos dd3c3a249e Fixed Husks rendering as standard zombies. Closes #3028 2016-06-25 11:05:46 -07:00
luacs1998 8e3bc83c3b Simple implementation of a Open/Close container event (#3017) 2016-06-25 12:34:42 -04:00
cpw efbd21e3eb Fix that the Missing blocks/items/registries prompt often got stuck. 2016-06-25 01:07:45 -04:00
cpw cc593f3939 Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review. 2016-06-23 09:29:03 -04:00
LexManos 09e109cac0 Fix version number. 2016-06-22 23:46:02 -07:00
cpw 260be68723 Update to 1.10 2016-06-23 02:39:55 -04:00
cpw c8d775c865 In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files). 2016-06-22 23:49:48 -04:00
cpw d1f4d71d93 Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
This reverts commit 8d0b58ee6f.

# Conflicts:
#	common/net/minecraftforge/common/ForgeHooks.java
#	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
#	patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
cpw 1a97d74939 Revert "Added tab completion"
This reverts commit fe327fbd76.

# Conflicts:
#	src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:35:13 -04:00
cpw 9c003fcb15 Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()"
This reverts commit 6a299a483a.

# Conflicts:
#	src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:31:48 -04:00
diesieben07 5604e3f380 Make ASMDataTable more useful: (#2911)
- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750)
2016-06-22 22:52:57 -04:00
mezz ba9ec61648 Fix incorrect FluidUtil doc (#2996) 2016-06-22 22:20:50 -04:00
mezz 86d5b5a872 Improve the "missing mods" on-screen error message (#2997) 2016-06-22 22:18:34 -04:00
mezz eca97de272 Fix #2918 Make dispensers with buckets work with modded fluids (#2947) 2016-06-18 16:29:28 -07:00
Vincent Lee a63d92eb60 Fix AnimationItemOverrideList not falling back to super (#2990) 2016-06-16 12:49:00 +04:00
mezz 9cd2c697e5 Fix #2961 Capability data is not preserved by fluid handler interactions (#2976) 2016-06-13 20:01:28 -07:00
cpw dd09da27b5 Slight tweak to early loading, to accommodate FMP 2016-06-13 09:33:26 -04:00
cpw f7feec029e Mute the connection reset by peer exception - it's spamilicious for the most part. 2016-06-12 12:15:10 -04:00
cpw ee7c965fe0 Fix missing IMC message query. 2016-06-11 21:08:54 -04:00
Man of J 6da3250583 Read a Update JSON in UTF-8 (#2978) 2016-06-11 13:06:38 -07:00
mezz c776d97691 Add methods to Fluid to allow custom vaporization overrides (#2959) 2016-06-09 02:30:06 -07:00
RainWarrior 883bfe57ab Fixes #1984. 2016-06-05 11:15:05 +03:00
RainWarrior a649cce2ea Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json. 2016-06-05 10:14:44 +03:00
cpw 18e60a1235 Fire ChunkWatchEvent.Watch event, closes #2767. Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now. 2016-06-04 11:13:44 -04:00
Minecrell 279380b4f1 Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
2016-06-04 02:51:27 -07:00
mezz 14ee316d06 Make it easier to use FluidTanks that have input/output restrictions (#2945)
These internal function should NOT be used by anything except the owner of the tank.
2016-06-04 01:29:44 -07:00
Vincent Lee 35cd9fe212 Several bugfixes for PlayerInteractEvent (#2943)
* Don't change Result if setCanceled(false) called

* Fix RightClickEmpty firing even when targeting a block or entity

* Add a left click empty event

* Move hook point for EntityInteractSpecific to the right place

* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz 92914f82ae Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen 13ed510fcf Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos 9a23cf76d2 Expanded custom villagers to Zombies and world gen.
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00