Lex Manos
1f1166e722
Move vanilla trades to inner class to prevent initilizer order issues.
2014-09-22 19:30:14 -07:00
Lex Manos
511c370193
Preliminary network protocol re-work. vanilla clients can now connect. Further cleanup needed.
2014-09-22 19:29:40 -07:00
Lex Manos
1ac0c5d87f
Inital 1.8 patch update. 'It compiles!'
2014-09-19 17:25:14 -07:00
Lex Manos
ebb91ba280
1.8 Conf update. Uses MCPData Snapshots now.
2014-09-18 17:57:33 -07:00
Lex Manos
5f65fb754e
Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event.
...
Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'.
An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-08 17:54:41 -07:00
Lex Manos
6192119682
Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
2014-09-08 17:50:46 -07:00
cpw
ad752886b0
Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-07 20:51:54 +12:00
cpw
3dae97cb4a
Is vanilla possible with this mod load, side tests.
2014-09-07 20:13:37 +12:00
cpw
509d244ed4
Clean up import
2014-09-07 19:59:56 +12:00
cpw
9c27520427
Fix derp with ModType annotation. mods should load again now..
2014-09-01 16:05:04 -04:00
cpw
1419a02d13
Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:50:25 -04:00
diesieben07
2dc1911f54
Make Keyevent also fire for key releases
2014-09-01 01:10:29 +02:00
cpw
a04c3e12fe
Canonicalized file paths in modListFile handling with the minecraftDirectory.
2014-08-31 14:14:15 -04:00
cpw
f5cf87304b
Two new features. ModLists can have a "parent" mod list. Circularity will
...
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)
Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048
Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
...
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw
981ffe362d
OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
2014-08-30 17:45:35 -04:00
cpw
0c50d7b92d
Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
...
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw
0e13403457
Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-29 21:54:20 -04:00
cpw
f0d8b887b4
Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
...
to write a headyaw byte, and everything will be derped for that packet.
Fixes #499 , but probably a bunch of others.
2014-08-29 21:43:17 -04:00
bloodshot
08ac6d548f
Allow client handshake to be reset by server to support BungeeCord.
2014-08-26 20:49:20 -04:00
cpw
70c115588c
Fix java 8u20. Closes #501 and a bunch of other bugs too.
2014-08-25 17:09:50 -04:00
cpw
bd8bd65ca1
Update for launchwrapper 1.11. Fixes java 6 compatibility.
2014-08-20 23:02:27 -04:00
cpw
c87a11e165
Mark the promise a success in the outbound handler.
2014-08-20 22:49:11 -04:00
cpw
ceae256c56
Fix ups from feedback.
2014-08-20 22:46:39 -04:00
cpw
e07bd74e34
Fix NPE from a boolean
2014-08-20 10:28:50 -04:00
cpw
dddbbd3bac
ItemStack swapping
2014-08-20 10:28:39 -04:00
cpw
2ca75b3fa4
Update to legacylauncher 1.10 and asm 5.0.3
2014-08-16 13:21:07 -04:00
cpw
19b62a9fb8
Cleanup override warnings
2014-08-16 11:30:01 -04:00
cpw
13d81e05db
More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
2014-08-16 10:32:22 -04:00
cpw
7c5eb19645
Some more tidying up of the exit handling
2014-08-16 10:32:00 -04:00
cpw
4692e66389
Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
2014-08-15 16:16:07 -04:00
cpw
1d336e0aa7
Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
2014-08-15 16:03:45 -04:00
cpw
c8c6190566
Extend timeout for client to 5 seconds. Should fix Forge #1322
2014-08-13 10:23:01 -04:00
cpw
18c71e5f2f
Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
2014-08-12 21:57:19 -04:00
LexManos
cb62a70d66
Merge pull request #494 from AntonBoch1244/patch-1
...
Build.Gradle Patch
2014-08-12 11:55:15 -07:00
cpw
5527b9f01e
Clear button list on FML fatal error screens. The hidden cancel button should not be
...
there.
Closes #497
2014-08-12 09:16:15 -04:00
LexManos
12d4047459
Merge pull request #484 from bspkrs/master
...
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
AntonBoch1244
e5fe05a1cd
Build.Gradle Patch
...
Changing assetDir to runDir and set runDir to "eclipse"
2014-08-05 22:08:58 +04:00
Christian
269080fee5
FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list.
...
These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the
maven style, with mods referenced maven-like.
2014-08-01 22:18:50 -02:30
Christian
d21f8f6dbd
Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
2014-08-01 21:43:53 -02:30
Christian
07466ab036
First draft of add alias. It is probably not properly persistent atm.
2014-08-01 21:07:03 -02:30
Christian
7ee877a567
Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
2014-08-01 21:07:02 -02:30
cpw
2c804c9b44
Update README.txt
2014-07-31 11:00:53 -02:30
Christian
8622b3fde9
Add a constructor to CustomModLoadingDisplayException. Closes #387
2014-07-31 10:46:33 -02:30
Christian
2d37b14555
AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
2014-07-31 10:17:11 -02:30
Christian
0607bffb92
Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
2014-07-31 10:02:47 -02:30
Christian
f649eccc51
Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
2014-07-31 09:53:27 -02:30
Christian
fe29a98c62
Fix nested directory for language resources. Closes MinecraftForge#1264
2014-07-31 09:48:03 -02:30
Christian
0c088a4299
Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
2014-07-31 09:47:35 -02:30
Christian
f5bcb6f0ca
Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
2014-07-30 21:18:31 -02:30
Christian
7ac077ed36
Add a custom version range factory method. Should hush skyboy's complaints. Closes #486
2014-07-30 16:46:16 -02:30
Christian
14f7bb44d9
Make more noise when people screw up mod downloading and put .jar.zip in their mod folders.
2014-07-30 12:38:55 -02:30
Christian
f8b5ae45f1
Make LogContext optional. This can be useful for debugging mod issues, but
...
Apache's implementation in log4j2 is responsible for a very significant % of
the overall runtime. Quite frankly this is shockingly bad performance from
what is supposed to be a high performance logging framework. Anyway, until we
can figure out if we can fix it, we're turning it off by default.
2014-07-29 21:48:14 -02:30
Christian
655d902195
And fix the read side too, incase someone is trying to bitbang and failing.
2014-07-29 21:36:44 -02:30
Christian
03174602f6
If an IO exception comes from the datawatcher, spew it all over the console
...
don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
2014-07-29 21:33:19 -02:30
Christian
522b648185
Merge branch 'std-redir' of github.com:Emberwalker/FML
2014-07-29 14:49:42 -02:30
Christian
6819f5d45d
Update realms to 1.3.2
2014-07-29 14:24:41 -02:30
Christian
0de92f4db7
Clean up a bunch of compiler warnings.
2014-07-29 14:11:41 -02:30
bspkrs
09d68fb7bd
added support for \n in tooltip strings
...
added \n test tooltip localization
fixed int/double conversion error in slider entry
added test slider scenario that highlighted conversion error
2014-07-24 16:51:15 -04:00
cpw
5643237fb9
Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets
...
into the map, rather than force overwriting. Fixes skyboy's comment.
2014-07-20 10:46:22 -04:00
Lex Manos
4ba024ca2e
Hacky interm solution to #475 to buy me time to re-write FML's network protocol.
2014-07-18 12:25:02 -07:00
Lex Manos
4ed75fd963
Fix FMLAT manifest AccessTransformers, class loader fun! Closes #477
2014-07-16 00:24:03 -07:00
Lex Manos
59c628f777
Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems.
2014-07-14 13:53:37 -07:00
Lex Manos
b1ec7b420c
Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit.
2014-07-12 17:20:01 -07:00
cpw
87dde51b8d
Add a terminal transformer and tweaker.
2014-07-12 17:37:41 -04:00
cpw
e8c251808b
Don't scan ObjectHolders if there was an error already, derpitude will ensure.
2014-07-12 12:03:34 -04:00
Lex Manos
e6e019896f
Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working.
2014-07-11 17:56:07 -07:00
Lex Manos
7cd70b3f26
Update tweaker login to use authlib.
2014-07-11 17:52:43 -07:00
LexManos
d4d562c1ca
Merge pull request #468 from bspkrs/master
...
Added slider controls for numerics. Default control is textbox, but slider can be used as a custom list entry class.
2014-07-07 20:15:10 -07:00
bspkrs
e57223a676
added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class.
...
fixed constructor javadocs in GuiConfig
2014-07-07 23:01:56 -04:00
Lex Manos
2d56512ab2
Update authlib and realms to latest json data.
2014-07-07 17:25:37 -07:00
Lex Manos
a8aac402eb
Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support.
2014-07-07 17:25:09 -07:00
Lex Manos
d969137b19
Force preferIPv4Stack to true early in the load chain to combat netty loopback issues.
2014-07-07 09:29:34 -07:00
Lex Manos
e7087fcc48
Scala people test your shit.
2014-07-06 17:12:58 -07:00
cpw
920fd866b4
Merge branch 'scalaupdate'
2014-07-06 10:05:51 -04:00
cpw
efdbdea99f
Update realms to 1.2.9
2014-07-06 10:05:34 -04:00
cpw
2994a2c8ad
Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate
2014-07-05 16:26:48 -04:00
Soaryn
79e6167d8d
Updated Scala to latest stable
...
Updates the -dev portion of the json files for 1.7.10 for scala 2.11.1
Updates the -rel portion of the json files for 1.7.10 for scala 2.11.1
2014-07-05 22:54:58 +03:00
AbrarSyed
56f9373a17
updated run configs for GradleStart/Server classes
2014-07-04 22:02:29 -05:00
Lex Manos
3164dd95bf
Fix unneeded cast causing crash in new Config GUI system.
2014-07-03 11:13:11 -07:00
AbrarSyed
fd060bcce6
updated gradle wrapper to gradle 2.0
2014-07-02 15:54:55 -05:00
diesieben07
1182bc4bd6
Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages.
2014-06-30 00:00:06 +02:00
cpw
71a9586fbb
API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them.
...
To go along with this, you can now require an API, with a version, in your mod dependency string
2014-06-26 22:09:50 -04:00
cpw
8afc9c465c
Update for release 1.7.10
2014-06-26 14:48:46 -04:00
LexManos
b7b9ddc9cd
Merge pull request #455 from rumickon/feature
...
Fix Eclipse launching attribute
2014-06-26 10:21:19 -07:00
cpw
7cafaed696
Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the
...
mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are
available at mojang, so we can update the json.
2014-06-25 18:28:50 -04:00
cpw
b9db002614
Fix accessing guava from transformers
2014-06-25 17:49:00 -04:00
cpw
bb7aa340dc
Merge branch 'master' into mc179
2014-06-25 17:03:05 -04:00
rumickon
0a00d40ba2
Fix Eclipse launching attribute
2014-06-25 23:49:17 +04:00
cpw
25e44a8b32
Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
2014-06-25 13:09:10 -04:00
cpw
f5d8e85fc5
Fix NPE when no FMLAT is defined
2014-06-25 09:11:07 -04:00
cpw
380027daf0
Merge branch 'master' into mc179
...
Conflicts:
src/main/java/cpw/mods/fml/relauncher/FMLSecurityManager.java
2014-06-24 22:18:03 -04:00
cpw
3dbe6ccded
Fix up other exit points. Should stop process hangs for clean exits.
2014-06-24 22:15:11 -04:00
cpw
88a411550a
Add support for mod access transformers without a coremod requirement.
...
Use the "FMLAT" manifest attribute, with a space separate list of files
that live in the 'META-INF' directory. They should conform to standard AT
formatting.
2014-06-24 21:34:07 -04:00
cpw
237c28b6cb
Force the descriptors to the right type for the field they're referencing. Fixes
...
the sand issue
2014-06-24 18:34:34 -04:00
Christian
6aae913919
Harden the security manager and make it less spammy. Clean up a bunch of deprecation warnings from guava.
2014-06-21 23:03:41 -04:00
Christian
94f6fffc80
remove the deprecation patches. The methods are gone now
2014-06-21 22:48:15 -04:00
Christian
06f91d8936
Merge branch 'master' into mc179
2014-06-21 22:44:38 -04:00
Christian
9b976b7afe
Fix server side to write properly
2014-06-21 22:44:25 -04:00
Christian
ea89e1a3f7
Pre4 update
2014-06-21 21:13:22 -04:00
Christian
c1ea6639d4
Fix up some patching bugs. Fully functional @ pre3
2014-06-21 15:55:32 -04:00
Christian
90ad27d985
FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch
...
rogue calls to System.exit so that they can cause a proper crash report, rather than
silently abandoning the game.
2014-06-15 16:37:42 -04:00
Christian
1c78a09cfd
Also patch in warnings for Vec3Pool - similarly removed.
2014-06-13 08:51:07 -04:00
Christian
be7cf8c01e
Checking in pre3 work
2014-06-12 21:13:26 -04:00
Arkan Emberwalker
23c6b9d245
Implement STDOUT/STDERR redirection.
...
These streams now redirect to log4j2, with form '[class:method:line]: Original message'.
2014-06-12 20:28:56 +01:00
Christian
fada1ad7bb
Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead.
2014-06-08 21:30:47 -04:00
Christian
3084368af3
Tweak bad packet warning some. Makes it a bit more log friendly.
2014-06-08 14:35:16 -04:00
Christian
8e64a82423
Fix REPLY handling in SimpleNetworkWrapper. Closes #440
2014-06-05 14:31:44 -04:00
bspkrs
b861e95b17
Added config GUI system
2014-06-04 17:36:47 -04:00
Christian
c27f4b34f8
Merge branch 'master' into mc179
2014-06-03 13:04:49 -04:00
Christian
8883803260
Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity.
2014-06-02 22:12:13 -04:00
Christian
014acf6f1d
Log the queue as well
2014-05-27 18:56:02 -04:00
Christian
72fbc45a19
If a packet is not handled by the channel, log it, and clear it.
...
Could be spammy, but this is a serious bug and could cause a memory leak
otherwise.
2014-05-27 17:59:53 -04:00
Christian
c56fc3b490
Fix the side for the compatibility check. Should result in green ticks finally!
2014-05-26 14:57:14 -04:00
Christian
d932a23751
Warn when the objectholder finds nothing in the registry. Helps debug mismatched names.
...
Also, actually make the scoping thing work with objectholder
Also handle Blocks.air as a special case. It should never be a valid block in the block registry.
Nothing can ever replace the default block registry block. It is disabled for replacement.
Air is properly skipped
2014-05-26 11:25:25 -04:00
Lex Manos
bcec606b12
lastIndexOf, Note Don't code while sick.
2014-05-24 21:48:55 -07:00
Lex Manos
cad049caa1
-.- Save File First. My Bad.
2014-05-24 21:11:08 -07:00
Lex Manos
e69fd72d42
Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps.
2014-05-24 20:44:25 -07:00
Christian
05cde0c92f
Add in the objectholder, autopopulated by FML based on simple rules. Allows
...
for reference driven substitution of mod blocks and items based on their
server running state.
2014-05-24 22:32:24 -04:00
Christian
2c5fcc6129
Fix the null networkHandler in the MessageContext
2014-05-24 16:54:48 -04:00
diesieben07
7ede64fbf2
Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible
2014-05-22 14:25:23 +02:00
Christian
3885f9bf84
First draft 1.7.9 support.
...
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Christian
ca674c2ae5
Swap Listenerlist constructor around. Should fix parent resizing issue?
2014-05-14 14:22:51 -04:00
Christian
e05d6340d7
Fix up possible CME
2014-05-13 15:11:50 -04:00
Christian
8a69b17bd6
Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
...
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
Player
ee671c3eab
Fix ObjectIntIdentityMap sporadically matching non-identical objects.
2014-05-12 16:29:37 +02:00
Christian
39340e46aa
Finally hopefully fully kills the race condition causing a classcast
...
on slow machines.
This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Christian
a66e8462d8
Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know!
2014-05-10 14:53:08 -04:00
Christian
0a9099c8dd
Add a helper for casting some common collection types into generic form
2014-05-10 13:36:24 -04:00
Lex Manos
123f5919ba
Fix network disconnect with message on the client side in NetworkDispatcher.
2014-05-09 13:23:24 -07:00
Lex Manos
6b82a4fed8
Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler
2014-05-09 13:22:54 -07:00
Christian
3a77c79f8a
Ensure that the loadcontroller is ready to preinit.
2014-05-08 10:40:52 -04:00
Christian
f866aeaacb
Clean up some missing generic info
...
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian
b286cb6a57
Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
...
mods not being able to access resources during preinit.
PS: I'm still not modding.
2014-05-08 10:23:05 -04:00
Christian
0b795b8bab
Re-add removed genericiterable to clean a warning
2014-05-08 09:58:03 -04:00
Christian
f628bde87b
Revert "Fix refreshResources not happening if an error occurs."
...
This reverts commit fff86ee9d35874bdf77a1eaabe77615441644064.
2014-05-08 09:56:43 -04:00
LexManos
7229ba5c83
Merge pull request #419 from Thog92/master
...
updated wrapper to gradle 1.12
2014-05-07 15:41:05 -07:00
LexManos
51fc256111
Merge pull request #402 from AbrarSyed/patch-1
...
Added dependency examples to the shipped example mod's build.gradle.
2014-05-07 15:40:50 -07:00
AbrarSyed
437e479446
documented dependencies
2014-05-07 17:34:44 -05:00
Lex Manos
e33224054b
Fine use FMLCommonHandler.
2014-05-07 14:36:00 -07:00
Lex Manos
3cb3988491
Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
2014-05-07 13:54:22 -07:00
Lex Manos
18aed8bf1b
Attempt to fix another race condition related to reading NetClientHandler.
2014-05-07 13:31:16 -07:00
LexManos
e69004b50e
Merge pull request #411 from matthewprenger/master
...
Update ExampleMod mcmod.info
2014-05-07 12:39:12 -07:00
Thog92
366fc5c76c
updated wrapper to gradle 1.12
2014-05-06 22:03:44 +02:00
Lex Manos
5a2b6a604b
Fixed memory leak on the client caused by Netty holding references to the World. Closes #415 #417
2014-05-05 22:14:13 -07:00
Christian
ad3b232604
Fix display of mod status at the server
2014-04-30 22:47:10 -04:00
Christian
af73743eb7
Fix mod version checking
2014-04-30 22:26:16 -04:00
Christian
0be4719fd5
Fix refreshResources not happening if an error occurs.
2014-04-30 21:55:55 -04:00
Christian
66ad8ea41a
Clean some generic warnings up. Make a generic list handler. Helpful for others I think too.
2014-04-30 21:55:55 -04:00
Player
74c89da967
Fix saving backups with the raw name.
...
Fix air block not being assigned as the default.
2014-04-30 09:44:09 +02:00
Matthew Prenger
e8b3603ee8
Update mcmod.info
2014-04-28 22:27:52 -05:00
Player
2d3cd66680
Registry: Treat all 1.6 entries as items.
2014-04-26 21:56:25 +02:00
Player
dfa9f2d1a2
Registry: Misc tweaks
2014-04-26 21:56:25 +02:00
Player
7175165d15
Registry: Crash earlier with conflicting name/object registrations.
2014-04-26 21:56:25 +02:00
Player
9d00580d7e
prevent the world from getting saved twice at shutdown
2014-04-26 21:56:25 +02:00
Player
624e68e18e
Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation
2014-04-26 21:56:25 +02:00
Player
09ff49fe58
Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash
2014-04-26 21:56:25 +02:00
Christian
c7d887f078
Fix SimpleNetworkWrapper - this is not me modding,
...
I didn't realize it was broken until Pahimar told me.
Put an example in the docs.
2014-04-26 09:33:09 -04:00
Christian
840c96a212
I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit.
2014-04-19 11:38:46 -04:00
Christian
a7c15e30aa
I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated..
2014-04-19 10:46:04 -04:00
Player
ea2972725a
Registry: Add support for registering ItemBlocks before their Blocks
2014-04-07 17:30:38 +02:00
Player
07d5d5c7af
Registry: Protect against putObject misuse, handle duplicate registrations better
2014-04-06 17:11:23 +02:00
Player
6ffbcc5903
Registry: Complain about missing mods when repairing broken worlds
...
Registry: Reduce console spam
2014-04-06 14:49:59 +02:00
Player
b5cc021754
Registry: Fix debug info
2014-04-05 01:54:07 +02:00
Player
7284104472
Registry: Repair mismatched ItemBlocks as well
...
Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player
2e6b7e2eb5
Remove unneeded entity spawn debug logging.
2014-04-03 21:00:42 +02:00
Player
37a81d04d9
Enable custom gui rendering only as required
2014-04-03 17:58:53 +02:00
Player
407f6f79af
Registry: Allow ignoring missing mods from the GUI, with confirm+backup
...
Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player
3eaa002091
Registry: Complain about bogus registrations
2014-04-01 14:40:24 +02:00
Player
11ab034638
initial attempt at a better way to ask the user in case of startup issues
2014-04-01 14:30:47 +02:00
Player
e013f1514d
Merge branch 'master' of https://github.com/MinecraftForge/FML
...
Conflicts:
src/main/java/cpw/mods/fml/client/FMLClientHandler.java
src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
src/main/java/cpw/mods/fml/common/FMLContainer.java
src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos
0586c2b1aa
Update patches for Fixed FF in FG 1.2.
2014-03-31 16:02:54 -07:00
Player
56f31def7b
Registry: allow handling missing blocks/items regardless of the mod id
2014-03-31 04:09:59 +02:00
Player
d392ddf3be
Fix old 1.7 worlds with broken ID mappings
2014-03-30 17:17:54 +02:00
Player
939a095896
Registry: cleanup, fix missing id error GUI formatting
2014-03-27 08:30:55 +01:00
AbrarSyed
ed79732705
updated wrapper to gradle 1.11
2014-03-26 13:34:25 -05:00
AbrarSyed
4db8573645
updated example a little
2014-03-26 13:34:01 -05:00
Player
ac44af863b
Registry: Implement support for remapping blocks/items to a new name.
2014-03-25 00:36:37 +01:00
Player
180c605570
Fix FMLMissingMappingsEvent.get
2014-03-24 21:47:25 +01:00
Player
e9ca678ab3
Registry: Block IDs after failing to find a mapping for them
2014-03-24 21:16:36 +01:00
Player
ff6083e77b
Fix remaining issue with autoassigned Block and Item IDs overlapping.
2014-03-20 23:41:01 +01:00
AbrarSyed
ff6143dc85
updated for ForgeGradle 1.2
2014-03-19 02:15:53 -05:00
LexManos
0cd40e70b6
Update README.txt
2014-03-18 01:54:32 -05:00
Lex Manos
f632ea0c36
Fix network close events never getting called. Closes #381 #382
2014-03-15 18:16:27 -07:00
Lex Manos
244e39df0c
Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers.
2014-03-11 01:57:44 -07:00
Lex Manos
9b615893d9
Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting.
2014-03-11 00:50:55 -07:00
Lex Manos
d3d244f4a2
Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase.
2014-03-03 23:23:55 -08:00
Lex Manos
55199c25d8
Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added.
2014-02-25 12:30:29 -08:00
Lex Manos
e7e85ad07b
Reload game settings after mod loading is finished to capture mod keybindings. Closes #378
2014-02-22 20:59:25 -08:00
Christian
322e691d04
FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-16 18:30:27 -05:00
cpw
9910256063
Merge pull request #373 from bloodmc/master
...
Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw
bd8ffc99d4
Merge pull request #371 from bl4ckscor3/patch-1
...
Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot
f1db5dd5af
Prevent player dat files getting reset during disconnects.
...
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian
2bf052ad91
Some argumentation
2014-02-08 22:41:02 -05:00
Christian
64aa12b7e6
Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
...
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian
2d1f9f2811
Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
...
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3
a5fb93271c
Fix ExampleMod.java for build #1024+
2014-02-08 12:34:01 +01:00
Dan Roque
982f5c7e1b
Prevent players from logging in until server has finished starting.
...
This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos
dbf2c416c7
Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-04 23:40:50 -08:00
Lex Manos
284c1eb06b
Update MCP mapping snapshot to latest crowdsourced names.
2014-02-04 22:56:27 -08:00