Commit Graph

1677 Commits

Author SHA1 Message Date
LexManos b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
Joseph C. Sible a93f3ab61e Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
kashike 78630a6bf1 Prevent a mutable BlockPos leak in World#setBlockState (#4388) 2017-09-23 14:26:38 -07:00
LexManos 50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Tyler Hancock ceaa9ba52f Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396) 2017-09-16 21:30:38 -07:00
LexManos 0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos 036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock 883109182d Fixed search tabs using wrong contents. (#4393) 2017-09-12 11:57:12 -07:00
mezz 638a54b04a Fix #4386 Race condition when unloading chunks causes dead tile entities 2017-09-09 13:30:14 -07:00
Ben Staddon bcea480d36 Patch block model renderer to use location-aware light value (#4303) 2017-09-06 14:32:08 -07:00
Ben Staddon fe3ba2b40e Fix light sources rendering wrongly with night vision (MC-58177) (#4365) 2017-09-06 14:18:25 -07:00
Vincent Lee 44f35fa8b1 Fix vanilla map pixel data being used in various places (#4068) 2017-09-06 13:54:00 -07:00
Ben Staddon 71d81cbd8d [1.12] Remove patches adding chunkExists() function, switch to vanilla code (#4054) 2017-09-06 13:52:43 -07:00
Tyler Hancock 523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
Joseph C. Sible a171220aba Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post (#4377) 2017-09-03 15:03:22 -07:00
Phylogeny 0e789f3543 Fix KeyBindings reset buttons being inverted. 2017-08-24 04:53:19 -05:00
David Vierra 7273065132 Fix UnknownFormatConversionException during erroring TE/Entity removal (#4312) 2017-08-17 21:06:34 -07:00
LexManos 28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
iChun 29b717faa7 Add PlayerSPPushOutOfBlocksEvent. (#4091) 2017-08-09 15:26:51 -05:00
Samuel-Harbord ffb71dce8c Add Ability to Override PotionEffect Default Sort Order (#4172) 2017-08-09 15:22:09 -05:00
Thanh-Phuong ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
Bartek Bok d14a8724b0 Fix invalid FastTESR quad ordering (#4267) 2017-08-09 15:18:17 -05:00
Ben Staddon 9d7f6bf6e4 Add a hook to allow world providers to change the lightmap colours (#4279) 2017-08-09 15:16:44 -05:00
mezz 31b46e9e77 Fix MC-117075 lag spike when unloading many tile entities (#4281) 2017-08-09 15:15:32 -05:00
LexManos f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
howtonotwin 639589703d Add smarter getter for block slipperiness (#4116)
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624 099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
Ben Staddon 2f7f2e7bc1 Use ClassValue to store tileentity names for profiler in lazy cache. (#4021) 2017-08-01 14:42:18 -05:00
mcenderdragon c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
Bartek Bok eee8b7ff38 Fix stacked entity item rendering using the wrong transform for the extra items. (#4158) 2017-08-01 13:57:12 -05:00
Xalcon 173e929173 Added pages to the advancements GUI to allow for unlimited root advancements. (#4183) 2017-08-01 13:43:24 -05:00
diesieben07 b7e56a61b9 Ignore neighbor changes for comparators on the client (Vanilla behavior) (#4186) 2017-08-01 13:38:57 -05:00
P3pp3rF1y d3fa82c18a Allow sneaking to bypass villager interaction GUI. (#4193) 2017-08-01 13:29:19 -05:00
PhiPro95 4a31e86bd3 Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) (#4203) 2017-08-01 13:28:27 -05:00
Ben Staddon 817bd72a76 Replace hardcoded block check with isTopSolid method call for placing button/lever (#4212) 2017-08-01 13:25:59 -05:00
Thanh-Phuong f9bb29c240 Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. (#4223) 2017-08-01 13:03:01 -05:00
P3pp3rF1y 8aa78da4de Limit some server to client update packets for Item Capabilities (#4252) 2017-08-01 12:46:04 -05:00
Vincent Lee 32e811bd7a Fixed Armor bar disappear after changing dimension. MC-88179 (#4265) 2017-08-01 12:35:03 -05:00
mezz 00f82331e4 Fix the firing location of InputEvent.MouseInputEvent (#4270) 2017-07-31 23:16:55 -07:00
diesieben07 7d0a8524aa Fix FML handshake race condition, fixes #4219 (#4220) 2017-07-23 17:24:43 -05:00
mezz 32dc726df1 Prevent player from dying infinitely due to zero max health (MC-119183) 2017-07-20 21:54:46 -07:00
malte0811 a6b9fbfa9f [1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS (#3967) 2017-07-20 17:11:50 -05:00
Madsthunder ad15209f8d Allow support for custom Shields and Shield disabling weapons. 2017-07-20 16:44:37 -05:00
diesieben07 fb10d7cbd4 Ignore fortune for anything but seeds in crops (#4160) 2017-07-20 16:31:16 -05:00
LexManos afea45dccc Fix tripwire statemap not being complete when mappings change. Closes #3924 2017-07-18 12:53:55 -07:00
LexManos 6167bbfea9 Fixed issue where rendered held items wouldn't properly update when the reequip animations isnt shown. Closes #4175 2017-07-13 15:21:57 -07:00
Ben Staddon ead0e81025 Remove unneeded block patches (#4167) 2017-07-12 21:49:21 -07:00
Vincent Lee 4df20daf41 Allow advancement icons to have nbt (#4114) 2017-07-08 15:14:29 -05:00
LexManos 80da39d4e3 Attempt fix, or at least better debugging for RecipeBook accessing unknown recipes. 2017-07-08 13:08:44 -07:00
LexManos 0215e2e128 Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug 2017-07-08 13:08:06 -07:00
mezz d3c11c2b4f Use Item's custom FontRenderer for tooltips in the Creative Gui (#4101) 2017-07-08 00:19:49 -07:00
mezz 02ef4155c8 Fix Recipe Toast crash when granted more than 5000 recipes (#4124) 2017-07-07 23:47:58 -07:00
mezz 3847a2cf5d Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets (#4144) 2017-07-07 04:39:27 -05:00
mezz 5fc380665e Include location of the call when a mod uses System.out or System.err (Fix #4135) 2017-07-04 23:20:04 -07:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
E2 43be1f46a5 RenderLivingEvent now stores partialTick
2
2017-07-03 12:20:45 -07:00
covers1624 9e413de6c9 Added Block::getFogColor to allow custom blocks to control fog colors while inside them. (#4090) 2017-06-28 17:23:32 -05:00
LexManos 10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
Vincent Lee a480fa0821 Remove outdated patch to BlockDoublePlant 2017-06-26 22:37:17 -07:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz 7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
Fry 0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
ichttt 690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
LexManos 3738a2e42b Fix missed side only on BlockFlower 2017-06-25 12:24:07 -07:00
LexManos 368d206cc6 Make Block.getSubBlocks not client side only. 2017-06-25 11:17:31 -07:00
RainWarrior dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos 1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
LexManos efd8b38be9 Make getSubItems non-client only. Use it for Ingredient iteration. 2017-06-24 14:47:48 -07:00
LexManos 478a84e748 Fix Emerald generation causing chunk loading. 2017-06-24 14:47:11 -07:00
mezz 72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
mezz a8734e368d Remove arrival/departure message methods from WorldProvider (#2733) 2017-06-24 02:02:56 -07:00
KingLemming c0188d3228 Use instanceof ItemFishingRod instead of item equality (#4060) 2017-06-24 01:26:36 -07:00
TechnicianLP f670ec4f0b Fix onBlockClicked handler firing twice and Item.onArmorTick in the wrong place (#4037) 2017-06-24 01:01:28 -07:00
Ben Staddon b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
Ben Staddon 286f6a910b Fire AnimalTameEvent for parrots (#4003) 2017-06-23 23:11:47 -07:00
LexManos d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
diesieben07 0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz 98f464ad43 Fix Chunk patch (#4036) 2017-06-20 20:40:45 -07:00
mezz 17a714f7fd Fix patches in Chunk and Explosion (#4036) 2017-06-19 23:27:52 -07:00
mezz c6d7c7c11f Fix itemstack comparison with null 2017-06-19 23:27:52 -07:00
Ben Staddon 80d9beedc9 Remove unused patch to ItemRecord. Closes #2686. (#4035) 2017-06-19 16:47:01 -07:00
mezz c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
cpw 4a4c38b4e0 Patch a small bug in SPacketLoginSuccess that lets us emulate the network
handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos 22d243e70d Fix NPE in config menu with custom keybinds. Closes #3985 2017-06-14 10:23:49 -07:00
LexManos a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz 286777b824 Fix getShareTag replacing data on the server (#3776) Closes #3682 2017-06-04 18:38:16 -07:00
LexManos c544f06880 Fix shaders not loading from mod domains Closes #3921 2017-06-01 15:47:49 -07:00
Ben Staddon d867bd299f Clean up MapData patch (#3905) 2017-06-01 14:38:12 -07:00
TechnicianLP ca298ef6aa NBTTagList implements Iterable<NBTBase> (#3884) 2017-06-01 14:37:22 -07:00
Vincent Lee df52accf76 Fix canRiderInteract being called on the wrong entity (#3934) 2017-06-01 14:35:05 -07:00
Erlend Åmdal e2f60c1aaf Deprecate vanilla getExplosionResistance and properly annotate the forge replacement (#3929) 2017-06-01 14:32:37 -07:00
Mathe172 9c148b56f8 Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) 2017-05-26 14:19:58 -07:00
Ben Staddon c6f181dcb2 Fixes for PlayerDestroyItemEvent being called with empty itemstacks. (#3728) 2017-05-26 13:54:13 -07:00
Madsthunder 7976ac4a2b [1.11.2] Added support for Village capabilities (#3648) 2017-05-26 13:51:18 -07:00
diesieben07 03e922fa05 Disable frost walker enchantment on anything but vanilla water (#3906) 2017-05-21 13:52:25 -07:00
Matthew Messinger 81d61218b6 Fix head being angled badly when riding mobs. Fixes MC-1207 (#3901) 2017-05-21 12:37:28 -07:00
mezz 61d00dd05f Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily (#3873) 2017-05-06 12:19:51 -07:00
Max Becker 34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
ichttt 6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Ben Staddon 003d0c601d Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference (#3836) 2017-05-01 17:41:37 -07:00
Madsthunder 93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
LexManos d84ee35245 Fix NumberFormatException being thrown for empty ItemStack deserialization
Thanks @gabizou, 1.11.2 version of #3830
2017-04-09 23:13:13 -07:00
mezz 582f33fc85 Fix mutable blockpos leak MC-114281 (#3742) 2017-04-07 17:36:36 -07:00
Daomephsta f92425cf71 Fix typo in LootEntry.Serialiser causing incorrect serialisation. Closes #2757, Fixes MC-115407 (#3823) 2017-04-07 17:09:56 -07:00
PhiPro95 5f4cd69167 Fix invulnerable items becoming invisible client side MC-53850 (#3807) 2017-04-07 17:03:43 -07:00
John Protsen dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
Kina 2c7c538c73 Fixed HarvestDropsEvent issue by fixed-length lists on getDrops (#3778) 2017-04-07 16:51:21 -07:00
mezz 2234039b96 Add GenerateMinable event for mesa gold (#3774) Closes #3738 2017-04-07 16:48:28 -07:00
Ben Staddon 901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Ben Staddon f22874d3be Added missing bounds check to ChunkCache.getBiome (#3752) 2017-04-07 16:43:09 -07:00
Vincent Lee 72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage 5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Paulo "JCranky" Siqueira be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
TheMasterGabriel b99aa9bca4 Fix EntityFallingBlock check for ITileEntityProvider (#3711) 2017-04-07 16:18:45 -07:00
Lance 671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
kashike 9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511 f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos f2425b7486 Fix breaking particles on dedicated server. Closes #3825 2017-04-06 13:16:01 -07:00
LexManos d850ca890f [MC-2518] Fixed missing break sound and particles. Closes #3821 2017-04-05 14:28:28 -07:00
Kirill Kuznetsov b6194b0cca [1.11.x] Fix blank tab in creative inventory when additional tabs evenly divisible by 10 (#3817) 2017-04-02 19:50:10 -07:00
LexManos 72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos c1a38c541a Fix error when reading world info for old saves with missing dimensions. Closes #3786 #3331 2017-03-15 02:51:52 -07:00
mezz 4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
Earthcomputer 43375ded29 Fix duplicate achievements getting added to the achievement list (#3770) (#3779) 2017-03-14 21:04:09 -05:00
diesieben07 55587fca08 Fix parameter-names for WorldProvider.shouldMapSpin (#3767) 2017-03-07 15:29:09 -08:00
Paul Fulham 45e0738f43 Fix MC-112730 TE global renderer duplicate render (#3651)
* Fix TE global renderer duplicate render
2017-02-26 12:21:30 +04:00
Bartek Bok 724ffe1d70 Fix entity write catch block (#3726) 2017-02-24 16:03:19 -08:00
Bartosz Skrzypczak c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
sjx233 2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
Guichaguri 384567c4a5 Added Forge slot methods to creative container (#3581) 2017-02-23 18:01:09 -08:00
Vincent Lee d3e4fde2b2 Restore missing Biome GetWaterColor event. Closes #3164. (#3625) 2017-02-23 17:47:21 -08:00
CoderAtParadise da5b2201fa Fixed Missing Furnace Fuels (#3627) 2017-02-23 17:46:37 -08:00
Ben Staddon 64cb9cdafd Prevent concurrent modification of ClassInheritanceMultiMap (#3632) 2017-02-23 17:20:25 -08:00
Ben Staddon 64c9aae0c4 Fixed ChunkCache.getTileEntity creating tile entities off world thread. 2017-02-23 17:12:37 -08:00
LexManos a4a6d5fa6c Fixed Flower Forests not having proper flowers. Closes #3652 2017-02-23 15:51:36 -08:00
LexManos 7cdbe5d518 Fix Poppy to Dandelion ratio 2017-02-23 15:50:30 -08:00
CreativeMD 3c3fcc0ffd Add implementation for Living Attack event on client-side for players (#3667)
* Fixed unused import
2017-02-23 15:35:44 -08:00
Ben Staddon ab4c4db0d5 Fix bug caused by ItemMinecart patch (#3672) 2017-02-23 15:27:02 -08:00
Vincent Lee e5eb2e795b Make getRGBDurabilityForDisplay use getDurailityForDisplay by default. Closes #3670 (#3673) 2017-02-23 15:25:43 -08:00
Ben Staddon d3c6130f88 Use Forge setting to determine baby zombie chance. Fixes #3690. 2017-02-23 15:18:59 -08:00
LexManos 403eda184a Properly fix IShearable implementation. Fixes shears taking damage twice, mooshroom particles, and blocks dropping incorrect loot. 2017-02-23 15:15:48 -08:00
LexManos 6ae39ac027 Fix hoppers being able to insert shulker boxes into shulker boxes. 2017-02-21 14:22:28 -08:00
Kevin G 7aa1e00f31 Fix for bad decompile process on Particle.java that causes onGround flag to not get set properly as well as motionX and motionZ not being set to 0 when their axis has collision happening (#3716) 2017-02-19 21:39:27 -08:00
Vincent Lee a605c64c49 Fix ClientTickEvent Post firing inside another profiler section (#3715) 2017-02-19 21:21:48 -08:00
Vincent Lee 1d6cd35a09 Fix Item.doesSneakBypassUse being applied incorrectly. 2017-02-19 21:19:43 -08:00
James Mitchell 5f6bf3b063 Stop rotation of extended pistons, beds, and double chests Fixes #3634
Fix rotation of repeaters and comparators
2017-02-19 10:48:43 -08:00
Florian "Sangar" Nücke caa85b33bf Fixed TileEntity#getRenderBoundingBox not offsetting correctly causing more TEs to render then needed (#3709) 2017-02-19 09:07:12 -08:00
diesieben07 6745022d46 Fix spawn-fuzz formula (#3695) 2017-02-12 13:28:27 -08:00
LexManos 4a6b3ef6e3 Fix world spawn fuzz. (reverted from commit 450c3a80c1)
Protip Don't code while groggy.
2017-02-12 12:18:21 -08:00
LexManos 450c3a80c1 Fix world spawn fuzz. 2017-02-12 12:11:40 -08:00
diesieben07 0e9d741163 Fix some cases where world time is not passed through the WorldProvider. (#3685) 2017-02-11 11:22:25 -08:00
mcenderdragon dcc76ccb58 this finaly fixes #2866 (#3656) 2017-01-24 10:30:31 -08:00
Vincent Lee ba875418fd Fix MC-111753 (#3655) 2017-01-24 10:29:43 -08:00
James Mitchell 1e7eb6fb09 Fix #3635 MC-103403 fix ingredient count for ingot block recipes (#3640) 2017-01-17 15:40:09 -08:00
LexManos 7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos 50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
Choonster TheMage d53397111b Fix Biome#getSpawnableList returning an empty list for non-vanilla EnumCreatureTypes (#3611) 2017-01-11 22:19:29 -08:00
diesieben07 df0f1c4e75 Allow block to specify their type for AI pathfinding (#3546) 2017-01-11 16:43:41 -08:00
Ben Staddon 9835e3705c Fix vanilla bug MC-98707 (#3565) 2017-01-11 16:32:28 -08:00
Justin aed00b5dce Add missing patch to ItemStack isItemStackEqual (#3577) 2017-01-11 16:27:11 -08:00
Ben Staddon a718077a2e Fix ContainerRepair patch to prevent NPE (#3553) 2017-01-11 16:14:38 -08:00
liach d672584b8d Removed an unsafe usage of `EntityMinecart.getType()` (#3592) 2017-01-11 16:13:14 -08:00
Vincent Lee a824214333 Fix milk not working on anything at all (#3574) 2017-01-11 15:19:20 -08:00
James Mitchell c545b8ecd4 Clean up null issues, add more annotations (#3590) 2017-01-11 15:17:56 -08:00
Ben Staddon 43efa3cfc4 Small cleanup for PlayerInteractEvent (#3563) 2017-01-11 15:17:08 -08:00
Ben Staddon 60211e6cd6 Fix and clean up ItemBow.onPlayerStoppedUsing() patch (#3555) 2017-01-11 15:16:37 -08:00
Vincent Lee d2872ec7a2 Fix horse cap patch being reapplied in the wrong place (#3609) 2017-01-05 22:28:08 -08:00
LexManos 966c6263c3 Inital 1.11 update. 2016-12-26 21:34:18 -08:00
James Mitchell 5165dc52bf Update MCP mappings to snapshot_nodoc_20161220 (#3551) 2016-12-21 15:52:30 -08:00
James Mitchell 9010f1d7e7 Add hook to allow any block to respond to filtered block updates like the Observer block (#3547) 2016-12-21 11:14:36 -08:00
Ben Staddon e32cc2a607 [1.11] Fixes for Chunk.getBlockLightOpacity implementation (#3537) 2016-12-21 11:12:48 -08:00
Justin 95e523f943 [1.11] Fix ItemHandlerHelper canStack and ItemStack areTagsEqual methods not checking capabilities (#3500) 2016-12-21 11:11:25 -08:00
James Mitchell b9ebc44790 Make NBSP character display as a space. MC-2595 (#3522)
Add easy getter for the Locale: MinecraftForgeClient.getLocale()
2016-12-17 13:27:45 -08:00
James Mitchell 4908f58b00 Fix setting the world in TileEntity.addTileEntity (#2863) (#3517) 2016-12-17 13:26:07 -08:00
Max Becker 7c72e5168f [1.11] Made WalkNodeProcessor consider burning blocks (#3515) 2016-12-17 13:24:10 -08:00
Ben Staddon 4530967009 Patch EntityPlayerSP to use location-aware version of isNormalCube (#3494) 2016-12-17 13:23:04 -08:00
Hasun a997222aca reset repo to upstream and reapplied patches (#3434) 2016-12-17 13:10:17 -08:00
Rock Hymas 8dc4b5f9b5 [1.11] Added EnchantmentLevelSetEvent (#3433) 2016-12-17 13:06:51 -08:00
LexManos aee9d8c9b4 Prevent a crash when scheduling block updates for non-existing blocks #3485 2016-12-05 15:12:13 -08:00
LexManos daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 2016-12-05 13:53:38 -08:00
LexManos b270839e91 Restore missed patch in World.updateComparatorOutputLevel. Closes #3495 2016-12-05 13:07:41 -08:00
LexManos c6bc4ec5a9 Make SlotItemHandler override Slot.getSlotStackLimit. Closes #3497
Make Container.mergeItemStack respect target slot's max size when slot is non-empty. Closes #3498
Fix Shift clicking in Beacons with stacked items when fuel slot is empty.
2016-12-05 12:56:05 -08:00
LexManos 3ef3b46ebb Add ItemBlockSpecial#getBlock (#3343)
(cherry picked from commit cf26f4acbe48ee8790edc03d0b5c16c1167278ab)
2016-12-05 12:15:56 -08:00
LexManos 621d67d36a Add null check and informative error message when client receives an invalid update packet (#3266)
(cherry picked from commit 882e0e3bf22784d693e3816b0efeba5fbedb1a22)
2016-12-05 12:13:39 -08:00
BlayTheNinth 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
mezz e09e6c0f24 Add a way for modded GuiScreens to cancel mouse and keyboard events (#3438) 2016-12-03 10:32:09 -08:00
diesieben07 1f26b3c3f2 Add missing pooled BlockPos retain in World patch (#3486) 2016-12-03 10:22:48 -08:00
liach 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) 2016-12-01 20:49:23 -08:00
LogicTechCorp 0b9988bf45 Allow connectable blocks to choose what they can connect to (#3437) 2016-11-30 17:51:36 -08:00
CoderAtParadise 249c468a75 Changed Armor Material to use an ItemStack aware version (#3469) 2016-11-30 17:08:30 -08:00
Ben Staddon ef1efaffec Fix Redstone Torch memory leak (#3474) 2016-11-30 16:26:38 -08:00
TechnicianLP dac8e49f50 Added EquipmentChangeEvent (#3411) 2016-11-30 15:15:14 -08:00
LexManos 8d20258f3c First pass at exposing data fixers to modders.
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
cpw b048c1a4b5 Pass along if the respawn event was the result of the end being conquered or not (end respawning is really FUNKY code and uses death instead of 'change dimension') 2016-11-27 23:58:41 -05:00
kashike 12733656eb Add method to check if an Entity can trample a Block. Fixes #2510 (#2730) 2016-11-27 02:40:23 -08:00
mezz 4b51536592 Provide access to GuiContainer location and dimensions (#3440) 2016-11-27 02:24:32 -08:00
cpw 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. 2016-11-25 02:08:52 -05:00
mezz 969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) 2016-11-23 12:45:07 -08:00
mezz 95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) 2016-11-22 22:47:53 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos b039e2172b Fix ItemStack null check in PlayerInteractionManager 2016-11-18 15:29:55 -08:00
Shadowfacts b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
TechnicianLP 668bf47337 Remove Block.addInformation exists in vanilla (#3413) 2016-11-18 13:24:49 -08:00
iChun 1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) 2016-11-18 12:24:55 -08:00
LexManos 97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
LexManos 5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c341420d976cb50359e2a2a4a6a9192)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak 658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) 2016-11-17 12:22:14 -08:00
LexManos 96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 2016-11-17 12:15:28 -08:00
LexManos 85a2a2e661 Fix issues with ZombieVillagers Closes #3398
1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
mezz 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
LexManos 6dcd276de1 Restore the ability to register modded TileEntities. 2016-11-16 16:54:34 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
LexManos 3ea027c3bd Fixed damage bar color. Closes #3389 2016-11-16 16:06:12 -08:00
LexManos 6741967608 Make EntityShulker fire EnderTeleportEvent. Closes #3383
(cherry picked from commit d48985fafaed6de6f09136b999ca8aa44184a7b9)
2016-11-16 16:05:41 -08:00
LexManos f0d9bf7886 Added event to allow modification of player visibility to mobs/AI (#3382)
(cherry picked from commit 0a5ef64d6ea96fe85d7c62107081ced649e6a3e9)
2016-11-16 15:10:14 -08:00
LexManos def75dc092 Restore another missing patch in WorldProvider. 2016-11-16 14:27:06 -08:00
LexManos b067435fa3 Disable capabilities for empty ItemStacks. 2016-11-16 14:26:47 -08:00
mezz e498dc7532 [1.11] Fix initCapabilities for ItemStacks (#3379) 2016-11-16 14:15:02 -08:00
LexManos cc48280a8b Apply missed patch to WorldProvider. 2016-11-16 13:57:01 -08:00
LexManos f8cba13b5b Fix localizations not loading correctly in legacy resource packs. 2016-11-15 22:59:31 -08:00
LexManos 41916ae39a Fix FurnaceRecipy registration. 2016-11-15 22:34:48 -08:00
LexManos 648067efc2 Fixed test cases for 1.11 changes. 2016-11-15 20:28:12 -08:00
LexManos c459b87ec9 Initial 1.11 release update. 2016-11-15 19:26:10 -08:00
cpw 4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
cpw c177219ff3 regenerate entitylivingbase patch 2016-11-12 10:16:10 -05:00
Draco18s 998a78c3c1 Added events for crop growth (#3320) 2016-11-07 14:40:44 -08:00
Max Becker 42e0fbbb02 Add support for custom entity selectors in commands (#3356) 2016-11-05 13:12:05 -07:00
Choonster TheMage 9a9c02fa25 Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270) 2016-11-03 11:53:12 -07:00
Aaron Hill 5c78361b27 Fixed Block.setBedOccupied ignoring 'occupied' parameter 2016-10-31 17:45:43 -07:00
Raoul 56e347d05a Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag

* Update comment
2016-10-30 12:24:14 -05:00
boni 5f9034d95b Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops

* Simplify patches

* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos 858056c089 Fix POTENTIAL issue with Texture Stitcher exceeding max size. 2016-10-25 00:34:45 -07:00
LexManos 1eee6cd382 Fixed texture stitcher not using full texture height before expanding width. 2016-10-23 19:57:49 -07:00
LexManos 159ca09c54 Special case not drooping snowballs for water and snow layers. Closes #3326 2016-10-23 14:07:24 -07:00
Ben Staddon 9ecb005e98 Fix MC-105406 (OpenGL leak in View Frustum) (#3308) 2016-10-23 12:32:44 -07:00
mezz b0558c63de Fix very laggy mipmap slider MC-64581 (#3305) 2016-10-23 12:30:44 -07:00
Shadowfacts 80f0e0bb93 Add Block#getStateForPlacement (#3129) 2016-10-15 11:09:23 -07:00
mezz bea5d44273 Add better key modifier behavior for GUI contexts (#3307) 2016-10-14 13:14:27 -07:00
tterrag 7bbd3954f5 Make item repair recipe respect itemstack's getMaxDamage (#3295) 2016-10-11 16:40:59 -07:00
LexManos cfa63792bc Fix infinite loop in dragon fight when the dragon is over the void. 2016-10-11 12:35:18 -07:00
mezz 3a3c436e3f Fix unbound keybindings are activated by unknown keyboard keys (#3288) 2016-10-02 11:02:48 -07:00