LexManos
755df95c96
Swap Mod and Realms button to fix new realms 'notification' icon.
2015-12-31 14:41:08 -08:00
LexManos
e0f0273c5e
Fix J6 compile issue with ModelFluid.
2015-12-31 14:40:32 -08:00
LexManos
3665d7bf73
Allow for default 1.8.8 mods to be loaded. Should be SRG compatible.
2015-12-31 14:40:17 -08:00
RainWarrior
ea2beba5ca
Restored transparency to the Forge logo.
2015-12-30 19:35:32 +03:00
RainWarrior
6c40b15d04
Updated the forge logo to a higher-quality GIF file. Closes #2276 .
2015-12-30 19:10:33 +03:00
RainWarrior
23a2316157
Fixed wrong import.
2015-12-30 16:14:27 +03:00
RainWarrior
10658f682e
Fixed broken leaky caching of OBJ models.
2015-12-30 16:08:08 +03:00
RainWarrior
33b1f8f30f
Caching of fluid models. Fixes #2145 .
2015-12-30 13:31:36 +03:00
RainWarrior
db3e039b31
TESRs registering in preinit don't break pistons anymore. Fixes #2298 .
2015-12-30 11:37:32 +03:00
RainWarrior
09e9a181ee
Fixed color disabling not working for forge pipeline. Closes #2286 .
2015-12-30 11:22:22 +03:00
RainWarrior
56eba05237
1.8.9 update
2015-12-30 07:15:03 +03:00
LexManos
6644e8c9ed
Merge remote-tracking branch 'origin/1.8.8'
2015-12-29 19:25:38 -08:00
Fry
ad40f24fb1
Merge pull request #2322 from bonii-xx/dynbucket
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Fix bucket replacement not loading the bucket model by itself if repl…
2015-12-29 15:34:59 +03:00
Bernhard Bonigl
509cc79112
Fix bucket replacement not loading the bucket model by itself if replacing buckets.
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This happens when no other mod that uses the bucket model is present.
Also added a simple method for registering the bucket model, should give
modders an idea on how to use the general model.
2015-12-29 13:31:35 +01:00
LexManos
cce0f7a2ed
Merge pull request #2320 from bonii-xx/slime
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Add a hook for custom particle spawning for slimes
2015-12-28 13:17:28 -08:00
Bernhard Bonigl
7f52bc6547
Add a hook for custom particle spawning for slimes
2015-12-28 21:01:30 +01:00
LexManos
7298b21cb5
Merge pull request #2318 from diesieben07/entity-egg
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Allow forge-type spawn-eggs to spawn child entities when clicking EntityAgeable
2015-12-28 07:12:39 -08:00
Take Weiland
af1e769895
Allow forge-type spawn-eggs to spawn child entities when clicking EntityAgeable
2015-12-28 15:58:37 +01:00
LexManos
d2248c3774
Fix Button/Torch/Lever placement on stairs and slabs. Closes #2291
2015-12-27 14:39:29 -08:00
RainWarrior
1cd0bf9ee4
Fixed random block position offset not applying correctly.
2015-12-25 09:31:32 +03:00
RainWarrior
097c0c6130
Added an ability to register custom item variants, not ending with "#inventory". Should allow grouping multiple item models into 1 blockstate json.
2015-12-24 06:06:38 +03:00
cpw
a54b939ea3
Try and make sure active substitutions are immediately available in the block to item map.
2015-12-23 16:41:53 -05:00
cpw
95825e5de0
Actually use the delegate for the itemblock
2015-12-23 15:55:45 -05:00
cpw
54e9a36b67
Capture ItemBlock remaps.
2015-12-23 15:07:16 -05:00
cpw
53227982e3
Try and fix registry NPE when substitution is active.
2015-12-23 14:11:17 -05:00
cpw
bcecf59a87
Blocks are no longer erased from the registry if the mod isn't present. This means that modded blocks can potentially retain their IDs
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even if they are temporarily not present in the game. Currently TileEntity data associated with the block is erased.
2015-12-23 11:18:54 -05:00
cpw
5562c14c45
Fix up persistent substitution. Should close #2259
2015-12-23 10:37:11 -05:00
cpw
d8ca68b280
Fix the channel handler naming. It now uses the standard netty namer for it, by careful use of cunning reflection.
2015-12-22 18:12:35 -05:00
LexManos
6a8a9b3097
Fixed vanilla bug related to spawning entities on top of fences. Closes #2303
2015-12-22 11:52:36 -08:00
LexManos
cb609dbab3
Fixed registry issues that prevented connecting to 1.8 Forge servers.
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More precisely: Servers with missing registries default back to frozen version.
Throw descriptive error if we do not have any information.
2015-12-21 13:42:40 -08:00
Fry
c7790f7b35
Merge pull request #2282 from bonii-xx/dynbucket
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Add a dynamic bucket model that displays the animated liquid contained
2015-12-22 00:26:25 +03:00
Bernhard Bonigl
4f6784b733
Add a dynamic bucket model that displays the animated liquid contained
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Has a config option (default off) that replaces the vanilla buckets with the forge bucket model
New original bucket textures from mr_hazard
2015-12-21 22:22:40 +01:00
RainWarrior
56f35f4401
Fixed NPE caused by accessing undefined layer in MultiLayerModel.
2015-12-20 22:16:17 +03:00
LexManos
f8473adf6f
Merge pull request #2293 from Lunatrius/fix/client-command-autocomplete
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Fix client side command auto-complete not working correctly.
2015-12-19 11:31:43 -08:00
Lunatrius
b665026378
Fix client side commands adding parts of the color codes on autocomplete (prefix "7" and suffix "r").
2015-12-19 12:55:26 +01:00
RainWarrior
1dcc9abab2
Fix dependency resolution for models with custom data/textures.
2015-12-17 04:41:54 +03:00
RainWarrior
80ba13be89
LightUtil.pack and .unpack now work correctly with unpacked arrays of size <4.
2015-12-15 23:31:09 +03:00
RainWarrior
d67c57827a
Delayed quad list resolution in MultiModel, fixes NPE in MultiLayerModel.
2015-12-15 23:03:09 +03:00
RainWarrior
f0ae51bb34
Forge pipeline will now take original model lightmap into account, if present.
2015-12-15 22:27:01 +03:00
RainWarrior
7c4d643de2
Fixed java6 errors in previous commit.
2015-12-15 22:27:01 +03:00
RainWarrior
86c09722a0
IModel can now depend on a variant definition (ModelResourceLocation); added MultiLayerModel - simple model that'll render correctly in multiple layers + example of using it.
2015-12-15 21:49:19 +03:00
RainWarrior
d6ee373e87
Preparations for the Animation system.
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Changes to the Model API - IModelState now works with Optional. Handling of parts of the model is not optional, and coordinate space/result interpretation is up to the caller. IModel doesn't extend IModelPart by default anymore; MapModelState uses composition to achieve previous functionality, IModelPart implementations are disjoint now. Updated perspective handing to the new API, removed IPerspectiveState (MapModelState is now the same thing). Perspective transforms for the default fluid model.
2015-12-14 23:27:27 +03:00
LexManos
9032f7e37e
Fix enchanting applying the same enchantment multiple times. Closes #2273
2015-12-14 03:49:58 -08:00
cpw
82537e5763
Merge pull request #2272 from AlgorithmX2/addLandingEffects
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Added addLandingEffects allowing mods to override landing particles
2015-12-13 17:09:13 -05:00
cpw
bf779e6803
Merge pull request #2270 from AlgorithmX2/getHighlightTip
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Add getHighlightTip allowing a item to override its displayed renderToolHightlight
2015-12-13 17:00:02 -05:00
AlgorithmX2
a319adba53
Added addLandingEffects allowing mods to override landing particles, for blocks that require world information to determine textures.
2015-12-13 15:35:15 -06:00
cpw
94eadab9fd
A test for issue #1848 . Please try this with any mods you can @ 1.8.8, and see if you still get log spam of any kind (not just the
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log message from the issue either).
2015-12-13 14:22:53 -05:00
AlgorithmX2
8db720151d
Add getHighlightTip allowing a item to override its displayed renderToolHightlight.
2015-12-13 04:47:25 -06:00
LexManos
2ed4f39a13
Merge pull request #2268 from minzmann/master
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[1.8.8] Minor Fixes to PotionEffect.java.patch
2015-12-12 19:48:23 -08:00
cpw
0632f2aadf
Fix derpage when loading a 1.8 world, with persistent state being entirely ignored in that case.
2015-12-12 18:53:44 -05:00