Commit Graph

198 Commits

Author SHA1 Message Date
LexManos 9153ded16f Added rider sit pull request. 2012-03-25 23:28:32 -07:00
LexManos 3f0232223d Updated MCP mapings 2012-03-25 22:02:13 -07:00
LexManos 96b698dc85 Implemented Pheenixm pull request allowing for more control over the camera. 2012-03-22 19:44:12 -07:00
LexManos 7c7b6d8f46 Readded the deprecated interface ICustomItemRenderer. Added method to enforce deprecation cross Minecraft versions. 2012-03-20 06:43:05 -07:00
LexManos 952fb54a44 Merge pull request #15 from newthead/master
Improved Custom Item Render Interface
2012-03-19 22:19:41 -07:00
LexManos 5a0df1f17f Fixed dyes showing twice in creative list 2012-03-19 21:20:08 -07:00
newthead bd49c3dcdb Reverted vanilla texture binding to an explicit if() statement based on item ID 2012-03-19 11:52:24 -07:00
newthead be07279984 Changed render hook checks to all use ItemStack instead of itemID 2012-03-19 11:37:51 -07:00
LexManos 34ea120258 Fixed tile entities not properly being removed for blocks that do not extend BlockContainer, or override BlockContainer.onBlockRemoval 2012-03-19 10:30:21 -07:00
LexManos ff37b70e03 Fixed a class to a deprecated method to fix tool effectiveness. 2012-03-18 23:38:03 -07:00
newthead 0597c30ac2 Merged item rendering interfaces into a single IItemRenderer 2012-03-18 10:49:23 -07:00
newthead e2dc4d595e Modified patches to use new item render hooks 2012-03-17 11:48:54 -07:00
LexManos 230a4188f8 Fixed onTakenFromCrafting hooks to be called once per stack taken. Sadly due to how shift-click is handled, the passed in item stack is not garenteed to be the stack that the result was added to. 2012-03-17 01:08:53 -07:00
newthead 2e24491707 Added additional flag for rendering entity item bobbing 2012-03-17 00:17:57 -07:00
newthead 8e92edb4b7 Cleanup/fix item render hooks 2012-03-16 23:57:59 -07:00
newthead d7cbbfb3d2 Added render code for inventory items and entity items. 2012-03-16 21:28:08 -07:00
newthead dc0fc67412 Added hook for rendering equipped items 2012-03-15 23:47:28 -07:00
LexManos c0bf315876 Made BlockStairs, BlockFarmland, and BlockStep have proper sided-solidity. Can now place torches on any solid side of those blocks. 2012-03-14 16:50:43 -07:00
LexManos dda4d3c93c Proper fix for SDK's invalid bit shifts of parameters for chunk population 2012-03-14 16:49:53 -07:00
LexManos ba285c455c Fixed type on patch conversion messing up tile entities 2012-03-14 16:49:02 -07:00
LexManos 29556e6170 Fixed sides of grass not getting biome colors 2012-03-14 16:48:33 -07:00
LexManos 0c39a7cbfd New EntityInteract hook for handeling player vs entity interaction on the global level vs the item level. 2012-03-14 16:47:15 -07:00
Christian Weeks 8a8875a180 Fix worldgen doubleshifting in ModLoaderMP until SDK fixes it.
This means mods can generate surface and nether in SMP again.
2012-03-13 19:36:26 -04:00
LexManos 91ab9d0e1b New script to fix decompile differences between windows and linux/osx.
Removed the MLProp special case, no longer needed as MLProp decompiles fine.
Updated patches to work on all systems.
Added warning and exit if the user does not say yes to the cleanup.
2012-03-12 16:55:59 -07:00
Eloraam 9acdb5b620 Fixed a merge error. 2012-03-12 15:51:11 -04:00
Eloraam 340eede26c MCP Update. Fixed a few small bugs in the linux scripts. 2012-03-12 15:46:18 -04:00
LexManos 249ba1248d Custom dimensions should now honor the canRespawnHere function for respawning. 2012-03-12 12:19:20 -07:00
LexManos 02b3c0042d Fixed a wrong argument for dimensions, should fix entity tracking. 2012-03-12 12:18:42 -07:00
LexManos e32cb4eeb6 Fixed a bug where vines were not shearable. 2012-03-09 18:54:39 -08:00
LexManos e49564d0e8 Updated to MLMPv3 2012-03-09 10:42:39 -08:00
LexManos 5946d70ebf Implemented ChickenBone's Chunk handler 2012-03-08 22:21:38 -08:00
LexManos c3d7bb6b7d Hack-fix for players getting stuck during logins. Detailed fix when bug is actually tracked down. 2012-03-08 22:21:06 -08:00
LexManos 168fd92099 Updated to latest MCP 2012-03-07 09:45:31 -08:00
LexManos 924cc290dd Fixed client side bonemeal on grass only making flowers 2012-03-07 09:45:13 -08:00
LexManos e5d2de03ab Removed improper tile entity negation 2012-03-06 22:44:29 -08:00
LexManos 45910043c3 Fixed a generic tile entity line i missed on the server side. 2012-03-06 22:44:04 -08:00
LexManos 50390a305d Updated to SDK MLMP v2 2012-03-06 18:47:54 -08:00
LexManos b69e492343 Fixed missing double array in MLMP's packet server side. Also, fixed the creative code again, brain failed. 2012-03-06 15:04:40 -08:00
LexManos 7cfd984093 Updated to SDK's 1.2.3 MLMP, Mush cleaner, no longer supporting Flan's. 2012-03-06 14:12:55 -08:00
LexManos 74a33759fd Got my comparitor turned around 2012-03-06 14:12:20 -08:00
LexManos eb06a63222 Updated gitignore, fixed digging particles, fixed creative container showing to many blocks, fixed wrong argument for custom renderers. 2012-03-06 12:11:24 -08:00
LexManos 885484f75f ItemBlock now implements ITextureProvider so that blocks with custom textures will showup properly when being held. 2012-03-06 00:28:12 -08:00
LexManos 72357310ae Cleanup of ModLoaderMP and proper update to the latest version of ModLoader 2012-03-05 20:02:07 -08:00
LexManos 66cac8ea7d Fixed NPE in the login handler 2012-03-05 19:57:50 -08:00
LexManos 3d53e59d73 Updated for MLMP 1.2.3 v1 2012-03-05 13:20:03 -08:00
LexManos bef2f96597 Missed damageCarryover on the server 2012-03-04 20:59:10 -08:00
LexManos 5a0e798102 First push of server side patch updates for 1.2.3. MLMP is still not updated so it does not include those changes, and will not compile. 2012-03-04 20:46:15 -08:00
LexManos 70388dd607 Deleted unneeded server side patches, Packet250 bug was fixed. And the others got moved to AnvilSaveHandler 2012-03-04 20:45:15 -08:00
LexManos 9d626d9e5e Couple of things I missed client side 2012-03-04 20:43:30 -08:00
LexManos 5257986d76 Bit of a cleanup of the client patches 2012-03-04 20:43:11 -08:00
LexManos 650f92e858 Client side initial patch update to Fernflower and MC 1.2.3 2012-03-04 03:09:45 -08:00
LexManos c8fa2639aa No longer needed, bug was fixed 2012-03-04 03:08:43 -08:00
LexManos e96e496e05 Same patch diff, files. 2012-03-04 03:08:22 -08:00
LexManos 8478ff83aa Deleted EntityPigZombie patches, Who needed these? Why could you not do this via reflection? 2012-03-03 23:07:58 -08:00
LexManos fcaddfd0fa Client side of the new Dimension support. 2012-02-28 18:52:52 -08:00
LexManos 041fb1e1da Fixed ITextureprovider for multi-textured items when rendering on the GUI. 2012-02-25 15:30:14 -08:00
LexManos a50f2a094d Fixed up Shearable blocks to play nicer with sub-classes. 2012-02-24 20:28:59 -08:00
LexManos 964b33f2c7 Fixed a bug in update_patches that caused apostrphies to be removed. Causing the last patch to be generated incorrectly. 2012-02-24 10:47:25 -08:00
LexManos d2c7a856c1 Initial attempt at server side extra dimensions support.
Mods must register there dimensions on load, by calling DimensionManager.registerDimension(uniqueID, WorldProvier, boolean)
Mods are resposible for writing there own transporter blocks.
Initial commit, needs some more testing and design thoughts.
2012-02-24 02:38:16 -08:00
LexManos 08b908acea Implemented a response to Methuselah96's Arrow hook request. See IArrowNockHandler and IArrowLooseHandler 2012-02-22 16:51:14 -08:00
LexManos a5e209952e Added new Item.getIconIndex context sensitive version. 2012-02-22 16:49:57 -08:00
LexManos 76830e7fe2 Moved Client side EntityPlayer.openGui work code to EntityPlayer for compatibility between player API. 2012-02-22 12:39:11 -08:00
Eloraam 7c66376a3b Fixed linux scripts, fixed TE bug. 2012-02-21 03:53:33 -05:00
LexManos 54ec1567b2 Implemented a generic EntityPlayer.openGui system, and the network backend for it to work on server and client. 2012-02-20 23:56:01 -08:00
LexManos 70fbe4f403 Introuduced NetworkMod, a BaseMod extension and replacement for BaseModMP. All mods that are designed to work in the server environment should extend this.
NetworkMods will be assigned unique ModIDs by the server, and those IDs will be sent to the client upon connection.
Refactored Forge packets to the net.minecraft.src.forge.packets package. And introduced the base ForgePacket class.
Added initial ModList request/response.
2012-02-20 23:50:26 -08:00
LexManos 546a0fce41 Exposed getters for NetServerHandler.playerEntity and NetworkManager.netHandler 2012-02-20 23:42:26 -08:00
LexManos 9440767e22 Update MCP Mapings 2012-02-15 06:40:41 -08:00
LexManos c54ed32d2a Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.
2012-02-14 11:12:16 -08:00
LexManos d230b379f9 Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
Armor can now be prioritized over other armor.
It can deal with damaging it's own itemstacks.
Also impkemented the ISpecialArmor.getArmorDisplay
2012-02-14 10:37:31 -08:00
LexManos f2b973e48a Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items. 2012-02-13 04:13:02 -08:00
LexManos 5163a30002 Implemented item.onBlockStartBreak call for creative single player. 2012-02-13 04:11:39 -08:00
LexManos d8fa9a8497 Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items. 2012-02-13 04:04:55 -08:00
LexManos d977c1bfc5 Fixed ITextureProvider support for items that have multiple colored overlays. 2012-02-13 04:03:04 -08:00
LexManos 6a8d84470a Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly. 2012-02-10 07:10:39 -08:00
LexManos 14ccf7834b Implmented Sengir's IPickupHandler.
http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all
2012-02-10 06:56:28 -08:00
LexManos 408d2a9d62 Merged in the change to ISpecialArmor to introduce the DamageSource argument.
As well as the concept of damage absorption vs reduction.
2012-02-10 04:02:32 -08:00
LexManos 2ea1775224 Created a Entity tracking ans spawning system.
Mod creators should call MinecraftForge.registerEntity to register a entity.
All entity ID numbers are Mod Unique. Meaning two mods can have Entity #1.
Added client and server side packet handlers for the 'Forge' channel. For use in internal packets such as the new Spawn packet.
Updated the build scripts to copy over unique server source files now that there actually are some.
For modders:
  If you have a entity that used MLMP's 'owner' system, you should have your entity implement IThrowableEntity
  If you have a entity that implments MLMLP's ISpawnable, you should implement ISpawnHandler.
They provide the same functionality, just in a cleaner, more orginized way and will be the method used when we eventually drop MLMP.
2012-02-10 03:06:08 -08:00
LexManos ebdc9b9464 Setup .gitignore for eclipse bin dirs.
Fixed line endings in install.sh
Added mod_MinecraftForge for simpler logging of minecraft version in crash reports
Added new hooks for connection events, See IConnectionHandler for more details.
Added Packet250CustomPayload handeling and channel registraction management, see MessageManager and IPacketHandler for more details.
Forge now uses unsed fields in C->S Packet1Login to identify itself. None Forge clients will get a graceful disconnect message instead of the 'Unknown packet 230'
2012-02-07 03:16:57 -08:00
LexManos 61dc035977 Potions are not armor. 2012-01-28 07:34:39 +00:00
LexManos 7a6193e8f5 Reorganized SpecialArmor code to work properly. 2012-01-28 07:09:55 +00:00
LexManos 92b2a3666e Some typo fixes 2012-01-28 06:16:58 +00:00
LexManos c6121b5676 Updated for MCP Mappings 2012-01-25 13:08:09 +00:00
LexManos fa564fb3c5 Reach and Rail bugfix 2012-01-23 20:44:10 +00:00
LexManos 86a5cfd48b Disabled updatenames int he isntall scripts till MCP fixes the reobf issue.
Updated to MLMP 1.1v2, Which says it fixes bugs it doesn't But it does fix the packet bug.
Fixed a bug in Packet 250.
2012-01-20 18:44:00 +00:00
LexManos 52a18ab02b Updated MCP mappings 2012-01-19 19:21:48 +00:00
LexManos a560c7bf9a Fixed the Minecart Drop bug 2012-01-19 00:53:18 +00:00
Eloraam b767ce84ab Fixed a bug that caused snowballs to drop incorrectly. 2012-01-18 03:03:34 +00:00
LexManos 3bb04f70ca Small update to ContainerCreative hook for better compatibility with mods that extend block IDs. 2012-01-17 21:03:08 +00:00
LexManos 3b5b9c5d1e Bug Fix for Chests staying open on MP Servers
Implemented reach distance variable
2012-01-17 03:44:52 +00:00
LexManos 43a89e61e9 Fixed a few accessors I missed:
Server RailLogic.getNAdjacentTracks public
Server TileEntityFurnace.getItemBurnTime static

New GUIControls change, Made it into a scroll panel instead of a static position window.
This just makes things look better when multiple mods with KeyBindings are installed
2012-01-17 02:03:29 +00:00
LexManos 078d3c2750 Fixed a mapping issue with client side TileEntityFurnace patch 2012-01-16 02:13:08 +00:00
Space Toad 779d34372b removed files from previous version 2012-01-15 23:39:28 +00:00
Space Toad bfd0cfe506 merged with 1.1 branch 2012-01-15 19:16:08 +00:00
Eloraam dda5880360 Fixed an unroll from the MCL merge. Updated MCP mappings. 2012-01-13 19:21:01 +00:00
LexManos e5a16e25df Merged in MCL branch 2012-01-12 07:38:23 +00:00
Eloraam ad378151cf Improved the ladder hook. Added a new hook for sustained-use items. 2012-01-11 19:40:04 +00:00
Eloraam bdda88d74e Fixed MCP mappings again. Fixed the Entity NBT code.
Added a new hook to support custom enchantments.
2012-01-11 18:39:42 +00:00
Eloraam 61d9b78704 Updated MCP Mappings. 2012-01-11 18:13:35 +00:00
LexManos f3e56e0273 Fixed faces for BlockFire 2012-01-01 09:30:42 +00:00
LexManos e26f1ab671 Refactored a bit of the TileEntity code so that ANY block may now have a tile entity.
This is to allow modders the ability to extend blocks other then BlockContainer, and still be able to have a TileEntity.

Also added a NBTTagCompound to the base EntityClass, this allows any entity to be given arbitrary data that will persist across world saves.
This data is NOT sent over the wire in a MP situation, to have data sent over the wire automatically use the built in data watcher.
2012-01-01 07:42:21 +00:00