Merged item rendering interfaces into a single IItemRenderer

This commit is contained in:
newthead 2012-03-17 11:21:08 -07:00
parent e2dc4d595e
commit 0597c30ac2
6 changed files with 99 additions and 90 deletions

View File

@ -252,16 +252,19 @@ public class ForgeHooksClient
}
}
public static void renderEntityItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityItem item, int itemID, int metadata)
public static void renderEntityItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityItem item)
{
customRenderer.renderEntityItem(renderBlocks, item, itemID, metadata);
customRenderer.renderEntityItem(renderBlocks, item);
}
public static void renderEquippedItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityLiving entity, int itemID, int metadata)
public static void renderEquippedItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityLiving entity, ItemStack item)
{
if (customRenderer.renderEquippedItemAsBlock())
if (customRenderer.renderEquippedItemAsBlock(item.itemID))
{
customRenderer.renderEquippedItem(renderBlocks, entity, itemID, metadata);
GL11.glPushMatrix();
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
customRenderer.renderEquippedItem(renderBlocks, entity, item);
GL11.glPopMatrix();
}
else
{
@ -272,14 +275,14 @@ public class ForgeHooksClient
GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F);
customRenderer.renderEquippedItem(renderBlocks, entity, itemID, metadata);
customRenderer.renderEquippedItem(renderBlocks, entity, item);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
public static void renderInventoryItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, int itemID, int metadata)
public static void renderInventoryItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, ItemStack item)
{
customRenderer.renderInventoryItem(renderBlocks, itemID, metadata);
customRenderer.renderInventoryItem(renderBlocks, item);
}
}

View File

@ -2,16 +2,18 @@ package net.minecraft.src.forge;
import net.minecraft.src.EntityItem;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.ItemStack;
import net.minecraft.src.RenderBlocks;
public interface IItemRenderer
{
/** Checks if this renderer should handle a specific item render type
/** Checks if this renderer should handle a specific item's render type
* @param itemID The item we are trying to render
* @param type A render type to check if this renderer handles
* @return true if this renderer should handle the given render type,
* otherwise false
*/
public boolean handleRenderType(ItemRenderType type);
public boolean handleRenderType(int itemID, ItemRenderType type);
/** Called to render an in-world item, e.g. one that has been thrown or
* dropped. The appropriate OpenGL transformations and scaling have already
@ -19,22 +21,20 @@ public interface IItemRenderer
* EntityItem.
* @param render The RenderBlocks instance
* @param item The in-world item to be rendered
* @param itemID The item's ID (shifted index)
* @param metadata The item's metadata or damage value
*/
public void renderEntityItem(RenderBlocks render, EntityItem item, int itemID, int metadata);
public void renderEntityItem(RenderBlocks render, EntityItem item);
/** Determines if a rotation effect should be used when rendering an
* EntityItem, like most default blocks do.
* @return true if the EntityItem should rotate, otherwise false
*/
public boolean useEntityItemRotationEffect();
public boolean useEntityItemRotationEffect(int itemID);
/** Determines if an up-and-down bobbing effect should be used when
* rendering an EntityItem, like all default blocks and items do.
* @return true if the EntityItem should bob up and down, otherwise false
*/
public boolean useEntityItemBobbingEffect();
public boolean useEntityItemBobbingEffect(int itemID);
/** Called to render an item currently held in-hand by a living entity. If
* rendering as a 3D block, the item will be rotated to a 45-degree angle.
@ -43,17 +43,16 @@ public interface IItemRenderer
* in local coordinates from (0,0,0)-(1,1,1).
* @param render The RenderBlocks instance
* @param entity The entity holding this item
* @param itemID The item's ID (shifted index)
* @param metadata The item's metadata or damage value
* @param item The equipped item to be rendered
*/
public void renderEquippedItem(RenderBlocks render, EntityLiving entity, int itemID, int metadata);
public void renderEquippedItem(RenderBlocks render, EntityLiving entity, ItemStack item);
/** Determines if the currently equipped item should be rendered as a 3D
* block or as a 2D texture.
* @return true if the equipped item should be rendered as a 3D block,
* otherwise false
*/
public boolean renderEquippedItemAsBlock();
public boolean renderEquippedItemAsBlock(int itemID);
/** Called to render an item in a GUI inventory slot. If rendering as a 3D
* block, the appropriate OpenGL translations and scaling have already been
@ -61,16 +60,15 @@ public interface IItemRenderer
* (0,0,0)-(1,1,1). If rendering as a 2D texture, the rendering should be in
* GUI pixel coordinates from (0, 0, 0)-(16, 16, 0).
* @param render The RenderBlocks instance
* @param itemID The item's ID (shifted index)
* @param metadata The item's metadata or damage value
* @param item The item stack to render
*/
public void renderInventoryItem(RenderBlocks render, int itemID, int metadata);
public void renderInventoryItem(RenderBlocks render, ItemStack item);
/** Determines if the item should be rendered in GUI inventory slots as a 3D
* block or as a 2D texture.
* @return true if the inventory item should be rendered as a 3D block,
* otherwise false
*/
public boolean renderInventoryItemAsBlock();
public boolean renderInventoryItemAsBlock(int itemID);
}

View File

@ -2,7 +2,7 @@ package net.minecraft.src.forge;
public enum ItemRenderType
{
ENTITY,
EQUIPPED,
INVENTORY;
ENTITY, // Render type for in-world EntityItems
EQUIPPED, // Render type for an item equipped in-hand
INVENTORY; // Render type for items shown in a GUI inventory slot
}

View File

@ -101,8 +101,8 @@ public class MinecraftForgeClient
public static IItemRenderer getItemRenderer(int itemID, ItemRenderType type)
{
IItemRenderer renderer = customItemRenderers[itemID];
if (renderer != null && renderer.handleRenderType(type)) {
return customItemRenderers[itemID];
if (renderer != null && renderer.handleRenderType(itemID, type)) {
return renderer;
}
return null;
}

View File

@ -24,7 +24,7 @@
- GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/terrain.png"));
- this.renderBlocksInstance.renderBlockAsItem(Block.blocksList[par2ItemStack.itemID], par2ItemStack.getItemDamage(), 1.0F);
+ GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture(ForgeHooksClient.getTexture(par2ItemStack.itemID < 256 ? "/terrain.png" : "/gui/items.png", par2ItemStack.getItem())));
+ ForgeHooksClient.renderEquippedItem(customRenderer, renderBlocksInstance, par1EntityLiving, par2ItemStack.itemID, par2ItemStack.getItemDamage());
+ ForgeHooksClient.renderEquippedItem(customRenderer, renderBlocksInstance, par1EntityLiving, par2ItemStack);
}
- else
+ else if (par2ItemStack.itemID < 256 && RenderBlocks.renderItemIn3d(Block.blocksList[par2ItemStack.itemID].getRenderType()))

View File

@ -20,11 +20,11 @@
+ IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var10.itemID, ItemRenderType.ENTITY);
+ if (customRenderer != null)
+ {
+ if (customRenderer.useEntityItemRotationEffect())
+ if (customRenderer.useEntityItemRotationEffect(var10.itemID))
+ {
+ GL11.glRotatef(var12, 0.0F, 1.0F, 0.0F);
+ }
+ if (!customRenderer.useEntityItemBobbingEffect())
+ if (!customRenderer.useEntityItemBobbingEffect(var10.itemID))
+ {
+ GL11.glTranslatef(0.0F, -var11, 0.0F);
+ }
@ -52,7 +52,7 @@
+ ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / 0.5F,
+ ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / 0.5F);
+ }
+ ForgeHooksClient.renderEntityItem(customRenderer, renderBlocks, par1EntityItem, var10.itemID, var10.getItemDamage());
+ ForgeHooksClient.renderEntityItem(customRenderer, renderBlocks, par1EntityItem);
+ GL11.glPopMatrix();
+ }
+ }
@ -60,7 +60,7 @@
+ {
+ this.loadTexture(ForgeHooksClient.getTexture(var10.itemID < 256 ? "/terrain.png" : "/gui/items.png", var10.getItem()));
+ GL11.glScalef(0.5F, 0.5F, 0.5F);
+ ForgeHooksClient.renderEntityItem(customRenderer, renderBlocks, par1EntityItem, var10.itemID, var10.getItemDamage());
+ ForgeHooksClient.renderEntityItem(customRenderer, renderBlocks, par1EntityItem);
+ }
+
+ }
@ -95,68 +95,16 @@
}
if (this.field_27004_a)
@@ -187,9 +240,58 @@
float var12;
float var13;
@@ -189,7 +242,7 @@
- if (par3 < 256 && RenderBlocks.renderItemIn3d(Block.blocksList[par3].getRenderType()))
+ IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(par3, ItemRenderType.INVENTORY);
+ if (customRenderer != null)
if (par3 < 256 && RenderBlocks.renderItemIn3d(Block.blocksList[par3].getRenderType()))
{
- par2RenderEngine.bindTexture(par2RenderEngine.getTexture("/terrain.png"));
+ par2RenderEngine.bindTexture(par2RenderEngine.getTexture(ForgeHooksClient.getTexture(par3 < 256 ? "/terrain.png" : "/gui/items.png", Item.itemsList[par3])));
+
+ if (customRenderer.renderInventoryItemAsBlock())
+ {
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float)(par6 - 2), (float)(par7 + 3), -3.0F + this.zLevel);
+ GL11.glScalef(10F, 10F, 10F);
+ GL11.glTranslatef(1.0F, 0.5F, 1.0F);
+ GL11.glScalef(1.0F, 1.0F, -1F);
+ GL11.glRotatef(210F, 1.0F, 0.0F, 0.0F);
+ GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
+ int l1 = Item.itemsList[par3].getColorFromDamage(par4, 0);
+ float f2 = (float)(l1 >> 16 & 0xff) / 255F;
+ float f4 = (float)(l1 >> 8 & 0xff) / 255F;
+ float f5 = (float)(l1 & 0xff) / 255F;
+ if(field_27004_a)
+ {
+ GL11.glColor4f(f2, f4, f5, 1.0F);
+ }
+ GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
+ renderBlocks.useInventoryTint = field_27004_a;
+ ForgeHooksClient.renderInventoryItem(customRenderer, renderBlocks, par3, par4);
+ renderBlocks.useInventoryTint = true;
+ GL11.glPopMatrix();
+ }
+ else
+ {
+ GL11.glDisable(GL11.GL_LIGHTING);
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float)(par6), (float)(par7), -3.0F + this.zLevel);
+
+ int var8 = Item.itemsList[par3].getColorFromDamage(par4, 0);
+ float var14 = (float)(var8 >> 16 & 255) / 255.0F;
+ float var16 = (float)(var8 >> 8 & 255) / 255.0F;
+ var11 = (float)(var8 & 255) / 255.0F;
+
+ if (this.field_27004_a)
+ {
+ GL11.glColor4f(var14, var16, var11, 1.0F);
+ }
+
+ ForgeHooksClient.renderInventoryItem(customRenderer, renderBlocks, par3, par4);
+ GL11.glPopMatrix();
+ GL11.glEnable(GL11.GL_LIGHTING);
+ }
+ }
+ else if (par3 < 256 && RenderBlocks.renderItemIn3d(Block.blocksList[par3].getRenderType()))
+ {
+ par2RenderEngine.bindTexture(par2RenderEngine.getTexture(ForgeHooksClient.getTexture("/terrain.png", Block.blocksList[par3])));
Block var15 = Block.blocksList[par3];
GL11.glPushMatrix();
GL11.glTranslatef((float)(par6 - 2), (float)(par7 + 3), -3.0F + this.zLevel);
@@ -221,7 +323,7 @@
@@ -221,7 +274,7 @@
if (Item.itemsList[par3].func_46058_c())
{
GL11.glDisable(GL11.GL_LIGHTING);
@ -165,7 +113,7 @@
for (var8 = 0; var8 <= 1; ++var8)
{
@@ -247,11 +349,11 @@
@@ -247,11 +300,11 @@
if (par3 < 256)
{
@ -179,3 +127,63 @@
}
var8 = Item.itemsList[par3].getColorFromDamage(par4, 0);
@@ -279,7 +332,59 @@
{
if (par3ItemStack != null)
{
+ IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(par3ItemStack.itemID, ItemRenderType.INVENTORY);
+ if (customRenderer != null)
+ {
+ par2RenderEngine.bindTexture(par2RenderEngine.getTexture(ForgeHooksClient.getTexture(par3ItemStack.itemID < 256 ? "/terrain.png" : "/gui/items.png", Item.itemsList[par3ItemStack.itemID])));
+
+ if (customRenderer.renderInventoryItemAsBlock(par3ItemStack.itemID))
+ {
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float)(par4 - 2), (float)(par5 + 3), -3.0F + this.zLevel);
+ GL11.glScalef(10F, 10F, 10F);
+ GL11.glTranslatef(1.0F, 0.5F, 1.0F);
+ GL11.glScalef(1.0F, 1.0F, -1F);
+ GL11.glRotatef(210F, 1.0F, 0.0F, 0.0F);
+ GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
+ int color = Item.itemsList[par3ItemStack.itemID].getColorFromDamage(par4, 0);
+ float r = (float)(color >> 16 & 0xff) / 255F;
+ float g = (float)(color >> 8 & 0xff) / 255F;
+ float b = (float)(color & 0xff) / 255F;
+ if(field_27004_a)
+ {
+ GL11.glColor4f(r, g, b, 1.0F);
+ }
+ GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
+ renderBlocks.useInventoryTint = field_27004_a;
+ ForgeHooksClient.renderInventoryItem(customRenderer, renderBlocks, par3ItemStack);
+ renderBlocks.useInventoryTint = true;
+ GL11.glPopMatrix();
+ }
+ else
+ {
+ GL11.glDisable(GL11.GL_LIGHTING);
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float)(par4), (float)(par5), -3.0F + this.zLevel);
+
+ int color = Item.itemsList[par3ItemStack.itemID].getColorFromDamage(par4, 0);
+ float r = (float)(color >> 16 & 255) / 255.0F;
+ float g = (float)(color >> 8 & 255) / 255.0F;
+ float b = (float)(color & 255) / 255.0F;
+
+ if (this.field_27004_a)
+ {
+ GL11.glColor4f(r, g, b, 1.0F);
+ }
+
+ ForgeHooksClient.renderInventoryItem(customRenderer, renderBlocks, par3ItemStack);
+ GL11.glPopMatrix();
+ GL11.glEnable(GL11.GL_LIGHTING);
+ }
+ }
+ else
+ {
this.drawItemIntoGui(par1FontRenderer, par2RenderEngine, par3ItemStack.itemID, par3ItemStack.getItemDamage(), par3ItemStack.getIconIndex(), par4, par5);
+ }
if (par3ItemStack != null && par3ItemStack.hasEffect())
{