Commit graph

2361 commits

Author SHA1 Message Date
David Quintana
59b4affbe7 Fixed conditional advancement loading when using the "advancements" array.
Added automatic generation of conditional advancements from the criteria in the conditional recipe entries.
Added advancement name calculation from the recipe ID.
2020-10-09 15:47:32 +02:00
DaemonUmbra
5648336893
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385) 2020-10-08 14:02:48 -07:00
Richard Freimer
f5b53d5d10
Add hooks to allow modification of structures spawn lists (#7344) 2020-10-07 13:04:03 -07:00
Richard Freimer
10448c1ac9
Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378)
Only deals with the methods receiving an ItemStack or ITextComponent(s), the methods that take IReorderingProcessor(s) are left alone.
2020-10-06 21:38:27 +02:00
Richard Freimer
6e23030595
Fix vanilla Campfire smoke bug. MC-201374 (#7381) 2020-10-02 16:34:17 -07:00
sciwhiz12
78d69db79e
Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373) 2020-10-02 16:28:21 -07:00
Max Becker
9177ac1b2e
Fix modded EntityClassifications not being useable in the codec. (#7337) 2020-10-02 15:06:48 -07:00
ichttt
65372e3123
Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291) 2020-09-23 23:43:07 -07:00
LexManos
d1e3567c6b Revive BiomeManager and BiomeLayer hooks. 2020-09-23 23:35:40 -07:00
Richard Freimer
af75547d37
Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316) 2020-09-23 20:12:11 -07:00
Take Weiland
37be3aff2d
Fix ToggleableKeyBinding differences to vanilla. (#7338) 2020-09-23 15:10:01 -07:00
Tyler Hancock
0484f695fb
Fixed container item being consumed in brewing stand. #7307 (#7314) 2020-09-22 12:14:08 -07:00
sciwhiz12
e55bd86dff
Fix parse results of CommandEvent being disregarded (#7303) 2020-09-22 12:06:01 -07:00
Alex O'Neill
91dda36b08
[1.16] Reimplement ICloudRenderHandler, ISkyRenderHandler and IWeatherRenderHandler (#6994) 2020-09-22 11:41:07 -07:00
Sebastian Hartte
6eb3e20abb Sets the empty/fill sounds for vanilla fluids.
Use Fluid's fillSound rather than emptySound when filling buckets.
2020-09-15 22:06:17 +02:00
Justin Wiblin
2686b7a9ab
Fix json biomes not setting registry name correctly for the BiomeLoadingEvent. (#7329) 2020-09-15 09:51:45 -07:00
David Quintana
4b93e3a224 Fix inconsistencies in how the values from the model are passed into the baked model.
This puts them in line with vanilla, as intended.
2020-09-15 16:17:57 +02:00
LexManos
11e3281b3f New BiomeLoadingEvent that allows modders to edit biomes as they are being deserialized. 2020-09-14 17:43:01 -07:00
LexManos
c75eb9e7cf 1.16.3 Update
Also included a bunch of warning cleanups.
2020-09-10 12:01:45 -07:00
Redstone_Dubstep
2353cd982a
Fix tile entities being replaced when not needed. (#7318) 2020-09-10 11:54:48 -07:00
Take Weiland
c382527ba2
Fix Minecart speed cap on rail being initialized to 0 (#7315) 2020-09-09 10:09:00 -07:00
Richard Freimer
45f8dc5245
Add support for custom tag types (#7289) 2020-09-08 19:10:36 -07:00
cpw
43391c009c
More crash report tweaks. Put a button to open the generated crash report on the error screen, tweak formatting of crash report, and add the enhanced stack trace data (transformers et al)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-08 20:05:45 -04:00
ChampionAsh5357
15733a18e4
New hook for better custom scaffolding movement (#7261) 2020-09-08 14:00:09 -07:00
mrp-v2
e421ea164c
Fix custom teleporters NPE (#7296) 2020-09-08 13:29:07 -07:00
Cyborgmas
178e3d244a
Prevent duplicate wrapper tags from crashing (#7283) 2020-09-08 13:25:23 -07:00
Tschipp
bd5e107628
Add partialTicks to RenderNameplateEvent (#7277) 2020-09-08 13:24:02 -07:00
Edwin Mindcraft
887bc37209
[1.16.x] Fixes for Bamboo, Enchantments and Conduits, small adjustments to bring some patches closer to the vanilla code. (#7239) 2020-09-08 13:03:36 -07:00
ChampionAsh5357
05480843cd
Re-implement DrawHighlightEvent$HighlightEntity Firing (#7233) 2020-09-08 12:50:06 -07:00
tterrag
be5885155c
Add validation via resources for tag providers (#7271)
BREAKING CHANGE: Moved ExistingFileHelper to common package
Remove various workarounds from forge tag providers
2020-09-02 23:18:22 -04:00
cpw
de24783152
Fix up slight registry change and other 1.16.2 stuffs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:30:53 -04:00
cpw
bfeec0c7bd
Merge branch '1.16.1' into 1.16.x
# Conflicts:
#	patches/minecraft/net/minecraft/client/Minecraft.java.patch
#	patches/minecraft/net/minecraft/item/crafting/Ingredient.java.patch
#	src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
#	src/main/java/net/minecraftforge/registries/GameData.java
2020-08-31 21:15:56 -04:00
cpw
2e42340dfa
Fix up all the things. Removed SidedProvider because it served no real purpose anymore.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:00:44 -04:00
ichttt
cf09f3eeb9
Add particle culling (#6981) 2020-08-30 16:05:16 -07:00
LexManos
d8eaeabf3c Wrap vanilla's 'default' biome registry in ForgeRegistry.
This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
2020-08-26 09:49:41 -07:00
Max Becker
fc000fe913
Replace EntityHeight event with EntitySize event (#6858) 2020-08-21 11:53:37 -07:00
Davide Albiero
e3db429763
[1.16] ForgeEventFactory#canCreateFluidSource reintroduced (#7181) 2020-08-21 11:37:43 -07:00
mcenderdragon
aaa1deeef2
Fix ItemStack#isDamageable is not calling Item#isDamagable (#7221) 2020-08-21 11:06:38 -07:00
LexManos
9118c3dd24 Cleanup Forge's build script, fix some unneeded patches.
Add checkExcscheckAll tasks.
2020-08-21 02:47:04 -07:00
ChampionAsh5357
c6d512afe8
Readding DifficultyChangeEvent hooks (#7240) 2020-08-20 21:35:09 -07:00
Cyborgmas
edca0c7293
Remove forge optional tags in favor of Vanilla's new system. (#7246) 2020-08-18 22:22:34 -07:00
LexManos
132cc3659d New method for creating modded tag references, fix connecting to vanilla servers. 2020-08-14 12:04:55 -07:00
Cyborgmas
978b3c7fb1
Fix server connection, misapplied patch (#7245) 2020-08-13 12:22:17 -07:00
LexManos
fe43088c96 Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
David Quintana
a8e68328c4 Move ModelRegistryEvent invocation to when the model loading is about to start.
Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
2020-08-08 03:00:15 +02:00
Take Weiland
8bad5b1f13
Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock (#7212) 2020-08-03 17:19:12 -07:00
sciwhiz12
493608e1b5
Fix debug world not generating modded blocks (#6926) 2020-08-03 17:00:31 -07:00
ChampionAsh5357
0984777c98
New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. (#7176) 2020-08-03 16:49:26 -07:00
Xerousso
97a2b9a448
Added new hook to allow Biomes to control their Edge biomes (#7000) 2020-08-03 16:21:13 -07:00
brandon3055
399bc6c9c3
Add support for custom elytra (#7202) 2020-08-03 15:55:10 -07:00