Added new hook to allow Biomes to control their Edge biomes (#7000)
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2 changed files with 18 additions and 1 deletions
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@ -36,7 +36,7 @@
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return true;
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}
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}
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@@ -589,6 +589,17 @@
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@@ -589,6 +589,22 @@
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}
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}
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@ -50,6 +50,11 @@
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+ public Biome getHill(net.minecraft.world.gen.INoiseRandom rand) {
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+ return null;
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+ }
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+
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+ @Nullable
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+ public Biome getEdge(net.minecraft.world.gen.INoiseRandom rand, Biome northBiome, Biome westBiome, Biome southBiome, Biome eastBiome) {
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+ return null;
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+ }
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+
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public static class Builder {
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@Nullable
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@ -0,0 +1,12 @@
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--- a/net/minecraft/world/gen/layer/ShoreLayer.java
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+++ b/net/minecraft/world/gen/layer/ShoreLayer.java
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@@ -34,6 +34,9 @@
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public int func_202748_a(INoiseRandom p_202748_1_, int p_202748_2_, int p_202748_3_, int p_202748_4_, int p_202748_5_, int p_202748_6_) {
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Biome biome = Registry.field_212624_m.func_148745_a(p_202748_6_);
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+ Biome edgeBiome = biome.getEdge(p_202748_1_, Registry.field_212624_m.func_148745_a(p_202748_2_), Registry.field_212624_m.func_148745_a(p_202748_3_), Registry.field_212624_m.func_148745_a(p_202748_4_), Registry.field_212624_m.func_148745_a(p_202748_5_));
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+ if (edgeBiome != null) return Registry.field_212624_m.func_148757_b(edgeBiome);
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+
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if (p_202748_6_ == field_202784_r) {
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if (LayerUtil.func_203631_b(p_202748_2_) || LayerUtil.func_203631_b(p_202748_3_) || LayerUtil.func_203631_b(p_202748_4_) || LayerUtil.func_203631_b(p_202748_5_)) {
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return field_202785_s;
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