This will reduce the server load considerably by doing the chunk data compression in writePacketData, which will be run from the network thread.
The chunk compression can easily use 1/4th of the overall server thread CPU time if someone is exploring much, especially when moving quickly (e.g. with quantum leggings).
Player, this is how it's properly done.
that previously exists under a new name: canApplyAtEnchantingTable()
to determine enchantments that can apply at the enchanting table (a smaller
subset of all possible enchantments for an item, now). Also, add your
enchantments to the anvil book application list, if neccessary.
Fixed issue with users who don't have the JDK installed in there path
MCP will now output bfusicated files with windows reserved names to _name.class and FML will prioritize those names.
Fixed placement of onConnectionClosed callback
Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
Fixes startclient/startserver
Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes fml/#510 for ever.
293edb3 Some tweaks to item identification. The GameRegistry methods are deprecated to encourage you to use the new named ones instead. These will force a name on the item/block, allowing for stronger matching t
9266ff3 Updated MCP download mirriors upon Searge's request.
31695d5 Fix var name messup
bfb3020 Update released eclipse project to link BouncyCastle
22a88ea Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update. Also, ordinal rearrangements within a mod will no longer trigger server disco
Minecraft is now decompiled into sane package names.
Got rid of the src/common folder as the only folder that exists is src/mincraft, because the client and server codebase is merged.
ID Map generation/validation fixes