Commit Graph

7292 Commits

Author SHA1 Message Date
LexManos 982ed69776 Fix a small patch misalignment. 2020-02-03 13:21:18 -08:00
Richard Freimer 1f46169e1e
Add FluidStack support to the Forge packet buffer. (#6353) (#6485) 2020-02-03 12:46:14 -08:00
Richard Freimer 7bac75f370
Make Minecarts work with modded powered/activator rails. (#6486)
Re-adds functionality for rails to have different maximum speeds.
2020-02-03 12:45:36 -08:00
ichttt 06d9b6531c
Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 (#6497) 2020-02-03 12:21:10 -08:00
David Quintana 2991e767dd Remove unintended changes. 2020-02-02 23:05:04 +01:00
David Quintana a901d80dd5 Implement fluid overlay texture rendering for custom fluids. 2020-02-02 23:02:56 +01:00
DaemonUmbra d86f58a0df
Fixed Attacks/Punches not Registering (#6481)
Replaced incorrect magic number with constant
2020-01-29 22:12:04 -08:00
Vincent Lee 0ad574257e
Clean up a bunch of render events (#6444)
* Delete RenderHandEvent as RenderSpecificHandEvent can do everything it does and more. Rename RenderSpecificHandEvent to RenderHandEvent as it's now the only hand rendering event.
* Pass MatrixStack and IRenderTypeBuffer into the event whenever they are available. If they're available, that means we're in a batching environment and the modder should not be using the tessellator or other buffers on their own, or they risk "Already building" crashes.
2020-01-30 00:46:22 +01:00
Bartosz Skrzypczak 4839d18c73
Fix NullPointerException on java 8u242 in dev environment. (#6473)
Java 8u242 no longer re-initializes internal sys_paths and usr_paths fields in loadLibrary when they are null, so the value can't be set to null.
2020-01-29 13:55:07 -08:00
Vincent Lee e539e7ecbb
Fix incorrectly ported patch for restoreBlurMipmap (#6450) 2020-01-29 13:13:08 -08:00
Daniël Goossens 1b618fae90
Fix RightClickBlock code differences between client and server implementation (#6451) 2020-01-29 13:11:50 -08:00
Yamahari f12a93fe1e
Defer material getting for ChestTileEntityRenderer into seperate function (#6465) 2020-01-29 13:05:12 -08:00
Cadiboo 617159c825
Small Forge config fixes (#6466) 2020-01-29 13:04:35 -08:00
LexManos c72d6e9122 Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. Be careful. Closes #6471 2020-01-29 12:18:13 -08:00
LexManos 69ae178bf4 Fix incorrect keybinding modifiers patch. Closes #6478 2020-01-29 11:57:10 -08:00
LexManos d391299340 Fix PlayerChangedDimensionEvent using incorrect from dimension argument in ServerPlayerEntity.teleport. Closes #6457 2020-01-29 11:56:38 -08:00
LexManos 40091678a8 Fix default mod resources loosing it's sort order. 2020-01-29 11:31:31 -08:00
LexManos 2b43aa6301 Fix WakeupEvent patch misalign. Closes #6474 2020-01-29 11:31:02 -08:00
mcenderdragon 44d9fff2b4
[1.15] Reimplemented the ITeleporter interface (#6404) 2020-01-29 09:18:07 -08:00
David Quintana 509a28efd3 Hook "gui_light" value from the model into the IBakedModel implementations.
Apply some of the suggestions from the 1.14 models PR.
2020-01-23 22:54:54 +01:00
LexManos c4e000dbe7 1.15.2 Initial Update 2020-01-22 13:44:03 -08:00
ichttt 0bcc2e3fbd Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker (#6437)
Fixed ModListWidget name to avoid confusion and collision.
Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
2020-01-22 14:09:58 -07:00
Daniël Goossens e6c440a4f7 Fixed parameter name issue in ISTER rename. #6461 (#6468) 2020-01-22 13:38:13 -07:00
LexManos 575af22cee Fix default widget foreground color. 2020-01-22 11:56:05 -08:00
Daniël Goossens dea08be906 Updated method names referencing ItemStackTileEntityRenderer (#6461) 2020-01-22 12:26:34 -07:00
Cadiboo 0f27975f77 Fix Widget Foreground Color not allowing pure black (#6460) 2020-01-22 12:25:35 -07:00
Wyn Price 2d30419a31 Fixed rounding issue with entity navigation fix (#6455) (#6456) 2020-01-22 12:24:20 -07:00
Brennan Ward 68ce113c5b Fixed RenderTypeLookup loosing mappings for registry replacements. (#6452) 2020-01-22 12:23:42 -07:00
Take Weiland ad7e4e95ae Use extended version of getLightValue in all places (#6433) 2020-01-22 12:22:35 -07:00
Scotteh 345387645e [1.15.x] Added entity nameplate rendering event hook (#6416) 2020-01-22 12:22:04 -07:00
tterrag 380366e25f Remove emissive items hook, add small utility for bakedquad lighting 2020-01-20 22:44:26 -05:00
David Quintana 1936eb1f36 Fix breaking overlay weirdness. applyBakedNormals was not transforming the baked normals when applying them. Fixes #6432 2020-01-16 03:29:46 +01:00
Daniël Goossens 088fc6b67f [1.15] Add new InputEvent.ClickInputEvent, addresses #5802 (#6047) 2020-01-15 16:30:01 -08:00
David Quintana 983a47a7d6 Fix dark spots in fullbright quad rendering.
Fix multi-layer model not declaring dependency on the particle texture.
Fix mistake in 2c054fca which I didn't intend to push when I did.
2020-01-13 23:20:46 +01:00
David Quintana c1840abb0a Fix multi-layer model loader to actually work in a sane way. No more "base" model involved, and now transforms and overrides work as expected. 2020-01-13 19:38:52 +01:00
David Quintana 2c054fca76 Attempt to fix fullbright lighting.
Fix lightmap value calculation.
2020-01-13 13:19:36 +01:00
tterrag d5b94aa9c8 Add constructor for FishBucketItem that accepts suppliers 2020-01-09 17:26:11 -05:00
David Quintana c4c760bfb3 Fix QuadTransformer normal processing. 2020-01-07 23:52:51 +01:00
Choonster TheMage dd0260c476 Fix validation in RotationBuilder#angle (fixes #6323) (#6408) 2020-01-07 14:21:12 -08:00
Richard Freimer ca62702ff9 Add support for custom nether portal frame blocks (#6389) 2020-01-07 14:20:37 -08:00
RANKSHANK 0d50b4c39f InputEvent.RawMouseEvent fix (#6395) 2020-01-07 13:19:46 -08:00
DaemonUmbra c37e44efb6 Fixed Big Mushrooms not generating (#6390)
Removed vanilla negation from Forge logic that negated the vanilla logic it was replacing
also ran datagen to update the dirt tag to reflect changes that were previously made in the datagen code
2020-01-07 13:15:11 -08:00
tterrag df04ae11ef Fix dyes tag containing dye items instead of tags
Update generated data
2020-01-05 19:03:49 -05:00
Choonster TheMage 6e8b976089 [1.15.x] Remove unused parameter from ElementBuilder#rotation (fixes #6321) (#6407) 2020-01-05 14:29:45 -05:00
tterrag bc878ddf19 Refactor BlockStateProvider to encapsulate a BlockModelProvider
Make most protected methods of data generators public
2020-01-05 14:27:20 -05:00
tterrag 3096608d4a Fix crash when building BakedQuadBuilder
Add javadocs and move sprite to constructor where possible
2020-01-05 13:36:06 -05:00
tterrag 7c99b756f9 Fix incorrect check for missing texture in DynamicBucketModel 2020-01-04 23:50:17 -05:00
tterrag 90035ab084 Remove custom vertex format from BakedQuad 2020-01-04 23:36:56 -05:00
David Quintana b6c12f5fff A few more binary-breaking changes, before it's too late:
- Move CompositeModel out of its package.
- Move a few inner classes from the OBJ loader.
- Rename the bucket model and fluid model classes to match the naming convention.
- Remove BiomeEvent.* and WorldTypeEvent.InitBiomeGens as they are not currently implemented and they haven't been in the previous version either.
2020-01-04 17:18:28 +01:00
David Quintana 4b9920bcb3 Cherry-pick ca819e09 from the 1.14.x branch. Removes a patch from NativeImage which was invalid. 2020-01-04 17:18:27 +01:00