Commit graph

82 commits

Author SHA1 Message Date
LexManos
2bdcc3a23a Remove erronious double call to PlayerDestroyItemEvent 2012-12-16 18:02:45 -08:00
LexManos
be6667f733 Make PlaySoundAtEntityEvent fire for players as well 2012-12-16 18:02:11 -08:00
LexManos
ad42901b7e Update patches for repackage. 2012-12-12 23:45:35 -08:00
LexManos
0e82a3952d Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290 2012-12-12 02:11:27 -08:00
LexManos
ee0763fb4a Add CloudRenderer for PR #304 2012-12-12 01:35:18 -08:00
LexManos
03f1418924 Updated FML to 486:
02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
5e5d8206: Fixing id map generation - should validate correctly now
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
2012-12-10 15:53:30 -08:00
Christian
957afc4d62 Move server specific patch back to common from minecraft.
Update FML: 1f5c58b
1f5c58b Fix up MCP version
61e4db2 Merge joined.exc add update howto
5efc1eb Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone sho
3b3600d Modified merger to just consider all server classes as common. And moved
edcc5ca Forgot mcp.cfg
ca79dfe Updated to 1.4.5b
5945279 Fix python error
57bf643 Modified decompile so that we do not have to decompile the server, saves
d9d0a46 Cleaned up some tabs
2fac644 Change usage of ZipFile, fixes issues with Mac's default instation of py
2012-11-20 09:09:06 -05:00
LexManos
5bc4d22bdd Updated to MC 1.4.5b 2012-11-19 16:03:52 -08:00
Christian
ba65c08f19 Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to add "forge"
Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa
2012-11-16 23:06:37 -05:00
Christian
f13200e16a Fix the derpy torch flames properly. Closes MC-2497 properly ;) 2012-11-16 19:07:36 -05:00
Christian
7306c0c1f3 Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian
5f2d1d1fc0 Add an ItemStack sensitive version of getIconForRenderPass, defers to
existing by default. Should allow NBT data to affect multipass icon rendering.
2012-11-13 16:01:57 -05:00
LexManos
5b82c5c20e Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246 2012-11-12 17:26:49 -08:00
LexManos
ba6c4dd7df Fix entity items rendering on the ground. 2012-11-09 16:21:23 -08:00
LexManos
e73cbd088f Update to 1.4.4 2012-11-08 20:19:12 -08:00
Christian
0f3b030a1d Temporary update for 1.4.3
Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos
c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
LexManos
9aca08557d Fix issue where scroll bar would not render when switching tab pages. 2012-10-28 05:57:56 -07:00
LexManos
f6a7ea063b Changeable name tag render distance for PR: 174 2012-10-28 05:33:32 -07:00
LexManos
043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos
717b80781b Fix color issues with Dyed Leather armor. 2012-10-23 05:24:36 -07:00
LexManos
dc9b1d90bd Fix NPE issue when mods add null EntityFX's to be rendererd. 2012-10-21 22:59:57 -07:00
LexManos
067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos
c81f696cd7 Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads' 2012-10-21 10:19:17 -07:00
LexManos
fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos
9eeda7b4db No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m 2012-10-21 10:05:02 -07:00
LexManos
305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos
34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
LexManos
91e88afdbe Allow hook into GuiSlot for background rendering for PR #203 2012-10-14 20:00:30 -07:00
iChun
528a295401 Fix not passing right render pass to Item class. 2012-10-05 03:57:52 +08:00
Christian
b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian
518264eff9 Merge branch 'master' of git://github.com/Chicken-Bones/MinecraftForge into Chicken-Bones-master 2012-10-03 01:57:56 -04:00
XCompWiz
babc12d2b5 MapStorage Fix
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
2012-10-03 02:41:32 +03:00
Chicken Bones
7208c2c059 Add some of the model subsystem to the server. The part that doesn't require openGL. This allows for systems that dual models as collision/selection boxes etc. 2012-10-01 11:10:09 +10:00
LexManos
520550dab9 Location aware version og Block.lightOpacity for PR #169 2012-09-26 22:12:47 -07:00
LexManos
0e5c0be23e Added preliminarty Player Interact event heavily based on the bukkit event. 2012-09-26 21:18:18 -07:00
LexManos
44e3843edb Fix bug where breaking texture would not apply to top/bottom of beds. 2012-09-26 12:19:16 -07:00
Christian
384f795d52 Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
set up, so entities can actually load into the server world. Also, tickets actually save and load properly
and null entities don't break the server
2012-09-25 19:12:10 -04:00
Christian
0fd2b137ac Some more fixes for chunkloading code. Works very reliably now. 2012-09-23 23:08:38 -04:00
LexManos
cf3bc6a9d9 Redirect a lot of functions through WorldProvider for Mystcraft, allowing them to be overriden by the provider. 2012-09-18 21:31:17 -07:00
LexManos
c2d53e7651 Added side sensitivity to standard EntityDiggingFX, added Block functions to override spawning of digging and breaking effects. 2012-09-18 19:23:36 -07:00
LexManos
62700fa7a8 96537dc - Fixup Item in hand rendering of textures > 16x
e88ddc5 - Make the exception print for headless servers if the Downloader cant initalize.
f24ff07 - Remove a bunch of warning about javadoc, not a real fix, but no more warning.
3420ea7 - Update MCP Mapings
87104f0 - Makes GetModSrc check the common folder when attempting to extract source files
640446b - Tie parent/child containers together again. Should close #96
2cf4917 - Village mating produces added villagers, and the egg should place added villagers too. Closes #97.
6394ee8 - Clean up stale references to the Player stored in the NetworkRegistry, closes #100
7299e05 - Merge pull request #99 from CovertJaguar/patch-1
c4bd040 - More readable init logs
2012-09-15 19:36:08 -07:00
LexManos
4524435e25 Fix a few patch fuzzes 2012-09-11 15:51:26 -07:00
LexManos
848837bd5c EntityLiving variation of drawBlockDamageTexture to allow for Non-player viewports. 2012-09-11 12:46:40 -07:00
Christian
98e17b10b2 Update FML: 70f55c5
70f55c5 Add in exclusion list for IFMLLoadingPlugin.
1c1716d Remove debug cruft
d567f79 To properly align with packet9respawn, make packet1login's dimension an int as well
ecd4e46 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
16fe495 Compatibility level is now passed from server to client - and the client tracks it. This means certain packet changes can be made without b
4f70d23 Fix dependency checking: you can depend on specific versions of FML
2012-09-08 21:17:05 -04:00
LexManos
437d83e9b3 Fix placing torches and the like on inverted woden slabs. 2012-09-05 22:06:32 -07:00
Christian
c4852b02c3 Update FML: 12bc4ba
12bc4ba Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
8fccfa2 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom chat messages rather than
a697d04 Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
2012-09-04 19:24:48 -04:00
Christian
955904e6b2 Update FML: c90a853
c90a853 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the default renderers from MC for editing and will note the
18069d8 Change download location for FML libraries to files.minecraftforge.net, add an encoding param to the javac command line to force utf 8
a40f4a7 Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny.
5b6460b Use a null socket and try to prefer the result of getLocalHost in the broadcast data.
2012-08-31 12:37:15 -04:00
Christian
1a9f9185f4 Update FML: c0d1348
c0d1348 Add in an ItemRenderer null check so FML can run render adding mods
482c163 Inverted boolean logic. Grrr.
221d113 ModLoader mob spawns use packet 24- build a bypass system so that they can still use it
f19f426 Remove debug statements
2012-08-29 15:40:59 -04:00
LexManos
0b1997a9e6 Made helper hooks for EntityLiving and EntityRenderer hooks for Optifine 2012-08-22 18:02:14 -07:00