Christian
e27b438f7d
Fire simple network connect/disconnect gameevents.
2013-12-28 17:51:40 -05:00
Christian
6ab5ef1315
Merge branch 'master' of github.com:Adubbz/MinecraftForge
2013-12-28 17:02:41 -05:00
Christian
5c647d4515
Fix the network handler for forge
2013-12-28 17:01:58 -05:00
Christian
906ced3c32
Updated FML:
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MinecraftForge/FML@34819c9303 Make gradlew executable on linux
MinecraftForge/FML@53a1f98414 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
MinecraftForge/FML@6a5f9e135f Fix example mod code for 1.7
2013-12-28 13:49:18 -05:00
Christian
7b7b8245db
Fix example mod code for 1.7
2013-12-28 13:44:37 -05:00
Adubbz
164fa8f646
Made BlockCrops.getDrops call its super method
2013-12-28 23:15:09 +11:00
Christian
f075264d6f
Allow tools to override their material harvest levels.
2013-12-27 23:48:10 -05:00
Christian
cf3447feea
Tidier implementation of previous commit. Should fix for subclasses of individual tools too
2013-12-27 21:48:42 -05:00
Christian
78b1b54e2b
Add in harvesting abilities of the items, should fix effectiveness
2013-12-27 21:26:42 -05:00
Christian
c68f3119a4
Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
2013-12-27 11:48:55 -05:00
Christian
fa0bce3efb
Make gradlew executable on linux
2013-12-27 11:26:46 -05:00
Christian
b7eac150cc
Updated FML:
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MinecraftForge/FML@f8d6213829 Update render registry
MinecraftForge/FML@ec316f113f AT for renderblocks
2013-12-27 00:09:22 -05:00
Christian
3030324b99
AT for renderblocks
2013-12-27 00:08:49 -05:00
Christian
59405fc7ee
Update render registry
2013-12-27 00:07:48 -05:00
Christian
a9876475c1
Updated FML:
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MinecraftForge/FML@268bbabee6 Fix handling world reloads when new stuffs are added
2013-12-26 12:43:34 -05:00
Christian
2362fdb9d5
Fix handling world reloads when new stuffs are added
2013-12-26 12:42:40 -05:00
LexManos
46296328ff
Merge pull request #893 from iChun/master
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Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c
Add render offset to event.
2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820
Fix dig speed on redstone ore and obsidian.
2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
2013-12-25 00:35:59 -08:00
Lex Manos
572bc48a25
Resize pending tile updates when it goes over the curent length. Fixed AIOOB error.
2013-12-24 19:59:34 -08:00
Lex Manos
1959e414e2
Forgot to regen patches...
2013-12-23 22:45:45 -08:00
Lex Manos
08a875c39a
Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
2013-12-23 22:40:54 -08:00
Lex Manos
90be589ffa
MinecraftForge/FML@c180d9b157 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to se
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e what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:40:54 -08:00
Christian
780865cfed
Updated FML:
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MinecraftForge/FML@156a9ae03a Fix build script
MinecraftForge/FML@7d3b1250e8 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
2013-12-24 01:37:25 -05:00
Lex Manos
f4fc6377b3
Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:36:47 -08:00
Christian
41e930a4b9
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
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This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
d795f1b898
Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun.
2013-12-23 20:58:48 -08:00
Lex Manos
ecf8d29724
Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun.
2013-12-23 20:47:07 -08:00
Lex Manos
8ca1179e04
Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
2013-12-23 20:34:39 -08:00
Lex Manos
96e23516f6
Temporary fix for items rendering with effects on one layer. Restores default vanilla rendering, which is considered a bug in modded community.
2013-12-23 20:33:32 -08:00
Lex Manos
2102965fac
Fix debug HUD rendering semi-transparently.
2013-12-23 20:32:37 -08:00
Christian
54731a2acc
Fix build script
2013-12-23 20:24:54 -05:00
Lex Manos
436f7fc550
Bump version to 10.12.0 to mark 1.7.
2013-12-22 18:48:22 -08:00
Lex Manos
2b10a2b874
Updated FML:
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MinecraftForge/FML@58132ccda3 Add new required --accessToken to launch specs.
2013-12-22 18:37:53 -08:00
Lex Manos
20e0f821b3
Add new required --accessToken to launch specs.
2013-12-22 18:35:50 -08:00
Lex Manos
9ee5053b71
Fix:
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Block placement/interaction
Tesselator crash due to wrong mapping
Missing isreplaceable check in world.canPlaceAt
Small foratting/logging cleanup
Temporarly commented out efficancy changes till I implement it.
2013-12-22 18:25:26 -08:00
Lex Manos
30494f8ddb
Fix MethodNotFound crash when shutting down internal server.
2013-12-22 18:22:57 -08:00
Lex Manos
21e505c334
Forge uses the FORGE channel for packets.
2013-12-22 18:21:56 -08:00
Lex Manos
7e668ca9ac
Get object based on identity not name.
2013-12-22 18:21:43 -08:00
LexManos
1d556a5668
Merge pull request #890 from bloodmc/master
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Refactored BiomeManager stronghold add/remove methods to support new MapGenStronghold dynamic biome changes.
2013-12-22 15:52:37 -08:00
bloodshot
8654623271
Refactored BiomeManager stronghold add/remove methods to support new
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MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
2013-12-22 18:47:51 -05:00
Lex Manos
e1c0cad8e1
Updated FML:
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MinecraftForge/FML@a17489172c Code to disable mods at runtime, or other times.
MinecraftForge/FML@85516d9588 ICraftingHandler, IPickupHandler are now both events.
MinecraftForge/FML@e4b63a1801 IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable.
MinecraftForge/FML@ef3856f9a3 Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
MinecraftForge/FML@31ea100b29 Working on id missing handling
MinecraftForge/FML@3e76dfba34 More tweaking on id stuffs at worldload
MinecraftForge/FML@f860c8ad3b bump to legacy launcher 1.9 with logging unification stuffs.
2013-12-22 03:07:48 -08:00
Lex Manos
a6c45a7ade
Inital patch update for 1.7.2, Doesn't compile, not done yet.
2013-12-22 03:06:10 -08:00
Christian
61c6980105
bump to legacy launcher 1.9 with logging unification stuffs.
2013-12-18 11:15:53 -05:00
Christian
8b621292e3
More tweaking on id stuffs at worldload
2013-12-18 11:15:03 -05:00
Christian
f6f746ceca
Working on id missing handling
2013-12-18 08:34:44 -05:00
Lex Manos
78f822e51c
Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
2013-12-18 04:01:37 -08:00
Christian
58fc22e6b4
IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable.
2013-12-17 11:42:54 -05:00
Christian
5aa0054f23
ICraftingHandler, IPickupHandler are now both events.
2013-12-17 11:24:57 -05:00