Commit Graph

2058 Commits

Author SHA1 Message Date
Wyn Price 5978670897 Fixed IModelData not being cleared when tile entity is removed (#6115) 2019-10-10 23:07:52 -04:00
Vincent Lee 01d14004a9 Allow modded IParticleRenderTypes to be rendered (#6221) 2019-10-10 23:05:16 -04:00
Vincent Lee 7070bd0340 Make customClientFactory optional again (#6191) 2019-10-10 11:23:27 -07:00
David Quintana 5e9380ab85
Fix forge blockstates and custom model loading (#6154)
* Reimplement forge blockstates variant through the use of a pseudo-model that handles the model loading, retexturing, custom data, etc. on behalf of the blockstates loader. This model gets injected into the model registry with an autogenerated unique name, to not collide with other model locations.
* Fix model loaders not being properly initialized by calling the reload method from the loader register function. In 1.12, registering a reload listener caused the listener to be called right away from the register method. This is not true anymore.
2019-10-08 00:18:29 +02:00
cpw 9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
off-thread GUIs in any way shape or form, and we need the main thread to do real work.

Fix forge fading in wrongly.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-05 17:03:02 -04:00
David Quintana b294f4d894
New round of fluid system fixes: (#6175)
- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
2019-10-05 19:49:26 +02:00
tterrag 4f12261080 Move OnlyIn patches on DyeColor to SAS file
Also fix broken cobblestone stairs recipe
2019-10-04 02:26:54 -04:00
tterrag fbdfc0f95c Expose DyeColor#colorValue, remove OnlyIn from all DyeColor methods 2019-10-04 01:40:28 -04:00
cpw 48735c3946
Properly propagate the DimensionType information from server to client
at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-02 21:54:02 -04:00
Matthew Messinger 48ff897ed1 Move opening initial screen to after startup and events are enabled (#6139)
This allows events to be fired for the initial opening of the main menu
Also fixes MC-145102
2019-10-01 19:56:03 -07:00
Wyn Price 9db568d49d Changed all calls of `BlockState#getSoundType` to use the sensitive version. (#6120) 2019-10-01 19:54:23 -07:00
Draco18s 896e785994 Patch Sweet Berry Bush to have Crop Growth Event Hook (#6094) 2019-10-01 19:52:24 -07:00
tterrag 78cdb705d4 Allow structure processors to process entities 2019-09-28 18:18:24 -04:00
tterrag b3631b707c Make patched-in StairsBlock constructor public
Also fix supplier generic being too narrow in DeferredRegister#register
2019-09-27 17:56:30 -04:00
tterrag 2392a4c184 Fix new flower pot ctor not being usable with deferred register 2019-09-25 18:01:43 -04:00
tterrag d510978446 Add constructor to StairsBlock that accepts a state supplier 2019-09-24 21:05:23 -04:00
tterrag 01a862db30 Fix sea level not being available on client, move hook to Dimension 2019-09-23 13:08:26 -04:00
tterrag dfbd61436b Add template arg to StructureProcessor#process 2019-09-22 23:35:12 -04:00
tterrag 0492b25335 Allow modded dimensions to customise World#getSeaLevel 2019-09-22 16:47:56 -04:00
tterrag 6d9cb0a646 Fix jigsaw blocks not mirroring properly 2019-09-22 16:47:44 -04:00
tterrag dee844e232 Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour 2019-09-21 15:57:32 -04:00
tterrag 6fda1e968d Make FlowerPotBlock extensible and reusable for mods
- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its full versions
- Convert everything to use delegates
2019-09-17 19:57:58 -04:00
Brennan Ward af8074cc39 Post tag event directly from reloader thread (#6164) 2019-09-17 14:39:36 -07:00
Brennan Ward 79ce18ac3e Update furnace fuels to not recreate it's list every query, and update when tags are reloaded. Add Tag update events. (#6140) 2019-09-16 14:04:32 -07:00
MrCrayfish f4215d121c Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X (#6144) 2019-09-16 13:03:10 -07:00
Take Weiland 60eecb98a6 Fix patch for vanilla spawning in WorldEntitySpawner (#6130) 2019-09-12 11:10:51 -07:00
LexManos 3cc76a3f60 Fix Entity.getPersistentData function name. Closes #6131
Bump spec version for first 1.14.4 RB.
2019-09-12 09:12:30 -07:00
Justin ffdeeb95b7 Fix ParticleFactoryRegisterEvent not firing (#6126) 2019-09-12 09:01:43 -07:00
David Quintana 58335d7bc0
Minor fixes to the fluids (#6150)
* Fixed vanilla rendering of fluids to take into account the alpha bits of the color, and fix usages accordingly.
* Fixed missing texture derp.
2019-09-12 17:33:19 +02:00
David Quintana b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API (#6110)
* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
  - Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
  - Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
  - Added logic to automatically gather fluid textures into the list of textures to bake.
  - Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
  - Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
LexManos 9183c2fa0d Delay Block loot table name generation until needed, as calling early will result in an empty name as the block is not registered yet. 2019-09-10 16:00:57 -07:00
LexManos 389751beae Fix slimes splitting more times then they should. Closes #6138 2019-09-09 15:30:11 -07:00
tterrag 2b4e3bcf54 Fix a couple places not calling forge getLightValue 2019-09-08 23:32:27 -04:00
tterrag 3dce85c49f Properly fix missing attribute issue, add vanilla bug ID 2019-09-08 02:23:16 -04:00
tterrag 185ce79a68 Fix vanilla typo causing errors when client is missing entity attributes 2019-09-08 02:05:01 -04:00
tterrag f777aba227 Remove StructureArgument to work around vanilla issue, clean up custom arguments 2019-09-08 02:01:17 -04:00
tterrag 5efa373d7f Fix SCommandListPacket underflowing buffer when encountering a missing argument type 2019-09-08 01:33:21 -04:00
cpw b6cd19b4ae
Fix problem with network connections timing out frequently. Turns out
there's a race condition - and the extra work forge does causes it to
happen much more frequently than vanilla (though I'm sure it's a vanilla
issue). Closes #6124, #5767 and probably lots more.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-07 18:42:50 -04:00
tterrag fc5573333d Make /locate command support modded structures 2019-09-07 01:09:42 -04:00
tterrag 55fe7c470f Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
LexManos e1863383ff Fix naming conflicts with official names. 2019-09-04 22:33:17 -07:00
LexManos 2c8c022034 Add a bunch of tags from the omnibus.
Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
bl4ckscor3 b5b43a5a36 Add spawn reason to spawn events (#6096) 2019-09-03 15:15:48 -07:00
Wire Segal c09fe57031 Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. (#6092) 2019-09-03 14:50:27 -07:00
Daniël Goossens 68524ddde9 Fixed PlayerInteractEvent.LeftClickBlock useItem/useBlock (#6045) 2019-09-03 14:41:46 -07:00
Daniël Goossens 55bdd4d937 Readded IForgeItem#getHighlightTip hook. (#6036) 2019-09-03 14:30:41 -07:00
mcenderdragon 3f089e3add Added gravity as attribute to Entities (#5630) 2019-09-03 13:20:44 -07:00
cpw a4aa85259e
Add in some client only player connectivity events. Closes #5536
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
cpw ea1c7a7339
Add in MC REGISTER nonsense. Shut up #5730
Tweak network a bit to fix initialization order stupidity. (Constants don't
load classes!)

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
David Quintana 68ff1afac1
Hookup BlockEvent.FluidPlaceBlockEvent (#6103) 2019-08-31 14:15:08 +02:00
David Quintana d9f6659f2c
Fluid rework derp fixes. (#6098)
* Fix nulls returning from non-null methods, and null-check of non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the vanilla Fluid / FluidState.
2019-08-29 21:09:42 +02:00
Vincent Lee bae2ee0420 Minor model system cleanup/documentation (#6089) 2019-08-28 21:33:49 -07:00
ichttt 799e864d93 Fix Digging particle sometimes using the wrong block pos to get additional model data (#6077) 2019-08-28 21:33:15 -07:00
bl4ckscor3 d5e20b13b9 Restore PotionShiftEvent (#6042) 2019-08-28 21:15:55 -07:00
Daniël Goossens c83d4d29e4 Added new InputEvent.MouseScrollEvent, fixes #5811 (#6037) 2019-08-28 21:13:31 -07:00
valoeghese 56857cf5e7 Added hook to allow biomes to specify custom river variants. (#5969) 2019-08-28 20:12:52 -07:00
Vincent Lee 838998b885 Add particle factory registration event (#6018) 2019-08-28 18:42:17 -07:00
David Quintana b7e1cc5f6b Fluid API rework (#5983)
- Moved forge fluids into FluidAttributes companion object to the vanilla Fluid. By gigaherz
- Redesigned the Fluid API to be closer to the Items API. By King Lemming
Co-authored-by: King Lemming <kinglemming@gmail.com>
2019-08-29 03:18:41 +02:00
LexManos e784a7f606 Recipe system cleanup. (#6014) 2019-08-29 03:18:41 +02:00
Managarmr 3e9bc3c434 Fix regular arrows giving off particles after a world reload (MC-107941) (#6061) 2019-08-28 18:12:47 -07:00
ichttt dd340b8ef2 Fix coremod not redirecting to the correct method (#6078) 2019-08-28 17:49:46 -07:00
LexManos 7deb479676 Fix blocks being placed in adventure mode. Closes #6085
Add early error for setting invalid world directory. Closes #6084
Fix PlayerTickEvent not firing when dead, even if player isn't removed from world yet. Closes #6074
Fix PlayerDestroyItemEvent not firing for some cases. Closes #6067
2019-08-28 12:57:25 -07:00
LexManos 283c3d1664 Prevent worlds from unloading while players are in out-of-world states by tracking all worlds references by every player in the server's player list. 2019-08-20 15:31:08 -07:00
LexManos 0c1c1b65e1 Sort server.properties while writing. 2019-08-20 15:27:31 -07:00
LexManos b0787e9f40 Fix chunk load failure when entering End portal Closes #6068 2019-08-19 19:46:00 -07:00
Vincent Lee 8c04651301 Add hook to load custom mrls/rls not attached to a block or item. (#6010) 2019-08-15 11:03:57 -07:00
bl4ckscor3 94621fecd1 Cover more cases for RightClickBlock event and restore onItemUseFirst (#6009) 2019-08-15 10:34:59 -07:00
its_meow 50e411b82a Add piston events (#5798) 2019-08-02 14:12:21 -07:00
henkelmax e83e00520f Fixed PlayerInteractEvents not working (#5976) 2019-08-02 13:44:17 -07:00
LexManos 48fa2f458c Make Villager profession unlocalized name use modids when not 'minecraft' Closes #5977
Fixed trees able to be generated through water. Closes #6000
Change Block#toString to use getRegistryName instead of getNameForObject Closes #5937
Allow Cooking Recipes to deserialize results with stack sizes. Closes #5960
2019-08-02 13:37:02 -07:00
LexManos 318fc6ffe8 Fixed DimensionType.getRegistryName() returning null Closes #5992
Fixed RegisterDimensionEvent not firing for new worlds. Closes #5987
2019-07-31 22:43:46 -07:00
LexManos b009cedc0c Introduce new Side Annotation Stripper system to semi-automate the shipment of Sided methods and cleanup patches.
New forge:checkSAS task to validate this config file. Closes #5995
2019-07-31 21:15:39 -07:00
ichttt c6dd475610 Move world unload patch to tick function to prevent duplicate unloading, fix log message in dim manager, fix javadoc for unload method (#5964) 2019-07-30 16:39:05 -07:00
bl4ckscor3 61285a098a fix melon and pumpkin seeds being peaceable on more than just farmland (#5980) 2019-07-30 16:35:23 -07:00
Paul Becker 995a8b8d35 Fixed possible ClassCastException with dye-able armor. (#5985) 2019-07-30 16:30:12 -07:00
cpw 283ece29e8
Fix vanilla bug that hardcore death doesn't clean up properly, leaving
a running server and a broken GUI. Vanilla bug MC-148865

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-27 12:47:59 -04:00
LexManos 1918148b8e Fixed network ticking player entity while it is dead. And explicitly prevent overworld from unloading. Closes #5978 2019-07-27 02:35:06 -07:00
LexManos 57d4d60a33 Fix Slimes not splitting on death Closes #5973 2019-07-25 17:59:57 -07:00
LexManos 731e1920d2 Fix @ObjectHolderRegistry not properly detecting vanilla class level references. Closes #5958 2019-07-25 17:59:08 -07:00
LexManos 7411b444d3 Fixed missed patch causing blocks to not dropping EXP and BreakEvent to not fire. 2019-07-24 11:15:23 -07:00
David Quintana ae3d002ac6 Fix & Improve state comparison when checking vanilla block replacements (#5922) 2019-07-22 19:23:20 -07:00
LexManos 1bd70ac5ab Keep player cap data until they have revived. Closes #5956 2019-07-22 15:45:38 -07:00
cpw fcd9582133
Fix datafixer exception catch: Closes #5951
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 19:59:08 -04:00
JoJoModding 2f83234ccb Fix spam during startup (#5957) 2019-07-20 14:55:21 -07:00
LexManos 00fc29d40d Fix javac compile issues. 2019-07-19 23:27:31 -07:00
cpw 27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
Fix up immediate problems.

bump to 28.
2019-07-20 00:35:40 -04:00
CJ Miller 9f5ce12754 Remove OnlyIn Client Distribution from Effect and EffectType methods. (#5925) 2019-07-18 14:15:31 -07:00
LexManos cb21e95e0b Change default BrewingRecipe to use an Ingredient for the input instead of ItemStack. Closes #5944
Add AT for GameRules.register Closes #5946
Fix Forge Blockstate loader model path is inconsistent with vanilla blockstates Closes #5892
Fix client crashing when opting not to load a world when there's missing blocks Closes #5886
2019-07-18 14:13:20 -07:00
LexManos e6f032db1b Fix CheckSpawn event logic for natural spawns. 2019-07-16 22:38:11 -07:00
LexManos 86e9425638 Fixed item breaking particles not capturing current state of the ItemStack. Closes #5934 2019-07-16 16:02:52 -07:00
ewewukek 53ac33a84c Fix RenderSpecificHandEvent firing with wrong hand stack (#5927) 2019-07-16 12:42:33 -07:00
LexManos a46b7cb67a Fixed PlayerSleepInBedEvent pos is always null Closes #5936
Fixed decompile error causing Endless Loop in ModelBackery if model errors exist.
Fixed NPEs related to teleporting players without portals.
2019-07-16 11:52:51 -07:00
LexManos 3d78f30d18 Add simple concurrency protection to Server world list. Closes #5938 and #5739 2019-07-16 09:59:33 -07:00
LexManos ce28c5794d Cleanup Forge's Access Transformer, and add ATs for Block.Properties#noDrop, and AxeItem/PickaxeItem. Closes #5866 and Closes #5921 2019-07-10 17:39:19 -07:00
LexManos e55c7c889b Fix race condition in client mouse handler. Closes #5888 2019-07-10 17:35:53 -07:00
LexManos 0633e8218f Added LootPool.Builder#bonusRolls setter. Closes #5887 2019-07-09 18:21:05 -07:00
LexManos 0fdfe1fd59 Implemented Item.get/setDamage hooks. Closes #5899 2019-07-09 18:03:19 -07:00
LexManos 2cc264645b Implement Item.isRepairable in Crafting and Grindstone. Closes #5917 2019-07-09 18:02:47 -07:00
LexManos 983e0a93db Re-implement state.onBlockExploded() Closes #5914 2019-07-09 17:07:09 -07:00
Vincent Lee d88e4fbf36 Add general damage hook for items. Closes #5502 (#5670) 2019-07-08 20:43:02 -07:00
LexManos 8742d74e93 Pass tick counter to custom render handlers (#5744) 2019-07-08 19:55:47 -07:00
ichttt 06a30e9f23 Adds some explanatory javadocs and check world in ModelDataManager (#5762) 2019-07-08 19:47:18 -07:00
ichttt d41fad51c2 Add IModelData to getParticleTexture (#5756) 2019-07-08 19:46:32 -07:00
LexManos 61bea2bfda Fixed EntityJoinWorldEvent not being fired when player is added to ServerWorld. #5827
Fixed wrong example path for the access transformer in the MDK build.gradle. #5891
Added getters for mouse x/y velocity and if the middle-mouse button is being held down. #5776
Modify issue template for better clarity. #5874
Fixed grindstone not using ItemStack-sensitive getMaxDamage. #5831
Added ParticleManager.registerFactory to Forge's AT. #5896
Fixed NPE in SidedInvWrapper when side was null. #5787
Moved EndermanEntity.setAttackTarget super call to allow LivingSetAttackTargetEvent the ability to override default behavior. #5778
Added field to make "Looking at" debug info maximum distance configurable #5714
2019-07-08 18:42:12 -07:00
DaemonUmbra bed266f310 Fixed #5895: Shearing via Displenser drops Shears (#5906) 2019-07-08 15:47:34 -07:00
Suppergerrie2 3992ea5c59 Added harvestLevel and harvestTool setter to the Block.Properties. (#5916) 2019-07-08 15:45:53 -07:00
m00nl1ght-dev 7a8ae9f56b Fix old entity not being removed on dimension change (#5833) 2019-07-04 13:03:45 -07:00
primetoxinz 765efc3c72 Update TextureStitchEvent.Pre to give access to the list of ResourceLocations that will be loaded as textures. (#5870) 2019-07-03 12:26:51 -07:00
David Quintana 87e2fcb4e5 Redirect a method to the recipe book container, to allow modded screens to have a recipe book. (#5873) 2019-07-02 13:05:03 -07:00
Take Weiland 478b7e7ccc Fix WorldEvent.Unload not firing on the client (fixes #5880) (#5884) 2019-07-02 12:58:45 -07:00
Take Weiland 0574db134c Fix TickEvent.PlayerTickEvent firing twice for tick end (fixes #5878) (#5885) 2019-07-02 12:57:06 -07:00
cpw c8e5007913
Remove legacy StartupProgress.
Implement properly scalable progress thanks to @gigaherz. Closes #5863.
Implement API for pushing messages to the startup screen from mods.
Add memory display.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-30 23:48:54 -04:00
LexManos 13ae8e41ee Fix duplicate WorldEvent.Unload call in client key handler.
Add recipe generator to replace vanilla recipes with Forge tags.
2019-06-27 17:23:23 -07:00
LexManos ac8b196b8c Fix dimension save data invalid cache being to aggressive. 2019-06-27 10:57:03 -07:00
MajorTuvok 7915397377 Add extension to write entry id's to PacketBuffer's (#5812) 2019-06-25 13:55:24 -07:00
LexManos f4598a97f7 Fix vines and scaffolding not being climbable.
Fix powered rails not spreading power correctly. Closes: #5854
2019-06-24 20:05:50 -07:00
LexManos c90d42973d Fix misaligned ServerWorld initCapabilities patch. 2019-06-24 19:37:02 -07:00
LexManos ff0bb8c83c Initial 1.14.3 update. 2019-06-24 19:01:03 -07:00
tterrag 216b536967 Remove OnlyIn on TagCollection#getOwningTags
Fixes Block#getTags crashing on servers
2019-06-23 18:36:27 -04:00
cpw 0a819da0e7
Reorganize sided event dispatch slightly. Dispatch model and entityrenderer
functions at more appropriate times.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 16:01:20 -04:00
cpw 448d996a45
First pass of adding text to the loading progress UI. It deliberately uses the very primitive STB
generated font, so can only render basic ASCII text, and also only renders pre-defined strings,
as translations aren't available either.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 23:39:00 -04:00
cpw 89baeb3d5d
Fix StartupQuery, and put tests back.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 19:58:10 -04:00
cpw 83a0dc2ef9
Merge remote-tracking branch 'origin/1.14.x' into 1.14.x 2019-06-21 22:42:33 -04:00
cpw c10174d50d
Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag 5a3b375147 Fix #5612 add entity to ISelectionContext 2019-06-21 21:15:56 -04:00
tterrag 19059b054e Fix #5810 incorrect cullface on some models 2019-06-21 20:23:32 -04:00
tterrag 45bc487fc0 Fix #5686 ArmorLayer still calls deprecated getArmorResource 2019-06-21 19:48:00 -04:00
tterrag 9c74a31ca2 Fix bad patch breaking armor dyeing 2019-06-21 19:47:23 -04:00
tterrag 5fb948fb35 Fix #5805 ModelBakeEvent does not fire 2019-06-21 19:34:58 -04:00
LexManos a14c2233e0 Fix lighting not being sent to client when large amounts of blocks change at once. Closes #5839
Remove RecipeType/VanillaRecipeTypes, as 1.14 has a vanilla system for this.
2019-06-19 18:10:02 -07:00
LexManos f01b87fac7 Fix some compile errors in test classes. 2019-06-19 18:07:58 -07:00
LexManos 40bdde2043 Fix Vanilla resources loading from classpath, instead of the extra jar. Causing issues in dev time, and Forge replacements. Closes #5824 2019-06-17 14:08:16 -07:00
cpw d821514372
Modify lex's data handler to use proper mod lifecycle event mechanisms
instead. New Lifecycle Event for requesting data harvesting. Mods will
be constructed, the registry will fire, and then a new Data event will
fire. Submit new data tag files to the data gatherer if you wish.
The game will shutdown after this. No other mod elements will happen.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 21:24:45 -04:00
LexManos e1cdb2e558 Expose the data entry point and generate Forge's Tags using it. 2019-06-13 20:58:03 -07:00
LexManos c30b27fcfe Add reverse tag cache, to make looking up tags for items/blocks/etc.. less costly. 2019-06-12 19:28:10 -07:00
SquidDev ed6ce87c22 Fix RenderSpecificHandEvent firing with wrong hand (#5789) 2019-06-12 01:05:27 -04:00
tterrag 0b1196db3f Fix #5806 sheep drop shears instead of wool
lol
2019-06-12 00:57:27 -04:00
tterrag b25ed7ef91 Fix incorrect method used in ShrubFeature patch 2019-06-12 00:51:45 -04:00
tterrag dc95130526 Rework AbstractTreeFeature patches to reduce impact and avoid name conflicts 2019-06-12 00:48:11 -04:00
tterrag d5ee80a70a Add IContainerFactory for reading custom container data on the client 2019-06-10 18:14:49 -04:00
LexManos 5dc944c1c3 Fix Fishing and Mineshaft Minecarts loot tables erroring. #5785
Fix Client block breaking speed not matching the server. #5790
Fix Village Siege event location, and MC-154328 preventing Sieges starting. #5800
Fix EntityJoinWorldEvent not firing on client, or some server code paths. #5786
2019-06-10 14:03:51 -07:00
LexManos 1434419e47 Fix gameDir argument error on dedicated server. 2019-06-09 11:19:01 -07:00
tterrag 3385e62aa7 Add forge registries for most vanilla registries
Made all registry names consistent with their vanilla counterparts
Also added a system for legacy registry names, so no data will be lost
Cleaned up formatting in GameData and ForgeRegistries
2019-06-09 04:23:39 -04:00
tterrag 892fea3df9 Add forge registry for container types, expose ScreenManager.registerFactory 2019-06-09 00:19:17 -04:00
LexManos 728b4857c3 Fix misobfed methods due to mapping conflict. 2019-06-08 09:22:03 -07:00
cpw 9fa4641cb0
Update mappings
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
tterrag fc04a65a0f Fix block activation not occurring serverside
Missing block of code from the old patch caused it to be skipped
2019-06-08 01:32:53 -04:00
tterrag a93d7d20ee Rework model patches/classes for new bake signature 2019-06-08 01:02:29 -04:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
LexManos c509cac02b Fix vanilla structures loosing valid flags, And fix error placement for unsaveable structures. 2019-05-27 13:49:15 -07:00